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paul666root

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Everything posted by paul666root

  1. The Enhancement System https://www.nexusmods...er3/mods/1112/? Slots Slots Slots https://www.nexusmods...her3/mods/496/? these two also are interesting! anyway TES is on Neo's test list so i'll wait for him since it's a more complex mod...
  2. He said he reached the limit that's why he did it.
  3. i think you can rename it in TES5EDIT too and for your question... rename it the check for errors to see if contains the same records or not.
  4. I use SRLE plus Extended and i can confirm that I had no problems... even though problems appear (because SKYRIM!) are very fast resolved in this forum since everyone is very helpful! give it a try
  5. did you got when unpacking the same environment and fx folders ? or some fails when unpacking ? started the game and it's working ... we'll see further if problems arise
  6. well that's why i edited the post but perhaps you read my unedited one
  7. yeah i don't use either Hairs since i got NvidiaHairworks disabled ingame... but in the merge are other mods. anyway now that i've set the workspace right it unpacked but with those fails that are in the screen above... now finished to build the new merged mod. EDIT: BTW i had to manually install the The Witcher 3 Modkit from nexus... because my game didn't have it installed and only then mod kitchen worked
  8. so you didn't install everything in the guide ? what you let out ? ok this worked but i'm unsure if it's ok. The uncooked folder got environment and fx folders. Are these what is supposed to be unpacked ? because the process went very fast ....i didn't even got the chance to see what was unpacking... EDIT: ok did it second time and got a screen at partially to what was happening ... so anyone else got these fails ?
  9. ok I really dont know how to use this Mod Kitchen... i made the whole folders tree as specified. copied into imput folder mods from Witcher 3 folder/mods (these folders: modALL-UnreleasedStuff, modBLOOD, modSPLASH and modWEATHER) then selected in Mod Kitchen the imput folder hit Uncook! and then i got this: (as if there are no files there) what did i do wrong?
  10. Or you can click the Screwdriver and Wrench next to the Profile dropdown and click refresh
  11. well if you drop Cloth version you'll have to install 4 armors and the light version has only 3 additional armors (btw from light version we already had them almost all except Dark Envoy). So by math cloth wins. Anyway just 2 armors are the same Scarlet dawn and yennefer. Does these conflict with each other or why one has to go?
  12. well we're using the Highheels system not required version of merta assassin and the other mod it's just for unpb meshes. Anyway I don't really like this armor. It's making the character look like a hooker....
  13. try reinstalling the mod and start a new game see if with a clean save this still happens
  14. have you set up iNeed MCM menu as per SRLE ?
  15. Does APO li work with APO cloth? Since they have partialy the same armors?
  16. Thanks! Now it works. Great find.
  17. I got the same errors. Now i clean installed W3 again and i'm going to try the guide again see if i get the same results.
  18. no we don't. I already notified Darth about this. Thank you for your imput
  19. No hurries. I'm not at home either.
  20. Then there's your answer 😊
  21. Seems that you are missing statuessnow\mehrunesdagonsnow.nif make sure you got that Copy and rename: meshes/clutter/Mehrunes/shrinemehrunes01.nif -> meshes/prometheus/architecture/statuessnow/mehrunesdagonsnow.nif This is from Stuning statues os skyrim. Have u done this?
  22. Does he really need to reduce 8-10 esps? If yes then drop EO or replacement esp if its easier. If no then don't bother.
  23. That error appears because SkyUI has another menu swf that overwrites the game's one. Disabling it in MCM it won't bother you.
  24. Yes i did and still i got these error when trying to run the game. BTW the guide is saying to run the game even before the script merger... i did that and then where other errors there. After that I thought maybe i need to run the script merger... did that and some error disapeared but those remained
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