The despair of scripts. I'm new to using DynDOLOD, having downloaded it from Nexus. Please bear with me! I'm trying to set up The Great Forest of Whiterun with SFO and Skyrim Spring Overhaul. All the help for Dyndolod refers me to here. I am an NMM user (sorry). I've installed my Billboards, installed Dyndolod (and I see the Nexus auto installer does not plug the Dyndolod directories into place - only handles the Data folder, so I had to do those manually). I've this problem: the Dyndolod scripts refuse to turn up in my TES5Edit 3.1.1 (developer) drop down box. I've gone over the installation until I am blue in the face, and I am loading TES5Edit from the original exe, not a shortcut. Where might I have gone wrong? I do have the LODgen.exe where I expected it to be. And I've this question: does Dyndolod really require a separate TES5Edit folder in the Skyrim main folder? My TES5Edit.exe is in the main Skyrim folder along with the main TESV.exe, as it has always been. The Edit Scripts folder is where I'd expect all of Dyndolod's scripting to go from the same place in the download files. Adding a TESVEdit folder seems....weird. I have tried the installation as per the download, and I have tried putting the TES5Edit scripts manually into their usual folder. BTW - I have put the SKSE stuff where it should be! So far, I'm really frustrated. I don't find the installation instructions clear enough on the precise folders, the Nexus 'download with manager' option fails to install properly in NMM, and I just cannot bring up the Dyndolod scripts during my TES5Edit run. Argh! So, please could someone guide this lost soul before Alduin eats him? Thank you!