Vond Posted May 14, 2012 Posted May 14, 2012 Ok SRO textures for RCRN are done, not sure if allowed to upload it somewhere as they're originally Starac's work, just edited. The pine-texture from RCRN is pointless to use if you have Skyrim Flora Overhaul btw as those don't get "overbrightened" when used with RCRN. All screens are with ENB disabled even though the loadingtext is showing on one, but I turned it off with Shift+F12 on all examples to show pure RCRN lighting. RCRN snow textures: https://i.imgur.com/QSVIU.jpgSRO 1024 texture (notice the extreme brightness): https://i.imgur.com/Wogkg.jpgSRO 1024 edited for RCRN: https://i.imgur.com/ojbVy.jpg And no, this is not meant to diss SRO in any way since his textures are not designed to be used with RCRN and they look amazing when not using RCRN. :)
Spiffyman Posted May 14, 2012 Posted May 14, 2012 If anyone creates a configuration for RCRN that takes away all the heavy parts, let me know since I am going to wait on v3 until then. For now I'll just use Imaginator to change light settings.
Vond Posted May 14, 2012 Posted May 14, 2012 They have a config-tool with v3 for you to use. Just run it and disable the stuff you don't want.
Lauren Posted May 14, 2012 Posted May 14, 2012 How do you go about editing the textures? If for some reason we're unable to get an 'official edit' of sorts, well regardless of that actually, I wouldn't mind doing it for myself. Learning experience and all that ;)
Vond Posted May 15, 2012 Posted May 15, 2012 Just open them in Photoshop etc and Match Color of the SRO textures vs the RCRN textures. For some you'd need to create a new layer and use Match Color on that one instead and then merge it with Darken as otherwise some areas were still bright. In this case it was supersimple really since snow-textures have so few colors
Spiffyman Posted May 15, 2012 Posted May 15, 2012 So, magically my pc gained 2x the fps. Before I only installed up to the RCRN step when I tried it and got 20 fps without rcrn. After finishing the whole install plus a few of my mods, I now get 40 fps. No clue why but I'll take it. So now I can use RCRN :)
Spiffyman Posted May 15, 2012 Posted May 15, 2012 Alright, I have RCRN with a nice ~35 fps (on medium settings) and I now have a question. On the cart ride something bothered me. I took a screenshot in the shade (https://i391.photobucket.com/albums/oo351/Spiffyman777/shade.jpg) and in the sunlight (https://i391.photobucket.com/albums/oo351/Spiffyman777/no-shadebright.jpg). In game, the bright one looked even brighter, so that a lot more of the wood was shinier (the screenshot was probably a second later than when I tried to show it at the brightest moment). Is RCRN supposed to make things THAT bright? Is that bloom or what exactly?
stoppingby4now Posted May 15, 2012 Author Posted May 15, 2012 I'm getting a Page Not Found for those links, so can't view the images. RCRN shouldn't be making things brighter though, so it could be a mis-configuration or a conflict somewhere.
Vond Posted May 15, 2012 Posted May 15, 2012 https://i391.photobucket.com/albums/oo351/Spiffyman777/shade.jpg https://i391.photobucket.com/albums/oo351/Spiffyman777/no-shadebright.jpg He simply got the )'s added in the links :) You are using ENB aswell Spiffyman, correct? And well, RCRN do make some scenes brighter
stoppingby4now Posted May 15, 2012 Author Posted May 15, 2012 Good catch. I'd have to do the cart ride to compare, but that kind of brightness on the wood shouldn't occur. It looks like someone has a spotlight just above.
Spiffyman Posted May 15, 2012 Posted May 15, 2012 Thanks for fixing those links Vond. Could the issue be with enb 111? I use Stoppingby4now's enbseries.ini for just the shadow change, but maybe it added brightness?
Vond Posted May 15, 2012 Posted May 15, 2012 There might be some other remnant that affects brightness yeah. But it might also just be the new HDR with RCRN v3
stoppingby4now Posted May 15, 2012 Author Posted May 15, 2012 There are two sections in my enbseries.ini that I left in, so you could try taking them out. [CAMERAEFX] and [WINDOWLIGHT]. I haven't noticed any surfaces being that reflective, but haven't done a lot of testing with RCRN3 yet.
Neovalen Posted May 16, 2012 Posted May 16, 2012 There seems to be a lot of over-bright spots in the new RCRN v3... hopefully they fix that in a few updates.
stoppingby4now Posted May 16, 2012 Author Posted May 16, 2012 There has been mention of overly bright indoors, and they say they are working on it. Maybe exteriors are tied to the same problem.
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