D1Z4STR Posted September 8, 2024 Posted September 8, 2024 Discussion topic: Blade and Blunt - A Combat Overhaul by Simon Magus and Colinswrath Wiki Link
D1Z4STR Posted September 8, 2024 Author Posted September 8, 2024 I am still pondering this one, I have one more lighter weight option I am looking into. Blade & Blunt requires a few edits to ScrambledBugs.json to change some values from 'false' to 'true'. I think Blade and Blunt does more for combat and semi game 'realism' than Wildcat does specifically for stamina management and injuries. Alternatively, while in my opinion I think the values of stamina/injury management goes better towards Blade & Blunt, it does not have a MCM to customize/turn-on/off features like Wildcat does.
D1Z4STR Posted September 25, 2024 Author Posted September 25, 2024 Added new LOOT rule to Blade and Blunt in TRA to optionally load lower than Reasonable Movement Speeds (preferred)
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