Neovalen Posted July 27, 2012 Share Posted July 27, 2012 Hey guys, Has anyone played with changing the timescale in Skyrim? Is it safe to use to a certain point? I'm finding the days to go by too fast while playing the game it's really breaking my immersion factor. I set the timescale to 6 and what a difference... Seems about right game time vs real time. Took ~1 hour game time to go from Helgen to Riverwood and talk to Gerdur. That would be 6 game minutes for every rl minute. I just need to know if it's safe or not in the long term. Link to comment Share on other sites More sharing options...
frihyland Posted July 27, 2012 Share Posted July 27, 2012 Basically vendors will never restock and monsters will never respawn, and bodies will never clear unless you change their timers accordingly as well, other than that you are probably ok. I change it to 60000 when I want to pass 31 days, I been forgetting to add that to the troubleshooting guide for a while now... Link to comment Share on other sites More sharing options...
skwareballz Posted July 27, 2012 Share Posted July 27, 2012 Try Dynamic Timescale which lets you set different timescales for indoor-outdoor-combat-non-combat. Comes as a book that you keep in your inventory. There is also a script dragon version too. Link to comment Share on other sites More sharing options...
Neovalen Posted July 27, 2012 Author Share Posted July 27, 2012 Basically vendors will never restock and monsters will never respawn, and bodies will never clear unless you change their timers accordingly as well, other than that you are probably ok. I change it to 60000 when I want to pass 31 days, I been forgetting to add that to the troubleshooting guide for a while now... Hrm, are you sure? I figure it would just take longer for these things to happen. Either that or you need to wait the appropriate # of days? Link to comment Share on other sites More sharing options...
LeetMiniWheat Posted July 27, 2012 Share Posted July 27, 2012 Also be careful, as this will also screw up a lot of mods that rely on time Link to comment Share on other sites More sharing options...
JudgmentJay Posted July 27, 2012 Share Posted July 27, 2012 I was wondering how this would affect primary needs-type mods. I checked Frostfall and it's compatible with adjusted timescales because it runs on its own timer, but I could see it messing with others. Link to comment Share on other sites More sharing options...
Neovalen Posted July 27, 2012 Author Share Posted July 27, 2012 I've found a few posts that say timescale change is OK for questing, etc until it goes below 5... after that it starts getting a little wonky. I'm worried about it so I'll probably just leave the default but I really hate it. lol Link to comment Share on other sites More sharing options...
JudgmentJay Posted July 27, 2012 Share Posted July 27, 2012 I've run my timescale at 5 for a pretty long time with no issues, but your mileage may vary. Link to comment Share on other sites More sharing options...
skwareballz Posted July 27, 2012 Share Posted July 27, 2012 I've had a lower timescale than the default since Skyrim came out and have yet to have a problem with it. You will not even notice the vendors. What you will notice is the nights lasting a while longer since nothing is open to sell stuff, so you'll probably use the waiting function a bunch. Link to comment Share on other sites More sharing options...
Neovalen Posted July 27, 2012 Author Share Posted July 27, 2012 I've had a lower timescale than the default since Skyrim came out and have yet to have a problem with it. You will not even notice the vendors. What you will notice is the nights lasting a while longer since nothing is open to sell stuff' date=' so you'll probably use the waiting function a bunch.[/quote']Or perhaps actually having a use for the inns and taverns of Skyrim. :) Link to comment Share on other sites More sharing options...
frihyland Posted July 28, 2012 Share Posted July 28, 2012 It all depends on how you play really, if you disable fast travel and waiting then there are some potential issues unless you are also sleeping regularly. Link to comment Share on other sites More sharing options...
LeetMiniWheat Posted July 28, 2012 Share Posted July 28, 2012 It all depends on how you play really' date=' if you disable fast travel and waiting then there are some potential issues unless you are also sleeping regularly.[/quote']Potential issues with waiting? Link to comment Share on other sites More sharing options...
frihyland Posted July 28, 2012 Share Posted July 28, 2012 Probably not, it just totally blows immersion for me, like fast travel. Link to comment Share on other sites More sharing options...
LeetMiniWheat Posted July 28, 2012 Share Posted July 28, 2012 Probably not' date=' it just totally blows immersion for me, like fast travel.[/quote']Yeah I never liked waiting either... Link to comment Share on other sites More sharing options...
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