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Posted

Hi everyone, I have the latest version of Skyrim with DG, HT and DB dlc's. I have NO MODS WHATSOEVER apart from the LATEST version of Skyre. I have started a NEW GAME and when I look at the papyrus log I see "Stack dumps" that create over 15000 lines in 1 second. Here's an example:

 

Suspended stack count is over our warning threshold, dumping stacks:

[08/20/2013 - 02:13:54PM] VM is freezing...

[08/20/2013 - 02:13:54PM] VM is frozen

[08/20/2013 - 02:13:54PM] Dumping stack 3242:

[08/20/2013 - 02:13:54PM]     Frame count: 0 (Page count: 0)

[08/20/2013 - 02:13:54PM]     State: Waiting on other stack for call (Freeze state: Freezing)

[08/20/2013 - 02:13:54PM]     Type: Normal

[08/20/2013 - 02:13:54PM]     Return register: None

[08/20/2013 - 02:13:54PM]     Has stack callback: No

[08/20/2013 - 02:13:54PM]     Stack trace:

[08/20/2013 - 02:13:54PM]         [Active effect 2 on  (00013482)].xxxCombatBehaviourScript.OnHit() - (requested call)

[08/20/2013 - 02:13:54PM]             [param 0]: [Actor < (00000014)>]

[08/20/2013 - 02:13:54PM]             [param 1]: [sPELL < (00012FCD)>]

[08/20/2013 - 02:13:54PM]             [param 2]: [PROJECTILE < (00012FCF)>]

[08/20/2013 - 02:13:54PM]             [param 3]: False

[08/20/2013 - 02:13:54PM]             [param 4]: False

[08/20/2013 - 02:13:54PM]             [param 5]: False

[08/20/2013 - 02:13:54PM]             [param 6]: False

 

I tried unmodified ini settings,"Unofficial Skyrim Redone Patch","SkyRe ReProccer Compatibility Patches" and "Unofficial Skyrim Patches", none solved this issue.

 

I also tried deleting the script file "xxxCombatBehaviourScript.pex" witch seems to fix the 15000 lines in 1 sec problem but now the log obviously tells that the file is missing and I'm sure this is going to brake stuff.

 

From what I can tell it has to do with "xxxCombatBehaviourScript.pex", Me, using the "Flames" spell and when something gets hit...

 

What can I possibly do to get rid of this issue?

Posted

Do not use the combat addition of SkyRe would be my first guess... but have not played with the latest versions of SkyRe.

If you only have SkyRe installed and it produces a critical bug/error then it would be best to inform the mod author since then it is not due to a conflict with another mod.

Posted

Do not use the combat addition of SkyRe would be my first guess... but have not played with the latest versions of SkyRe.

If you only have SkyRe installed and it produces a critical bug/error then it would be best to inform the mod author since then it is not due to a conflict with another mod.

I think I've tried that already and it still happened, not sure though because I've tried so many thing already in 2 days.... anyways I really wanted the full mod to work properly...

I've had this issue without ever using SkyRe, I'm actually wondering if anyone using an OS other than Windows 7 SP1 64-bit has had this stack problem?

 

Well I do use Windows 7 SP1 64-bit, but I don't get the stack problem if Skyre is turned off :S


Question... are you using ASIS? I'd like to see you BOSS log before saying anything.

Just Skyrim dlc's and Skyre.

 

Active Mod Files:

 

 

00  Skyrim.esm

01  Update.esm

02  Dawnguard.esm

03  HearthFires.esm

04  Dragonborn.esm

05  SkyRe_Main.esp

06  SkyRe_Combat.esp

07  SkyRe_EncounterZones.esp

08  SkyRe_EnemyScaling.esp

09  SkyRe_Survivalism.esp

0A  SkyRe_EnemyAI.esp

 

 

 

I also use "coc riverwood" to test if changing anything fixes it.

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