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darkside

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Everything posted by darkside

  1. Agree. I removed it for now after I ran around in Skyrim and things looked weirded.
  2. I would say the sound quality is acceptable/not excellent. I think his microphone's quality is not the best. His acting is good though with stupid jokes. I believe the author is the only person that make all voice acting. I could be wrong. Summerset Isle has tons of conflicting files with mods in SRLE.
  3. The Notice Board by MannyGT https://www.nexusmods.com/skyrim/mods/70142/? Does it need patch with MLU?
  4. Talking about border expansions Folkstead and the Border of Hammerfell by JoopvanDie https://www.nexusmods.com/skyrim/mods/58331/? Haafstad and the Border of High Rock by JoopvanDie https://www.nexusmods.com/skyrim/mods/55552/? Nyhus and the Border of Cyrodiil by JoopvanDie https://www.nexusmods.com/skyrim/mods/55551/?
  5. Thank you very much. There is no missing masters. LOOT sorted the load order.
  6. Hi Mator, Thank you for a great tool. I got some errors when merging very simple plugins. I setup the Merge Plugins per Neo's guide Link There was no error in the esps. Merge script 1.9.5 can merged them without error. I looked at the ICH Patches merge.esp in TES5Edit and found several missing data.
  7. Does PapyrusUtil 3.1 safe to use?
  8. Few interesting mods since last REGS update Temple of Kruziik by Wheeze https://www.nexusmods.com/skyrim/mods/68605/? Apotheosis - Lifeless Vaults by Di0nysus https://www.nexusmods.com/skyrim/mods/66021/? VIGILANT by Vicn - Still only in Japanese https://www.nexusmods.com/skyrim/mods/67103/? RGX - The Redguard Expansion - Exotic DLC by RedRayne https://www.nexusmods.com/skyrim/mods/68382/? Never have enough esp slots with SR:LE, REGS, and MMO
  9. Worked this time for some reason
  10. Does MLU patches merged.esp requires bash tag?
  11. The Forgotten City by Nick James Pearce https://www.nexusmods.com/skyrim/mods/70219/? This mod has voice acting as well as well done quests
  12. Did you run Merge Plugins through MO?
  13. Hi Neo, You mention 3 errors when merging Immersive Citizens. Are these errors you indicated in the guide? [spoiler=Error in log]Copying records Copying records from Immersive Citizens - RRR patch.esp Exception copying [REFR:FC005901] (places InvisibleChairMarkerF "" [FURN:00037A1E] in GRUP Cell Temporary Children of DawnstarWindpeakInn "Windpeak Inn" [CELL:00013A7F]): Assertion failure (F:\Users\Mator\Documents\GitHub\merge-plugins\lib\xedit\wbImplementation.pas, line 8896) Exception copying [REFR:FC005903] (places FarmTableBench01 "" [FURN:000A4ABB] in GRUP Cell Persistent Children of RiverwoodSleepingGiantInn "Sleeping Giant Inn" [CELL:000133C6]): Assertion failure (F:\Users\Mator\Documents\GitHub\merge-plugins\lib\xedit\wbImplementation.pas, line 8896) Copying records from Immersive Citizens - PCS patch.esp Copying records from Immersive Citizens - CRF patch.esp Exception copying AIWhiterunNPCs "AI for Whiterun citizens" [QUST:F920A698]: [0A023F11] Exception copying NPCOWhiterunAhlamRelaxWinterSandManor18x4 [PACK:FA01EE07]: [0A01EE0D] Exception copying NPCOWhiterunNazeem&AhlamSleepHome22x8 [PACK:FA01EE08]: [0A033220] Exception copying NPCOWhiterunNazeemRelaxWinterSandManor18x4 [PACK:FA01EE0E]: [0A023F18] Exception copying NPCOAlham&NazeemBeaconBis [REFR:FA023F10] (places XMarker [sTAT:0000003B] in GRUP Cell Persistent Children of [CELL:00000D74] (in Tamriel "Skyrim" [WRLD:0000003C]) at 8,-4): [0A02901A] Exception copying NPCOWhiterunNazeemTravelToMarket6x6 [PACK:FA023F12]: [0A023F18] Exception copying NazeemHorse "Högdragen" [NPC_:FA023F13]: [0A02901C] Exception copying NPCOWhiterunHorseFollowNazeem18x4 [PACK:FA023F15]: [0A042525] Exception copying NPCOWhiterunNazeemHorseStable8x12 [PACK:FA023F16]: [0A023F17] Exception copying NPCOWhiterunHorseFollowNazeem6x2 [PACK:FA02901C]: [0A042524] Copying records from Immersive Citizens - AI Overhaul.esp Exception copying RiverwoodBardAudienceMarker5 [REFR:000600A8] (places FarmTableBench01 "" [FURN:000A4ABB] in GRUP Cell Temporary Children of RiverwoodSleepingGiantInn "Sleeping Giant Inn" [CELL:000133C6]): Duplicate FormID [000600A8] in file [FA] Immersive Citizens - AI Overhaul Merged.esp Thanks
  14. Thanks man. I should have copied your PM
  15. So many new great mods lately.
  16. This is a great start. Will add some suggestions. I just upgraded my GPU, but always appreciate your SRLE for medium system guide.
  17. @Nearox - If you need help with testing, please let me know. I use SRLE as based as well.
  18. Thanks for the reply. Hopefully, Frostfall 3.0 will be out by then. New playthrough can begin. Other thing, Real shelter has only JK's skyrim (complete/ modular) and ETaC complete patch.
  19. MLU has patch for CACO now on MLU page. CACO has patches for USKP, The Gray Cowl of Nocturnal, and Wyrmstooth. Per ChocolateNoodle on reddit If you use Ordinator, no additional instructions necessary because your load order should go Ordinator -> MLU -> Ordinator/MLU Patch -> CACO -> CACO/MLU Patch anyway. CACO's alchemy skill tree will override Ordinator's, sadly, but that's the only real solution atm. Just found this CACO-Ordinatored by Servant of Sin https://www.nexusmods.com/skyrim/mods/70272/?
  20. RGX - The Redguard Expansion - Exotic DLC https://www.nexusmods.com/skyrim/mods/68382/? Beyond Reach by razorkid1 https://www.nexusmods.com/skyrim/mods/48467/? Beyond Skyrim: Bruma - Release soon???
  21. I discussed with Astakos a few days ago about REGS and Immersive Citizen. Here is the summary and thought. I hope Astakos will ok if I share it here. 1. Using Dawn of Skyrim or ???JK's major city LITE 2. Modular ETaC (no inn version) ETaC - Falkreath, ETaC - Karthwasten, ETaC - Morthal, ETaC - Rorikstead, ETaC - Winterhold, Immersive Orc Strongholds, Immersive Shors Stone, Immersive Stonehills, Immersive Stonehills.esp. Then merged and named ETaC - Complete.esp. Install patches and merged. 3. Using Arthmoor's town mods - Ivarstead, Darkwater Crossing and Kynesgrove 4. Using Better City Entrances-All in one that includes Whiterun and not the one used by REGS. 5. Using REGS-Better Docks including DawnstarBetterDocks.esp from the modular installer (JK and ETaC's Dawnstar are not compatible with Immersive Citizen) 6. Not using Nernies Cities (REGS version) - ???CJ indicated that Nernies Cities should work with Immersive Citizen.
  22. The Notice Board by MannyGT https://forum.step-project.com/topic/9070-the-notice-board-by-mannygt/ and The Notice Board Redefined - New Meshes and Textures by fadingsignal https://www.nexusmods.com/skyrim/mods/70260/? They look awesome
  23. Interesting mod The Forgotten City by Nick James Pearce https://www.nexusmods.com/skyrim/mods/70219/?
  24. This happened to me as well
  25. The Elder Scrolls V: Skyrim Legendary Edition (PC Digital Download) $11 https://www.gamesdeal.com/the-elder-scrolls-v-skyrim-legendary-edition-pc.html?
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