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Diana_TES_GotH

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Everything posted by Diana_TES_GotH

  1. Removed Unidirectional Attack from the recommended mods. Removed night sky as it is overwritten by Atmospheres. Relinked TD_ mods to tesall for more convenient downloads as the site provides both original and patch mods together.
  2. Instead of you all relying on a CR Patch someone else has created, I am going to attempt to try to walk you all through how to create your own CR Patch at the very end of this guide. After all, this is supposed to be a tutorial guide. We will still provide a CR Patch for users who do not wish to go through all the hassle of creating their own. When you see a mod that is flagged CORE, it will be because it is required to be installed for our custom CR Patch to be usable. You will see this message for such plugins: DO NOT INSTALL: Plugin.esp if using the custom Morroblivion Overhaul CR Patch.esp. If you plan to create your own CR Patch at the end of the guide, you may be more selective in your choice of mods. I will edit all mods with any special installation instructions that apply.
  3. The Morroblivion Unofficial Patch by ponyrider has been updated to version 2017.12.18 and is now also hosted on Morroblivion Overhaul Patch Central.
  4. All links and descriptions are now updated for each mod. I still have to edit in any special installation instructions, but I wanted to give everyone the opportunity to be able to download the mods in advance of following the instructions. Some of the mods will take time to download. If any changes are made to the links, I will post them here. Hopefully I directed users to the correct mod. Edit: The Morroblivion Overhaul CR Patch is still being edited. Some mods that are currently flagged Optional may be changed as the patch progresses.
  5. You'll notice today that the modlist in it's entirety is now edited into the guide. All of the edits are complete through the Sounds section. I still have to edit in the download links, descriptions, and any special installation instructions for the majority of the Textures and Meshes.
  6. I just have a feeling that when some resume the guide and see the new instructions that say DO NOT INSTALL a certain plugin, they will be asking if they need bother with the mod at all. I just updated the guide with the following notice: NOTICE: DO NOT INSTALL: Plugin.esp will be absorbed into the Morroblivion Overhaul CR Patch only refers to the plugins. If the mod contains other resource files, they should be installed.
  7. I'm refining all current installation instructions today to include mods that will no longer be required to be installed as they will be absorbed into the CR Patch. I am not removing these mods from the modlist because their links and descriptions are relevant for informational purposes. Also, it would be nice if the users of this guide would download the mods in order to endorse the mod and author giving them credit for their work. When I have finished revising the current instructions and reorganizing the modlist into the correct installation order, I will begin adding the remainder of the Graphics, Sounds, Textures/Meshes mods, etc... I know some of you have already started your holiday break. I apologize that the guide isn't ready yet. I have been working on it consistently in my spare time. I am still hoping to have it ready within the next day or two, but we all know that I am not able to make it a promise. I'll do my best.
  8. [spoiler=Mods Now Currently Flagged as Optional:][Gameplay][Combat] Companion Compatibility [Gameplay][Combat] Fast Arrow Collection [Gameplay][Combat] Fundament [Gameplay][Combat] Miscellaneous Fixes Tweaks and Additions [Gameplay][Combat] Oblivion XP w/ [uI] OA Dark Transparent UI optional_OblivionXP [Gameplay][Combat] SM Combat [Gameplay][Combat] Unidirectional Attack [Gameplay][Magical] Fundament Enchanting Addons [Gameplay][Magical] More Effective Enchantments [Gameplay][Magical][MOB] Magic [Gameplay][Magical][MOB] Portal to Vvardenfell [Gameplay][Misc] Maskars Oblivion Overhaul [Gameplay][Combat] MOBS MOO Patch [Gameplay][Magical] SM_MOO Patch [Gameplay][Misc][Mob] CG Voices [Gameplay][Misc][Mob] Idol of Mephala [Gameplay][Misc][Mob] Protocolled Dialogs [Gameplay][Misc][Mob] Voice Acted [Gameplay][Misc] Vvardenfell Imports [uI] Custom Autosave [uI] Custom Spell Icons for OBME [uI] Mouse Cast [uI] QZ Easy Menus [uI] Skill Perk Descriptions [uI] Spell Delete And Item Remove [uI] STM Scouter [uI] Themed Loading Screens for Dark UI [uI] Themed Loading Screens for OA Dark [uI] Toggleable Quantity Promp [uI] Tamriel Heightmaps [uI][Map] MiniMap [uI][MOB] Menu Replacer [uI][MOB] Morroblivion Themed Loading Screens [uI][MOB] MOB TR World Maps [Textures & Meshes] RAEVWD - SI Edition [Textures & Meshes] RAEVWD - SI Edition [Textures & Meshes] RAEVWD - QTP3 Texture Pack [Textures & Meshes] Landscape LOD Texture Replacement [Quests] Alternative Beginnings and other Patches [Quests] Elsweyr Plantations and co Edit: Elsweyr City Extension is supposed to be used with Tales From Elsweyr Anequina. It has been reflagged as CORE. I am moving on to Landscapes and ECTV mods to determine any further edits that need to be performed.
  9. Updated to new revisions: EngineBugFixes: v1.8Migck's Miscellaneous fixes tweaks and additions v1.9.1
  10. Thank you, it is an honor to be able to share my guides here on STEP. Most of what I have learned over the years has been from the STEP Wiki and forums. GamerPoets has also been a great teacher with his instructional video guides. I had the privilege to work with jdsmith2816 for a few months on the SRLE: Legacy of The Dragonborn Reqtified modding guide which taught me even more of what is required to successfully mod a game. In fact, it is jdsmith2816 who is the genius behind the patches that makes the mods work in sync. I am still a student in this field myself. Another great source for learning is TES Alliance's Enclave. I list my sources in the Credits section of the guide and provide links to each. Part of testing the guide as I move forward is checking for mods that have a huge performance impact. While I may have the GPU to handle it, I realize that others do not. Also, while you may see the mods that are being included in the guide, this doesn't necessarily mean that it will include the mod in it's entirety. Some portions of a mod may be determined unnecessary and instructions will be edited into the guide to reflect any such changes. As it stands currently, 222 plugins will be active by the end of the guide. This still leaves room for another 30 mods if a user chooses. There will be instructions placed for merging many of the Landscape mods. That number of active plugins may possibly be reduced, but I'm not certain. Again, some mods will be flagged Optional when I can test what an impact it will make if it is removed. The process of building my guides start out with the list of mods I would love to play out. Fortunately I'm not doing this alone and have other knowledgeable modders and devs to help me work as many of them together as we can. It is much less time consuming to build and maintain one CR Patch for my list of mods than it would be to build 20 modular patches to accommodate every section of the guide to make any one section Optional. It is feasible, however none of us on this team is really in the position to work all that out at the moment because we're all volunteers here who also live in the real world where family comes first, we have other responsibilities and real jobs that pay the bills, and time is precious. We also love to play the games we mod if we can find the free time to do so. We're simply sharing the steps of what we do to mod our games. If our guides look like something you would enjoy and is feasible to play with your system, then we will do our best to lend support and help trouble shoot problems you may experience when you follow our recommended setup. Honestly, I encourage constructive criticism because that is how I learn to improve. I may not always follow through with all suggestions and recommendations, but I do try to mull them over before disregarding them altogether. My guides will always try to accommodate a little of something for everyone, but they are still mostly tailored to my style of gameplay and I will list those mods I will be using. Morroblivion Overhual was never about a basic framework, it is my list of mods that literally overhauls the world spaces, game mechanics, user interface, etc... It is also an instructional guide that strives to teach users how to properly set up utilities and install mods. For some reason, many new comers think that installing mods is much like plug and play, and those of us who are experienced modders know just how complicated successfully modding a game can be. I probably won't get to do much with the guide tonight. I have had a very busy couple of days with my family and I am exhausted. Hopefully, I will wake up refreshed in the morning and can get back to work on it.
  11. Thank you for taking the time to point out your suggestions, and I do not consider it to be a rant in the least. I seek out recommendations and suggestions to improve this guide because I want to inspire others to learn how to successfully (even heavily) mod a stable game. Currently most mods that are in the guide are flagged as CORE until we can determine which ones will not be tied in with the CR Patch that is being created. Most all of the additional textures and meshes will be flagged Optional so long as they do not contain a plugin. A few of the mods that are currently flagged CORE may also change. However, I will not make any changes to those flags until it is determined what impact will be made, if any, if the mod is removed. This guide has been created for my flavor of game play for the most part, with only a handful of other mods that were requested by other users, and only one CR Patch will be provided in the end. Unfortunately, I will be unavailable to work on the guide until late this evening. However, if you would like to list those mods you would consider Optional I will be happy to put them in my notes for testing to see what impact removing them from my list will have on the game.
  12. Flagged Mini Map as Optional and added a Notice that it could potentially cause a drop in frame rate.
  13. Corrected: [ECTV] ImpeREAL Empire - Unique Castles should have been [ECTV] ImpeREAL Empire - Unique Castles for Open Cities
  14. To the GOG users: I have purchased the GOG versions (with intent to gift to my children and grandchildren). But first I will mod the games with this guide. It may not be until after the New Year (2018) that I will have the guide updated with additional content related to GOG users. P.S. Please give me advanced warning on what to look for. I know I have at least a couple of GOG users following the guide, so I will rely heavily on your experiences.
  15. I forgot to mention that I uploaded a revision yesterday. If it doesn't work for you please let me know.
  16. Don't forget that we now have a Discord Channel for users: The Morroblivion Help Desk hosted by ponyrider0.
  17. The following is a list of plugins that are expected to either be removed from the guide, or not installed: [spoiler=Mod Removal List:]Plugins Absorbed into Morroblivion Ovherhaul CR Patch: Morrowind_ob - Morroblivion Maps.esp morrowind_ob_-_firemoth_no_more_area_spells.esp GhostGate_BugFix.esp Lynges Unlimited Death Reload Time.esp Cobl Filter Late MERGE ONLY.esp mob_ahnassi_alchemy.esp Duke Patricks - Combat Archery Patch.esp DLC_MOBS .esp MOBSification of MODS.esp SM_Scrolls.esp MorrowOblivion_Integration_SM.esp more-armor-slots-no-npc.esp mob_sugar_tolerance.esp Symphony of Violence.esp mob_essential_mudcrab_0.esp AK- Morroblivion in Tamriel Map.esp Reaper's Esmeralda's Desert Manor No Tail Scarf.esp Reaper's Esmeralda's Desert Manor Quickfix.esp Dungeon Overhauls - Harvest Containers Patch.esp ODD Map Addon.esp ODD Map Icon Markers FastTravel.esp RTT-horse-patch.esp Morroblivion Conversation - The Lost Spires Patch.esp morroblivion-brighter-lanterns.esp morroblivion-darker-dungeons.esp Do not need to install as they will be absorbed into Morroblivion Ovherhaul CR Patch: Alluring Potion Bottles v3.esp MorroblivionWater.esp BladeofWoeReplacer9Tongues.esp vanilla staff replacer.esp Weapon Improvement Project.esp ClothingReplacer.esp Morroblivion - Clothing Galore.esp NewCornrowsTextureFix.esp OCO2-redguard-facelift.esp OCO_KnightsOTN_Patch.esp OCO_DLCThievesDen_Patch.esp OCO_DLCOrrery_Patch.esp OCO_DLCMehrunesRazor_Patch.esp OCO_DLCHorseArmor_Patch.esp Complete Removal: Ash creatures as races mod removed Oblivion Uncut
  18. The following is a sample of the mods left to be edited into the guide. This is not set in stone as I have yet to test them all. [spoiler=Remaining Modlist]+[sound] Audia Arcanum Sound Overhaul +[sound] Audia Arcanum Update +[sound] Audia Arcanum Footfalls of Heroism Expansion +[sound] Extra Music Pack Complete +[sound] Atmospheric Oblivion +[sound] Oblivion Symphonic Variations Complete +[sound] Oblivion Stereo Sound Overhaul +[sound] Sounds of Cyrodiil +[sound] Storms and Sound +[sound] Symphony of Violence +[sound] Varied Spell Sounds +[sound] Varied Spells Sounds - Even Quieter +[Textures & Meshes] RTNM 1.1 +[Textures & Meshes] QTP3 Redimized 1.0 +[Textures & Meshes] QTP3 UOP3350 Compatibility Patch +[Textures & Meshes] Alluring Potion and Wine Bottles +[Textures & Meshes] Anvil Morning Glory +[Textures & Meshes] Arena HD +[Textures & Meshes] Arena Poster +[Textures & Meshes] Arena Redone HD +[Textures & Meshes] Ayleid Chests +[Textures & Meshes] basementsections +[Textures & Meshes] bearskin +[Textures & Meshes] Beautiful Creatures - Spider Daedra Replacer +[Textures & Meshes] Beautiful Creatures - Spriggan +[Textures & Meshes] Better Book Paper +[Textures & Meshes] Better Chapel Altars +[Textures & Meshes] Better Daedric Shrines +[Textures & Meshes] Better Meat - Hammy McHamham Edition +[Textures & Meshes] Better Scroll Background +[Textures & Meshes] Black Horse Color Overhaul +[Textures & Meshes] Blade of Woe Replacer +[Textures & Meshes] Bloody Spray Pack +[Textures & Meshes] boar +[Textures & Meshes] Cathedral HD +[Textures & Meshes] Cave Textures +[Textures & Meshes] crystalball +[Textures & Meshes] Dalls Horse Armor +[Textures & Meshes] deer +[Textures & Meshes] Diverse Posters - Chorrol +[Textures & Meshes] Double Sided Cobwebs +[Textures & Meshes] dog +[Textures & Meshes] DOWNPOUR +[Textures & Meshes] Ebony Sword Replacer +[Textures & Meshes] enhanced beach foam +[Textures & Meshes] Enhanced Magic Effects +[Textures & Meshes] farmfence +[Textures & Meshes] Foaming Falls +[Textures & Meshes] Forge New Textures +[Textures & Meshes] Fort Dungeon Textures +[Textures & Meshes] Gecko's Ayleid Ruins Textures +[Textures & Meshes] Gecko's Imperial Dungeon Textures 2K Parallax +[Textures & Meshes] Grimbots Spell Tomes +[Textures & Meshes] HD Elsweyr - Road Signs +[Textures & Meshes] HiRes Silver and Gold Clutter +[Textures & Meshes] Hi-Res Soul Gems +[Textures & Meshes] High-Res Varla and Welkynd Texture Replacer +[Textures & Meshes] HiRes Iron Armor +[Textures & Meshes] HiRes Pewter +[Textures & Meshes] horse +[Textures & Meshes] Ice Layer with Effects +[Textures & Meshes] Improved Candles +[Textures & Meshes] Improved Doors and Flora +[Textures & Meshes] Improved Fruits Vegetables and Meats +[Textures & Meshes] Improved LightBeam +[Textures & Meshes] Improved Moons +[Textures & Meshes] Improved Signs +[Textures & Meshes] Improved Skulls and Bones and Ironwork +[Textures & Meshes] ivi white +[Textures & Meshes] Kafeis Better Amulet Replacer 1.0 +[Textures & Meshes] Kafeis Better Ring Replacer +[Textures & Meshes] Kaizits Animated Ingredients +[Textures & Meshes] Kaizits Animated Daedric Ingredients +[Textures & Meshes] Kvatch HD +[Textures & Meshes] Mesh Improvement Project +[Textures & Meshes] metalsmith +[Textures & Meshes] mountain lion +[Textures & Meshes] Mythic Animals High Res +[Textures & Meshes] Mythic Creatures +[Textures & Meshes] Mythic Ghosts and Goblins +[Textures & Meshes] Mythic Madness +[Textures & Meshes] Necromancer Altar +[Textures & Meshes] New Elsweyr Coconut Trees +[Textures & Meshes] night sky +[Textures & Meshes] Oblivion Realm HD +[Textures & Meshes] Oblivion Window Reflection Replacer +[Textures & Meshes] Particled Ayleid Stones 1.0 +[Textures & Meshes] Real Wood Road Signs Full +[Textures & Meshes] Realistic Horse Eyes +[Textures & Meshes] Retextured Rings +[Textures & Meshes] Rocks retexture +[Textures & Meshes] Sewers Retexture +[Textures & Meshes] Skeleton Key Retexture +[Textures & Meshes] smoke and dust +[Textures & Meshes] SHEEP +[Textures & Meshes] Shivering Book Jackets +[Textures & Meshes] slaughterfish +[Textures & Meshes] Smoking Firesources Beta +[Textures & Meshes] Spooky Edits - Silver Bow +[Textures & Meshes] Subtle Sunshine +[Textures & Meshes] Tamriellic Glassworks +[Textures & Meshes] TD_Alternative_Books_Covers +[Textures & Meshes] TD_Interiors +[Textures & Meshes] TD_Lower_Clutter +[Textures & Meshes] TD_Lowerclass_Replacer +[Textures & Meshes] TD_Middleclass_Replacer +[Textures & Meshes] TD_Picture_Replacer +[Textures & Meshes] TD_Upperclass +[Textures & Meshes] Upper Gothic Clutter +[Textures & Meshes] VAs Better Gold +[Textures & Meshes] Vanilla Staff Replacer +[Textures & Meshes] Weapon Improvement Project 1.9 +[Textures & Meshes] wayshrine +[Textures & Meshes] well +[Textures & Meshes] wolf +[Textures & Meshes] wolfrug +[Textures & Meshes] A Better Chest +[Textures & Meshes] AIP's Proper Torch Wield 1.21 +[Textures & Meshes] Better Blood +[Textures & Meshes] Book Jackets Oblivion +[Textures & Meshes] Bomret's Texture Pack for Shivering Isles with meshes from USIP +[Textures & Meshes] Castle Banner Replacer +[Textures & Meshes] Cloud Ruler Temple HD +[Textures & Meshes] FarmClutters_1.0 +[Textures & Meshes] Gold - New Septims 1.1 +[Textures & Meshes] Improved Fires and Flames +[Textures & Meshes] Improved Flame Atronachs +[Textures & Meshes] Improved Storm Atronachs +[Textures & Meshes] Nebula +[Textures & Meshes] Oblivion Caves Retexture +[Textures & Meshes] Paintings Variation 2.0 +[Textures & Meshes] QTP2 and Parallaxed - Fort Ruins and Rocks +[Textures & Meshes] stonewall +[Textures & Meshes] TD_aesthetics +[Textures & Meshes] TD_CRT_Reborn +[Textures & Meshes] waterfall +[Textures & Meshes] Completely Ruined Ruins +[Textures & Meshes][MOB] MGSO Baldurians Pondsum Replacer +[Textures & Meshes][MOB] MGSO WA Signy Signposts +[Textures & Meshes][MOB] Silt Strider Overhaul +[Textures & Meshes][MOB] Telvanni Architecture +[Textures & Meshes][MOB] VWD +[Textures & Meshes][MOB] Water +[Textures & Meshes][Flora] Mtgr trees and plants +[Textures & Meshes][Flora] Improved Trees and Flora +[Textures & Meshes][Flora] Arboretum +[Textures & Meshes][Flora] cypressknee +[Textures & Meshes][Flora] High Res Tree Canopy Shadow +[Textures & Meshes][Flora] Flowers +[Textures & Meshes][Flora] Grass Texture for QTPIII and DTII +[Textures & Meshes][Flora] Lush and Gaudy SI +[Textures & Meshes][Flora] Lush and Gaudy tree patch v1.0 +[Textures & Meshes][Flora] Nirnroot Retexture +[Textures & Meshes][Flora] Oblivion Trees +[Textures & Meshes][Flora] Overgrown Swamp Waters +[Textures & Meshes][Flora] Peach Morning Glory +[Textures & Meshes][Flora] snowy trees +[Textures & Meshes][Flora] Improved Flora Harvest Fix +[Textures & Meshes][Flora][MOB] MGSO Vurt's Ashland Trees +[Textures & Meshes][Flora][MOB] MGSO Vurt's Bitter Coast Tree Replacer +[Textures & Meshes] Lush and Gaudy Interiors and Exteriors for SI Bomret +[Textures & Meshes] High Quality Rugs +[Textures & Meshes] Statues HD +[Textures & Meshes] HiRez GOD and Daedra Prince Statues +[Textures & Meshes][Landscape] Bruma Retexture +[Textures & Meshes][Landscape] Cheydinhal Retexture +[Textures & Meshes][Landscape] Dilapidated Anvil +[Textures & Meshes][Landscape] Improved Bravil +[Textures & Meshes][Landscape] Improved Skingrad +[Textures & Meshes][Landscape] Improved Bruma +[Textures & Meshes][Landscape] Improved Chorrol +[Textures & Meshes][Landscape] Koldorns LOD Noise Replacer +[Textures & Meshes][Landscape] Landscape Retexture +[Textures & Meshes][Landscape] Landscape Retexture - Shivering Isles +[Textures & Meshes][Landscape] Leyawiin Woodland +[Textures & Meshes][Landscape] QTP2 and Parallaxed - Cheydinhal +[Textures & Meshes][Landscape] castle exterior +[Textures & Meshes][Landscape] Grass Overhaul +[Textures & Meshes][Landscape] Imperial Roads +[Textures & Meshes][Landscape] Autumn Cover +[Textures & Meshes][Flora] Tree Bark HD Reduced +[Textures & Meshes][Flora] organic bark performance +[Textures & Meshes][Flora] FarCry Grass +[Textures & Meshes] Animated Window Lighting System +[Textures & Meshes] Imperial City Retextured +[Textures & Meshes] Ships from katkat74 AWLS +[Textures & Meshes] Strada Citta Imperiale +[Textures & Meshes] TD Rome IC Replace +[body & Replacers] Cobl Cosmetics Resources +[body & Replacers] Coronerras Maximum Compatibility Skeletons +[body & Replacers] Dreadlocks Replacer +[body & Replacers] HG Eye Candy Body +[body & Replacers] Robert's Male Body Replacer +[body & Replacers] Oblivion Character Overhaul +[body & Replacers] Oblivion Character Overhaul Patches +[body & Replacers] Oblivion Character Overhaul Balanced +[body & Replacers] Oblivion Character Overhaul Patches +[body & Replacers] Seamless - OCOv2 Edition +[body & Replacers] Female Body Retextured +[body & Replacers] New Eyes for OCO v2 UDPATED +[body & Replacers] Legion Armor Combined +[body & Replacers] Local Guards Features 1.1 +[body & Replacers][MOB] OCO CM Partners_Patch +[body & Replacers][MOB] Clothes Replacer +[body & Replacers][MOB] Clothing Galore +[body & Replacers][MOB] More Better Good Clothes +[body & Replacers][MOB] Nerevarine Armor +[body & Replacers][MOB] OCO2 Facelift [Textures & Meshes][MOB] Tamriel Rebuilt +Oblivion Fragrance +Realistic Aurora in Motion +Oblivion Reloaded 6.3 +Atmospheres 4 Heaven & Hell +Ducks and Swans for Cyrodiil +Circling Ravens +Creature Diversity +Imperial Dragon Armor Reforged -Oblivion Profile +TES4LODGen Output +Landscape LOD Generator +TES4LL Note: We are still working on the CR Patch and a a script to restore the english cell names for orden des drachen and td_interiors for people to run as part of mod installation. So for all users who may wish to mod ahead of the guide, please be aware that changes are still coming. Some plugins will be removed as they will be absorbed into the CR Patch. Some installation and cleaning instructions may also be modified as the guide progresses.
  19. Cleaning instructions have been added to SM_ShiveringIsles.esp
  20. GOG versions of Morrowind and Oblivion are on sale now for under $10 a piece. Elder Scrolls III: Morrowind GOTY Edition Elder Scrolls IV: Oblivion - Game of the Year Edition Deluxe You also receive Elder Scrolls I: Arena, Elder Scrolls II: Daggerfall, Battlespire, and Redguard with each purchase that can be installed with GOG Galaxy.
  21. Thank you DodgyBod. I won't stress, but I'll still try my best to release this guide as soon as I possibly can. I look forward to playing the game too. I would love to show it off to my 7 year old grandson when he comes to visit Saturday. For everyone who has installed any portion of this guide, new cleaning instructions have been added for Harvest[Containers] and Harvest [Flora]. Be certain to follow those instructions.
  22. Woo hoo, I'm back in the game. It's 3:30 am though and I'm exhausted. I'll prob get a later start back on the guide today. I don't know exactly how I fixed my problems other than I updated every single driver on system, including the BIOS. Tried Uninstalling the latest update twice, but it still shows that it's installed via Control Panel. Reinstalled every thing from the beginning of the guide through the fixes sections, and voila, my game loads with ENBoost enabled and OBSE plugins are working again. Needless to say this means I have to reinstall the rest of the guide 1st thing before I can get back on the edits. I'm sorry for this little hiccup. I really want to have it ready for you before you start your winter break. But I will be unavailable to work on it Friday or Saturday, so it may get delayed a couple of more days.
  23. I haven't been able to make heads or tales of it. ENBoost quit working. Program Compatibility Assistant Service is still disabled in Services, so I don't know why it has stopped working. I can't seem to go in-game currently without CTD, so I think the latest update is interfering with my .dll files, or other such extensions or executable files. I blame the latest Windows 10 Cumulative Update because everything was working fine until then. The updates that were installed were: December 12, 2017—KB4054517 (OS Build 16299.125) Security update for Adobe Flash Player: December 12, 2017
  24. There haven't been many edits performed today because I am having to trouble shoot some strange problems I'm experiencing since Windows 10 surprised with a cumulative update this morning. Unfortunately this has halted my progress for at least today. Hopefully, I can fix whatever it has changed before the end of the evening. Unfortunately, my past experience with theses invasive updates is that I'm better off reinstalling the OS system.
  25. You are most welcome, ponyrider0 and jdsmith2816 have also spent many hours helping me out with this project the past several months. It really has been a team effort to put this guide together. We have the mods narrowed down, so it's just a matter of making certain everything will play nice together and I edit the instructions properly in the guide for other users.
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