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Posts
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Everything posted by rootsrat
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I just realised something. These meshes apply to all the gems I believe! I recently tested Improved Gemstone Dragon Claws and they looked horrible, nothing like on screenshots! I've just realised it was True Circlet Gems that affected this! I will need to confirm this, but I'm pretty sure that's the case.
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There are no vanilla screenshots. Not all gems in 3 mods combination are the same. See Gold And Ruby circlet (2nd and 4th screenshot) - you will see small side gems changing texture accordingly, which prooves they are different mod combinations.
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And if that's not close enough, right click and "Open the image in a new tab" :)
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The best game in Fallout series?
rootsrat replied to rootsrat's topic in General Fallout 3 Discussion & Support
And a 2H sword out of a car bumper cut accordingly. I'm sure there is a mod out there that also adds bows to the game ;) -
Wait, are you sure about Moonstone? I swear I tested one that altered moonstone. NJfC has a moonstone pic for sure, I thought that was the one that altered it for obvious reasons, but maybe I'm thinking of a different one. Apologies, Moonstone is contained in NJfC! I don't know what I was thinking :D
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DROPPED Trees HD Skyrim Variation (by namotep)
rootsrat replied to stoppingby4now's topic in Skyrim LE Mods
True that! Fortunately, you only do it once :) -
DROPPED Trees HD Skyrim Variation (by namotep)
rootsrat replied to stoppingby4now's topic in Skyrim LE Mods
Yes. -
They're in Dawn of Riften, not Whiterun, and I was actually going to ask about them as well...
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Yeah, I though of that, but I did what was required in the OP. Working habit - test as per spec, if it's a missed requirement, it's not your fault :D P.S. I'm on it :P ::EDIT:: Done
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Daedelus. One of my musical heroers. This guy uses home made samplers, drum machines etc. And then he creates music like this: [video=youtube] He sometimes plays full blast on a rooftop of the internet radio DubLab that he's invloved in: (see those machines? He built them himself!) [video=youtube] Just listen to his music and to what he has to say. Simply - I love this guy!
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Compares in OP. As you can see - Moonstone is not touched by any of the 2 tested mods. Some of the meshes are not affected by BCG, and some are. Enjoy! ::EDIT:: I am all for Better Circlets + New Jewels for Circlets, without this mod. I have also check in my own set up with Skylight ENB and the new meshes are not so good. Inventory models, NJfC is a winner all the way. On character - True Circlet Gems look better in only 1 case - rubies, IMHO. The rest of them, again, NJfC totally wins. My oppinion - go for BC+NJFC, ditch TCG.
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I have never got to posess that shout, but judging on mod description it's a good fix.
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Can someone walk me through something in TES5EDIT?
rootsrat replied to DoYouEvenModBro's question in General Skyrim LE Support
Well, you can follow Ess' instructions, but also load my patch and check it out in T5E to see the difference - that way you can learn as well mate. -
Can someone walk me through something in TES5EDIT?
rootsrat replied to DoYouEvenModBro's question in General Skyrim LE Support
Here you go Bro: https://www.dropbox.com/s/05mj3n611aq4lu1/SOSDung-ELE.esp It SHOULD be complete, but I may have missed a record or two, when patching SOS and other mods that changed ELFX shared cells and worldspace records. -
Try these: https://www.uesp.net/wiki/Skyrim_talk:Glitches/Archive_2#Smoke_Glitch https://forums.nexusmods.com/index.php?/topic/872861-tutorial-removing-unwanted-magic-effects-from-the-player/ https://www.gamefaqs.com/boards/615805-the-elder-scrolls-v-skyrim/65398830 https://skyrimforums.org/sf/threads/smoke-effect-glitch.21184/
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:D On a more serious note, I have definitely seen this before, and there is a resolution! For the love of me, I cannot recall what it was though, sorry! Do some extensive search on google, one of Skyrim related forums 100% provided a solution.
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Skyrim Revisited Pre-Release Feedback
rootsrat replied to Neovalen's topic in Skyrim Revisited (retired)
Just re-run SUM... Why would you want to do that manually? -
How to disable placed object Tes5edit
rootsrat replied to TehKaoZ's question in General Skyrim LE Support
Aaah, gotcha. Yeah, I did remove the entire record(s) from the patch. Thanks for clearing this up. -
Happy for you then! :) Hope the assembly goes well.
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That's still not too bad then, another week won't make much of a difference, considering how long you have been waiting for your rig already. Yeah, right, who am I trying to fool! I know you want it here and now!
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Awwww! I feel for you! Hope you'll get it sorted asap mate :)
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How to disable placed object Tes5edit
rootsrat replied to TehKaoZ's question in General Skyrim LE Support
A more generic, but related question: so if delete some records from a mod in TES5EDIT, do I need to go through the process of cleaning that mod? ::EDIT:: To be more specific, I have downloaded a patch for SkyRe and Immersive Armors 7. It covers a lot more than IA7 though, and I have that stuff covered by my own patches (besides I don't agree with some changes that were made). I have therefore deleted all not wanted records from the patch, and only left the ones relevant to IA7. Would you recommend cleaning that ESP then? -
That's all good info. I volunteer to test this all :)
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Can someone walk me through something in TES5EDIT?
rootsrat replied to DoYouEvenModBro's question in General Skyrim LE Support
I think I have a patch for SOS-Dungeons - Ele somewhere on my hard drive... I'll look for it tomorrow, but I can't remember if it is 100% complete one. -
I don't think there are any, Z. I put it in my load order yesterday and briefly tested, it looks gorgeous with Better Circlets. Was going to do comparison today, but... got stuck in the office for 14h :/ My work is killing me recently, but I look forward to the paycheque, hell yeah! Anyway, I will do some compares in the coming days...

