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Neovalen

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Everything posted by Neovalen

  1. Looks like your missing a texture somewhere. Make sure on the archives tab in MO that the BSAs are checked. Given the location, it is likely from WEBS Extended, so perhaps go over that mod again.
  2. Thats odd, mine went to completion without issues. I'm not sure what to suggest other than making sure all the BSAs are activated in the archive tab.
  3. I would install UHRP regardless of method. As tony said, since USLEEP is after the optimized textures some may get reverted to standard def without it.
  4. 1) Use the install mod button in Mod Organizer and point it at the 7z. Do not install it manually. It will come up with the FOMOD installer. 2) Yes
  5. The download link is right there.... download, install the esp in its own mod, and merge it in.
  6. They should not be extracted to work as the mod author intended. I will try DynDOLOD TexGen With The BSAs Intact. If you haven't already, ensure all the BSAs are checked in the Archives tab of MO. Edit: I had no trouble with DynDOLOD TexGen using the mod BSAs intact. I've updated the guide to be more clear on the download portion. Please let me know if there are any glaring mistakes.
  7. 1) Go to https://drive.google.com/folderview?id=0B0TtWtkCraS7UTlibjItU2xXbE0&usp=sharing#list 2) Download High Definition Base Game Textures for Everyone (Part 1_2).7z and High Definition DLC for ModOrganizer Users (Part 2_2 - Extract Me).7z. 3) Disable BSA Extraction In MO Options - Plugins Tab. 3) Install High Definition Base Game Textures for Everyone (Part 1_2).7z as normal from MO. 4) Extract the three 7z files from High Definition DLC for ModOrganizer Users (Part 2_2 - Extract Me).7z to a temporary directory. 5) Install Dawnguard.7z, Hearthfires.7z, and Dragonborn.7z as normal from MO. 6) Re-enable BSA Extraction In MO Options - Plugins tab.
  8. I will download the new version and update as needed. Stand by (could be a few as I'm taking care of a sick wife right now).
  9. Honestly sounds like a permissions issue... this is gonna sound odd but install DSR to a different folder and try again.
  10. It doesn't matter where it is, as long as it's in your load order and in the correct order when making your merge. Personally I placed it in its own mod dir.
  11. The error message has a space between the last backslash and the jar... make sure that isn't actually in the path.
  12. Try this once, run MO as administrator and try again.
  13. The MO path doesn't update itself. Make sure it's Program Files (x86) and not just Program Files in MO. Also make sure the version of Java in the path matches the version you have installed.
  14. Vivid landscapes is quite good for these already, I'll look at these but it would take a lot for them to displace the current set. We shall see.
  15. I would report these to Kry (the mod author) to get them fixed.
  16. That looks pretty cool... will need to check it out.
  17. If that's the case you need to replace and/or warranty your graphics card.
  18. I would say your symptoms point to a computer hardware issue. Do crashes happen running other games?
  19. They are needed, otherwise certain animations get clipped close to the camera.
  20. Depends on your needs. As Sheson stated, block 1 should be as small as you can get away with on your setup for best results.
  21. If you find a solution please do let us know. :)
  22. You can skip optimization for now if that's your perogative. DDSOPT really isn't that hard in the end with the batch files. :)
  23. I don't have a problem with dialog getting cut off so much as dialog going mute when NPCS are at a certain angle from where the player is facing. I think it's a sound "feature" of the vanilla game.
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