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sirjesto

Citizen
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Everything posted by sirjesto

  1. Would it be disastrous to use the existing Billboards for SFO 2.3 for the new version? (2.4)
  2. When do you think "detention" will be over? ;)
  3. OK cool that works. Cheers! :)
  4. Oh, so you mean generate LOD without whiterunexterior.esp active and just activate it after?
  5. I should have mentioned that. This is from a brand new game. I always go there and check with a new game after rebuilding and it is always like that. This is the ID NAME WRHouseStables01_DynDOLOD_LOD [sTAT:4B034F64] EDID WhiterunExterioresp_001870_DynDOLOD_TOWN Looks like the issue may stem from something in whiterunexterior.esp that comes with DynDOLOD.
  6. Have noticed this little glitch for a while now, but waited to post it until I rebuilt a few times, but it's there. seems to be the LOD staying on the building even up close. ID from DynDOLOD. After disabling in console.
  7. seems it is from DawnofSkyrim-AllMajorCities.esp I'm going to re-install and try again, I may have a corrupted file somehow. If that doesn't help I will follow your steps and let you know. Thanks, -SJ
  8. Getting this thrown at me, not sure why? [00:21:47.510] Add 499 references from child worlds to Tamriel[00:21:47.758] Warning: Missing file meshes\stroti\treebench\benchpodest.nifWarning: No model, can not create a dynamic LOD base record for bp2benchbase [sTAT:1700456F]Exception in unit line -1: Error in unit 'functions' on line 931 : Undeclared Identifier 'halt'[Apply Script done] Processed Records: 0, Elapsed Time: 22:53
  9. That should work for you if you use ENBoost and in enblocal.ini have ExpandSystemMemoryX64=false
  10. Hello Sheson or anyone else who can help: Anyone have an idea why the solitude bard college LOD would look like this? the item in question in xedit is SBardsCollegeTower_DynDOLOD_LOD [sTAT:6D01F76A]
  11. I came here to figure out what may be causing my crashes and this could very well be it. I will try that.
  12. Hey guys, I tried to rebuild DynDOLOD today and encountered this error: [00:32:09.536] Add 8613 references for DynDOLOD LOD [00:32:09.539] 1 of 8613 done [00:32:38.312] 862 of 8613 done [00:33:10.786] 1723 of 8613 done [00:33:40.793] 2584 of 8613 done [00:34:09.076] 3445 of 8613 done [00:34:39.511] 4306 of 8613 done [00:35:10.397] 5167 of 8613 done [00:35:42.525] 6028 of 8613 done [00:36:16.050] 6889 of 8613 done [00:36:46.456] 7750 of 8613 done [DynDOLOD.esp] Adding master "Windhelm Lighthouse.esp" [00:37:06.741] 8611 of 8613 done [00:37:06.759] Add 43 references for DynDOLOD GLOWLOD [00:37:06.762] 1 of 43 done Exception in unit functions line 1250: Error in unit 'functions' on line 1212 : Type mismatch [Apply Script done] Processed Records: 0, Elapsed Time: 37:58 this is the first time I have had an error of any kind using DynDOLOD and am not sure what it means. I tried re installing DynDOLOD and Windhelm Lighthouse and got the same error. Any help would be great. Thanks! EDIT: My mistake. I needed to install the updated functions.pas file. No problems now.
  13. Just wanted to say thanks for this awesome tool. I started a new game to see if it was working and, well, see for yourself!
  14. That was very helpful. Thanks DoubleYou.
  15. Using the latest MO version. Can't figure out how to associate The "Download with manager" button on the nexus with MO. Downloaded all mods manually and installed them from file with MO and now all the version numbers are the date i installed the file (basically showing that they are outdated) and the mods have no category info etc. How can I get around these issues?
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