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[RESOLVED] Improving performance of Unreal Cinema for 1440p
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Question
DanielCoffey
I would appreciate some advice on what to dial back in order to get a more stable frame rate when using Unreal Cinema 0.229 on my specific machine. I am working my way through SR:LE and have the large majority of the texture mods installed and optimised but have hit a wall of unacceptable frame rate due to (I believe) the ENB. I get a totally stable 60fps without the ENB.
My hardware is the 2010 Mac Pro in my signature. It has the 6x3.33 processor which cannot be over clocked but I do have a single Sapphire 7950 3Gb card that I have scope to tweak and I am running AMD drivers 13.9. My monitor is a native 2560x1440. I would prefer to keep it at its native resolution rather than running at 1080p because of the blurriness this gives.
In my last SR non-ENB play through I was able to get a perfectly stable frame rate without the use of any AA. I find that with 1440p I don't miss AA at all so am more than happy to play without it.
Now the graphics card is air-cooled and I am also limited by the cooling in the Mac Pro PCI bay. There is a noisy and proprietary fan pushing air through the bay and when combined with the GPU fans it is becoming an irritation.
The card is the Sapphire 7950 3Gb Flex OC with Boost. It is normally clocked at 860/1250 and self-boosts to 925/1250 in its stock configuration. When running SR:LE it is of course running at 100% load and hits 20fps around Helgen with the fans running at 57% for 72C reported. It is clearly audible through headphones but not excessively so.
If I OC the card to 1025/1450 the fans only increase to 62% at 74C but the Mac Pro PCI bay fan starts to intrude and the whole combination is becoming difficult to justify. That extra OC lifts the frame rates to around 24fps with a spread of 20 to 28fps depending on the scene around the inside of Helgen.
I should state that I have EFI-flashed and R17 modified the card to make sure I get PCI-E 2.0 5GT/s in Win7-64 with the card. In its stock configuration it would have only delivered 2.5GT/s.
I am now looking at options in the Unreal Cinema ENB to sacrifice so that I can get a steadier frame rate of around 30 and this is where I could use a bit of help. I need to know what I can turn down or off to gain performance without giving up the essential character of the ENB.
The first thing I disabled was the AA as at 1440p I don't mind losing it. EdgeAA and TransparencyAA are now off and my FPS jumped to a range between 28 to 32 in Helgen. Indoors in the first watchtower during the dragon attack it was a little higher.
Everything else is Unreal Cinema 0.229 straight out of the tin...
enblocal.ini
//++++++++++++++++++++++++++++++++++++++++++++
// ENBSeries effect file
// visit https://enbdev.com for updates
// Copyright © 2007-2011 Boris Vorontsov
//
// Using decompiled shader of TES Skyrim
//++++++++++++++++++++++++++++++++++++++++++++
//+++++++++++++++++++++++++++++++++++++++++++++++
// Unreal Cinema ENB - The Directors Cut - 0.229
//+++++++++++++++++++++++++++++++++++++++++++++++
[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
EnableVSync=false
AddDisplaySuperSamplingResolutions=false
[ANTIALIASING]
EnableEdgeAA=false
EnableTemporalAA=false
EnableSubPixelAA=false
EnableTransparencyAA=false
[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false
[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixAliasedTextures=true
IgnoreLoadingScreen=true
IgnoreInventory=true
FixSsaoWaterTransparency=true
FixSsaoHairTransparency=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=20.0
[MEMORY]
ExpandSystemMemoryX64=true
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=true
DisablePreloadToVRAM=false
ReservedMemorySizeMb=512
EnableUnsafeMemoryHacks=false
VideoMemorySizeMb=3072
EnableCompression=true
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=true
ProxyLibrary=d3d9_aa.dll
[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
ForceFakeVideocard=false
[PERFORMANCE]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=59.0
[iNPUT]
KeyCombination=16
KeyEditor=13
KeyUseEffect=123
KeyFreeVRAM=35
KeyFPSLimit=111
KeyShowFPS=106
KeyScreenshot=45
enbseries.ini
//++++++++++++++++++++++++++++++++++++++++++++
// ENBSeries ini file
// visit https://enbdev.com for updates
// Copyright © 2007-2011 Boris Vorontsov
//
// Using decompiled shader of TES Skyrim
//++++++++++++++++++++++++++++++++++++++++++++
//+++++++++++++++++++++++++++++++++++++++++++++++
// Unreal Cinema ENB - The Directors Cut - 0.229
//+++++++++++++++++++++++++++++++++++++++++++++++
[GLOBAL]
UseEffect=true
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableLens=true
EnableAdaptation=false
EnableDepthOfField=true
EnableAmbientOcclusion=true
EnableDetailedShadow=true
EnableSunRays=true
EnableSunGlare=true
EnableSkyLighting=true
EnableImageBasedLighting=true
EnableReflection=true
EnableSoftParticles=true
EnableParticleLights=true
EnableSubSurfaceScattering=true
EnableWater=true
[DEPTHOFFIELD]
FadeTime=0.75
Quality=2
[sSAO_SSIL]
UseComplexAmbientOcclusion=false
UseComplexIndirectLighting=false
UseAmbientIndirectLighting=true
UseIndirectLighting=true
SamplingQuality=0
SamplingPrecision=0
SamplingRange=1.0
FadeFogRange=7.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=1
FilterType=2
AOAmount=1.0
AOAmountInterior=1.0
ILAmount=0.5
ILAmountInterior=0.5
AOIntensity=1.0
AOIntensityInterior=1.0
AOType=0
AOMixingType=0
AOMixingTypeInterior=0
UseOldType=false
EnableDenoiser=true
[sHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=0
UseBilateralShadowFilter=true
ShadowFilterQuality=0
ShadowBlurRange=7.0
ShadowBlurRangeInterior=7.0
[REFLECTION]
Quality=0
FilterQuality=2
FilterBluriness=1.0
SizeScale=1.00
SourceTexturesScale=0.25
Amount=0.75
Power=2.0
GlosinessMin=0.0
GlosinessMax=0.5
EnableDenoiser=false
DenoiserType=2
EnableSupersampling=false
ExteriorEnable=true
InteriorEnable=true
[bLOOM]
Quality=2
AmountDay=0.2
AmountNight=0.2
AmountInteriorDay=0.2
AmountInteriorNight=0.2
AmountSunrise=0.2
AmountSunset=0.2
BlueShiftAmountDay=0.01
BlueShiftAmountNight=0.01
BlueShiftAmountInteriorDay=0.01
BlueShiftAmountInteriorNight=0.01
BlueShiftAmountSunrise=0.01
BlueShiftAmountSunset=0.01
[LENS]
ReflectionIntensitySunrise=1.0
ReflectionIntensityDay=1.0
ReflectionIntensitySunset=1.0
ReflectionIntensityNight=1.0
ReflectionIntensityInteriorDay=1.0
ReflectionIntensityInteriorNight=1.0
ReflectionPowerSunrise=19.999998
ReflectionPowerDay=20.0
ReflectionPowerSunset=20.0
ReflectionPowerNight=20.0
ReflectionPowerInteriorDay=20.0
ReflectionPowerInteriorNight=19.999998
DirtIntensitySunrise=0.0
DirtIntensityDay=0.0
DirtIntensitySunset=0.0
DirtIntensityNight=0.0
DirtIntensityInteriorDay=0.0
DirtIntensityInteriorNight=0.0
DirtPowerSunrise=2.0
DirtPowerDay=2.0
DirtPowerSunset=2.0
DirtPowerNight=2.0
DirtPowerInteriorDay=2.0
DirtPowerInteriorNight=2.0
[ENVIRONMENT]
DirectLightingIntensityDay=0.75
DirectLightingIntensityNight=0.75
DirectLightingIntensityInteriorDay=1.0
DirectLightingIntensityInteriorNight=1.0
DirectLightingIntensitySunrise=0.75
DirectLightingIntensitySunset=0.75
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=3.0
DirectLightingCurveInteriorNight=3.0
DirectLightingCurveSunrise=1.0
DirectLightingCurveSunset=1.0
DirectLightingDesaturationDay=1.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
DirectLightingDesaturationSunrise=0.0
DirectLightingDesaturationSunset=0.0
SpecularAmountMultiplierDay=1.5
SpecularAmountMultiplierNight=1.5
SpecularAmountMultiplierInteriorDay=1.5
SpecularAmountMultiplierInteriorNight=1.5
SpecularAmountMultiplierSunrise=1.5
SpecularAmountMultiplierSunset=1.5
SpecularPowerMultiplierDay=1.0
SpecularPowerMultiplierNight=1.001
SpecularPowerMultiplierInteriorDay=1.0
SpecularPowerMultiplierInteriorNight=1.0
SpecularPowerMultiplierSunrise=1.0
SpecularPowerMultiplierSunset=1.0
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
SpecularFromLightSunrise=0.0
SpecularFromLightSunset=0.0
AmbientLightingIntensityDay=1.25
AmbientLightingIntensityNight=0.75
AmbientLightingIntensityInteriorDay=0.5
AmbientLightingIntensityInteriorNight=0.5
AmbientLightingIntensitySunrise=0.5
AmbientLightingIntensitySunset=0.5
AmbientLightingCurveDay=0.1
AmbientLightingCurveNight=0.5
AmbientLightingCurveInteriorDay=1.25
AmbientLightingCurveInteriorNight=1.25
AmbientLightingCurveSunrise=1.0
AmbientLightingCurveSunset=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
AmbientLightingDesaturationSunrise=0.0
AmbientLightingDesaturationSunset=0.0
PointLightingIntensityDay=0.5
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=0.85
PointLightingIntensityInteriorNight=0.85
PointLightingIntensitySunrise=1.0
PointLightingIntensitySunset=1.0
PointLightingCurveDay=0.75
PointLightingCurveNight=0.75
PointLightingCurveInteriorDay=0.75
PointLightingCurveInteriorNight=0.75
PointLightingCurveSunrise=0.75
PointLightingCurveSunset=0.75
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
PointLightingDesaturationSunrise=0.0
PointLightingDesaturationSunset=0.0
FogColorMultiplierDay=0.55
FogColorMultiplierNight=0.6
FogColorMultiplierInteriorDay=0.5
FogColorMultiplierInteriorNight=0.5
FogColorMultiplierSunrise=0.6
FogColorMultiplierSunset=0.6
FogColorCurveDay=0.75
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
FogColorCurveSunrise=1.0
FogColorCurveSunset=1.0
ColorPowDay=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
ColorPowSunrise=1.0
ColorPowSunset=1.0
ParticleLightsIntensitySunrise=1.0
ParticleLightsIntensityDay=1.0
ParticleLightsIntensitySunset=1.0
ParticleLightsIntensityNight=1.0
ParticleLightsIntensityInteriorDay=1.0
ParticleLightsIntensityInteriorNight=1.0
AmbientColorFilterAmountSunrise=0.0
AmbientColorFilterAmountDay=0.0
AmbientColorFilterAmountSunset=0.0
AmbientColorFilterAmountNight=0.0
AmbientColorFilterAmountInteriorDay=0.0
AmbientColorFilterAmountInteriorNight=0.0
AmbientColorFilterTopSunrise=1, 1, 1
AmbientColorFilterTopDay=1, 1, 1
AmbientColorFilterTopSunset=1, 1, 1
AmbientColorFilterTopNight=1, 1, 1
AmbientColorFilterTopInteriorDay=1, 1, 1
AmbientColorFilterTopInteriorNight=1, 1, 1
AmbientColorFilterMiddleSunrise=0, 0, 0
AmbientColorFilterMiddleDay=0, 0, 0
AmbientColorFilterMiddleSunset=0, 0, 0
AmbientColorFilterMiddleNight=0, 0, 0
AmbientColorFilterMiddleInteriorDay=0, 0, 0
AmbientColorFilterMiddleInteriorNight=0, 0, 0
AmbientColorFilterBottomSunrise=1, 1, 1
AmbientColorFilterBottomDay=1, 1, 1
AmbientColorFilterBottomSunset=1, 1, 1
AmbientColorFilterBottomNight=1, 1, 1
AmbientColorFilterBottomInteriorDay=1, 1, 1
AmbientColorFilterBottomInteriorNight=1, 1, 1
[VOLUMETRICFOG]
IntensityDay=1.0
IntensityNight=0.8
IntensityInteriorDay=0.8
IntensityInteriorNight=0.8
IntensitySunrise=0.8
IntensitySunset=0.8
CurveDay=0.5
CurveNight=0.7
CurveInteriorDay=1.0
CurveInteriorNight=1.0
CurveSunrise=1.0
CurveSunset=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
[WEATHER]
EnableMultipleWeathers=true
[sKY]
Enable=true
DisableWrongSkyMath=true
StarsIntensity=1.5
StarsCurve=1.7
AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
CloudsIntensityDay=0.950001
CloudsIntensityNight=0.950001
CloudsIntensityInteriorDay=0.9
CloudsIntensityInteriorNight=0.9
CloudsIntensitySunrise=0.95
CloudsIntensitySunset=0.95
CloudsCurveDay=1.25
CloudsCurveNight=2.0
CloudsCurveInteriorDay=1.25
CloudsCurveInteriorNight=1.25
CloudsCurveSunrise=1.25
CloudsCurveSunset=1.25
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
CloudsDesaturationSunrise=0.0
CloudsDesaturationSunset=0.0
CloudsEdgeClamp=0.5
CloudsEdgeIntensity=8.0
GradientIntensityDay=1.8
GradientIntensityNight=1.8
GradientIntensityInteriorDay=1.7
GradientIntensityInteriorNight=1.7
GradientIntensitySunrise=1.8
GradientIntensitySunset=1.8
GradientDesaturationDay=0.25
GradientDesaturationNight=0.5
GradientDesaturationInteriorDay=0.6
GradientDesaturationInteriorNight=0.6
GradientDesaturationSunrise=0.5
GradientDesaturationSunset=0.5
GradientTopIntensityDay=1.2
GradientTopIntensityNight=0.650001
GradientTopIntensityInteriorDay=0.8
GradientTopIntensityInteriorNight=0.8
GradientTopIntensitySunrise=0.6
GradientTopIntensitySunset=0.6
GradientTopCurveDay=1.3
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientTopCurveSunrise=1.0
GradientTopCurveSunset=1.0
GradientMiddleIntensityDay=1.0
GradientMiddleIntensityNight=0.45
GradientMiddleIntensityInteriorDay=0.5
GradientMiddleIntensityInteriorNight=0.5
GradientMiddleIntensitySunrise=0.45
GradientMiddleIntensitySunset=0.45
GradientMiddleCurveDay=1.5
GradientMiddleCurveNight=0.75
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientMiddleCurveSunrise=1.0
GradientMiddleCurveSunset=1.0
GradientHorizonIntensityDay=1.250001
GradientHorizonIntensityNight=1.450001
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonIntensitySunrise=1.45
GradientHorizonIntensitySunset=1.45
GradientHorizonCurveDay=1.75
GradientHorizonCurveNight=1.45
GradientHorizonCurveInteriorDay=1.45
GradientHorizonCurveInteriorNight=1.45
GradientHorizonCurveSunrise=1.45
GradientHorizonCurveSunset=1.45
SunCoronaIntensity=1.991
SunCoronaCurve=1.99
SunCoronaDesaturation=0.0
SunIntensitySunrise=1.0
SunIntensityDay=1.0
SunIntensitySunset=1.0
SunIntensityNight=1.0
SunIntensityInteriorDay=1.0
SunIntensityInteriorNight=1.0
SunDesaturationSunrise=0.0
SunDesaturationDay=0.0
SunDesaturationSunset=0.0
SunDesaturationNight=0.0
SunDesaturationInteriorDay=0.0
SunDesaturationInteriorNight=0.0
SunColorFilterSunrise=1, 1, 1
SunColorFilterDay=1, 1, 1
SunColorFilterSunset=1, 1, 1
SunColorFilterNight=1, 1, 1
SunColorFilterInteriorDay=1, 1, 1
SunColorFilterInteriorNight=1, 1, 1
SunGlowIntensitySunrise=0.0
SunGlowIntensityDay=0.0
SunGlowIntensitySunset=0.0
SunGlowIntensityNight=0.0
SunGlowIntensityInteriorDay=0.0
SunGlowIntensityInteriorNight=0.0
SunGlowHazinessSunrise=0.0
SunGlowHazinessDay=1.0
SunGlowHazinessSunset=1.0
SunGlowHazinessNight=1.0
SunGlowHazinessInteriorDay=1.0
SunGlowHazinessInteriorNight=1.0
MoonIntensitySunrise=1.5
MoonIntensityDay=1.5
MoonIntensitySunset=1.5
MoonIntensityNight=1.5
MoonIntensityInteriorDay=1.5
MoonIntensityInteriorNight=1.5
MoonCurveSunrise=0.75
MoonCurveDay=0.75
MoonCurveSunset=0.75
MoonCurveNight=0.75
MoonCurveInteriorDay=0.75
MoonCurveInteriorNight=0.75
MoonDesaturationSunrise=0.3
MoonDesaturationDay=0.3
MoonDesaturationSunset=0.3
MoonDesaturationNight=0.3
MoonDesaturationInteriorDay=0.3
MoonDesaturationInteriorNight=0.3
[RAYS]
SunRaysMultiplierSunrise=0.4
SunRaysMultiplierDay=0.4
SunRaysMultiplierSunset=0.4
SunRaysMultiplierNight=0.4
SunRaysMultiplierInteriorDay=0.4
SunRaysMultiplierInteriorNight=0.4
[RAIN]
Enable=true
EnableAntialiasing=true
EnableSupersampling=true
MotionStretch=1.0
MotionTransparency=0.9
[WATER]
EnableDispersion=true
EnableCaustics=true
EnableParallax=true
ReflectionAmount=1.0
FrennelMultiplier=1.0
FrennelMin=0.35
FrennelMax=1.0
DispersionAmount=1.0
CausticsAmount=1.5
ReflectionAmount=1.0
EnableShadow=true
[FIRE]
IntensityDay=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
IntensitySunrise=1.0
IntensitySunset=1.0
CurveDay=0.75
CurveNight=1.0
CurveInteriorDay=0.75
CurveInteriorNight=0.75
CurveSunrise=0.75
CurveSunset=0.75
AdditiveBlending=true
[LIGHTSPRITE]
IntensityDay=0.25
IntensityNight=0.25
IntensityInteriorDay=0.5
IntensityInteriorNight=0.5
IntensitySunrise=0.25
IntensitySunset=0.25
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
CurveSunrise=1.0
CurveSunset=1.0
[WINDOWLIGHT]
IntensityDay=1.0
IntensityNight=1.25
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
IntensitySunrise=1.25
IntensitySunset=1.25
CurveDay=1.0
CurveNight=0.75
CurveInteriorDay=1.0
CurveInteriorNight=1.0
CurveSunrise=1.0
CurveSunset=1.0
[sUBSURFACESCATTERING]
Quality=0
Radius=5.0
Amount=0.25
EpidermalAmount=2.0
SubdermalAmount=10.0
EpidermalDiffuseSaturation=0.25
SubdermalDiffuseSaturation=0.5
EpidermalMix=0.5
SubdermalMix=0.25
SubdermalTranslucency=0.3
SubdermalPhase=0.0
[OBJECT]
SubSurfaceScatteringMultiplierDay=0.0
SubSurfaceScatteringMultiplierNight=0.0
SubSurfaceScatteringMultiplierInteriorDay=0.0
SubSurfaceScatteringMultiplierInteriorNight=0.0
SubSurfaceScatteringMultiplierSunrise=0.0
SubSurfaceScatteringMultiplierSunset=0.0
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerNight=0.5
SubSurfaceScatteringPowerInteriorDay=0.5
SubSurfaceScatteringPowerInteriorNight=0.5
SubSurfaceScatteringPowerSunrise=0.5
SubSurfaceScatteringPowerSunset=0.5
[EYES]
SubSurfaceScatteringMultiplierSunrise=0.5
SubSurfaceScatteringMultiplierDay=0.5
SubSurfaceScatteringMultiplierSunset=0.5
SubSurfaceScatteringMultiplierNight=0.5
SubSurfaceScatteringMultiplierInteriorDay=0.5
SubSurfaceScatteringMultiplierInteriorNight=0.5
SubSurfaceScatteringPowerSunrise=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerSunset=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
[VEGETATION]
SubSurfaceScatteringMultiplierDay=0.5
SubSurfaceScatteringMultiplierNight=0.5
SubSurfaceScatteringMultiplierInteriorDay=0.5
SubSurfaceScatteringMultiplierInteriorNight=0.5
SubSurfaceScatteringMultiplierSunrise=0.5
SubSurfaceScatteringMultiplierSunset=0.5
SubSurfaceScatteringPowerDay=0.5
SubSurfaceScatteringPowerNight=0.5
SubSurfaceScatteringPowerInteriorDay=0.5
SubSurfaceScatteringPowerInteriorNight=0.5
SubSurfaceScatteringPowerSunrise=0.5
SubSurfaceScatteringPowerSunset=0.5
[sKYLIGHTING]
Quality=2
FilterQuality=2
AmbientMinLevelSunrise=0.75
AmbientMinLevelDay=0.75
AmbientMinLevelSunset=0.75
AmbientMinLevelNight=0.75
AmbientMinLevelInteriorDay=0.75
AmbientMinLevelInteriorNight=0.75
[iMAGEBASEDLIGHTING]
AdditiveAmountDay=0.0
AdditiveAmountNight=0.0
AdditiveAmountSunrise=0.0
AdditiveAmountSunset=0.0
AdditiveAmountInteriorDay=0.0
AdditiveAmountInteriorNight=0.0
MultiplicativeAmountDay=0.05
MultiplicativeAmountNight=0.05
MultiplicativeAmountSunrise=0.05
MultiplicativeAmountSunset=0.05
MultiplicativeAmountInteriorDay=0.05
MultiplicativeAmountInteriorNight=0.05
ReflectiveAmountDay=0.1
ReflectiveAmountNight=0.1
ReflectiveAmountSunrise=0.1
ReflectiveAmountSunset=0.1
ReflectiveAmountInteriorDay=0.1
ReflectiveAmountInteriorNight=0.1
[PARTICLE]
IntensityDay=1.0
IntensityNight=0.7
IntensityInteriorDay=1.25
IntensityInteriorNight=1.25
IntensitySunrise=0.7
IntensitySunset=0.7
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=0.75
LightingInfluenceInteriorNight=0.75
LightingInfluenceSunrise=1.0
LightingInfluenceSunset=1.0
[colorCORRECTION]
UsePaletteTexture=true
Brightness=1.0
GammaCurve=1.0
UseProceduralCorrection=false
[TIMEOFDAY]
Enable=false
DawnDuration=2.0
SunriseTime=7.5
DayTime=13.0
SunsetTime=18.5
DuskDuration=2.0
NightTime=1.0
[NIGHTDAY]
DetectorOldVersion=true
DetectorDefaultDay=false
DetectorLevelDay=0.85
DetectorLevelNight=0.5
DetectorLevelCurve=1.0
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=1.0
AdaptationTime=0.1
AdaptationMin=0.00001
AdaptationMax=0.00001
[WATER]
ReflectionAmount=1.0
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