JaxonHellsing Posted September 26, 2023 Share Posted September 26, 2023 Hello. Very recently I've been having an issue where grass won't generate anywhere and I don't know why. It's been driving be nuts. I've changed my ini's multiple times and that did nothing. So my game is a barren wasteland right now. Link to comment Share on other sites More sharing options...
z929669 Posted September 26, 2023 Share Posted September 26, 2023 2 hours ago, JaxonHellsing said: Hello. Very recently I've been having an issue where grass won't generate anywhere and I don't know why. It's been driving be nuts. I've changed my ini's multiple times and that did nothing. So my game is a barren wasteland right now. You'll need to provide information about what steps you have taken to generate grass or what guide or process you are using to do so. Please post your [Grass] Skyrim.ini settings for starters Link to comment Share on other sites More sharing options...
JaxonHellsing Posted September 27, 2023 Author Share Posted September 27, 2023 32 minutes ago, z929669 said: You'll need to provide information about what steps you have taken to generate grass or what guide or process you are using to do so. Please post your [Grass] Skyrim.ini settings for starters skyrim.iniI've changed the grass setting so many times and nothings worked so idk if it will help Link to comment Share on other sites More sharing options...
JaxonHellsing Posted September 27, 2023 Author Share Posted September 27, 2023 2 hours ago, z929669 said: You'll need to provide information about what steps you have taken to generate grass or what guide or process you are using to do so. Please post your [Grass] Skyrim.ini settings for starters [General] sLanguage=ENGLISH sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 [Display] fShadowLODMaxStartFade=1000.0 fSpecularLODMaxStartFade=2000.0 fLightLODMaxStartFade=3500.0 fLightLODStartFade=3500.0 iShadowMapResolutionPrimary=2048 bAllowScreenshot=1 fTreesMidLODSwitchDist=9999999.0000 fFirstSliceDistance=2000.0000 fDynamicDOFFarBlur=0.4 fDDOFFocusCenterweightExt=2 fDOFMaxDepthParticipation=10000 [Audio] fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 fMenuModeFadeOutTime=3.0 fMenuModeFadeInTime=1.0 [Grass] bAllowCreateGrass=1 bAllowLoadGrass=1 bDrawShaderGrass=1 bGenerateGrassDataFiles=0 bGrassPointLighting=0 iMaxGrassTypesPerTexure=15 iMinGrassSize=75 fGrassFadeRange=10000 fGrassDefaultStartFadeDistance=3500 [Decals] uMaxSkinDecalPerActor=60 [LightingShader] fDecalLODFadeStart=0.45 fDecalLODFadeEnd=0.5 [Imagespace] iRadialBlurLevel=2 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Archive] sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 [Actor] bUseNavMeshForMovement=0 [Papyrus] fPostLoadUpdateTimeMS=500.0 bEnableLogging=0 bEnableTrace=0 bLoadDebugInformation=0 [Launcher] bEnableFileSelection=1 Link to comment Share on other sites More sharing options...
DoubleYou Posted September 27, 2023 Share Posted September 27, 2023 If you installed Grass Cache Helper NG without installing/using a cgid grass cache, that could do it. Link to comment Share on other sites More sharing options...
z929669 Posted September 27, 2023 Share Posted September 27, 2023 14 hours ago, JaxonHellsing said: skyrim.iniI've changed the grass setting so many times and nothings worked so idk if it will help 10 hours ago, DoubleYou said: If you installed Grass Cache Helper NG without installing/using a cgid grass cache, that could do it. One of the problems here is that we have no idea of the context. @JaxonHellsing We need to know exactly the problem and your goal. All we know now is that you cannot see grass anywhere in the game. Are you simply trying to render grass? Are you attempting to render grass LOD? Are you running Skyrim 1.5.97 and using NGIO? Are you using a third-party grass cache? Are you following a third-party guide? We can only assume #1 is the case without more info. DoubleYou is assuming you are doing something related to #2-5. Link to comment Share on other sites More sharing options...
JaxonHellsing Posted September 27, 2023 Author Share Posted September 27, 2023 11 hours ago, DoubleYou said: If you installed Grass Cache Helper NG without installing/using a cgid grass cache, that could do it. ok thanks 41 minutes ago, z929669 said: One of the problems here is that we have no idea of the context. @JaxonHellsing We need to know exactly the problem and your goal. All we know now is that you cannot see grass anywhere in the game. Are you simply trying to render grass? Are you attempting to render grass LOD? Are you running Skyrim 1.5.97 and using NGIO? Are you using a third-party grass cache? Are you following a third-party guide? We can only assume #1 is the case without more info. DoubleYou is assuming you are doing something related to #2-5. I am trying to render grass, I am not using skyrim 1.5.97 but I am using ngio, I'm not doing anything third party. My grass just stopped randomly generating in game Link to comment Share on other sites More sharing options...
DoubleYou Posted September 28, 2023 Share Posted September 28, 2023 This makes no sense. It is impossible to use NGIO without also using 1.5.97.0. Link to comment Share on other sites More sharing options...
z929669 Posted September 29, 2023 Share Posted September 29, 2023 On 9/27/2023 at 9:37 PM, DoubleYou said: This makes no sense. It is impossible to use NGIO without also using 1.5.97.0. On 9/27/2023 at 10:12 AM, JaxonHellsing said: ok thanks I am trying to render grass, I am not using skyrim 1.5.97 but I am using ngio, I'm not doing anything third party. My grass just stopped randomly generating in game This is why we need to know your specific goal ... so that "grass won't generate anywhere" makes more sense. I think you should focus solely on rendering grass per the vanilla mechanics first. Forget about precaching grass, NGIO, DynDOLOD grass and all that for now. What mod manager are you using? can you render grass in the vanilla game when running via your mod manager? Link to comment Share on other sites More sharing options...
Lynndy_Asta Posted October 29, 2023 Share Posted October 29, 2023 This topic seems similar to the problem I'm having, so I'll try explaining my problem here. I've modded a bit in the past, but am far from an expert. I've been working through https://stepmodifications.org/wiki/SkyrimSE:2.2.0 using MO2. When I reached the Performance Tuning section, I had excellent fps and was only using 1/2 my vram. However, I had no grass anywhere, just weird oddly colored ground in both Whiterun and Riften. I was concerned as I didn't know why, but since the ENB section implied it would be generating grass, I continued through the 21-Post-Processing section. Based on the benchmarking I decided to try running the Heavy ENB settings. I've never run ENB before and lack knowledge about how the settings interact with it. After adding the ENB section the tundra west of Whiterun looked much better, but Riften had floating leaves like something is missing. I went through all the mods I knew touched grass and only found one change that I didn't think would cause the problem. I choose Green Tundra instead of Brown Tundra. So I reverted to brown tundra (as instructions suggested). Unfortunately, same problem, just brown instead of green. Brown Tundra screen shots: Spoiler Skyrim.ini Spoiler [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 [Launcher] bEnableFileSelection=1 skyrimprefs.ini Spoiler [AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=0.8000 fVal2=0.8000 fVal3=0.5000 fVal4=0.3300 fVal5=1.0000 fVal6=0.5000 fVal7=1.0000 uID0=94881 uID1=1007612 uID2=554685 uID3=466532 uID4=522251 uID5=410705 uID6=106685 uID7=488118016 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 fGamepadHeadingSensitivity=0.6667 fMouseHeadingSensitivity=0.0125 bUseKinect=0 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=350 uMaxSkinDecals=100 [Display] bBorderless=1 bDrawLandShadows=1 bEnableImprovedSnow=0 bEnableProjecteUVDiffuseNormals=1 bFull Screen=0 bFXAAEnabled=0 bIBLFEnable=0 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=0 bScreenSpaceReflectionEnabled=1 bToggleSparkles=0 bTreesReceiveShadows=1 bUse64bitsHDRRenderTarget=1 bUsePrecipitationOcclusion=1 bUseTAA=1 bVolumetricLightingEnable=1 fDynamicDOFBlurMultiplier=0.8000 ffocusShadowMapDoubleEveryXUnit=450.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=6144.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=12288.0000 fMeshLODLevel1FadeTreeDistance=12288.0000 fMeshLODLevel2FadeDist=16384.0000 fMeshLODLevel2FadeTreeDistance=16384.0000 fProjectedUVDiffuseNormalTilingScale=0.2000 fProjectedUVNormalDetailTilingScale=0.8000 fShadowDistance=10860.0000 fTreesMidLODSwitchDist=16384.0000 iMaxDecalsPerFrame=250 iMaxSkinDecalsPerFrame=100 iNumFocusShadow=4 iReflectionResolutionDivider=2 iSaveGameScreenShotHeight=192 iSaveGameScreenShotHeighWSt=192 iSaveGameScreenShotWidth=256 iSaveGameScreenShotWidthWS=320 iScreenShotIndex=8 iShadowMapResolution=4096 iShadowMaskQuarter=4 iSize H=1080 iSize W=1920 iVolumetricLightingQuality=2 iVSyncPresentInterval=0 iNumSplits=2 uBookRatio=2 bForceCreateTarget=0 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [General] bEnableStoryManagerLogging=0 fLightingOutputColourClampPostEnv=1.0000 fLightingOutputColourClampPostLit=1.0000 fLightingOutputColourClampPostSpec=1.0000 iStoryManagerLoggingEvent=-1 uLargeRefLODGridSize=11 bFreebiesSeen=1 [Grass] fGrassMaxStartFadeDistance=6144.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=6144.0000 [Imagespace] bDoDepthOfField=1 bLensFlare=0 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [Launcher] sD3DDevice="NVIDIA GeForce RTX 3070" [LOD] fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=10.0000 fLODFadeOutMultObjects=30.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=0 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=600000.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=7500 [SaveGame] fAutosaveEveryXMins=15.0000 [TerrainManager] bShowLODInEditor=1 fBlockLevel0Distance=57344.0000 fBlockLevel1Distance=147456.0000 fBlockMaximumDistance=327680.0000 fSplitDistanceMult=1.0000 fTreeLoadDistance=0.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=200 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 [Bethesda.net] uPersistentUuidData3=3831119180 uPersistentUuidData2=3082973926 uPersistentUuidData1=29901671 uPersistentUuidData0=402593777 skyrimcustom.ini Spoiler [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 I'm out of ideas, Can anyone point me in the right direction? THANK YOU!!! Link to comment Share on other sites More sharing options...
z929669 Posted October 30, 2023 Share Posted October 30, 2023 6 hours ago, Lynndy_Asta said: This topic seems similar to the problem I'm having, so I'll try explaining my problem here. I've modded a bit in the past, but am far from an expert. I've been working through https://stepmodifications.org/wiki/SkyrimSE:2.2.0 using MO2. When I reached the Performance Tuning section, I had excellent fps and was only using 1/2 my vram. However, I had no grass anywhere, just weird oddly colored ground in both Whiterun and Riften. I was concerned as I didn't know why, but since the ENB section implied it would be generating grass, I continued through the 21-Post-Processing section. Based on the benchmarking I decided to try running the Heavy ENB settings. I've never run ENB before and lack knowledge about how the settings interact with it. After adding the ENB section the tundra west of Whiterun looked much better, but Riften had floating leaves like something is missing. I went through all the mods I knew touched grass and only found one change that I didn't think would cause the problem. I choose Green Tundra instead of Brown Tundra. So I reverted to brown tundra (as instructions suggested). Unfortunately, same problem, just brown instead of green. Brown Tundra screen shots: Reveal hidden contents Skyrim.ini Reveal hidden contents [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 [Launcher] bEnableFileSelection=1 skyrimprefs.ini Reveal hidden contents [AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=0.8000 fVal2=0.8000 fVal3=0.5000 fVal4=0.3300 fVal5=1.0000 fVal6=0.5000 fVal7=1.0000 uID0=94881 uID1=1007612 uID2=554685 uID3=466532 uID4=522251 uID5=410705 uID6=106685 uID7=488118016 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 fGamepadHeadingSensitivity=0.6667 fMouseHeadingSensitivity=0.0125 bUseKinect=0 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=350 uMaxSkinDecals=100 [Display] bBorderless=1 bDrawLandShadows=1 bEnableImprovedSnow=0 bEnableProjecteUVDiffuseNormals=1 bFull Screen=0 bFXAAEnabled=0 bIBLFEnable=0 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=0 bScreenSpaceReflectionEnabled=1 bToggleSparkles=0 bTreesReceiveShadows=1 bUse64bitsHDRRenderTarget=1 bUsePrecipitationOcclusion=1 bUseTAA=1 bVolumetricLightingEnable=1 fDynamicDOFBlurMultiplier=0.8000 ffocusShadowMapDoubleEveryXUnit=450.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=6144.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=12288.0000 fMeshLODLevel1FadeTreeDistance=12288.0000 fMeshLODLevel2FadeDist=16384.0000 fMeshLODLevel2FadeTreeDistance=16384.0000 fProjectedUVDiffuseNormalTilingScale=0.2000 fProjectedUVNormalDetailTilingScale=0.8000 fShadowDistance=10860.0000 fTreesMidLODSwitchDist=16384.0000 iMaxDecalsPerFrame=250 iMaxSkinDecalsPerFrame=100 iNumFocusShadow=4 iReflectionResolutionDivider=2 iSaveGameScreenShotHeight=192 iSaveGameScreenShotHeighWSt=192 iSaveGameScreenShotWidth=256 iSaveGameScreenShotWidthWS=320 iScreenShotIndex=8 iShadowMapResolution=4096 iShadowMaskQuarter=4 iSize H=1080 iSize W=1920 iVolumetricLightingQuality=2 iVSyncPresentInterval=0 iNumSplits=2 uBookRatio=2 bForceCreateTarget=0 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [General] bEnableStoryManagerLogging=0 fLightingOutputColourClampPostEnv=1.0000 fLightingOutputColourClampPostLit=1.0000 fLightingOutputColourClampPostSpec=1.0000 iStoryManagerLoggingEvent=-1 uLargeRefLODGridSize=11 bFreebiesSeen=1 [Grass] fGrassMaxStartFadeDistance=6144.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=6144.0000 [Imagespace] bDoDepthOfField=1 bLensFlare=0 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [Launcher] sD3DDevice="NVIDIA GeForce RTX 3070" [LOD] fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=10.0000 fLODFadeOutMultObjects=30.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=0 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=600000.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=7500 [SaveGame] fAutosaveEveryXMins=15.0000 [TerrainManager] bShowLODInEditor=1 fBlockLevel0Distance=57344.0000 fBlockLevel1Distance=147456.0000 fBlockMaximumDistance=327680.0000 fSplitDistanceMult=1.0000 fTreeLoadDistance=0.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=200 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 [Bethesda.net] uPersistentUuidData3=3831119180 uPersistentUuidData2=3082973926 uPersistentUuidData2=3082973926 uPersistentUuidData1=29901671 uPersistentUuidData0=402593777 skyrimcustom.ini Reveal hidden contents [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 I'm out of ideas, Can anyone point me in the right direction? THANK YOU!!! First, you should run through the BenINI setup. If you do so for your actual performance expectations this time (e.g. setting High or Ultra presets), there's no need to look at your INIs. BethINI will back up your current MO profile INIs and generate proper ones. Also, be certain you installed all of 17-Locations accurately (and all mods for that matter) and have no other mods of your own installed. Don't bother with DynDOLOD or ENB yet. Keep these disabled in MO and their runtime files in the game root directory renamed/removed. We just need to get your grass working properly first. Link to comment Share on other sites More sharing options...
TechAngel85 Posted October 30, 2023 Share Posted October 30, 2023 6 hours ago, Lynndy_Asta said: This topic seems similar to the problem I'm having, so I'll try explaining my problem here. I've modded a bit in the past, but am far from an expert. I've been working through https://stepmodifications.org/wiki/SkyrimSE:2.2.0 using MO2. When I reached the Performance Tuning section, I had excellent fps and was only using 1/2 my vram. However, I had no grass anywhere, just weird oddly colored ground in both Whiterun and Riften. I was concerned as I didn't know why, but since the ENB section implied it would be generating grass, I continued through the 21-Post-Processing section. Based on the benchmarking I decided to try running the Heavy ENB settings. I've never run ENB before and lack knowledge about how the settings interact with it. After adding the ENB section the tundra west of Whiterun looked much better, but Riften had floating leaves like something is missing. I went through all the mods I knew touched grass and only found one change that I didn't think would cause the problem. I choose Green Tundra instead of Brown Tundra. So I reverted to brown tundra (as instructions suggested). Unfortunately, same problem, just brown instead of green. Brown Tundra screen shots: Reveal hidden contents Skyrim.ini Reveal hidden contents [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 [Launcher] bEnableFileSelection=1 skyrimprefs.ini Reveal hidden contents [AudioMenu] fAudioMasterVolume=1.0000 fVal0=1.0000 fVal1=0.8000 fVal2=0.8000 fVal3=0.5000 fVal4=0.3300 fVal5=1.0000 fVal6=0.5000 fVal7=1.0000 uID0=94881 uID1=1007612 uID2=554685 uID3=466532 uID4=522251 uID5=410705 uID6=106685 uID7=488118016 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 fGamepadHeadingSensitivity=0.6667 fMouseHeadingSensitivity=0.0125 bUseKinect=0 [Decals] bDecals=1 bSkinnedDecals=1 uMaxDecals=350 uMaxSkinDecals=100 [Display] bBorderless=1 bDrawLandShadows=1 bEnableImprovedSnow=0 bEnableProjecteUVDiffuseNormals=1 bFull Screen=0 bFXAAEnabled=0 bIBLFEnable=0 bIndEnable=0 bSAO_CS_Enable=0 bSAOEnable=0 bScreenSpaceReflectionEnabled=1 bToggleSparkles=0 bTreesReceiveShadows=1 bUse64bitsHDRRenderTarget=1 bUsePrecipitationOcclusion=1 bUseTAA=1 bVolumetricLightingEnable=1 fDynamicDOFBlurMultiplier=0.8000 ffocusShadowMapDoubleEveryXUnit=450.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=6144.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=12288.0000 fMeshLODLevel1FadeTreeDistance=12288.0000 fMeshLODLevel2FadeDist=16384.0000 fMeshLODLevel2FadeTreeDistance=16384.0000 fProjectedUVDiffuseNormalTilingScale=0.2000 fProjectedUVNormalDetailTilingScale=0.8000 fShadowDistance=10860.0000 fTreesMidLODSwitchDist=16384.0000 iMaxDecalsPerFrame=250 iMaxSkinDecalsPerFrame=100 iNumFocusShadow=4 iReflectionResolutionDivider=2 iSaveGameScreenShotHeight=192 iSaveGameScreenShotHeighWSt=192 iSaveGameScreenShotWidth=256 iSaveGameScreenShotWidthWS=320 iScreenShotIndex=8 iShadowMapResolution=4096 iShadowMaskQuarter=4 iSize H=1080 iSize W=1920 iVolumetricLightingQuality=2 iVSyncPresentInterval=0 iNumSplits=2 uBookRatio=2 bForceCreateTarget=0 [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [General] bEnableStoryManagerLogging=0 fLightingOutputColourClampPostEnv=1.0000 fLightingOutputColourClampPostLit=1.0000 fLightingOutputColourClampPostSpec=1.0000 iStoryManagerLoggingEvent=-1 uLargeRefLODGridSize=11 bFreebiesSeen=1 [Grass] fGrassMaxStartFadeDistance=6144.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=6144.0000 [Imagespace] bDoDepthOfField=1 bLensFlare=0 [Interface] bDialogueSubtitles=1 bGeneralSubtitles=1 bShowCompass=1 fMouseCursorSpeed=1.0000 [Launcher] sD3DDevice="NVIDIA GeForce RTX 3070" [LOD] fLODFadeOutMultActors=15.0000 fLODFadeOutMultItems=10.0000 fLODFadeOutMultObjects=30.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=0 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=600000.0000 [NavMesh] fCoverSideHighAlpha=0.8000 fCoverSideLowAlpha=0.6500 fEdgeDistFromVert=10.0000 fEdgeFullAlpha=1.0000 fEdgeHighAlpha=0.7500 fEdgeLowAlpha=0.5000 fEdgeThickness=10.0000 fLedgeBoxHalfHeight=25.0000 fObstacleAlpha=0.5000 fPointSize=2.5000 fTriangleFullAlpha=0.7000 fTriangleHighAlpha=0.3500 fTriangleLowAlpha=0.2000 [Particles] iMaxDesired=7500 [SaveGame] fAutosaveEveryXMins=15.0000 [TerrainManager] bShowLODInEditor=1 fBlockLevel0Distance=57344.0000 fBlockLevel1Distance=147456.0000 fBlockMaximumDistance=327680.0000 fSplitDistanceMult=1.0000 fTreeLoadDistance=0.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=200 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 [Bethesda.net] uPersistentUuidData3=3831119180 uPersistentUuidData2=3082973926 uPersistentUuidData1=29901671 uPersistentUuidData0=402593777 skyrimcustom.ini Reveal hidden contents [Actor] bUseNavMeshForMovement=0 [Archive] bInvalidateOlderFiles=1 bLoadArchiveInMemory=1 sArchiveToLoadInMemoryList=Skyrim - Animations.bsa sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 uMaxSizeForCachedSound=4096 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=2.5 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fDialogueHardStopAngle1P=180 fDialogueHardStopAngle3P=180 fDialogueSoftStopAngle1P=150 fDialogueSoftStopAngle3P=150 fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] uMaxSkinDecalPerActor=60 [Display] bEnableLandFade=0 bEnableSnowMask=0 bEnableSnowRimLighting=0 bLockFrameRate=0 bVolumetricLightingDisableInterior=1 fDDOFFocusCenterweightExt=2 fDecalLifetime=300 fDOFMaxDepthParticipation=10000 fDynamicDOFFarBlur=0.4 fFirstSliceDistance=3620 fGlobalBrightnessBoost=0.0000 fGlobalContrastBoost=0.0000 fGlobalSaturationBoost=0.0000 fLightLODRange=34816 fLightLODStartFade=3500.0 fShadowDirectionalBiasScale=0.47 fSnowGeometrySpecPower=3.00 fSnowNormalSpecPower=2.00 fSnowRimLightIntensity=0.30 fSparklesDensity=0.85 fSparklesSize=6.00 fTreesMidLODSwitchDist=9999999.0000 fWaterSSRIntensity=0.5 iLandscapeMultiNormalTilingFactor=1 sScreenShotBaseName=E:\Screenshots\Step_Skyrim [General] bBackgroundLoadVMData=1 bDisableAllGore=1 bModManagerMenuEnabled=0 fEncumberedReminderTimer=300 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH sLocalSavePath=__MO_Saves\ sTestFile1=Dawnguard.esm sTestFile2=HearthFires.esm sTestFile3=Dragonborn.esm uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bEnableGrassFade=0 fGrassFadeRange=14128 fGrassMaxStartFadeDistance=7000.0000 fGrassMinStartFadeDistance=0.0000 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=60 [HAVOK] fMaxTime=0.01666667 [Imagespace] iRadialBlurLevel=2 [Interface] bShowTutorials=0 uMaxCustomItemNameLength=64 [LightingShader] fDecalLODFadeEnd=1.1 fDecalLODFadeStart=1 fEnvmapLODFadeEnd=1.1 fEnvmapLODFadeStart=1 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Menu] iConsoleSizeScreenPercent=40 iConsoleTextSize=20 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 iMaxAllocatedMemoryBytes=500000 [SaveGame] iAutoSaveCount=3 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=0 [Weather] fSunBaseSize=200 fSunGlareSize=282 I'm out of ideas, Can anyone point me in the right direction? THANK YOU!!! You've left Cathedral Landscape's LOD file active. Once you've generated with it, it should be disabled. Link to comment Share on other sites More sharing options...
Lynndy_Asta Posted October 30, 2023 Share Posted October 30, 2023 55 minutes ago, z929669 said: First, you should run through the BenINI setup. If you do so for your actual performance expectations this time (e.g. setting High or Ultra presets), there's no need to look at your INIs. BethINI will back up your current MO profile INIs and generate proper ones. Also, be certain you installed all of 17-Locations accurately (and all mods for that matter) and have no other mods of your own installed. Don't bother with DynDOLOD or ENB yet. Keep these disabled in MO and their runtime files in the game root directory renamed/removed. We just need to get your grass working properly first. So 1st steps are: Take BethINI back to High, as having grass may change my benchmarking. Turn off all of Section 21- Post Processing. Remove ENB files from game root. (I've moved enbcache and enbseries files, d3d11.dll, d3dcompilier_46e.dll, enblocal and enbseries INI files, did I miss any?) Verify install of all of section 17 - locations 39 minutes ago, TechAngel85 said: You've left Cathedral Landscape's LOD file active. Once you've generated with it, it should be disabled. and also: Deactivate (TEMP) Cathedral Landscapes - xLODGen I'll report status after I've finished those steps. Thanks for prompt response! Lynndy Link to comment Share on other sites More sharing options...
Lynndy_Asta Posted October 30, 2023 Share Posted October 30, 2023 So, I now have grass! And a much better fps rate in Riften. So now, I take BethINI back to Ultra, then return the ENB files to game root and activate the section 21- Post Processing mods and benchmark again. Thanks again! Link to comment Share on other sites More sharing options...
Lynndy_Asta Posted October 30, 2023 Share Posted October 30, 2023 So I guess I'm only 1/2 there. I no longer have odd colored soil, I have grass in Whiterun and the Rift. Unfortunately the leaves near Riften are still in the air. Spoiler Any more suggestions? Thanks, Lynndy Link to comment Share on other sites More sharing options...
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