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sirjesto

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Everything posted by sirjesto

  1. Updated "LOTD Patches Merged" file for users of SRLE Extended: Legacy of The Dragonborn in the MIRRORS tab. (Includes the relevant updates from the main files) As it says, found in the MIRRORS tab on Legacy Patch Central until the Nexus Upload system is working properly again.
  2. Latest Skyrim SE. Mod Organizer 2. Windows 7. Tried the 32 bit .exe instead of the 64 bit like Astakos and it worked without an issue.
  3. I just encountered the same issue with the newest version as well.
  4. Thanks a bunch Sheson.
  5. Just wanted to confirm that the Sofia patch is no longer needed because of the v2.5 update the author of the Sofia mod made. If someone is getting errors with a CACO patch, it means you are using the wrong version of that patch. The patch in the main Legacy FOMOD is for v2.0 of CACO. The patch for v1.2 of CACO can be found in the MISCELLANEOUS file section of Patch Central. Also, the latest "LOTD Patches Merged" file now contains v1.2 of the CACO patch.
  6. Hey Sheson. We at the Legacy of the Dragonborn mod page are getting reports that DynDOLOD is crashing with the latest version of Legacy. Is it possible that the rules for Legacy need updating for the Latest version of the mod? v19 was a large update and things have probably changed since the last time for DynDOLOD.
  7. Bunch of Patches updated. I haven't updated the AAE Custom merge yet though. Maybe one of you guys to do that and send it to me? :P :)
  8. Also worth noting that Arthmoor himself doesn't recommend merging his village mods either.
  9. The Sofia patch for Legacy is no longer required with v2.5+ of the Sofia mod.
  10. Patch is no longer needed as Legacy has a toggle in the MCM menu to turn spiders and Chaurus' off.
  11. I use Sacrosanct only in my build as well.
  12. Pretty sure the acquisition of the Hearthfire house and the "Thane of Falkreath" (and acquisition of the housecarl) are a seperate quest. You should still be able to get the housecarl after becoming Thane as you normally would.
  13. Not sure what might be causing that but you could try the following in the console to finish the quest and see if it CTD's that way: SETSTAGE Favor154 20
  14. Keep in mind the files you need are in the Unofficial Legacy Patch, not the Core Legacy Mod.
  15. The mod is Legacy of the Dragonborn and if you are missing the loadscreen nif, then there is something wrong with your installation of the Unofficial Legacy Patch. You should re-install the ULP.
  16. If clean masters isn't removing the master then there are still references remaining, regardless of what the script is telling you. You will likely find those in NPC records somewhere.
  17. Book Covers Skyrim - Legacy Compatibility Patches
  18. You probably shouldn't remove those records, you won't have a lighting template. carry over from the left of it and overwrite it.
  19. I just had a look and this is actually in the heavy armory .esp's CCO breakdown recipe files. Seems all the silver weapons from HA are set to return a steel ingot upon breakdown. This is likely correct considering it takes 3 steel ingots and only 1 silver ingot to create the weapon so you're getting the ingot back of the most used material in construction.
  20. try this in skyrim.ini iMinGrassSize=100
  21. If you have crashfixes set up correctly, you shouldn't need Safety Load or the SKSE.ini memory fix installed at all. I have neither in my game anymore. As long as your xEdit version is 3.2, it doesn't matter which you downloaded.
  22. I don't believe so, no. Not in the traditional way of loading and re-saving in the CK. I had a look in xEdit and I can revert the WaterFlow data from the new Update.esm, but there is one issue that can't be fixed: A few Landscape Textures (LTEX) picked up an unknown INAM value, along with a couple having specular values modified. That value can't even be seen by the old CK or xEdit, so it can't be removed. I imagine this would cause issues with the game.
  23. Too bad this mod isn't available for Oldrim, it's great. https://www.nexusmods.com/skyrimspecialedition/mods/9005/?
  24. Somebody (Paul or Darth?) offered one time to give me a "mod author" title one time, but I just said it didn't really matter. ;)
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