Kneph13 Posted July 6, 2016 Share Posted July 6, 2016 Yes, but i am installing SRLE Extend now, so if someone could update the mod for me, I'll be thankful! =)Here ya go...[link removed]. Uploading and sharing mods without the mod author's permission is prohibited on STEP. - Nebulous112 Link to comment
Nebulous112 Posted July 6, 2016 Share Posted July 6, 2016 Guys, without the mod author's permission we can't share links to uploaded versions of mods. Consider this a verbal warning. Please be patient, I'm sure Enai will be done updating soon. ;-) Link to comment
Razorsedge877 Posted July 6, 2016 Share Posted July 6, 2016 You would think by now people would know not to upload other work Link to comment
dunc001 Posted July 6, 2016 Share Posted July 6, 2016 (edited) hey dunc,your SRLE: E: LKS guide looks amazing almost exactly what I'm looking for in my build!seems well organized, properly modded, CR'd and even the sink scrubbed clean of any bugs are you planning to publish your CR KS.esp?what kind of rig are you running this on?how's your 3 ini files: skyrim/preferences/enb look? maybe there's room for FPS improvement?have you considered using SMC mod for improved visuals?cheers!It's a stupid amount of work and I'm not there yet with the CR. Astakos is just pointing out to me how novice my attempts at CR are (I thought I was doing pretty well!) but I'm now receiving an education in how to use CK to actually create a real patch rather than just trying to resolve conflicts at xEdit level. Oh how little I actually know... Anyhoo, the first attempt didn't flag up many serious issues so I'm guessing I didn't do too badly with my ham-fisted efforts :P My PC is obviously not as good as I thought! I figured that given the game is five years old my i5 4440 3.2Ghz/16Gb/2x250SSD/GTX970 would be up to the job - oh how naive! That's why I'm having to revert back to many 2k1k textures, smaller trees, etc to try and improve stable FPS. Seems to be working though. Visuals, whilst nice, aren't the main aim for me - gameplay changes, new locations and worldspaces and new questlines is the core driver. If the gameplay is good I can live without 4k mushrooms... I've followed all of the most up to date ENB/ini guides, tweaked my PC, etc so I'm pretty sure I haven't missed anything. Still have't finally settled on an ENB for the playthrough yet. What is the SMC mod? Edited July 6, 2016 by dunc001 Link to comment
caiuscosades Posted July 6, 2016 Share Posted July 6, 2016 (edited) Be brave ! I have a small problem : Your Own Thoughts 3.0 isn't available anymore and the 3.1 file seems to be corrupt (0 kb, can't install it through MO nor open it). Does anyone have a copy ? Edited July 6, 2016 by caiuscosades Link to comment
dunc001 Posted July 6, 2016 Share Posted July 6, 2016 Ah I see, Mod Combiner. No, I'm happy I have pretty much everything covered. What I really do think would be useful however would be an integrated side by side dds viewer in MO to allow you to compare the various versions of each texture from the packs in your load order and choose which one you prefer. I've been trying to come up with an external solution using something like Dupe Guru Images to search my entire MO mods directory for dupes by name only and view them side by side but as far as I can tell there is no dupe/compare software that can do this with a side by side view and dds support. Ideally in MO it would be open the mod in the left pane, click the conflicts tab, select any of the conflicted textures, click 'View alternative textures', select from a side by side view which you want to use, and the others would then be flagged .mohidden. Hey ho, can but dream... Link to comment
mavanaic Posted July 6, 2016 Share Posted July 6, 2016 Be brave ! I have a small problem : Your Own Thoughts 3.0 isn't available anymore and the 3.1 file seems to be corrupt (0 kb, can't install it through MO nor open it). Does anyone have a copy ?There's one at YOT page at the bottom Link to comment
Kneph13 Posted July 6, 2016 Share Posted July 6, 2016 (edited) You would think by now people would know not to upload other workIf I had known, I wouldn't have put it here. This version had already been released, didn't think it was a problem. But I know now. My sincerest apologies. I was just trying to help the guy out with his install. Edited July 6, 2016 by Kneph13 Link to comment
caiuscosades Posted July 6, 2016 Share Posted July 6, 2016 There's one at YOT page at the bottomThanks, dunno how I missed it. Envoyé de mon SM-N910F en utilisant Tapatalk Link to comment
jdsmith2816 Posted July 6, 2016 Share Posted July 6, 2016 What I really do think would be useful however would be an integrated side by side dds viewer in MO to allow you to compare the various versions of each texture from the packs in your load order and choose which one you prefer.I utilize Beyond Compare for this functionality. FastPictureViewerCodecPack gives windows the ability for BC to display and diff DDS files. From there you start a folder compare, choose your options, and then start comparing. Options to view all conflicts would be No Orphans Same Flatten... Screenshots re worth a thousand words so look below. No Orphans Same Flatten... Alternatively to see what ISNT in conflict you'd choose to show orphans.. that'd list all files not shared.. DDS Coparison for arrow.dds Link to comment
Dresner Posted July 6, 2016 Share Posted July 6, 2016 (edited) Hey guys, has anyone experimented with additional Werewolf mods with SRLE:E? I am using the MT: Werewolf and Werebears Essentials as recommended by SRLE, but I am interested in expanding werewolf play further. I figured a lot of folks here add or subtract from SRLE/:E based on personal preferences, so this would be a great place to ask. There are several options available:Werewolf MasteryThe Overhaul version of MTSmall Paradox Werewolf Changes (PWC) "minimods" available through SteamA few Werewolf-only perk additions on NexusI'd like to simply be able to go into werewolf form whenever I want, without a cooldown. But I am unsure if any of the above mods would interfere with the spirit and stability of SRLE. If you successfully use any additional werewolf mods, I would be very happy to hear about it. As a side note, I've tried a few extra mods that I want to report on:Skytweak - I tried this as an alternative to VioLens to get rid of the killmoves. I found that it would not reduce the kill move frequency, and would get stuck at 50%. Others (not using SRLE:E) have reported that this feature works, but it doesn't seem to work for me. I am unsure what the conflict is. I will deactivate this and go with VioLens.The Hideaway - A Buildable Cave Home - Works great!Morskom Estate - Works great, but conflicts with NSUTR - Merged. It adds in a new building in Dawnstar without removing a building at the same location. Load after NSUTR - Merged to resolve. Minor conflict resolution in Worldspace may or may not be necessary.Jaxonz Positioner/Furniture - Works great! Edited July 6, 2016 by Dresner Link to comment
Kneph13 Posted July 6, 2016 Share Posted July 6, 2016 (edited) Hello Dresner, I use both Werewolf Mastery and Royal Bloodlines (for Vampire Lords). No problems as of yet that I have noticed. Edited July 6, 2016 by Kneph13 Link to comment
Lordx1 Posted July 6, 2016 Share Posted July 6, 2016 Northgirl Armor is invisible in craft =/ Link to comment
Kneph13 Posted July 6, 2016 Share Posted July 6, 2016 (edited) Northgirl Armor is invisible in craft =/ Make sure you have "Inventory Conditions on Crafting Recipes" deactivated in Complete Crafting Overhauls MCM. See if that helps, you may be lacking an item required to craft it. Edited July 6, 2016 by Kneph13 Link to comment
Dresner Posted July 6, 2016 Share Posted July 6, 2016 Hello Dresner, I use both Werewolf Mastery and Royal Bloodlines (for Vampire Lords). No problems as of yet that I have noticed.Thank you, this is very helpful. I was leaning towards using MT: Essentials and Werewolf Mastery for my "awoooo werewolves in london" fix. It is good to hear that you have had success with this. Link to comment
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