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DDSOpt Crashing on _wl_glass_n

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Thank you both for your replies. I understand that I am not supposed to run DDSOpt on all the files.


However, one of the main "methods" discussed on a number of "troubleshooting" sites is to reduce texture size using either DDSOpt or Optimizer Textures on the entire textures directory.


I will report the failing texture on the Wearable Lantern page as well as on the DDSOpt page, although I suspect that both are no longer in development.


I just wanted to post this here in case someone else in the future had an issue, not to actually get any assistance or troubleshooting. I should have been more clear about that in my post, and I apologise for the confusion.



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