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sgtnapalm last won the day on December 3 2015
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DROPPED STEP Optimized Vanilla Textures (by z929669)
sgtnapalm replied to z929669's topic in Skyrim LE Mods
Oops. I'll just keep my eyes peeled, thanks for the heads-up. -
DROPPED STEP Optimized Vanilla Textures (by z929669)
sgtnapalm replied to z929669's topic in Skyrim LE Mods
Was downloading the Standard Optimized Textures last night when the download corrupted, the STEP Nexus page went hidden, and the page came back up about an hour later with the Standard Optimized Textures link removed. Same bug? -
I think they mean insofar as settings and usage for this guide go for the standard user, in which case they are correct; To the average end user, this represents not much more than a UI update with some under-the-hood changes that can generally be ignored. No major updates to the CCC guide are needed which is the important part, though down the line it may be desired to remain consistent with current drivers and to not appear out-of-date. (If I was a new member reading this guide and came across the CCC guide 3 months down the line I would assume that the guide was out-of-date and not be sure how to proceed.) As to others commenting on AMD Gaming Evolved, this is essentially AMD's answer to the GeForce Experience. All game optimization does is replace configuration files with community-submitted presets. Now, as far as I know, Performance is meant to give the most framerate at any settings, Quality is meant to give the highest quality at any framerate, and Balanced is meant to give the best possible graphics at a target framerate for your machine (I believe 60). At least, this is what I assume it does because I can find no documentation as to what these presets actually mean. In any case this has no bearing on how the guide works and should not be included. Obviously you would not want the app to optimize Skyrim for you after you've done your own tweaks.
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FEEDBACK Criticisms against 1.E.2. Display Calibration
sgtnapalm replied to sgtnapalm's topic in Step Skyrim LE Guide
A lot of what you say is true, monitors will look different in different lighting conditions. Some people prefer to play in nice, sun-lit rooms, some prefer the pitch black, some prefer some sort of bias lighting (like myself.) And being user friendly is a big part of this guide. I suppose that throwing in all this additional information may just confuse people with unneccesary information. I, too, have a decent factory calibrated IPS (Dell U2212HM,) and while the Lagom tests report that my monitor is more or less perfectly calibrated when left at default settings, some people might not even use LCDs. (Some enthusiasts still use the Sony Trinitrons, for example.) While I would imagine that most of the brightness, contrast, and gamma tests would still apply it's still unneccesary information that may confuse, and is probably beyond the scope of this guide. So yeah, on second thought the current Photo Friday test might be "good enough" for most use-cases. Also as an aside, calibration can go off as the monitor gets older, which is why your monitor might not agree with the tests anymore. Maybe a line about recalibrating and cleaning your monitor every few months wouldn't be a bad idea. -
FEEDBACK Criticisms against 1.E.2. Display Calibration
sgtnapalm posted a topic in Step Skyrim LE Guide
Hello! I read your screen calibration guide and there are a few things I would like to mention: The first is the relationship between the driver's color management utility vs Windows' built-in color management utility. In your guide you mention that if you should go through the Windows utility so that colors are at their default settings, where (at least in AMD's case,) adjusting colors at the driver level will automatically throw away the settings used by Windows. This makes that step a bit redundant, and I feel like it would only confuse some people. The second is the reference image you provide. I think that a much better guide would be the Lagom LCD monitor test pages. In addition to ensuring that you have proper brightness and contrast, this guide will ensure that you have correct gamma and sharpness. Also, I find the Photo Friday reference image you provided to be too extreme: by adjusting brightness and contrast in accordance to the Photo Friday guide (adjust until the shapes are just batrely visible,) it will make the test fail for the Lagom LCD test for the "Black level" and "White saturation" tests, and makes my screen far too dark and high-contrast. Third, I think that you should at least mention tools such as the Spyder 3 Pro as an option for enthusiasts (and this guide is geared towards enthusiasts,) who insist on nothing less than the absolute best color reproduction their monitor can offer. It won't be neccesary for most users, but I feel like acknowledging the existence of these tools would make it a much rounder guide. Finally, I think that you should mention that apps like f.lux can mess with the color settings because it demands control over both Windows and driver colors and should be fully closed before calibration work is started. Thank you for all of your effort put into your guide! Despite my criticisms, you still have the best modding guide for both new users looking to get the essential utilities and mods needed to start modding their game, and enthusiasts looking to get the best graphics available. I regularly reccomend it to friends, and will continue to do so! -
Switching Games with Mod Organizer
sgtnapalm replied to sgtnapalm's question in Mod Organizer Support
That sounds good. What do I do, just take the overwrite file and make it into its own mod, naming it appropriately for each profile? -
Switching Games with Mod Organizer
sgtnapalm replied to sgtnapalm's question in Mod Organizer Support
Alright, thank you for the help guys! -
Switching Games with Mod Organizer
sgtnapalm replied to sgtnapalm's question in Mod Organizer Support
Hmm, I see. If this is true, what would be the best way to move my MO install to the Skyrim directory? Will I break anything if I just cut and paste the folder into the root Skyrim directory, or will I need to reinstall MO? -
I've been using Mod Organizer with Skyrim for a bit now and have come to the conclusion that it's the best mod manager I've ever used across any of the Bethbryo games. I also play and mod Fallout 3 and New Vegas quite extensively, and I'm considering getting into Oblivion modding as well. So I figured I would just use Mod Organizer in one centralized location under C:/Games/Mod Organizer (Steam is also installed to C:/Games/Steam,) seeing as I will be using this software for all my games. So I installed Oblivion this week and I ran into the problem; While I see that the wiki says that Mod Organizer supports Fallout 3, Oblivion, etc., I can't seem to find any documentation for switching the game directories within Mod Organizer itself. I can create an oblivion.exe shortcut in the executable list but it still assumes I'm using the Skyrim directory. Where is the setting for this located? Thank you for your help!
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Is there a mod that... (Mod Detectives)
sgtnapalm replied to rootsrat's topic in General Skyrim LE Discussion & Support
Does anybody know about mods that let you destroy the Thieves' Guild? This seems to be the front runner but I want to know if any of you have any other experiences or recommendations. Because as it stands this one seems to get the job done but it plays fast and loose with the lore in a way I'm not terribly comfortable with. https://www.nexusmods.com/skyrim/mods/28880/? -
My friends are trying to get me into Devin Townsend. It's working. And now, for something completely different.
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Hey, I just wanted to point out a little tool called ShareX. It can be configured to use virtually any host you want (including personal FTP servers,) and then you can use hotkeys to upload files and screengrabs. It will then automatically place the url in your clipboard so you can paste easily. To people who find Google Drive kind of annoying this may be something to take the edge off; you can use ShareX to upload any images and automatically get the URL in your clipboard. I currently use it in conjuction with Dropbox. Also Dropbox does have Gallery support, and I do believe you need to have the link to access the gallery. That might suit you. Though I'm assuming you've already experimented with that extensively.
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Combat overhaul mod recommendations?
sgtnapalm replied to Solmyr's question in General Skyrim LE Support
I'm using a setup similar to redirish. Stealth Skills Rebalanced, Deadly Combat, ACE Archery module, and also Mighty Magick. I like Deadly Combat especially because it's not too distant from vanilla but adds in some interesting skill elements with improved locational damage, timed blocks, etc. The only thing I'm iffy on is Mighty Magick because I feel like it ruins the Illusion tree. Standard, it swaps muffle with invisibility making you far too powerful far too early, and with the extras it turns Illusion into conjuration 2.0. Otherwise, it adds a bit of depth to magical combat if you're in to that sort of thing. -
I bought that a bit ago but never got around to playing it. My understanding is that it's very Metroidvania.
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I know this is kinda late now but Deus Ex is my favorite game of all time and has been since before Human Revolution came out, and with that in mind I think that Human Revolution totally captured the spirit of the original and is worthy of its namesake, though it's not without its flaws (it rewards stealth a bit too much I think.) I preordered it and it was totally worth it for full price. If you enjoy Skyrim you'll probably enjoy Human Revolution, it's an FPS with some RPG elements with tons of cool sidequests and a killer story. It took me about 50-60 hours to complete the entire game (get all achievements.) Should take like 24 hours to just do a single playthrough if you take your time and explore like you're supposed to. In other news, Thief 4 is on sale. As a fan of the original Thief games there are no redeeming qualities in Thief 4. Give it a pass, even for 50%, 75%, or even 90% off.

