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There are some settings that either have weird values to them or there's conflicting or even no explanation at all. Right now I can think of these:

 

b30GrassVS - I have no idea what this does, and there are only assumptions on the internet.

iMaxAnisotropy - setting it to off in the launcher actually sets the value to 1, but STEP suggests setting it to 0. Does 0 actually do anything? Does setting AF to 1 disable it?

bFloatPointRenderTarget - this shadow guide says it improves lighting, but STEP says it's only for ENB.

 

Does anyone know anything about this stuff?

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