matashina Posted February 11, 2022 Posted February 11, 2022 On 2/6/2022 at 12:28 AM, sheson said: If there are no NGIO grass cache files then the optional grass LOD can not be generated. Thank you. I know it might seem obvious, but I just wanted to confirm for my smooth brain that there wasn't currently a path for grass LOD that didn't involve downgrading. So much gratitude for this set of tools.
arzt1 Posted February 11, 2022 Posted February 11, 2022 Hi! Tried 3 Alpha 67 (last version 65 worked) on Skyrim SE 1.5.97 but getting a "range check" error. Any help appreciated. THANK YOU!!! Mike Bugreport.txt: https://controlc.com/b908ea8b DynDOLOD_SSE_Debug_log.txt: https://controlc.com/a67e8c0e TexGen_SSE_log.txt
sheson Posted February 11, 2022 Author Posted February 11, 2022 1 hour ago, arzt1 said: Hi! Tried 3 Alpha 67 (last version 65 worked) on Skyrim SE 1.5.97 but getting a "range check" error. Any help appreciated. THANK YOU!!! Mike Bugreport.txt: https://controlc.com/b908ea8b DynDOLOD_SSE_Debug_log.txt: https://controlc.com/a67e8c0e TexGen_SSE_log.txt 1.83 MB · 0 downloads Download this test version and see if this runs through without error. In case it doesn't, please upload bugreport.txt and debug log. Alpha-68 fixes that error. 1
arzt1 Posted February 11, 2022 Posted February 11, 2022 50 minutes ago, sheson said: Download this test version and see if this runs through without error. In case it doesn't, please upload bugreport.txt and debug log. WOW! DynDOLOD creation worked flawlessly now, just zipping and installing for ingame testing. You are a genius and thank you for your quick response, sir. Btw, how is my firstborn? Is he okay? THX!
sheson Posted February 11, 2022 Author Posted February 11, 2022 9 minutes ago, arzt1 said: WOW! DynDOLOD creation worked flawlessly now, just zipping and installing for ingame testing. You are a genius and thank you for your quick response, sir. Btw, how is my firstborn? Is he okay? THX! Ah great. Thanks! I uploaded that test version as Alpha-68. I can assure everyone the firstborns are adequately cared for. I mean, they are no use if they are weak or ill. 1
monkeyangie Posted February 11, 2022 Posted February 11, 2022 hello, while using version alpha-68, i get an error of integer overflow hope my logs helps, thank you bugreport.txt TexGen_SSE_log.txt TexGen_SSE_Debug_log.7z
RuneEva Posted February 12, 2022 Posted February 12, 2022 (edited) Hi, I'm trying to generate LODs for Seasons of Skyrim with DyndoLOD 3 alpha 68, but I'm getting Integer Overflow error (or sometimes Item Not Found error instead) when the Seasons mod and the swap file are activated and the Seasons checkbox ticked in DynDOLOD (when I disable the Seasons mod, the checkbox is gone and the LOD is generated without errors - and if I keep the mods active and but not tick Seasons, the error still occurs). bugreport.txt DynDOLOD_SSE_Debug_log.7z DynDOLOD_SSE_log.txt Edited February 12, 2022 by RuneEva
1erCru Posted February 12, 2022 Posted February 12, 2022 was trying out the new Seasons mod and updated to the latest betas. Texgen and Lodgen ran fine. Dyndolod is blue screening my computer about 80-90% of the way through the generation. Have tried to generate a few times with no success. Everything else checks out , games running without issue , temps are good , seems stable.
Daemonjax Posted February 12, 2022 Posted February 12, 2022 (edited) How would I go about fixing this in iNeeds - Extended.esp (there's a bunch of these, but for brevity only posting one): <Warning: Base record type not STAT or MSTT for large reference iNeed - Extended.esp [REFR:0009840B] (places _SNSnowDriftM01 "Snow" [ACTI:0A001829] in GRUP Cell It changes the large Showdrifts into activators (using same nif) so that you can gather snow. That's cool, I'd like to keep it... but it's not critical to the mod functioning. I know what the problem is, as per DynDoLod manual... The base record not being of the type STAT or MSTT. For example if the base record is changed by a plugin for a large reference, even if the plugin is an ESM. A warning message Base Record Type Not STAT or MSTT For Large Reference is written to the message log. ... but not sure what to do about it if I want to keep these activators functioning. Would I really need to removing the mod's changes to these recard while also placing an invisible activator at all those locations? Or is there something easier I can do? Maybe the easiest thing to do (not 100% sure this would work) would be to copy all these worldspace edits as new records into a new esp (instead of overrides) modify the nif to be invisible (or just have no nif? dunno), move the model origin up by a couple of z units, then delete all the original worldspace edits? EDIT: I'm working on trying this now... It REALLY sucks that xEdit doesn't have a "Deep Copy as New Record" function -- I have to "copy as new record" each one individually. EDIT2: There are too many records to do this by hand, and the xEdit script "Mark new records from overrides" would be perfect if it actually worked (fails on line 21). Edited February 12, 2022 by Daemonjax
Ezerio Posted February 12, 2022 Posted February 12, 2022 (edited) I'm getting the error : "No item found" upon generating dyndolod alpha 68. I'm trying the new seasons of skyrim with both options checked for lod and snow. Not sure what is happening Edited February 12, 2022 by Ezerio
Joe9075 Posted February 12, 2022 Posted February 12, 2022 I'm receiving the error "One or more errors occurred. Invalid pointer operation." when running Texgen for Dyndolod Alpha 68. bugreport.txt TexGen_SSE_log.txt TexGen_SSE_Debug_log.zip
ButchDiavolo Posted February 12, 2022 Posted February 12, 2022 Hey Sheson, I too am getting a Integer overflow error when running DynDOLOD 68. Logs at Mega
sheson Posted February 12, 2022 Author Posted February 12, 2022 6 hours ago, 1erCru said: was trying out the new Seasons mod and updated to the latest betas. Texgen and Lodgen ran fine. Dyndolod is blue screening my computer about 80-90% of the way through the generation. Have tried to generate a few times with no success. Everything else checks out , games running without issue , temps are good , seems stable. BSOD is always a hardware, BIOS settings, OS, driver etc. problem. Google the BSOD code for help and hints.
sheson Posted February 12, 2022 Author Posted February 12, 2022 4 hours ago, Ezerio said: I'm getting the error : "No item found" upon generating dyndolod alpha 68. I'm trying the new seasons of skyrim with both options checked for lod and snow. Not sure what is happening Upload the log, debug log and bugreport.txt as explained on the first post.
sheson Posted February 12, 2022 Author Posted February 12, 2022 8 hours ago, monkeyangie said: hello, while using version alpha-68, i get an error of integer overflow hope my logs helps, thank you bugreport.txt 88.59 kB · 4 downloads TexGen_SSE_log.txt 208.32 kB · 1 download TexGen_SSE_Debug_log.7z 231.12 kB · 2 downloads 7 hours ago, RuneEva said: Hi, I'm trying to generate LODs for Seasons of Skyrim with DyndoLOD 3 alpha 68, but I'm getting Integer Overflow error (or sometimes Item Not Found error instead) when the Seasons mod and the swap file are activated and the Seasons checkbox ticked in DynDOLOD (when I disable the Seasons mod, the checkbox is gone and the LOD is generated without errors - and if I keep the mods active and but not tick Seasons, the error still occurs). bugreport.txt 100.25 kB · 1 download DynDOLOD_SSE_Debug_log.7z 991.7 kB · 1 download DynDOLOD_SSE_log.txt 607.55 kB · 3 downloads 3 hours ago, ButchDiavolo said: Hey Sheson, I too am getting a Integer overflow error when running DynDOLOD 68. Logs at Mega Delete all old logs and bugreport.txt, then run this test version of DynDOLODx64.exe. It should still fail but hopefully provide more information. Upload new bugreport.txt, log and debug log. 3 hours ago, Joe9075 said: I'm receiving the error "One or more errors occurred. Invalid pointer operation." when running Texgen for Dyndolod Alpha 68. bugreport.txt 144.94 kB · 2 downloads TexGen_SSE_log.txt 591.66 kB · 3 downloads TexGen_SSE_Debug_log.zip 362.14 kB · 1 download Delete all old logs and bugreport.txt, then run this test version of TexGenx64.exe. In case there are still problems upload new bugreport.txt, log and debug log.
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