After updating dyndolod a few days ago i started having some problems with generating dyndolod in skyrim. It pointed some similar errors with 3 to 4 mods so i was disabling each one until it started generating, but now it pointed an error with a vanilla thing. What can i do?
[Main Instruction]
Error: Can not resolve cell for ccbgssse005-goldbrand.esl ccBGSSSE005_Blocker [REFR:020153A7] (in [CELL:0000B3F4] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,14))
My modlist is quite big, engine fixes tells me im dangerously close to the limit of references or something of the like, but i managed to set up dyndolod a few times with basically the same mods.
I dont know anything about editing on xedit, only quick cleaning.
Is there anything i can do? I really like the mod, but its beyond me whatever is causing this issue. In fact I had this issue, got nowhere, reinstalled all game and mods from the ground up, only for it to happen again. Also, i dont mind if theres a workaround, such as disabling a mod. I do this with G.R.I.M, dyndolod always points some error there, so i disable it, generate, and enable again.
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vganym
After updating dyndolod a few days ago i started having some problems with generating dyndolod in skyrim. It pointed some similar errors with 3 to 4 mods so i was disabling each one until it started generating, but now it pointed an error with a vanilla thing. What can i do?
[Main Instruction]
Error: Can not resolve cell for ccbgssse005-goldbrand.esl ccBGSSSE005_Blocker [REFR:020153A7] (in [CELL:0000B3F4] (in Tamriel "Skyrim" [WRLD:0000003C] at 33,14))
Log: https://pastebin.com/MVm5hZZH
Load order: https://pastebin.com/EVAd9YBY
My modlist is quite big, engine fixes tells me im dangerously close to the limit of references or something of the like, but i managed to set up dyndolod a few times with basically the same mods.
I dont know anything about editing on xedit, only quick cleaning.
Is there anything i can do? I really like the mod, but its beyond me whatever is causing this issue. In fact I had this issue, got nowhere, reinstalled all game and mods from the ground up, only for it to happen again. Also, i dont mind if theres a workaround, such as disabling a mod. I do this with G.R.I.M, dyndolod always points some error there, so i disable it, generate, and enable again.
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sheson
The log still reports deleted references for a handful of plugins, including Jk's Riverfall Cottage Tweaks.esp. In case cleaning does not remove them, remove the deleted references manually from
PogIsDog
Sorry for the late reply! I'm back now and followed your advice! It worked. With how messy they both were I got rid of the Ninirim and Paraglider mods entirely. I was able to completely clean Jk's Riv
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