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Posted
10 minutes ago, z929669 said:

TexGen from latest alpha 73 (TexGen reports as alpha 72 in the window label) runs at least 8x faster for me and without issue. Very nice.

See changelog of Alpha-66 for the reponsible changes to TexGen.

The main programs are still reporting as alpha-72 because alpha-73 just updated Texconv.

Posted
45 minutes ago, sheson said:

See changelog of Alpha-66 for the reponsible changes to TexGen.

The main programs are still reporting as alpha-72 because alpha-73 just updated Texconv.

Looks like bulk processing via TexConv and stitched objects via GPU may be the benefits for me then (AMD system CPU/GPU)

Posted

Hi, I am having trouble with Item Not Found errors with this mod: https://www.nexusmods.com/skyrimspecialedition/mods/55870?tab=posts

The errors are referring to deleted references the mod has for the mod it overwrites: https://www.nexusmods.com/skyrimspecialedition/mods/40651

The exact errors from DynDOLOD are:

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:000DAF30] (places TreePineShrub01Snow [TREE:0009DAA2] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:000DAF31] (places TreePineShrub01Snow [TREE:0009DAA2] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C96] (places Walkway02 [STAT:0001C571] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C97] (places Walkway02 [STAT:0001C571] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C98] (places WalkwayEnd01 [STAT:000C0521] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:812F3210] (places TreasKnapsack "Knapsack" [CONT:000B7879] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:FE18B805] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

What is the most appropriate way to resolve this? Do I delete the references from the original mod?

Posted
13 minutes ago, ignotus_patronus said:

Hi, I am having trouble with Item Not Found errors with this mod: https://www.nexusmods.com/skyrimspecialedition/mods/55870?tab=posts

The errors are referring to deleted references the mod has for the mod it overwrites: https://www.nexusmods.com/skyrimspecialedition/mods/40651

The exact errors from DynDOLOD are:

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:000DAF30] (places TreePineShrub01Snow [TREE:0009DAA2] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:000DAF31] (places TreePineShrub01Snow [TREE:0009DAA2] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C96] (places Walkway02 [STAT:0001C571] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C97] (places Walkway02 [STAT:0001C571] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:81014C98] (places WalkwayEnd01 [STAT:000C0521] in GRUP Cell Temporary Children of Dawnstar03Exterior [CELL:00008EB5] (in Tamriel "Skyrim" [WRLD:0000003C] at 7,25))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:812F3210] (places TreasKnapsack "Knapsack" [CONT:000B7879] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

Warning: Deleted reference CFTO-Winterhold-TGC_MCAT.esp [REFR:FE18B805] (places CandleLanternwithCandle01 [STAT:0002D847] in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24))

What is the most appropriate way to resolve this? Do I delete the references from the original mod?

Read the first post which log, debug log and bugreport if it exists to upload when making reports.

As https://dyndolod.info/Messages/Exceptions#Item-not-found explains, item not found errors are not necessarily a problem with a plugin but with the program encountering unexpected situations. The logs will help me determine the cause of the problem.

As https://dyndolod.info/Messages/Deleted-Reference explains, plugins containing deleted reference should be cleaned with xEdit.

Posted (edited)

Getting an error when running Dyndolod with alpha 73.  I didn't get a bug report or crash log after Exiting Dyndolod.
 

Spoiler

 

[Window Title]
DynDOLOD

[Main Instruction]
Texconv error 800704C8.

[Content]
E:\Skyrim Tools\DynDOLOD_300_A73\DynDOLOD_Output\textures\lod\scmfloorlod.dds

"E:\Skyrim Tools\DynDOLOD_300_A73\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE\4614EB6B4F3044E1A2514F5C37F7D0E6.dds"

Click on this link for additional explanations and help for this message

[Exit DynDOLOD]

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DynDOLOD_SSE_log.txt

Edited by Wolfpack49
Posted
35 minutes ago, Wolfpack49 said:

Getting an error when running Dyndolod with alpha 73.  I didn't get a bug report or crash log after Exiting Dyndolod.
 

  Hide contents

 

[Window Title]
DynDOLOD

[Main Instruction]
Texconv error 800704C8.

[Content]
E:\Skyrim Tools\DynDOLOD_300_A73\DynDOLOD_Output\textures\lod\scmfloorlod.dds

"E:\Skyrim Tools\DynDOLOD_300_A73\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE\4614EB6B4F3044E1A2514F5C37F7D0E6.dds"

Click on this link for additional explanations and help for this message

[Exit DynDOLOD]

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DynDOLOD_SSE_log.txt 2.25 MB · 2 downloads

Read the first post which debug log to upload, too.

Error code means ERROR_USER_MAPPED_FILE and should be about the file in the temp folder C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE\4614EB6B4F3044E1A2514F5C37F7D0E6.dds

It could be because of OS, UAC, antivir interfering or a permission problem etc.

You may want to look into the Texconv  WARNING: DirectCompute is not available, using BC6H / BC7 CPU codec why the GPU is not available to it as well.
Maybe it is related and there are windows event that explains it.
It looks like the GPU / DirectX access for texconv might go away in the middle of things.

Posted (edited)

Hmm, interesting -- attached is the bugreport.txt file. Would setting to LODGenThreadSplit=0 in DynDOLOD_SSE.ini possibly help?  I do notice it's taking quite a few cycles.  i haven't run into access issues previously, but running seasons is certainly adding to the runtime load.

I did recently update nvidia drivers so perhaps that's a concern. Looking at DirectCompute now...

bugreport.txt

Edited by Wolfpack49
Posted

No issues to report, Alpha 73 working great here! I have a small suggestion regarding the LOD resources for Enderal. The Powder Desert has a variation of Blackreach pillars which are missing LOD. DynDOLOD's Resources already cover the Blackreach variant, the only difference of the Enderal variant is that the top part has a sand texture assigned. Maybe it would be possible to reuse the Blackreach pillar resources here? The statics in question are:

_00E_SandDesertPillar01 [STAT:000431DA]
_00E_SandDesertPillar02 [STAT:000431DB]
_00E_SandDesertPillar03 [STAT:000431DC]
_00E_SandDesertPillar04 [STAT:000431DD]
_00E_SandDesertPillar05 [STAT:000431DE]
_00E_SandDesertPillar06 [STAT:000431DF]

An example reference would be 6216C.

Posted
39 minutes ago, Wolfpack49 said:

Hmm, interesting -- attached is the bugreport.txt file. Would setting to LODGenThreadSplit=0 in DynDOLOD_SSE.ini possibly help?  I do notice it's taking quite a few cycles.  i haven't run into access issues previously, but running seasons is certainly adding to the runtime load.

I did recently update nvidia drivers so perhaps that's a concern. Looking at DirectCompute now...

bugreport.txt 75.3 kB · 2 downloads

Settings for LODGen.exe have no effect on Texconv.exe.

The message shows the command line that is basically executed like one does on a command prompt. You may want to run texconv yourself on the prompt and see what happens.

In this can E:\Skyrim Tools\DynDOLOD_300_A73\DynDOLOD_Output\textures\lod\scmfloorlod.dds was copied to C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE\4614EB6B4F3044E1A2514F5C37F7D0E6.dds so that texconv converts it to uncompressed 8888 format.

Whatever happens in Texconv is out of the hands and of DynDOLOD in that moment. It  just waits for the command to finish and checks the return code. If it is not zero there was a problem and the message is shown. Otherwise DynDOLOD knows it can now read the temp dds and do its thing.

Edit: Actually you can try one setting in DynDOLOD.ini. Add a line
LockTexconv=1
See what happens. Though I expect that above error is not to be 100% reproducible?

Posted

I will give that a try.  I did try the command prompt as Admin and got the below; when I look at the path, I do see that there is no /DynDOLOD_SSE directory in /Temp, but maybe that's only created at Dyndolod runtime?

Spoiler

C:\WINDOWS\system32>"E:\Skyrim Tools\DynDOLOD_300_A73\Edit Scripts\Texconvx64.exe" -nologo -y -m 1 -aw 256 -f R8G8B8A8_UNORM -o "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE" "C:\Users\Owner\AppData\Local\Temp\DynDOLOD_SSE\4614EB6B4F3044E1A2514F5C37F7D0E6.dds"
 FAILED (80070003: The system cannot find the path specified.)

I'm also going to simply try rebooting -- maybe the nvidia services aren't starting properly?

Posted

Hmm, okay, I got another error message, but this time different, and I think maybe because of the LockTexconv=1 setting.  Try again without the line?
 

Spoiler

 

[Window Title]
DynDOLOD

[Main Instruction]
Cannot create file "E:\Skyrim Tools\DynDOLOD_300_A73\Edit Scripts\Export\LODGen_SSE_Grass_Map_Tamriel.txt".

[Content]
The process cannot access the file because it is being used by another process.

Click on this link for additional explanations and help for this message

[OK] [Exit DynDOLOD]

[Footer]
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Posted
4 hours ago, sheson said:

Use the latest alpha version.

If the items not found error still happens with the latest alpha version, upload the new log, debug log and bugreport.txt.

Ok, so this worked but I had an issue with BSOD. After updating BIOS, my PC was able to complete the Occlusion step.

Posted (edited)

Okay, removed the line, rebooted and successfully run!  I really do think some nvidia services weren't running because it ran much more quickly this time. 

Edited by Wolfpack49

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