TomForStep Posted March 22 Posted March 22 I have a hard time getting high heels footprints to work. Shoes, normal boots and barefoot footprints are working fine, meaning they generate their expected footprints. However with heels, I don't get any footprints at all. I use these mods: SPID for Footprints fix (and its dependencies) Footprints - heels addon Considering the RefIDs in this SSEEdit screenshot, are the KID .ini configurations ok regarding the RefIDs?
Mercury71 Posted March 23 Posted March 23 17 hours ago, TomForStep said: I have a hard time getting high heels footprints to work. Shoes, normal boots and barefoot footprints are working fine, meaning they generate their expected footprints. However with heels, I don't get any footprints at all. I use these mods: SPID for Footprints fix (and its dependencies) Footprints - heels addon Considering the RefIDs in this SSEEdit screenshot, are the KID .ini configurations ok regarding the RefIDs? Dont you need this to? https://www.nexusmods.com/skyrimspecialedition/mods/96086
TomForStep Posted March 24 Author Posted March 24 (edited) On 3/23/2025 at 7:27 AM, Mercury71 said: Dont you need this to? https://www.nexusmods.com/skyrimspecialedition/mods/96086 Thanks, yes, I had installed this mod already, but still doesn't work. This is my installation order and load order: Edited March 27 by TomForStep
TomForStep Posted April 23 Author Posted April 23 I have done some more testing and finally got it to work. It was a combination of several issues I guess. - Disabled Footprints mod in its MCM - Cleaned all scripts with Resaver from all installed Footprints mods - Enabled Footprints mod in its MCM - INI settings: ;Your heels Keyword = 0x000800~footprints-heelsAddon.esp|Armor|*Heels Keyword = 0x000800~footprints-heelsAddon.esp|Armor|Black Rose.esp|37 Keyword = 0x000800~footprints-heelsAddon.esp|Armor|[Ashtoreth] Black Hellebore.esp|37 Keyword = 0x000800~footprints-heelsAddon.esp|Armor|Ashtoreth_SassyGirl.esp|37 - And very important (would have solved the issue much earlier if I had tested on snow and not only on sand): a couple of ground records in "Footprints - Alternative Design" (FootprintsSand-patch.esp) were overwritten by grass mod Folkvangr, hence no footprints on sand. Therefore I created a custom patch with SSEEdit for the sand patch overwriting the relevant Folkvangr records. 1
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