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DarkladyLexy

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Everything posted by DarkladyLexy

  1. Ok so I have taken another look at Thane Weapons Reborn and Zim's Immersive Artifacts. Thane Weapons Reborn is still a no - yes the weapons do look better but i still don't like them there too shiny and they look so out of place with the rest of the game (Others may disagree with me on my reasoning). Zim's Immersive Artifacts - is a hell no there are so many conflicts in xedit that I am not even going to contemplate looking at that that again. Yes I do believe there is a patch for LOTD that might resolve most of them but it would mean redo the merge sorting out conflicts then passing it to SirJesto plus redo my CR it just not worth the hassle at this point. well what i would do is move the object then get there XYZ position via the console command then forward these changes to the CR.
  2. interesting looks really useful (more so then Jaxons) when it comes to stuff that need to be move around and conflict resolved.
  3. Never tried bag of holding never saw the point. Jaxonz positioner is only useful if you plan to move static objects around in game otherwise no point wasting an esp slot.
  4. no idea and to be honest never seen it before best ask Arthmoor if it added by USLEEP and wait it does. Edit: I can confirm it added by USLEEP formid 0507d8b6 I have no clue what is it or does all it says it removes visual effects. Best consult Arthmoor in case it is a cock up on his part.
  5. I have tried thane weapons reborn (been mentioned a few times) but i rejected cos i loathed the textures. not actually tried Zim's Immersive Artifacts but it one of those mods that is on mine and Nozzer's test list that we haven't got a round to yet.
  6. Well 2 reasons first one berndaroy has already stated and the second but most important is that what Neo did for SRLE Base and we just copied it over and carried on. Don't forget even thou we are standalone we are still built upon the foundation of our elusive Grand Master's SRLE Base guide.
  7. Followers bumping into you when they idle is actually default behavior it something most of us have just learn to live with if it really bugs you that much try the SKSE mod suggested by memnochs This means you are the textures and meshes from RS Children suggest reinstalling the mod.
  8. Well now you mention it no I have never seen any NPC or Follower ever bathe. Think you need to tell them that they get dirty or something this is a feature that i do not use (same as i don't micromanage iNeed for Followers either).
  9. that is exactly the plan i a just in case you need to recreate the merge for some reason means you don't need to reinstall the mod.
  10. 1. find 【DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO. 2. double left click on the mod with your mouse (a new box should show up). 3. look for the tab that says "optional esp" and left click on it 4. Again left click on DSAMG - Greybeard Fix.esp then click the green up arrow this will move the esp into the optional folder 5. repeat step 4 for DSAMG - Miraak Music Fixes.esp 6. press close After the is done make sure 【DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO is active in the left pane (if done correctly DSAMG - Greybeard Fix.esp and DSAMG - Miraak Music Fixes.esp should appear in the right pane of MO).
  11. you could try those yes they were on my test list but as usually not got to them.
  12. hey guys I have updated the TEST CR update from my dropbox https://www.dropbox.com/s/486gl1tytlln5ll/SRLE%20Extended%20LOTD%20-%20CR%20Update%20for%201.54.7z?dl=0 with the EFF tweak. If this works ok for others then i will add it to the next CR update.
  13. The MAS plugin is required by the CR so you will need to clean and redo the conflicts. What you could do is tell Merge plugin to ignore the errors. that is good to know i will add the tweak to my own test CR and try it out.
  14. I don't about follower but there is Toggle helmet but i think it has issues. Sofia is known for randomly taking off here armour what you need to do use the the "Set Outfit" Option and give her only the Armour you want her to wear. that also another known problem especially with Toccata. Think you can tweak EFF MCM to stop that not sure what setting that is never really played around with EFF MCM. Edit: found a tweak i need to test out https://forums.nexusmods.com/index.php?/topic/615233-increased-follower-limit/page-696&do=findComment&comment=31999690 https://i.imgur.com/pr62gqp.gif https://i.imgur.com/BpQNBid.gif Also the EFF comment page mentions turning off auto idling in the MCM so try that as well.
  15. this is indeed good news maybe now people will stop moaning at me about VRAM and Windows 10 roll on next week
  16. this good news and I take it that the fears that MO would break upon release are untrue?
  17. OK I thought this bug had been sorted: Dragon Spawns Dragon Lands Dragon instantly Dies anybody else has that issue?
  18. decided to go with Ruin Clutter improved as we don't use all of ramccoid mods and I would rather not have issue with Vivid weather. Yes you could just delete those files but I am oh so lazy to have to do that. you're welcome you did most of leg work anyway if you spot anything I did wrong let me know. I've installed to my game (yes broken my own first rule of modding) so i am testing it out.
  19. yes Hishy but i Have worked out what i need so it's all good.
  20. No this was never part of SRLE Base but it is part of STEP Thing is we don't want all the textures only the ones the use the pillar puuzzle and the Puzzle doors. I am just trying to work out what the name of those texture are. Edit: Think I have worked it out I'll be adding it tomorrow.
  21. hey sorry to resurrect an old post but does anyone know what precise textures from Ruins Clutter Improved covers the spinning puzzles the puzzle clues and the Puzzle doors? I only want those textures and nothing else
  22. ok guys i was thinking it be worth added Ruins Clutter Improved https://www.nexusmods.com/skyrim/mods/14227/? at the very least to cover the horrid puzzle pillars and the Nordic puzzle doors? Since i don't think anything else is covering those textures (Unless I am Wrong and there are being overwritten)
  23. hey guys I have tweaked AAE Min Max Level esp by Sthaagg for SRLE Extended LOTD hopefully I didn't screw anything. https://www.dropbox.com/s/1aorwjqlfn4omb0/Higher%20Difficulty%20-%20AAE%20Min%20Max%20level%20Tailored%20for%20SRLE%20Extended%20LOTD.7z?dl=0 Please note this is currently untested any problems let me know make sure it loads After SRLE Extended LOTD - NPC Retextures - Conflict Resolution.esp. It merges into the bash patch so You will need to rerun that and ASIS.
  24. Right so i have had a very quick look in Xedit at the conflicts and yes it will require conflict resolution it conflicts with: USLEEP Cutting Roon floor Skytest Animals Merge ESF Companions OBIS NPC Retexture Merge the man CR the NPC retexture CR Immersive weapons Recommend dropping AAE Patches merge from SirJ and loading After LOTD Patches merge. What I might do is create a version pacifically for SRLE Extended LOTD and pass it on but later time for snoozey land.
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