I will have a look to see if Bethesda fixed the bug that prevented me using Alternate Texture Sets in Book Covers Skyrim but I won't hold my breath. This was an issue where, although xEDIT would let me enter the alternative texture sets, the game would not parse them for the World view of a book. If it was switched on properly it would allow me to get rid of about 80Mb of meshes in BCS. It is certainly great to see that xEDIT is ready so quickly! Oh, and since the XBox is apparently limited to 5Gb for mod storage, I assume that I would have to look at a "reduced size" version of BCS for the XBox? I could save some file space by making all the meshes use the world view normal map rather than the full inventory view.