- 0
Rays/Volumetric Rays?
-
Similar Content
-
- 1 answer
- 456 views
-
- 8 replies
- 1,099 views
-
- 53 answers
- 14,083 views
-
-
Recently Browsing 0 members
- No registered users viewing this page.
By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.
Question
aaltair
Completely random and trivial question here... Are "godrays" produced through adjustments to the Rays and Volumetric rays settings, or are they created through a more complex blend of ENB interactions I probably don't want to delve too far in to?
I have two ENBs I love for different reasons, one of which is that one ENB has amazing godrays. I decided to mess about and try to give those godrays to the other ENB which has a sun that is more of a glow with rays you only really see when you're amidst trees at sunset, and they're still not as intense as the other ENB's godrays. I was given advice that I should be adjusting Rays and Volumetric Rays, including adding to the density of the volumetric rays, but I see little to no difference. They both use the latest ENB versions but the one with the more epic rays does not use weathers. I did adjust the rays within the individual weathers of the one that uses weathers to no avail.
Am I simply missing some manner of ENB sorcery that cannot be explained by a simple adjustment of rays?
To be clear, here's a picture of the godrays i'm trying to achieve:
unrealistic, but i love them
Pretty much the same shot, same savegame, but with the ENB that doesn't have the rays. This is after I adjusted density, rays multiplier, etc, to 3x what they were:
need more rays
Essentially I'm just wondering if this quest is far more complex than it would at first appear or if i'm missing something painfully obvious.
14 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now