Jump to content

Recommended Posts

Posted

Ok SRO textures for RCRN are done, not sure if allowed to upload it somewhere as they're originally Starac's work, just edited. The pine-texture from RCRN is pointless to use if you have Skyrim Flora Overhaul btw as those don't get "overbrightened" when used with RCRN.

 

All screens are with ENB disabled even though the loadingtext is showing on one, but I turned it off with Shift+F12 on all examples to show pure RCRN lighting.

 

RCRN snow textures: https://i.imgur.com/QSVIU.jpg

SRO 1024 texture (notice the extreme brightness): https://i.imgur.com/Wogkg.jpg

SRO 1024 edited for RCRN: https://i.imgur.com/ojbVy.jpg

 

And no, this is not meant to diss SRO in any way since his textures are not designed to be used with RCRN and they look amazing when not using RCRN. :)

  • Replies 52
  • Created
  • Last Reply

Top Posters In This Topic

Posted

If anyone creates a configuration for RCRN that takes away all the heavy parts, let me know since I am going to wait on v3 until then.

For now I'll just use Imaginator to change light settings.

Posted

How do you go about editing the textures? If for some reason we're unable to get an 'official edit' of sorts, well regardless of that actually, I wouldn't mind doing it for myself. Learning experience and all that ;)

Posted

Just open them in Photoshop etc and Match Color of the SRO textures vs the RCRN textures. For some you'd need to create a new layer and use Match Color on that one instead and then merge it with Darken as otherwise some areas were still bright. In this case it was supersimple really since snow-textures have so few colors

Posted

So, magically my pc gained 2x the fps. Before I only installed up to the RCRN step when I tried it and got 20 fps without rcrn. After finishing the whole install plus a few of my mods, I now get 40 fps. No clue why but I'll take it. So now I can use RCRN :)

Posted

Alright, I have RCRN with a nice ~35 fps (on medium settings) and I now have a question. On the cart ride something bothered me. I took a screenshot in the shade (https://i391.photobucket.com/albums/oo351/Spiffyman777/shade.jpg) and in the sunlight (https://i391.photobucket.com/albums/oo351/Spiffyman777/no-shadebright.jpg). In game, the bright one looked even brighter, so that a lot more of the wood was shinier (the screenshot was probably a second later than when I tried to show it at the brightest moment). Is RCRN supposed to make things THAT bright? Is that bloom or what exactly?

Posted

Thanks for fixing those links Vond. Could the issue be with enb 111? I use Stoppingby4now's enbseries.ini for just the shadow change, but maybe it added brightness?

Posted

There might be some other remnant that affects brightness yeah. But it might also just be the new HDR with RCRN v3

Posted

There are two sections in my enbseries.ini that I left in, so you could try taking them out.

 

[CAMERAEFX] and [WINDOWLIGHT].

 

I haven't noticed any surfaces being that reflective, but haven't done a lot of testing with RCRN3 yet.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.