DoubleYou Posted September 1, 2023 Posted September 1, 2023 (edited) Starfield Default Values for All Known Valid INI Settings Get the Bethini Pie Performance INI Editor for Starfield and other games here, which will be updated as more and more useful tweaks are found: https://www.nexusmods.com/site/mods/631 Starfield doesn't seem to allow dumping all of the in-game settings via the saveini console command as allowed in previous titles. Therefore, this list may not be entirely complete/accurate. This was compiled from strings dumped from the executable, and the default values then retrieved using the getini console command. getini "setting:section" That being said, this list should be very close to complete, barring any mistakes on my part, or any additional settings that may be added via official patches. Any additional suspected settings must be verified, typically using the console command above, before being added to this list. If it returns "NOT FOUND," that means the ini setting is most likely invalid, but not necessarily so. Renderer Quality ini settings cannot be retrieved via the in-game console. Starfield makes major departures in handling of INI files versus previous games, but some rules are the same. Therefore, I have broken it down below in the order in which they override one another: Starfield.ini located in the game directory Appears to allow all settings to be set in it except for Renderer Quality settings. It is recommended to avoid editing this file as it may be reverted if your game is updated. Your language ini file in the game directory (e.g., Starfield_de.ini) This ini file appears to follow the pattern of whatever language string is set in the sLanguage:General setting, so since default is en, it will look for Starfield_en.ini in the game directory and load it if found. Obviously Starfield_en.ini does not exist unless you create it (which you probably shouldn't do). This is obviously intended to set the language settings. It may be possible to set other settings in these files, but should be avoided for obvious reasons. StarfieldCustom.ini in the Documents\My Games\Starfield directory It is recommended to use this ini file for most of your edits. Appears to allow all settings to be set in it except for Renderer Quality settings. Plugin ini files Plugin ini files appear to behave the same as previous games, where it will load an ini file that has the same name and location as the plugin. As in previous games, it is expected that it can set any setting that is NOT valid in StarfieldPrefs.ini and is not a Renderer Quality setting. StarfieldPrefs.ini in the Documents\My Games\Starfield directory Only a select set of settings can be set via this file. Some of the settings listed below as in StarfieldCustom.ini file are likely also valid here, but this is not the case for a large quantity of them. Only settings that are verified as working here are mentioned below. Determines what Renderer Quality ini file(s) are loaded as detailed below. Renderer Quality ini files These are the Low.ini, Medium.ini, High.ini, and Ultra.ini files in the game directory These files are special and are designed around the in-game settings menu to facilitate setting most of the important settings that affect performance. How these are loaded is very complex, but I will try to explain it as simply as possible. The game will load one or more of these INI files based off the Renderer Prefs Quality settings as set in StarfieldPrefs.ini or as loaded from the default values. The Renderer Prefs Quality settings are all the settings in the [Quality] section as detailed in the StarfieldPrefs.ini. The Global or default ini that is loaded is determined by uGlobalRendererQuality:Quality. The values for all the quality settings work like so: 1 equals Low 2 equals Medium 3 equals Ultra 5 equals whatever setting is set in the uGlobalRendererQuality:Quality For all Renderer Prefs Quality settings, each corresponds to a Section in the relevant Renderer Quality ini file. So, for example, uShadows:Quality if set to 2 will load all settings in the [Shadows] section of the Medium.ini file. If set to 5, it will load according to uGlobalRendererQuality:Quality. So if uShadows:Quality is 5 and uGlobalRendererQuality:Quality is 1, it will load [Shadows] from the Low.ini file. This means that if you want to manually edit things cleanly, you need to pick a singular Renderer Quality ini file and set all the Renderer Prefs Quality settings to it. Bethini Pie does this automatically when you use its presets, and uses the Ultra.ini file as the singular Renderer Quality INI file to be used. As an added bonus to how complicated these are, none of these settings can be set in any other ini file, and none can be manipulated via the in-game console. Do NOT use these as your INI files. This is for reference only. StarfieldCustom.ini Spoiler [ NavMesh] fEdgeDistFromVert=0.14 fEdgeHighAlpha=0.75 fEdgeLowAlpha=0.5 fEdgeThickness=0.14 fLinkageConnectionArrowSize=0.007 fMovementSpeed=0.3 fPointSize=0.12 fTriangleDeletedAlpha=0.75 fTriangleHighAlpha=0.5 fTriangleLowAlpha=0.5 rDeletedColor=255,0,0 rDisabledColor=255,0,0 rEdgeBadColor=255,255,0 rEdgeHasCoverColor=255,0,0 rEdgeNormalColor=255,255,0 rEdgeOnCellBorderColor=255,255,192 rEdgeOutsideColor=255,255,255 rEdgePortalColor=255,0,255 rHiddenColor=255,0,0 rHoverColor=255,255,255 rSelectedColor=255,0,255 rSelectedHoverColor=128,0,200 rTriAvoidColor=255,192,0 rTriCheckHeightColor=255,50,0 rTriDoorColor=255,255,255 rTriHasDoorPortalColor=255,0,255 rTriHighCostPathColor=255,50,128 rTriInvalidColor=255,255,192 rTriLayerColor=255,255,255 rTriNoLargeCreatureColor=255,255,128 rTriNormalColor=255,255,0 rTriObstacleBoundsColor=255,192,32 rTriObstacleColor=255,255,0 rTriPlatformrColor=255,0,255 rTriPreferredColor=255,255,128 rTriShoreWaterColor=255,0,153 rTriTerrainColor=255,139,69 rTriWaterColor=255,0,0 rVerFreeColor=255,255,255 rVertCoverColor=255,255,128 rVertNonConnectorColor=255,255,0 rVertNormalColor=255,255,0 rVertPreferredConnectorColor=255,0,255 riTriCover0Color=255,255,255 riTriCover1Color=255,0,255 riTriCover2Color=255,0,0 riTriCover3Color=255,255,255 [:Actor] fNavMeshMovementTiltSpeed=30.0 [AI] bAnimateHiddenClothingSpacesuit=1 bBodyLODEnabled=1 bCrowdInhibitCheckFullOcclusion=1 bCrowdInhibitCheckPriorityThreshold=1 bCrowdInhibitEnable=1 bCrowdInhibitUseCameraPosition=1 bCrowdSystemBumpReactionEnabled=1 bCrowdSystemEnabled=1 bCrowdSystemPrePhysicsJobEnabled=1 bCrowdTargetDeferFurnitureLoadEnable=1 bCrowdTargetMultithreadEnable=1 bDisableCombatTravel=0 bEndOfPathTracksTargetWhenTargetNotFollowingPath=0 bFaceRandomPointsWhileWandering=0 bLeaveBreadCrumbsForWanderingDestinations=0 bMinimalUpdateOnFullOcclusion=1 bSandboxActorRadiusValidation=1 bSandboxLargeActorOnlyValidation=1 bSandboxPathFailedDebug=0 bSandboxSmoothPathDebug=0 bSandboxStandingEnterDebug=0 bShowFurnitureEntryMarkers=1 bShowFurnitureExitMarkers=1 bShowFurnitureMarkersForSelectedOnly=0 bSkipFurnitureMarkerVisualization=0 bUseTargetNotFollowingPathBehavior=1 bWanderUsingClosestPointSearch=0 fBumpMinHeadingAngleDelta=110.0 fCrowdActorHeight=1.8 fCrowdActorSpawnPerFrameTimeLimit=2.0 fCrowdActorWidth=0.62 fCrowdInhibitDistMax=100.0 fCrowdInhibitDistMin=20.0 fCrowdInhibitHardThreshold=0.95 fCrowdInhibitOcclusionSeconds=5.0 fCrowdInhibitReentranceSeconds=5.0 fCrowdInhibitScreensizeThreshold=0.1 fCrowdInhibitSoftThreshold=0.85 fCrowdInhibitThresholdMaxActor=225.0 fCrowdInhibitUpdateThreshold=0.0 fGeometryQueryDelay=1.0 fOcclusionSpatialGraphMinDistanceSqrThreshold=100.0 fOcclusionSpatialGraphNotVisibleSecondsThreshold=3.0 fStandingEnterOnlyWeightMultiplier=0.5 fTimeBeforeRetryingAfterFailedRequest=1.0 iCrowdInhibitDistPriorityHit=75 iCrowdInhibitPriorityThreshold=15 iCrowdInhibitWalkingPriorityHit=15 sBackpackHolster1=L_BackPackHolster sBackpackHolster2=R_BackPackHolster_Aim sBackpackHolster3=R_BackPackHolster_Aim_Spring sLegHolster=R_LegHolster uCrowdInhibitThresholdMinActor=80 [Actor] bUseMovementLOD=1 bUseNavMeshForMovement=1 fCrowdNotVisibleNavmeshMoveDist=23.4088 fCrowdVisibleNavmeshMoveDist=43.891499 fNavmeshMoveScreenSizeFullLODThreshold=0.6 fNavmeshMoveScreenSizeHighLODThreshold=0.35 fNavmeshMoveScreenSizeLowLODThreshold=0.075 fNavmeshMoveScreenSizeMediumLODThreshold=0.15 fNotVisibleNavmeshMoveDist=29.261 fRangeSquared=8035.714355 fScreenSizeNavmeshMoveThreshold=0.02 fVisibleNavmeshMoveDist=58.521999 uiAlternatingSubFrameRateFrequency=2 uiConstantSubFrameRateFrequency=1 uiDelayedSubFrameRateFrequency=10 uiHighFrameRateFrequency=1 uiInfrequentSubFrameRateFrequency=5 uiLowFrameRateFrequency=10 uiMediumFrameRateFrequency=5 uiVeryLowFrameRateFrequency=30 [Alignment] bDisableBlockAlignment=1 [Animation] bAllowGamebryoTransformControllers=1 bAllowGraphDriven=1 bAllowMoveStartCancelling=0 bAllowTurnsInPlaceAsMoveStart=1 bAnimInterpEnable=1 bAnimInterpOnlyCrowd=0 bApplyFootSyncVelocityChange=1 bAssertOnBadMovementAngle=0 bBodyLODFallback=1 bCalcPreloadAnimsAtRuntime=0 bDebugInteractionRootOffsetNode=0 bDirectAtSkipMinAngleCheck=1 bDirectAtSupportsBoneRetargeting=0 bDisableCurvedPathBlending=0 bDisablePathingMoveStartAnimations=0 bDisablePathingMoveStopAnimations=0 bDisplayMarkWarning=0 bEnableFootIK=1 bExtrapolateMoveStartsToDesiredSpeed=1 bFootIKFeedback=1 bHumanoidFootIKEnable=1 bInterpolationSkipNonVisibleActors=1 bParallelizeDependentManagerUpdates=1 bRampOutOfTurnInPlaceMoveStartAfterRotation=1 bSkipAnimationTextExport=0 bSubgraphDataCleanBuild=0 bUseAnimationBoneLOD=1 bUseAttachRefController=1 bValidateStanceData=0 fActorBoneLODDistanceSqr1=58.0 fActorBoneLODDistanceSqr2=462.0 fActorBoneLODDistanceSqr3=1900.0 fActorBoneLODDistanceSqr4=7750.0 fAngleThresholdForAcceptableFootSliding=45.0 fAnimInterpScreenSizeThreshold=0.025 fAnimInterpScreenSizeThresholdCrowd=0.035 fApproximateDistanceToWalkSpeedFromStanding=0.357 fBodyLODDistanceSqr1=30.0 fBodyLODDistanceSqr2=200.0 fBodyLODDistanceSqr3=800.0 fBodyLODDistanceSqr4=2000.0 fBodyLODScreenSizeThreshold0=0.55 fBodyLODScreenSizeThreshold1=0.4 fBodyLODScreenSizeThreshold2=0.25 fBodyLODScreenSizeThreshold3=0.1 fCombatBoneLODDistanceSqr1=58.0 fCombatBoneLODDistanceSqr2=462.0 fCombatBoneLODDistanceSqr3=1900.0 fCombatBoneLODDistanceSqr4=50000.0 fControllerIronSightMult=0.45 fControllerXMax=0.5 fControllerXOffset=0.5 fControllerXSpeed=0.9 fControllerYMax=0.5 fControllerYOffset=0.5 fControllerYSpeed=1.0 fCrowdBoneLODDistanceSqr1=25.0 fCrowdBoneLODDistanceSqr2=100.0 fCrowdBoneLODDistanceSqr3=225.0 fCrowdBoneLODDistanceSqr4=400.0 fCrowdBoneLODScreenSizeThreshold0=0.55 fCrowdBoneLODScreenSizeThreshold1=0.4 fCrowdBoneLODScreenSizeThreshold2=0.25 fCrowdBoneLODScreenSizeThreshold3=0.1 fDirectionDeadZone=0.025 fDirectionSmoothedAcceleration=2.0 fDirectionSmoothedMaxSpeed=0.25 fFootFront=-0.1 fFootRadius=0.15 fFurnitureAnimationStartTimeout=25.0 fFurnitureAnimationTimeout=48.0 fFurnitureAnimationTimeoutVPAScale=10.0 fFurnitureWalkingEntryMinAcceptableDistance=0.857 fHeadingAlignmentWeightForMoveStarts=1.0 fInterpolationRate=2.0 fMantling1stPersonCosAngle=0.6 fMantling3rdPersonCosAngle=0.0 fMantlingContactNormalAllowed=0.52 fMantlingMetersCastDownLength=1.1 fMantlingMetersUp=0.5 fMaxFrameCounterDifferenceToConsiderVisible=0.066667 fMaxTimeToMarkSec=3.0 fMaxVelocityAdjustPercent=0.3 fMotionScalingWeightForMoveStarts=0.5 fMountDismountTimeout=8.0 fMovementAlignmentWeightForMoveStarts=1.0 fPlayerCharacterDirectAtDistance=50.0 fPlayerCharacterDrawSheatheTimeout=3.0 fPlayerFirstSpeedBlendOutTime=0.25 fPlayerFirstSpeedDeltaSmoothedMaxAcceleration=10.0 fPlayerFirstSpeedDeltaSmoothedMaxSpeed=1000.0 fRotationSpeedBlendOutTime=1.5 fRotationSpeedDeltaSmoothedMaxAcceleration=5.0 fRotationSpeedDeltaSmoothedMaxSpeed=150.0 fSecondsToBlendOut1stPersonRotationOffset=0.6 fSpaceFurnitureFacingOffset=2000.0 fSpecialIdlePickTime=250.0 fTranslationScalingForEvaluatingTurnsInPlace=0.5 fTranslationScalingForInterpolatingTurnsInPlace=0.5 iActorBoneLODToUseFootRadius=0 iMaxAnimatedRefDelayFrames=1 iMaxAnimatedRefPhysicsDelayFrames=1 iMinAnimatedRefDelayFrames=1 iMinBonesForForceMinimalBoneUpdate=3 iMinBonesToGenerateWhileSitting=5 iPlayerCharacterImagespaceModifierAnimCount=2 sAnimTextExportOutputPath= sEditorPreviewGraphFlavorEvent=DynamicFlavor sEditorPreviewGraphIdleEvent=DynamicIdle sEditorPreviewGraphIdlePartialEvent=DynamicPartialBody sEditorPreviewGraphName=AnimTextData\Tables\Graphs\EditorPreviewGraph.agx sFaceLightAnimationGraph=AnimTextData\Tables\Graphs\FaceLights.agx sFirstPersonAnimationGraph=AnimTextData\Tables\Graphs\Human_1stPersonRoot.agx sGameStateFilepath=AnimTextData\Tables\Graphs\GameStates.agx sHkxDBNameContextPrefix=meshes\ strPlayerCharacterBehavior1stPGraphPathAddition=_1stPerson\ uInterpolationMode=1 uTwoBoneIKNodeMaxLOD=2 [Archive] bCheckRuntimeCollisions=0 bInvalidateOlderFiles=0 bTrackFileLoading=0 bUseArchives=1 bUseResourceArchiveParticlesTestData=0 iRetainDirectoryStringTable=1 iRetainFilenameOffsetTable=1 iRetainFilenameStringTable=1 sAnimationArchiveName=Starfield - Animations.ba2 sArchiveList= sDLCArchiveNameSuffix=Main.ba2 sDLCDefaultVoiceSuffix=en sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Starfield - Animations.ba2, Starfield - DensityMaps.ba2, Starfield - FaceAnimation01.ba2, Starfield - FaceAnimation02.ba2, Starfield - FaceAnimation03.ba2, Starfield - FaceAnimation04.ba2, Starfield - FaceAnimationPatch.ba2, Starfield - FaceMeshes.ba2, Starfield - GeneratedTextures.ba2, Starfield - LODMeshes.ba2, Starfield - LODMeshesPatch.ba2, Starfield - Materials.ba2, Starfield - Meshes01.ba2, Starfield - Meshes02.ba2, Starfield - MeshesPatch.ba2, Starfield - Misc.ba2, Starfield - Particles.ba2, Starfield - PlanetData.ba2, Starfield - Terrain01.ba2, Starfield - Terrain02.ba2, Starfield - Terrain03.ba2, Starfield - Terrain04.ba2, Starfield - TerrainPatch.ba2 sResourceArchiveMemoryCacheList=Starfield - Interface.ba2, Starfield - Misc.ba2 sResourceArchiveRetainFileNameList= sResourceDataDirsFinal=STRINGS\ sResourceEnglishVoiceList=Starfield - Voices01.ba2, Starfield - Voices02.ba2, Starfield - VoicesPatch.ba2 sResourceIndexFileList=Starfield - LODTextures.ba2, Starfield - Textures01.ba2, Starfield - Textures02.ba2, Starfield - Textures03.ba2, Starfield - Textures04.ba2, Starfield - Textures05.ba2, Starfield - Textures06.ba2, Starfield - Textures07.ba2, Starfield - Textures08.ba2, Starfield - Textures09.ba2, Starfield - Textures10.ba2, Starfield - Textures11.ba2, Starfield - TexturesPatch.ba2 sResourceLocaleVoiceList= sResourceMiscArchiveMemoryCacheList=Starfield - Misc.ba2 sResourcePrefixList=TEXTURES\, MESHES\, FACEGEN\, INTERFACE\ , MUSIC\, SOUND\, SCRIPTS\, MAXHEIGHTS\, VIS\, GRASS\, STRINGS\, MATERIALS\, LODSETTINGS\, MISC\, SHADERSFX\, PLANETDATA\, SPACE\, TERRAIN\, GEOEXPORTER\, NOISE\, PARTICLES\, GEOMETRIES\ sResourceStartUpArchiveList=Starfield - Interface.ba2, Starfield - Localization.ba2, Starfield - Shaders.ba2, Starfield - ShadersBeta.ba2, Starfield - WwiseSounds01.ba2, Starfield - WwiseSounds02.ba2, Starfield - WwiseSounds03.ba2, Starfield - WwiseSounds04.ba2, Starfield - WwiseSounds05.ba2, Starfield - WwiseSoundsPatch.ba2, BlueprintShips-Starfield - Localization.ba2 [AttractMode] bCharacterCustomizationSkipNonCust=1 [Audio] bDisableWallaPhysicsCheck=0 bEnableAudioOcclusion=1 bEnableExteriorWaterSounds=1 bFootstepSoundsEnabled=1 bPhysicsSoundsEnabled=1 bRegionSoundsEnabled=1 bScriptSoundsEnabled=1 fActorSplashMinFallTimeSecs=0.5 fActorSplashMinVelocity=1.0 fAltitudeUpdateFreqSecs=1.0 fAmbienceUpdateFreqSecs=0.5 fAudioObstructionFadeSecs=2.5 fAudioOcclusionFadeSecs=1.0 fAudioOcclusionUpdateSecs=0.5 fAudioVolumeEffects=-1.0 fCollisionSoundHeavyThreshold=3.0 fDefaultReferenceSoundFadeTimeSecs=1.0 fEchoStealFadeOutSecs=0.1 fHardLandingDamagePercentThreshold=0.3 fMinSoundVel=0.5 fPersistentLoopUpdateFreqSecs=1.0 fSpaceshipCollisionSoundHeavyThreshold=30.0 fTimeOfDayUpdateFreqSecs=1.0 fWeaponIdleSoundFadeSecs=0.5 fWindAudioUpdateFreqSecs=0.25 iCollisionSoundTimeDelta=100 iDefaultWwiseFadeOutTimeMS=250 iWallaUpdateIntervalMs=500 iWaterGridRadius=3 sAudioOcclusionDisableText=NoOcc sDeathCameraEffect=UICameraPlayerDeath sDeathCameraEffectEnd=UICameraPlayerDeath_Stop uAudioOcclusionMaxHits=10 uAudioOcclusionQueriesPerFrame=10 uMaxEchoMarker=4 uMaxEchoVoice=10 uRefrLoopingMaxCommands=100 uRefrLoopingMaxUpdates=100 uSoundPoolSizeNPCFeet=8 uSoundPoolSizePhysics=6 [AutomatedTesting] bAutomatedTestDisableAssertsOnExit=0 bAutomatedTestExitOnComplete=0 [BIEvents] bActorCombatEncounterEnabled=1 bActorCombatEncounterGeneric=0 bActorCombatHitEnabled=1 bActorCombatHitGeneric=0 bBIClientPerformanceContextLogging=0 bBIDebug=0 bBIEnabled=1 bCharacterCreationEnabled=1 bCharacterCreationGeneric=0 bCharacterCurrencyChangedEnabled=1 bCharacterCurrencyChangedGeneric=0 bCharacterLevelUpEnabled=1 bCharacterLevelUpGeneric=0 bCharacterProgressSnapshotEnabled=1 bCharacterProgressSnapshotGeneric=0 bCharacterSkillSelectedEnabled=1 bCharacterSkillSelectedGeneric=0 bCharacterXPChangeEnabled=1 bCharacterXPChangeGeneric=0 bClientCrashEnabled=1 bClientCrashGeneric=0 bClientGraphicsSettingsEnabled=1 bClientGraphicsSettingsGeneric=0 bClientHardwareSpecificationEnabled=1 bClientHardwareSpecificationGeneric=0 bClientHeartBeatEnabled=1 bClientHeartBeatGeneric=0 bClientHitchingEnabled=1 bClientHitchingGeneric=0 bClientPerformanceEnabled=1 bClientPerformanceGeneric=0 bClientShutdownEnabled=1 bClientShutdownGeneric=0 bClientStartupEnabled=1 bClientStartupGeneric=0 bCraftingMenuSessionSummaryEnabled=1 bCraftingMenuSessionSummaryGeneric=0 bEnteredUnityEnabled=1 bEnteredUnityGeneric=0 bEsmLoadTimeEnabled=1 bEsmLoadTimeGeneric=1 bFormActivatedEnabled=1 bFormActivatedGeneric=0 bFormEditEnabled=1 bFormEditGeneric=1 bFormVersionEnabled=1 bFormVersionGeneric=1 bGameSaveLoadedEnabled=1 bGameSaveLoadedGeneric=0 bGameSaveSavedEnabled=1 bGameSaveSavedGeneric=0 bHeartbeatEnabled=1 bHeartbeatGeneric=1 bItemConsumedEnabled=1 bItemConsumedGeneric=0 bItemCraftedEnabled=1 bItemCraftedGeneric=0 bLoadScreenEncounteredEnabled=1 bLoadScreenEncounteredGeneric=0 bNPCDeathEnabled=1 bNPCDeathGeneric=0 bObjectScannedEnabled=1 bObjectScannedGeneric=0 bPlanetScannedEnabled=1 bPlanetScannedGeneric=0 bPlanetSurveyProgressedEnabled=1 bPlanetSurveyProgressedGeneric=0 bPlayerDeathEnabled=1 bPlayerDeathGeneric=0 bPlayerQuestDialogueActionEndedEnabled=1 bPlayerQuestDialogueActionEndedGeneric=0 bQuestBeginEnabled=1 bQuestBeginGeneric=0 bQuestEndEnabled=1 bQuestEndGeneric=0 bQuestRewardsReceivedEnabled=1 bQuestRewardsReceivedGeneric=0 bQuestStageChangeEnabled=1 bQuestStageChangeGeneric=0 bResearchProgressEnabled=1 bResearchProgressGeneric=0 bResourceAcquiredEnabled=1 bResourceAcquiredGeneric=0 bSecurityMinigameEndedEnabled=1 bSecurityMinigameEndedGeneric=0 bShipBuilderSummaryEnabled=1 bShipBuilderSummaryGeneric=0 bSpaceshipCombatEncounterEnabled=1 bSpaceshipCombatEncounterGeneric=0 bSpaceshipCombatHitEnabled=1 bSpaceshipCombatHitGeneric=0 bSpaceshipHullRepairedEnabled=1 bSpaceshipHullRepairedGeneric=0 bSpaceshipPowerAllocationEnabled=1 bSpaceshipPowerAllocationGeneric=0 bSpaceshipSystemDamagedEnabled=1 bSpaceshipSystemDamagedGeneric=0 bSpaceshipSystemRepairedEnabled=1 bSpaceshipSystemRepairedGeneric=0 bStarbornPowerUsedEnabled=1 bStarbornPowerUsedGeneric=0 bWorkshopModeSummaryEnabled=1 bWorkshopModeSummaryGeneric=0 fClientPerformanceFrametimeFirstThreshold=16.700001 fClientPerformanceFrametimeFourthThreshold=100.0 fClientPerformanceFrametimeSecondThreshold=33.0 fClientPerformanceFrametimeThirdThreshold=50.0 iActorCombatEncounterFrequencyMS=0 iActorCombatEncounterLevel=3 iActorCombatHitFrequencyMS=0 iActorCombatHitLevel=7 iBIClientNextPrebuildHTTPSPostTimeMS=300000 iBIClientPerformanceContextSendRateMinMS=5000 iBIEventBulkSendRateMS=30000 iCharacterCreationFrequencyMS=0 iCharacterCreationLevel=3 iCharacterCurrencyChangedFrequencyMS=0 iCharacterCurrencyChangedLevel=3 iCharacterLevelUpFrequencyMS=0 iCharacterLevelUpLevel=3 iCharacterProgressSnapshotFrequencyMS=0 iCharacterProgressSnapshotLevel=3 iCharacterSkillSelectedFrequencyMS=0 iCharacterSkillSelectedLevel=3 iCharacterXPChangeFrequencyMS=0 iCharacterXPChangeLevel=3 iClientCrashFrequencyMS=0 iClientCrashLevel=1 iClientGraphicsSettingsFrequencyMS=0 iClientGraphicsSettingsLevel=1 iClientHardwareSpecificationFrequencyMS=0 iClientHardwareSpecificationLevel=1 iClientHeartBeatFrequencyMS=60000 iClientHeartBeatLevel=1 iClientHitchingFrequencyMS=60000 iClientHitchingLevel=5 iClientPerformanceFrequencyMS=60000 iClientPerformanceLevel=7 iClientShutdownFrequencyMS=0 iClientShutdownLevel=1 iClientStartupFrequencyMS=0 iClientStartupLevel=1 iCraftingMenuSessionSummaryFrequencyMS=0 iCraftingMenuSessionSummaryLevel=3 iEnteredUnityFrequencyMS=0 iEnteredUnityLevel=3 iEsmLoadTimeFrequencyMS=0 iEsmLoadTimeLevel=1 iFormActivatedFrequencyMS=0 iFormActivatedLevel=3 iFormEditFrequencyMS=0 iFormEditLevel=1 iFormVersionFrequencyMS=0 iFormVersionLevel=1 iGameSaveLoadedFrequencyMS=0 iGameSaveLoadedLevel=1 iGameSaveSavedFrequencyMS=0 iGameSaveSavedLevel=1 iHeartbeatFrequencyMS=60000 iHeartbeatLevel=1 iIdentity=0 iItemConsumedFrequencyMS=0 iItemConsumedLevel=3 iItemCraftedFrequencyMS=0 iItemCraftedLevel=3 iLoadScreenEncounteredFrequencyMS=0 iLoadScreenEncounteredLevel=3 iNPCDeathFrequencyMS=0 iNPCDeathLevel=3 iObjectScannedFrequencyMS=0 iObjectScannedLevel=3 iPlanetScannedFrequencyMS=0 iPlanetScannedLevel=3 iPlanetSurveyProgressedFrequencyMS=0 iPlanetSurveyProgressedLevel=3 iPlayerDeathFrequencyMS=0 iPlayerDeathLevel=3 iPlayerQuestDialogueActionEndedFrequencyMS=0 iPlayerQuestDialogueActionEndedLevel=3 iQuestBeginFrequencyMS=0 iQuestBeginLevel=4 iQuestEndFrequencyMS=0 iQuestEndLevel=4 iQuestRewardsReceivedFrequencyMS=0 iQuestRewardsReceivedLevel=3 iQuestStageChangeFrequencyMS=0 iQuestStageChangeLevel=4 iResearchProgressFrequencyMS=0 iResearchProgressLevel=3 iResourceAcquiredFrequencyMS=0 iResourceAcquiredLevel=3 iSecurityMinigameEndedFrequencyMS=0 iSecurityMinigameEndedLevel=3 iShipBuilderSummaryFrequencyMS=0 iShipBuilderSummaryLevel=3 iSpaceshipCombatEncounterFrequencyMS=0 iSpaceshipCombatEncounterLevel=3 iSpaceshipCombatHitFrequencyMS=0 iSpaceshipCombatHitLevel=7 iSpaceshipHullRepairedFrequencyMS=0 iSpaceshipHullRepairedLevel=3 iSpaceshipPowerAllocationFrequencyMS=0 iSpaceshipPowerAllocationLevel=3 iSpaceshipSystemDamagedFrequencyMS=0 iSpaceshipSystemDamagedLevel=7 iSpaceshipSystemRepairedFrequencyMS=0 iSpaceshipSystemRepairedLevel=9 iStarbornPowerUsedFrequencyMS=0 iStarbornPowerUsedLevel=3 iWorkshopModeSummaryFrequencyMS=0 iWorkshopModeSummaryLevel=3 uShutdownCallbackTimeout=5000 uiMaxNumberOfBulkBIEventsSentPerFrame=2 [BSPathing] fFindClosestEdgesRadius=7.3152 [BackgroundLoad] bBackgroundCellLoads=1 bDelayOuterGridCells=0 bMinimizeCachedExteriors=1 bPostProcessBoundedByTimer=1 bUseBackgroundFileLoader=0 bUseMultiThreadedFaceGen=1 iPostProcessMilliseconds=5 iPostProcessMillisecondsEditor=50 iPostProcessMillisecondsLoadingQueuedPriority=20 iPostProcessTaskWarningMilliseconds=20 [Bethesda.net] bEnableBNetDebugOutput=0 iEntitlementsPlatformId=0 iEntitlementsProductId=0 sBNetKey= sEnvironment=auto sPresenceProductId= sTitleType=live uTitleStorageBufferSize=1048576 [Biomes] bUseFirstBiomePosition=0 [BlockOrientation] bEnable=1 [BlueprintShipPlugin] bEnable=1 bEnableTestDataPlugin=1 [Boostpack] bUsePressAndHoldControls=0 fZeroGBoostDrainInitial=180.0 fZeroGBoostDrainSustained=90.0 fZeroGBoostLateralMagnitudeSustained=0.8 fZeroGBoostLateralThreshold=0.75 fZeroGBoostMagnitudeMultInitial=5.0 fZeroGBoostMagnitudeSustained=1.0 fZeroGBoostMinFuelRequired=30.0 fZeroGBoostTimeToSustained=0.3 [Camera] b3rdPersonCameraCollision=1 b3rdPersonCollisionDebug=0 b3rdPersonCollisionUseFarPrediction=0 b3rdPersonCollisionUseNearPrediction=0 b3rdUseSimplifiedCameraCollision=1 bApplyCameraNodeAnimations=1 bConstrainWorkshopIsoCamToBuildArea=1 bDebugCameraPathSelection=0 bDisableAutoVanityMode=0 bDisableFurnitureCamera=0 bDrawPhotoModeInVDB=0 bDrawWorkshopIsoCastInVDB=0 bDrawWorkshopIsoPoints=0 bEnablePadlockMode=1 bFadeCollidedActorsInPhotoMode=1 bForceAutoVanityMode=0 bFreeCameraUseImGui=1 bPhotoModeCameraInvertY=0 bTestLeftSideCameras=0 bWorkshopCameraPassThroughDoors=1 bWorkshopIsoCamEndAtFocusPoint=0 bWorkshopIsoCamOffsetDistanceInBuildMode=1 f1st3rdSwitchDelay=0.25 f1stHorzDampeningSpringConstant=0.0001 f1stHorzDampeningVelocityDampening=0.4 f1stPitchOffsetMouseFollowSpeed=15.0 f1stPitchOffsetMouseMaxLag=4.0 f1stPitchOffsetMultOffAccel=1.0 f1stPitchOffsetMultOffMaxSpeed=1.0 f1stPitchOffsetMultOnAccel=0.5 f1stPitchOffsetMultOnMaxSpeed=0.6 f1stPitchOffsetTarget=0.75 f1stRotationOffsetSpring=30.0 f1stRotationOffsetSpringMult=0.6 f1stVertDampeningSpringConstant=0.001 f1stVertDampeningVelocityDampening=0.6 f3rdPersonCollisionDelay=-1.0 f3rdPersonCollisionDelayScale=1.0 f3rdPersonDistanceLerpSpeed=1.0 fActorFadeOutBoundMax=1.429 fActorFadeOutLimit=0.429 fAdvancedFreeCameraAcceleration=0.00142 fAdvancedFreeCameraSphereSize=0.714 fAdvancedFreeCameraTerrainModeHeightChangeSpeed=1.0 fAdvancedFreeCameraTerrainModeSpeedScale=0.05 fAutoVanityIncrement=0.3 fCameraCasterBleedOutSize=0.243 fCameraCasterDialogueSize=0.043 fCameraCasterMinTargetHeight=0.429 fCameraCasterSize=0.18 fCameraCasterTargetFurnitureSize=0.572 fCameraCasterTargetPASize=0.18 fCameraCasterTargetSize=0.114 fCameraCollisionRigCastLength=2.143 fCameraCollisionRigSphereRadius=0.171 fCameraCollisionRigSpring=30.0 fCameraRecoveryMult=0.1 fCharControllerCheckHeightOffset=1.772 fChargenFOV=30.0 fChaseCameraMaxAngle=30.0 fChaseCameraSpeed=10.0 fDefaultAutoVanityZoom=4.286 fDefaultEyeHeight=1.7145 fDefaultShipAutoVanityZoomScale=1.5 fDefaultTetherLength=1.4286 fDefaultTetherOriginOffset=0.0 fDialogueMotionBlurDelay=0.75 fFPGeometryFOV=85.0 fFPWorldFOV=85 fFarCameraDistanceOffset=2.2 fFarCameraZoomThreshold=1.0 fFirstPersonDisablePOVLerpDPS=2.0 fFirstPersonSittingAngleLimit=1.570796 fFirstPersonSittingRotationSpeedX=1.0 fFirstPersonSittingRotationSpeedY=1.0 fFreeCameraFOVSpeed=15.0 fFreeCameraRotationSpeed=3.0 fFreeCameraRunSpeed=2.0 fFreeCameraTranslationSpeed=0.285 fFreeCameraTriggerDeadzone=0.1 fFreeRotationDialogueSpeed=0.1 fFreeRotationSpeed=3.0 fFurnitureCameraAngle=0.392699 fFurnitureCameraZoom=3.572 fHorseDismountYawCorrection=0.32 fHorseMaxAngleBeforeTurn=90.0 fMaxCurrentZoom=2.0 fMaxEyeTrackDistance=7.0 fMinCurrentZoom=0.0 fMinTimeInvisible=0.05 fMouseWheelZoomIncrement=1.0 fMouseWheelZoomMinDelta=0.005 fMouseWheelZoomSpeed=3.0 fOverShoulderCombatAddY=0.0 fOverShoulderCombatPosX=0.0 fOverShoulderCombatPosZ=0.0 fOverShoulderHorseAddY=-4.286 fOverShoulderHorsePosX=0.0 fOverShoulderHorsePosZ=0.0 fOverShoulderMeleeCombatAddY=0.0 fOverShoulderMeleeCombatPosX=0.0 fOverShoulderMeleeCombatPosZ=0.0 fOverShoulderOffsetCollisionScalar=0.3 fOverShoulderPosX=0.0 fOverShoulderPosZ=0.0 fPaperDollFOV=70.0 fPhotoModeCameraDistanceAccelMult=5.0 fPhotoModeCameraDistanceAccelSec=0.75 fPhotoModeCameraDistanceSpeed=3.0 fPhotoModeCameraFOVChangeSpeed=10.0 fPhotoModeCameraLandedRange=85.0 fPhotoModeCameraMinOrbitDistance=3.0 fPhotoModeCameraMoveAccelMult=2.5 fPhotoModeCameraMoveAccelSec=1.1 fPhotoModeCameraOrbitMaxPitch=1.48353 fPhotoModeCameraOrbitMinPitch=-1.48353 fPhotoModeCameraRange=25.0 fPhotoModeCameraRotationSpeed=1.5 fPhotoModeCameraSelfieDistance=0.6 fPhotoModeCameraSelfieHeightOffset=0.075 fPhotoModeCameraSelfieMaxPitch=0.261799 fPhotoModeCameraSelfieMinPitch=-0.087266 fPhotoModeCameraSelfieSphereSize=0.01 fPhotoModeCameraSelfieStartPitch=0.087266 fPhotoModeCameraSpaceDistanceSpeed=12.0 fPhotoModeCameraSpaceRange=300.0 fPhotoModeCameraSpaceRotationSpeed=1.5 fPhotoModeCameraSpaceStartDistance=5.0 fPhotoModeCameraSpaceTranslationSpeed=10.0 fPhotoModeCameraSphereSize=0.5 fPhotoModeCameraStartDistance=0.8 fPhotoModeCameraTranslationSpeed=2.0 fPitchFarCameraZoomScalar=0.6 fPitchZeroBlendTime=0.75 fPitchZoomOutMaxDist=0.0 fShoulderDollySpeed=3.0 fTPWorldFOV=70 fTakeControlXAngle=110.0 fTakeControlXMult=0.5 fTakeControlYMult=1.0 fTakeControlZMult=0.5 fTetherCamSpeed=1.0 fThumbstickZoomSpeed=0.05 fTrailerCameraElevationScale=0.5 fTrailerCameraTanslationScale=1.0 fTweenCamRotAngle=0.05 fTweenCamRotClosingSpeed=10.0 fTweenCamRotSpeed=4.0 fTweenCamZoomFOVMod=10.0 fTweenCamZoomSpeed=25.0 fVanityModeBlendTime=0.4 fVanityModeHeightOffset=0.25 fVanityModeMaxDist=2.143 fVanityModeMinDist=1.5 fWorkbenchCameraPitch=0.5 fWorkbenchCameraTranslateX=0.0 fWorkbenchCameraTranslateY=0.714 fWorkbenchCameraTranslateZ=-0.714 fWorkbenchCameraYaw=-1.0 fWorkbenchCameraZoom=1.429 fWorkshopCameraObjectFadeAmount=0.3 fWorkshopCameraObjectIntersectFadeZ=0.3 fWorkshopCameraObjectIntersectSmallObjectLimit=5.0 fWorkshopFreeCamMaxPitch=1.48353 fWorkshopFreeCamMinPitch=-1.48353 fWorkshopIsoCamBuildDistanceOffset=3.0 fWorkshopIsoCamBuildDistanceOffsetRoundAmount=5.0 fWorkshopIsoCamCastLength=150.0 fWorkshopIsoCamCorrectionDelta=5.0 fWorkshopIsoCamDistanceAccelMult=5.0 fWorkshopIsoCamDistanceAccelSec=0.75 fWorkshopIsoCamEndDistance=5.0 fWorkshopIsoCamIgnoreAmount=0.01 fWorkshopIsoCamMaxDistance=125.0 fWorkshopIsoCamMaxPitch=1.22173 fWorkshopIsoCamMaxSmoothSpeed=100.0 fWorkshopIsoCamMinDistance=5.0 fWorkshopIsoCamMinPitch=0.261799 fWorkshopIsoCamMoveAccelMult=2.5 fWorkshopIsoCamMoveAccelSec=1.1 fWorkshopIsoCamPlayerEndPointDelta=60.0 fWorkshopIsoCamPlayerEndPointDeltaMax=500.0 fWorkshopIsoCamPlayerEndPointDeltaMin=0.0 fWorkshopIsoCamSmoothConstant1=0.48 fWorkshopIsoCamSmoothConstant2=0.235 fWorkshopIsoCamSmoothTimeRatio=5.0 fWorkshopIsoCamSmoothTimeSecs=0.1 fWorkshopIsoCamSpeedCoefficient1=-0.001646 fWorkshopIsoCamSpeedCoefficient2=0.391979 fWorkshopIsoCamSpeedCoefficient3=5e-05 fWorkshopIsoCamSpeedCoefficient4=-0.25 fWorkshopIsoCamSpeedConstant1=6.72176 fWorkshopIsoCamSpeedConstant2=28.0 fWorkshopIsoCamSpeedMax=5.0 fWorkshopIsoCamSpeedMin=0.25 fWorkshopIsoCamSphereCastRadius=0.5 fWorkshopIsoCamSphereSize=0.7 fWorkshopIsoCamStartDistance=55.0 fWorkshopIsoCamTransitionTimeMS=500.0 iAnimatedTransitionMillis=0 iBleedoutTransitionMillis=500 iDialogueTransitionMillis=500 iHorseTransitionMillis=500 sPhotoModeCameraPrecisionFormatString=%.2f sWorkshopIsoCamPrecisionFormatString=%.2f uWorkshopCameraCollisionType=2 uWorkshopCameraMode=0 uWorkshopCameraObjectFadeType=1 [CameraPath] bRecord=0 bSceneCSV=0 bStart=0 bUseCameraPathFOV=1 iFPS=30 iTake=0 sDirectoryName=TestCameraPath sNif=Cameras\CameraTest.nif sOffsetID= sRecordSceneAlias=RecordSceneAlias.csv sRecordSceneCamera=RecordSceneCamera.csv [Cell] bSelectivelyResolveLinkedRefs=1 [CloneMap] bVerboseTrackCloneMap=0 [Cloth] bAnimClothLOD=1 bAnimateClothOnDead=0 bAnimateClothOnDown=1 bAnimateClothOnSitSleep=1 bAnimateClothOnSwim=1 bConstantlySwitchClothLOD=0 bDisableHairSimulationOptimization=0 bDrawClothDeformedBones=0 bDrawParticleStepPositions=0 bEnableClothRecentering=1 bEnableEnvCloth=1 bEnableEnvClothUpdateLOD=1 bEnablePrediction=1 bEnableScaling=1 bLoadLocalSetupData=0 bSimulateClothDisable=0 fClothLODDistanceSqr=1020.663025 fClothTimingBudget=0.01 fEnvClothLODDistanceSqr=2500.0 fEnvClothTimingBudget=0.01 fMaxBoneSpeedBeforeDefaultStiffness=50.0 fMaxRootAngleBeforeTeleport=0.392699 fMaxRootDistanceBeforeTeleport=1.429 fSoundEffectCheckDelay=0.1 fSoundEffectPlayDelay=1.0 fSoundEffectThreshold=5.0 uMaxAnimatedClothCount=200 uMaxSimulatedClothCount=100 uNumSimSettleSteps=10 uNumSimSettleStepsPause=75 [Clouds] bCloudParticleAlphaTransition=1 [CollisionQuery] bDrawVDBClosestResults=0 bDrawVDBContactResults=0 bDrawVDBRaycastResults=1 [Combat] bAimAssistDebugWithMouse=0 bAimAssistDrawADSSnap=1 bAimAssistDrawAimAssist=1 bAimAssistDrawBulletBending=1 bAimAssistDrawFireCone=1 bAimAssistDrawPills=1 bAimAssistEnabled=1 bAimSights=0 bChainExplosionDebug=0 bCombatDisableAmmoUsage=0 bCombatPathSmoothing=1 bCombatPathSprinting=1 bDebugCombat=0 bDebugCombatAimLocations=0 bDebugCombatArea=0 bDebugCombatAttackRange=0 bDebugCombatCoverReservations=0 bDebugCombatLOS=0 bDebugCombatPositionReservations=0 bDebugCombatProjectileLOS=0 bDebugCombatTargetLocations=0 bDebugCombatTargets=0 bDebugCombatThreading=0 bDebugCombatThreats=0 bDebugCombatUnreachableLocations=0 bDebugCombatViewLocations=0 bDisableCombatDialogue=0 bDisableNPCAttacks=0 bDismemberOneLimb=1 bEncounterZoneTargetRestrict=1 bFindFurniture=0 bForceNPCsUseAmmo=0 bHazardDebug=0 bLaserSights=0 bMagicDebug=0 bMagnetismEnabled=1 bMuzzleFlashPreCreation=1 bPlayHitLocationIdles=1 bPlayStaggers=1 bPlayerAlwaysStaggered=1 bPlayerProjectilesUseCameraOrigin1st=1 bPlayerProjectilesUseCameraOrigin3rd=0 bPlayerUnequipAttackCondition=1 bProjectileDebug=0 bProjectileImpactDebug=0 bProjectileImpactDebugXRay=0 bProjectilePenetrationOnlyThroughActor=1 bUseHitLocationAnim=1 bVATSProjectileDebug=0 fAimChaseLookingMult=3.0 fAimDownDegrees=90.0 fAimModelPlayerSnapCapsuleRadius=1.214 fAimModelPlayerSnapHeightPercent=0.7 fAimModelPlayerSnapMaxDist=28.575001 fAimModelPlayerSnapSpeedDeg=80.0 fAimModelPlayerSnapTimeSec=0.4 fAimUpDegrees=90.0 fContinuousBeamOverrideDistance=0.85 fContinuousBeamSafeZoneDistance=0.35 fDeathForceCleared=1.0 fDebugCombatProjectileLOSTime=5.0 fDecapInitialSpeed=250.0 fHazardGravPointSoftenRadius=2.0 fHazardZeroGActorRandomImpulse=20.0 fHazardZeroGUpwardVelMax=0.5 fHazardZeroGUpwardVelMin=0.2 fHitEffectThresholdMod=0.04 fHitEffectThresholdSevere=0.043 fHitVectorDelay=0.4 fMagnetismFalloffBorderHeight=0.714 fMagnetismFalloffBorderMaxMult=15.0 fMagnetismFalloffBorderMaxRange=85.724998 fMagnetismFalloffBorderMinMult=0.05 fMagnetismFalloffBorderMinRange=0.00014 fMagnetismFalloffBorderWidth=1.429 fMagnetismFalloffExponent=0.7 fMagnetismInputMovementLimit=0.45 fMagnetismInputRotationPitchLimit=0.3 fMagnetismInputRotationTargetMoveYaw=0.4 fMagnetismInputRotationTargetMoveYawLimit=0.1 fMagnetismInputRotationYawLimit=0.6 fMagnetismMaxActorDistance=85.724998 fMagnetismMeleeMovementLimit=0.45 fMagnetismMeleeRotationPitchLimit=0.3 fMagnetismMeleeRotationYawLimit=0.6 fMagnetismMinActorWidth=0.857 fMagnetismObjHeadingMult=0.3 fMagnetismObjLookingMult=0.0 fMagnetismSightsFalloffBorderWidth=1.429 fMagnetismSightsInputRotationTargetMoveYaw=0.4 fMagnetismSightsMovementLimit=0.45 fMagnetismSightsRotationPitchLimit=0.45 fMagnetismSightsRotationYawLimit=0.6 fMagnetismStrafeMinDistance=2.85 fMagnetismZeroInputFalloffSec=0.33 fMinBloodDamage=1.0 fMostCommonProjectileCollisionRadius1=0.0286 fMostCommonProjectileCollisionRadius2=0.0714 fMostCommonProjectileCollisionRadius3=0.143 fMountedAttackRangeMultiplier=1.1 fMoveImpactPointAlongNormalBy=0.1 fMuzzleFlashParticlesMinDelay=0.1 fMuzzleFlashParticlesMinDuration=0.1 fProjectileDebugDuration=5.0 fProjectileDefaultWaterSplashSize=0.45 fProjectileImpactDebugPointSize=0.1 fProjectileMaxPenetration=1.7145 fProjectileNearMissDist=5.715 fProjectileNearMissDistSpace=2000.0 fTargetFinderFalloffBorderHeight=0.71 fTargetFinderFalloffBorderMaxMult=15.0 fTargetFinderFalloffBorderMaxRange=85.0 fTargetFinderFalloffBorderMinMult=0.05 fTargetFinderFalloffBorderMinRange=0.01 fTargetFinderFalloffBorderWidth=1.43 fTargetFinderMinActorWidth=0.85 fTeammateAutoAimScreenMult=4.0 fTeammateCommandMenuDegrees=16.0 iBeamProjectileMaxRaycastResults=5 iImpactDecalMaxResults=10 iMaxHiPerfCombatCount=4 iShowHitVector=0 uAimAssistDebugVerbosity=1 [ContactShadows] bBlurGaussian=0 fBackfaceShadowIntensity=0.8 fBaseRayLength=0.07 fBlurDepthCutoff=0.1 fBorderFadePercent=1.25 fBorderPercent=0.0 fContactShadowsOffsetNoiseScale=0.125 fDistanceFadeLength=50.0 fDistanceFadeStart=5000.0 fMaxDistance=0.2 fMinLightRadius=1.5 fProximityLimit=0.06 fRayBias=0.01 fTerrainNormalRayBias=0.03 fThickness=0.009 fThicknessScale=2.0 [ContinentalLayer] bDisableContinentalLayer=1 [Controls] bBackgroundMouse=0 bDampenFirstPlayerControls=1 bDampenThirdPlayerControls=1 bDisableDebugCamera=0 bDoPlayerControlsPickIdle=1 bEnableLayerDebugging=1 bEnableVirtualJoystickFlight=1 bForceFirstPersonLerpGraph=0 bInvertMovementThumbstick=0 bMouseMoveDeviceSwitchDisabled=1 bPlayerGraphFeedback=0 bPrefer3rdCameraFlight=0 bPrefer3rdCameraOnFoot=0 bThrottleRecenters=1 bThrottleResumesManualSetting=1 bThrusterModeOnToggle=0 bUseCyclicControlInFirstPerson=0 bUseScreenSpaceMovement=0 fAccelerationDampeningMult=1.0 fAlternateFurnitureExitDelay=0.4 fBigVibrationFactor=1.0 fButton_ChordDelay=0.4 fDefaultAngleThreshold=60.0 fDefaultWalkSpeedPercentageThreshold=0.4 fDirectionalDeadzone=0.5 fFavoritesGamepadDelay=0.3 fFirstToThirdPersonAngularScalar=4.0 fGamepadHeadingSensitivityDefault=0.66672 fGamepadHeadingSensitivityMax=1.5556 fGamepadHeadingSensitivityMin=0.4445 fGamepadLookAccelPitchMult=3.0 fGamepadLookAccelSec=1.1 fGamepadLookAccelYawMult=3.0 fGamepadLookMaxRotationSpring=20.0 fGamepadLookMultExponent=0.0 fHeadingFlightSensitivity=1.3 fHorseClampAngle=10.0 fHorseControlsDampenTimeMultiplier=10.0 fHorseHeadingMovementMult=0.75 fIronSightsFOVRotateMult=1.0 fIronSightsPitchSpeedRatio=0.8 fKeyboardRepeatDelay=0.3 fKeyboardRepeatRate=0.05 fLThumbDeadzone=0.2 fLThumbDeadzoneMax=0.94 fLockCooldownFromRunTime=0.1 fLockToWalkTime=0.5 fLookAimSensitivityMax=1.5 fLookAimSensitivityMin=0.5 fLookCurveSensitivityThreshold=0.1 fLookGraphCoefficient1=0.115141 fLookGraphCoefficient2=-0.382666 fLookGraphCoefficient3=2.02865 fLookGraphCoefficient4=-0.754499 fLookSnapToAxisStrength=0.15 fLookSpeedDefault=1.0 fLookSpeedMax=1.5 fLookSpeedMin=0.25 fMaxAngleToConsiderFullInput=60.0 fMinCombatTargetReselectionCos=0.3 fMouseHeadingNormalizeMax=20.0 fMouseHeadingNormalizeMaxFlight=200.0 fMouseHeadingSensitivityDefault=0.03 fMouseHeadingSensitivityMax=0.06 fMouseHeadingSensitivityMin=0.01 fMouseHeadingXScale=0.021 fMouseHeadingYScale=0.021 fMovementAxisDeadzone=0.0 fNonUniformVerticalInputTransitionDuration=0.5 fOpenMapHoldButtonSeconds=0.55 fPipboyZoomDelay=0.18 fPitchSpeedRatio=0.5625 fPlayerAutoReloadDelaySec=0.66 fPlayerCameraHandlerMoveSecondsEpsilon=0.0 fPlayerFirstAccelerationDampenTime=0.1 fPlayerFirstDecelerationDampenTime=0.05 fPlayerFirstPowerArmorAccelerationDampenTime=0.35 fPlayerFirstPowerArmorDecelerationDampenTime=0.1 fPlayerMaxLookDown=-80.0 fPlayerMaxLookUp=80.0 fPlayerThirdAccelerationDampenTime=0.3 fPlayerThirdDecelerationDampenTime=0.05 fPlayerThirdPowerArmorAccelerationDampenTime=0.35 fPlayerThirdPowerArmorDecelerationDampenTime=0.1 fPlayerZeroGDecelerationSpeedThresholdMax=1.0 fPlayerZeroGDecelerationSpeedThresholdMin=0.5 fPowerArmorExitDelay=0.4 fQCZKeyDelay=1.0 fRThumbDeadzone=0.2 fRThumbDeadzoneMax=0.94 fReverseDirThreshold=0.3 fShieldFocusControlSpeed=2.5 fShieldHoldSeconds=0.4 fShipReticleMovementSensitivityMax=1.5 fShipReticleMovementSensitivityMin=0.01 fSmallVibrationFactor=1.0 fSpaceshipToggleFreeLookHoldTime=0.25 fSprintStopDirectionThresholdDegrees=60.0 fSprintStopSpeedPercentageThreshold=0.5 fThirdPersonAngularAccelerationMult=1.5 fThirdPersonTransitionExtraAngularSpeed=90.0 fThumbstickRepeatLong=0.5 fThumbstickRepeatShort=0.1 fToggleFreeLookHoldTime=1.0 fTogglePOVDelay=0.0 fTraversalActivateHorizontalDistance=2.0 fTraversalActivateVerticalDistance=0.5 fTraversalLadderExitOffset=0.15 fTraversalLadderExitSideHeightAbove=0.67 fTraversalLadderExitSideHeightBelow=1.0 fTraversalLadderExitSideInputNeeded=0.5 fTraversalLadderExitSideOffset=0.1 fTraversalLadderMoveInputNeeded=0.5 fTriggerDeadzone=0.05 fTriggerLatchReleasePercent=0.15 fZKeyDelay=0.2 iMouseMoveDeviceSwitchSensitivity=25 sControlsRemapFile=ControlMap_Custom.txt uPlayerControlScheme=0 uRepeatsUntilShort=1 [Crafting] aHighlightArmorFillColor=149,153,123,255 aHighlightArmorOutlineColor=149,153,123,255 aHighlightDrugsFillColor=183,183,183,255 aHighlightDrugsOutlineColor=183,183,183,255 aHighlightFoodFillColor=64,144,86,255 aHighlightFoodOutlineColor=64,144,86,255 aHighlightWeaponsFillColor=179,85,44,64 aHighlightWeaponsOutlineColor=179,85,44,255 bFreeItemCrafting=0 bFreeItemRepair=0 fHighlightArmorMaterialAlpha=1.0 fHighlightArmorOutlineHardness=0.1 fHighlightArmorOutlineThickness=1.0 fHighlightDrugsMaterialAlpha=1.0 fHighlightDrugsOutlineHardness=0.1 fHighlightDrugsOutlineThickness=1.0 fHighlightFoodMaterialAlpha=1.0 fHighlightFoodOutlineHardness=0.1 fHighlightFoodOutlineThickness=1.0 fHighlightWeaponsMaterialAlpha=1.0 fHighlightWeaponsOutlineHardness=0.1 fHighlightWeaponsOutlineThickness=1.0 [Culling] bDisableFarPlaneGPUCulling=1 [Data] bCreateMissingPlanetDataForms=1 bImportCSVBiomeData=0 bImportCSVCelestialBodyData=0 bImportCSVStarData=0 bImportUnusedPlanetData=0 [Debug] bAllowCOCToInstancableInteriors=0 bAlwaysGenerateCpuGeometry=0 bAutoShowDebugTextPage=1 bAutoShowImGUIDebugTextPage=0 bCheckForDeletedFormsInFormArray=0 bDeadShipLivePilotLogging=0 bDebugDisplaySphereCast=0 bDebugDisplaySphereCastSelectionOnly=1 bDebugFaceCustomization=0 bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 bDisableEyeSaccades=0 bDisplayAutoLockpickHackingOdds=1 bEnableCrashCache=1 bEnableCrashUploads=1 bEnableMatlockScreenShot=0 bEnableMinidumpFailureUploads=1 bFaceFXProgrammerOutput=0 bForceExceptionHandlerWithDebugger=0 bForceGenerateMeshFilePaths=0 bGenerateDumpForAssert=0 bGenerateFullDumpOnCrash=0 bGenerateFullDumpOnStall=0 bInitializeMissingCullingData=0 bNanValidationEnable=0 bNanValidationEnableForceCrash=0 bNanValidationEnablePixCapture=1 bNoExitCrashes=1 bPaperdollForceConsolePickRef=0 bPromptUserForCrashInfo=1 bRebuildMeshletCullingData=0 bSanitizeFlattenedGeometryArray=0 bShowBoneModifierGeometry=0 bShowFaceLightWarnings=0 bShowLLRandomRolls=0 bSubgraphProgrammerOutput=0 bUploadPendingCrashDataOnStart=1 bUseBreakpadForExceptions=1 bUseEventBoardForExceptions=1 bWin32KeepUploadedCrashAttachments=0 fDebugDisplaySphereCastDuration=10.0 fTextureRatioDensityOffsetMultiplier=2.0 iFaceFXProgrammerOutputChannel=-1 iFullDumpFlags=2396519 iLightTableDisplayItemsNum=25 iMaxHixUploadSizeMB=200 iMedDumpFlags=2396517 iMiniDumpFlags=2097216 sDumpFolder=Dumps\ sExceptionAdditionalFilesForZip=diagdata.json, Warnings.txt, Starfield.ini, StarfieldCustom.ini, WarningsQuest.txt, StarfieldPrefs.ini, StarfieldConsoleHistory.log sNanValidationSinglePassName= sTeamCityBuildId= sTeamCityJobName= sTeamCityServer= sTeamCityTacType= uDeferredCrashUploadsSizeThresholdBytes=0 uMaxLocationDisplayedNavmeshCount=20 uPathingRestrictionsMaxDisplayedAvoidNodes=100 uTextureRatioDensityTarget=1024 uiMaxCoreDumps=4 uiMaxStackRecursion=50 [DebugCamera] fDebugCameraFOVSpeed=20.0 fDebugCameraFollowAngleX=0.0 fDebugCameraFollowAngleY=0.0 fDebugCameraFollowAngleZ=0.0 fDebugCameraFollowPositionX=0.0 fDebugCameraFollowPositionY=-3.0 fDebugCameraFollowPositionZ=1.0 fDebugCameraInputAccel=500.0 fDebugCameraInputDecel=2000.0 fDebugCameraLookSpeed=2.0 fDebugCameraMouseSensitivity=0.15 fDebugCameraOrbitalAngleX=0.0 fDebugCameraOrbitalAngleY=0.0 fDebugCameraOrbitalAngleZ=3.141593 fDebugCameraOrbitalDistance=2.5 fDebugCameraOrbitalPositionX=0.0 fDebugCameraOrbitalPositionY=0.0 fDebugCameraOrbitalPositionZ=0.0 fDebugCameraPitchRange=1.569051 fDebugCameraPitchScaleFactor=0.666 fDebugFreeCameraMoveFastSpeed=25.0 fDebugFreeCameraMoveNormalSpeed=8.0 fDebugFreeCameraMoveSlowSpeed=3.0 fDebugTargetCameraMoveSpeed=2.0 sDebugCameraFollowBone=Root sDebugCameraOrbitalBone=COM sDebugCameraPrecisionFormatString=%.2f sDebugCameraTargetBone=Root [Decals] bAllowDecalsOnAlpha=1 bDecalMultithreaded=0 bForceAllDecals=0 fDebrisDecalTimer=2.0 [Default] fMaxVeinBlobbiness=0.0 [DeferredDeleter] fUpdateBudgetMS=1.0 [Dialogue] bAllowDialogueLightMovement=1 bBlendPCapEmotions=0 bDialogueActiveRefRequired=1 bDialogueCameraNewSystem=1 bDialogueCameraPlayerRotate=0 bDialogueCameraPlayerTooClose2ndWay=1 bDialogueCameraSkipNPCtoNPCCamera=1 bDialogueCameraSkipShortLineResetTimer=1 bDialogueCameraUseMaxTimer=0 bDialogueDelayMenuExit=1 bDialogueLightRemoveNoMatch=0 bDialogueSwingCameraNewPlayerInput=0 bEnableDialogueLight=1 bEnableLightingRigSwitch=1 bEnableTalkingActivatorLighting=0 bPlayDialogueRotations=1 bUseFixedExposure=0 fDialogueCameraCollisionMinPercentage=0.5 fDialogueCameraCollisionRadius=0.05 fDialogueCameraCutVoiceLength=1.2 fDialogueCameraDelayTargetSpring=0.0 fDialogueCameraFailsafeFPFOV=30.0 fDialogueCameraLeftThumbstickExit=0.5 fDialogueCameraMouseMoveExit=80.0 fDialogueCameraNextSceneDelay=0.75 fDialogueCameraOffscreenBorder=0.3 fDialogueCameraOffscreenSpring=1.0 fDialogueCameraPlayerControlsRightStickTimer=1.5 fDialogueCameraPlayerControlsTimer=0.6 fDialogueCameraPlayerDesiredDist=1.143 fDialogueCameraPlayerDesiredDist2ndWay=1.0 fDialogueCameraPlayerForceResponseDelay=1.0 fDialogueCameraPlayerPosDeltaExit=0.85714 fDialogueCameraPlayerRotBlendOutTime=70.0 fDialogueCameraPlayerRotDeltaExit=12.0 fDialogueCameraPlayerRotHoldTime=5.0 fDialogueCameraPlayerTooCloseDist=0.929 fDialogueCameraResumeTime=1.0 fDialogueCameraSkipShortLineCameraTimer=30.0 fDialogueEVBoost=0.0 fDialogueExteriorLightIntensityMult=1.0 fDialogueInteriorLightIntensityMult=1.0 fDialogueLightColorBlend=0.0 fDialogueLightFadeInTimeSec=0.1 fDialogueLightFadeOutTimeSec=0.0 fDialogueLightMaxAngle=90.0 fDialogueLightMaxDistance=10.0 fDialogueLightPositionBlendAmount=0.0 fDialogueMagnetismFalloffBorder=1.929 fDialogueMagnetismInputMovementLimit=0.5 fDialogueMagnetismInputRotationLimit=0.5 fDialogueNightEVValue=3.0 fDialogueRotationPitchOffset=0.2 fDialogueRotationPitchOffsetFurniture=0.2 fDialogueRotationSecs=1.85 fSwitchingLightRigCrossFadeTime=1.0 fTargetPositionOffset=0.07 iFaceEmotionsMorphCount=83 [Display] aLightInfluenceVisualizationColor=255,0,0,25 bAccelerationStructureIgnoreExclusionFlag=0 bActorSelfShadowing=0 bAllowAsyncSceneSetup=1 bAllowDiffuseProbeDynamicLights=0 bAllowFixedAndAutoExposureBlend=1 bAllowFocusShadowsForPlayerSpaceStation=0 bAllowReflectionProbeDynamicLights=0 bAllowShadowcasterNPCLights=0 bAlwaysCaptureGpuStats=0 bAlwaysInstantEyeAdapt=0 bApplyAOToDirectLighting=1 bBuildPrimitives=0 bCalculateSunAngleUsingCelestialBodies=1 bCapBLASUpdatesPerFrame=1 bCelestialBodiesEnable=1 bCheckpointIncludeVerboseOutput=0 bClampAutoExposure=1 bCloudCardsEnable=1 bCloudShadowsEnabledTiledLighting=1 bCloudShadowsVolumetricEnabled=1 bCloudsEnable=1 bCloudsPerVertexScattering=1 bCompactBLAS=1 bCompensateUnstableFrameTime=1 bCullDistantLights=1 bDCCEnabled=1 bDebugDisplayInteriors=0 bDenserProbes=1 bDiffuseProbeSampleEmissive=1 bDiffuseProbeUseConvergence=1 bDiffuseProbeUseLayerTint=1 bDiffuseProbeUseLightCulling=1 bDiffuseProbeVolumeBlendWeight=0 bDisableGPUCullingWhenCapturing=1 bDisableImageSpaceEffects=0 bDisableShipReflectionProbesWhenLandedAndOnPilotSeat=1 bDisableVRSWithFSR2=0 bDisplayExposureInfos=0 bDisplayHistogramVisualization=0 bDisplayHistogramVisualizationIgnored=0 bDistortionMirroring=1 bEnable40PlusHzOnLockhart=0 bEnableAtmosphericScattering=1 bEnableCloudShadows=1 bEnableDRED=0 bEnableDebugLayer=0 bEnableExteriorReflectionProbes=1 bEnableGlobalLayer=1 bEnableIndirectVegetationHack=1 bEnableLiveShaderDebug=0 bEnableMeshletCullingForReflectionProbes=1 bEnableMeshletCullingForShadows=1 bEnableMetalnessInReflections=0 bEnableMomentBasedOIT=1 bEnableMultiFrameAsyncCompute=0 bEnableMultithreadedPipelineGeneration=1 bEnableNewBloom=1 bEnableNewReflectionProbeBlending=1 bEnableOccluderDepthPrepass=0 bEnablePipelineSerialization=1 bEnableProjectedDecalRenderPass=1 bEnableSkinnedDecals=1 bEnableSkyCubemapCelestialBodies=1 bEnableSpaceScattering=1 bEnableSuballocBuffers=1 bEnableTerrainShadowsInReflections=1 bEnableTiledLightingVariableRateShading=1 bEnableTinyTexturesPool=0 bEnableTransparencyAwareShadowedScattering=1 bEnableVariableRateShading=1 bEnableVolumetricLightingOnParticles=1 bEnableWaterDisplacement=1 bFastProbeUpdate=0 bForceDisableISVolumeInteriorCriteriaInSpace=0 bForceEnableISVolumeInteriorCriteriaInSpace=0 bForceUseRPISVolumeCriteriaInExterior=0 bGPULodEvaluation=1 bGeometryUseMeshDB=1 bHDRColorGradingLUT=0 bHalfResClouds=1 bHalfResolutionBlendedPasses=0 bHalfResolutionCorrection=1 bHeightfield=1 bIndirectLightCullingInflateFactor=0 bLODStreamingDuringPositionPlayer=1 bLayeredMaterialAllSamplersForceUseAnisotropic=0 bLoadMarkers=0 bLowHealthIModEnabled=1 bMTREnabled=1 bMipBiasEnabled=1 bOutputRaytracingShaderStats=0 bOverrideReflectionProbeImageSpaceBorderFadeDistance=0 bParticleLightingAtlasForceLevel=0 bParticleLightingClearAtlas=0 bParticlesEnableOctreeCulling=1 bParticlesShowRendererStats=1 bPauseGpuDebugLines=0 bPauseGpuDebugText=0 bPilotCameraShakerEnabled=1 bPlanetReflectionProbeEnabled=0 bProbeGridsUseGPUOcclusionCulling=1 bReflectionProbeIncludesSmallObjects=1 bReflectionProbeManagerFreezeUpdate=0 bReflectionProbesAlwaysUpdateGBuffer=1 bReflectionProbesUseFrustumCulling=1 bReflectionProbesUseGPUOcclusionCulling=1 bRenderDistantAtmospheres=1 bRenderGlassInHeightfield=1 bRenderPlanetaryRingsAsCelestialBodies=1 bSampleOtherProbesInReflectionProbes=1 bScreenShotFolderAppendDate=0 bScreenshotToFile=1 bShaderBuilderDebug=0 bShaderBuilderDebugOpt=0 bShaderBuilderEmbedDebug=1 bShaderBuilderGeneratePDBFiles=0 bShaderBuilderKeepReflection=1 bShadowCSMSplitsForceRender=0 bShipExteriorReflectionProbeEnabled=1 bShowDebugTextMarkers=1 bShowExteriorReflectionProbeMarkersXRay=0 bShowLightMarkersGame=0 bShowLightingHeatmap=0 bShowMarkers=0 bShowMiscMarkersGame=0 bShowShaderProgressOverlay=0 bSkipDriverOutOfDateCheck=0 bSkipSHAtlas=0 bSkyOcclusion=1 bSkyOcclusionOverhangEnabled=1 bSkyOcclusionUseSH=0 bStarfieldBodyXYAxisDebugGeometryEnabled=1 bStarfieldEnabled=1 bStarfieldWellDebugGeometryEnabled=0 bTempMenusCanDisableFSR2=1 bTemporalAA_idTech7=1 bTrackFrameAllocations=0 bTrackGPUFrameAllocations=0 bTreatAreaLightsAsSpotLights=0 bUseCSMFrequencyOverride=0 bUseClusteredProbes=1 bUseFocusShadowsForNonPlayerShipsInSpace=0 bUseFocusShadowsForShipTransitions=1 bUseGPUCulling=1 bUseGlobalReflectionAtCameraPosition=0 bUseISVolumesForInteriorCriteria=1 bUseIdTechCoarseShadowTesting=1 bUseIdTechFineClusterIntersection=1 bUseIdTechFineShadowTesting=1 bUseIdTechTileBinning=1 bUseMeshDecalsInRaytracing=1 bUseMeshletCulling=1 bUseParticleLightingAtlas=1 bUseReflectionLODFilter=1 bUseSerializedBLAS=0 bUseShaderBuilder=0 bUseSkyLighting=0 bUseSparseResourceForMeshletCulingDataBuffer=1 bVertexBuffersAlwaysHostWriteable=0 bVolumetricLightingEnable=1 bVolumetricLightingEnableDistantScattering=1 bVolumetricLightingEnableNearSpatialFiltering=1 bVolumetricLightingEnableScatteringVolume=1 bVolumetricLightingFogMapUseWeatherSettings=1 bVolumetricLightingUseAreaLights=0 bVolumetricLightingUseDistanceCulling=1 bVolumetricLightingUseOcclusionCulling=1 bVolumetricLightingUseWeatherSettings=1 bVolumetricLigthingInLiteBrite=0 bVolumetricLigthingUseLightGobos=1 bWaterSystemEnableDebugDisplay=0 bWaterSystemForceUpdate=0 fAccelerationStructureMinModelRadius=1.0 fAtmosphericScatteringTransmittanceContribution=1.0 fBackGlaresRatio=-0.3 fBloomGaussianKernelMinScale=0.4 fBloomGaussianKernelPower=1.6 fBloomUpsampleBlendFactor=0.48 fBrightPassThreshold=0.0 fCameraCutFovThresholdDegrees=10.0 fCameraCutRotationThreshold=0.9 fCameraCutTranslationDistanceSq=25.0 fCascadeBlendDistanceFactor=4.5 fCascadeGridLevel0BlendWeightOffsetFactor=2.0 fCascadeGridLevel0SingleBiasDistanceMultiplier=10.0 fCascadeGridLevel1BlendWeightOffsetFactor=2.0 fCascadeGridLevel1SingleBiasDistanceMultiplier=12.0 fCascadeGridLevel2BlendWeightOffsetFactor=1.0 fCascadeGridLevel2SingleBiasDistanceMultiplier=15.0 fCelestialBodiesDepthRangeMax=0.01 fCharacterAlbedoMultiplier=1.0 fClusteredLightingFarZ=512.0 fClusteredLightingNearZ=2.0 fCullingResourcesResizeFactor=1.2 fDecalDepthScaleFactor=1e-05 fDecalLOD0=25 fDecalLOD0Space=250 fDecalLifetime=30 fDefault1stPersonFOV=85.0 fDefaultExposureValue=0.0 fDefaultFOV=90.0 fDefaultWorldFOV=70.0 fDesiredDiffuseProbeGridDensity=1.1 fDiffuseGridFastConvergeBoundsInflate=2.0 fDiffuseProbeGridDensityMultiplier=1.0 fDiffuseProbeLightCullingScale=1.05 fDiffuseProbeMaxLightDistance_LowSpec=12.0 fDiffuseProbeMaxLightDistance_MidSpec=24.0 fDiffuseProbeProbeCascade0_Spacing_HighSpec=2.0 fDiffuseProbeProbeCascade0_Spacing_MidSpec=2.5 fDiffuseProbeProbeCascade0_Spacing_UltraSpec=2.5 fDiffuseProbeProbeCascade1_Spacing_HighSpec=5.0 fDiffuseProbeProbeCascade1_Spacing_MidSpec=6.0 fDiffuseProbeProbeCascade1_Spacing_UltraSpec=8.0 fDiffuseProbeProbeCascade2_Spacing_HighSpec=10.0 fDiffuseProbeProbeCascade2_Spacing_MidSpec=12.0 fDiffuseProbeProbeCascade2_Spacing_UltraSpec=20.0 fDirectionalLightThickness=0.9 fDistantAtmosphereMiePhaseExponentScale=0.43 fDistantAtmosphereOITSampleDepthBias=-0.05 fDistortionEdgeDampening=0.15 fDistortionMaxDampening=0.0 fDynamicProbesGridHeight=0.15 fDynamicProbesGridWidth=0.25 fDynamicResolutionCpuGpuTimeSimilarityThresholdMilliseconds=1.0 fExteriorReflectionProbesHeight=15.0 fFXPickMaxDistance=14.288 fFallbackDiffuseIntensityScale=1.0 fFallbackDiffuseInteriorSkyOcclusionAverageStrength=0.3 fFallbackDiffuseInteriorSkyOcclusionDirectionalStrength=0.02 fFallbackDiffuseInteriorSkyOcclusionDirectionality=0.1 fFallbackDiffuseInteriorSkyOcclusionIntensity=0.4 fFallbackDiffuseInteriorSkyOcclusionShoulder=0.95 fFallbackSpecularIntensityScale=1.0 fFilmGrainIntensityMax=1.0 fFilmGrainIntensityMin=0.0 fFullScreenBlurHighTapThreshold=0.8 fFullScreenBlurLerpEnd=0.5 fGammaMax=10.0 fGammaMin=0.0 fGlobalDirtLayerSkyOcclusionFilteringRadius=0.45 fGlobalMiddleGray=0.18 fGlobalReflectionProbeHeight=100.0 fGridPercentageConvergence=0.95 fHairContactShadowsBaseRayLength=0.191 fHairContactShadowsOffsetNoiseScale=0.1 fHairContactShadowsRayBias=0.053 fHairContactShadowsThicknessScale=2.0 fHeightfieldFarPlane=4350.0 fHeightfieldFreezeScrollDistance=100.0 fHeightfieldFrustumBoxOffset=8.0 fHeightfieldHeightOffset=450.0 fHeightfieldNearPlane=1.0 fHeightfieldScrollDistance=8.0 fIndirectEncodingEV100=3.0 fIndirectHairTintAmount=0.5 fIndirectLightCullingInflateFactor=1.2 fIndirectSkinTintAmount=0.5 fIndirectSpecularOcclusionAmbientOcclusionContribution=0.96 fIndirectSpecularOcclusionSkyOcclusionContribution=0.75 fIndirectSpecularOcclusionSkyOcclusionWaterContribution=0.75 fInteriorExteriorOccludedIndirectSpecularAttenuation=0.5 fIrradianceStaticGridNormalBias=0.125 fIrradianceStaticGridSingleBias=0.75 fIrradianceStaticGridViewBias=0.5 fLegacyBloomAmountScale=1.0 fLensFlareAtmosphericScatteringContribution=0.85 fLensFlareVisibilityRadius=0.002 fLensGlareBlurBoost=1.5 fLensGlareGlobint=0.07 fLensGlareSobelSlope=0.5 fLensGlareSunDirectionWeight=1.5 fLinePrimitiveWidth=0.115 fLowHealthIModInterval=2.0 fLowHealthIModStrengthMax=1.5 fLowHealthIModStrengthMin=0.8 fLuminanceHistogramMaxEV100=17.0 fLuminanceHistogramMinEV100=-4.0 fLuminanceHistogramVisualizeViewportProportion=0.5 fMaxEmissiveEV100Offset=9.0 fMinDynamicResolutionScale=0.5 fMinRenderResolutionScaleFactor=0.75 fMinimumShadowBiasForUnfilteredShadowMapping=0.005 fMipBiasOffset=0.0 fMotionBlurFactor=0.6 fNarrowAspectLimit=1.6 fNearDistance=0.05 fNearShadowLightRange=8.0 fNewBloomAmountScale=0.28 fPerlinLowFrequencyNoiseScale=4.0 fPerlinNoiseScale=20.0 fPlanetReflectionProbeFallbackIntensity=2.0 fPlanetReflectionProbeIntensity=1.0 fPlanetaryRingBacklightingScale=0.5 fPlanetaryRingProbeScaleModifier=3.0 fPrecomputedTransmittanceWorldSpanXY=8000.0 fPrecomputedTransmittanceWorldSpanZ=2000.0 fProbeGridsGPUOcclusionCullingScaleFactor=1.05 fReflectionProbeExteriorPixelThreshold=0.02 fReflectionProbeFadeInHysteresis=0.98 fReflectionProbeFadeOutHysteresis=0.85 fReflectionProbeGPUCullingMinPercentageOnScreen=0.05 fReflectionProbeGeoMinPercentageOnScreen=0.117 fReflectionProbeImageSpaceBorderFadeDistance=0.02 fReflectionProbeMetalnessLimit=1.0 fReflectionProbesIgnoredPenaltyNormalized=0.25 fReflectionProbesMaxDistanceForScore=30000.0 fReflectionProbesOcclusionCulledInflateFactor=1.1 fReflectionProbesOcclusionCulledPenaltyNormalized=0.5 fShaderBuilderConnectionTimeoutSecs=0.005 fShadowBiasSpotMaxHypotenuse=100.0 fShadowLightSunShadowBlend=3.0 fShadowMapGeoMinPercentageOnScreen=0.005859 fShadowReflectionProbeDirectional=0.005 fShadowSamplerBiasSpotMax=0.0003 fShadowSamplerBiasSpotMin=0.0001 fShipExteriorReflectionProbeFallbackIntensity=0.068 fShipExteriorReflectionProbeIntensity=0.947 fShipReflectionVolumeBoundsScale=1.0 fSkyCubemapAtmosphericScatteringIntensity=1.0 fSkyCubemapIntensity=1.0 fSkyHistogramMaxEV100=10.0 fSkyHistogramMinEV100=-10.0 fSkyOcclusionDiffuseMin=0.0 fSkyOcclusionDiffuseScale=3.0 fSkyOcclusionFadeRange=30.0 fSkyOcclusionFallbackIntensity=0.6 fSkyOcclusionFallbackNormalShift=0.4 fSkyOcclusionFilteringRadius=4.0 fSkyOcclusionHeightFadeBias=0.0045 fSkyOcclusionHeightFadeMin=0.65 fSkyOcclusionHeightFadeSoftness=0.0065 fSkyOcclusionIndirectDiffuseIntensity=0.9 fSkyOcclusionNormalOffset=150.0 fSkyOcclusionOverhangBias=0.002 fSkyOcclusionOverhangDepthLimit=30.0 fSkyOcclusionOverhangDepthLimitIntensity=0.2 fSkyOcclusionOverhangRadius=10.0 fSkyOcclusionOverhangSoftness=0.002 fSpaceDirectionalShadowCascade0Scale=1.0 fSpaceDirectionalShadowCascade1Scale=2.5 fSpaceDirectionalShadowCascade2Scale=5.0 fSpaceDirectionalShadowCascade3Scale=10.0 fSpaceDirectionalShadowFrustumScale=3.0 fSpaceGlobalReflectionProbeIndDiffIntensity=1.33 fSpaceGlobalReflectionProbeIndSpecIntensity=0.0 fSpaceGlowBackgroundScale=40.0 fStarIntensity=6000.0 fStarSystemFarViewDistance=10000000000.0 fStarfieldBackgroundScale=200.0 fStarfieldStarBrightnessScale=110.0 fStarfieldStarCoordScale=30.0 fSunScale=1.0 fTLASBuildEventMinDistance=200.0 fTerrainNormalAmpMult=1.0 fThresholdBeforeVRRBracketRefresh=0.75 fVegetationAnimationCameraDistance=100.0 fVegetationAnimationFadeDistance=50.0 fVolumetricLightingDiscontinuityThreshold=200.0 fVolumetricLightingDistantScatteringInversionRatio=0.64 fVolumetricLightingDistantTemporalBlendFactor=0.8 fVolumetricLightingFallbackExteriorSkyOcclusion=1.0 fVolumetricLightingFallbackInteriorSkyOcclusion=1.0 fVolumetricLightingFogMapSpan=10000.0 fVolumetricLightingFogWaterFalloffPercent=0.0 fVolumetricLightingIntensity=1.0 fVolumetricLightingNearSpatialFilteringBlurSpread=1.0 fVolumetricLightingNearTemporalBlendFactor=0.95 fVolumetricLightingRaymarchingBlueNoiseStrength=0.4 fVolumetricLightingRaymarchingLongraysStepIncrement=1.25 fVolumetricLightingRaymarchingStep=8.0 fVolumetricLightingRaymarchingStepIncrement=1.06 fVolumetricLightingSampleRepartitionPower=2.0 fVolumetricLightingTerrainBlurScale=12.0 fWaterExteriorReflectionProbesHeight=0.5 fWaterReflectionProbeDistance=10.0 fWaterReflectionProbeHeight=2.0 fWaterReflectionTransitionSpeed=50.0 fWetnessOcclusionFilterRadius=1.5 fWideAspectLimit=2.388889 iBloomDebugMaxMips=10 iCBVSRVUAVTransientDescriptorPageSize=64 iDebugTextDefaultSubPage=0 iDebugTextLeftRightOffset=10 iDebugTextSubPage=0 iDebugTextTopBottomOffset=20 iDepthPyramidMipBias=1 iDriverOutOfDateCheckDaysCount=180 iGPUDebugMaxLines=4096 iGPUDebugMaxPrintfCommands=2048 iGPUDebugPrintfFontSize=12 iGPUDebugPrintfQueueSize=4096 iIndirectOverride=4 iLocation X=0 iLocation Y=0 iMaxBLASUpdateSize=250 iMaxCBVSRVUAVCpuDescriptors=81920 iMaxCBVSRVUAVPersistentDescriptors=32768 iMaxCBVSRVUAVTransientDescriptors=49152 iMaxDSVCpuDescriptors=2048 iMaxRTVCpuDescriptors=16384 iMaxSamplerCpuDescriptors=64 iMaxSamplerPersistentDescriptors=128 iMaxSamplerTransientDescriptors=1920 iMaxTextPerFrame=32 iMeshletIndexBufferSizeLimitMB=300 iParallelCascadePyramidMipBias=2 iParticleLightingAtlasLevelToUse=0 iQuality=0 iReflectionProbeGPUOcclusionCullingRecentFramesThreshold=3 iReflectionProbesMaxCapturesPerFrame=1 iSamplerTransientDescriptorPageSize=16 iSkyOcclusionDebugVisualizationMode=0 iStarfieldBodyXAxisColorB=0 iStarfieldBodyXAxisColorG=0 iStarfieldBodyXAxisColorR=255 iStarfieldBodyYAxisColorB=0 iStarfieldBodyYAxisColorG=255 iStarfieldBodyYAxisColorR=0 iStarfieldBodyZAxisColorB=255 iStarfieldBodyZAxisColorG=0 iStarfieldBodyZAxisColorR=0 iUnstableFrameTimeHistorySize=8 iVolumetricLightingDistantScatteringSampleCount=40 iVolumetricLightingTerrainSliceIndex=4 sBackgroundPanorama=textures\Sky\MilkyWay_color.dds sDebugText=VATS sGlareMask=Textures\LensStainsMask.dds sHideTexturePath= sLoadScreenLUT=Textures\Effects\LUTs\LoadingMenuColorLUT.dds sOrientedDirtiness=Textures\LensStains.dds sPhotoModeFolder=Data\Textures\Photos sRingModelFilename=Data\Meshes\Planets\HoudiniPlanets\HoudiniPlanet_ring.nif sScreenShotBaseName=ScreenShot sScreenShotFolderName=. sShaderBuilderAddress=127.0.0.1 sSpaceGlowCubemap=textures\Cubemaps\SpaceGlowCubeMap.dds sSupportedResolutionsList=1280x720, 1366x768, 1440x900, 1600x900, 1680x1050, 1920x1200, 1920x1080, 2560x1080, 2560x1440, 2560x1600, 3440x1440, 3840x2160 uCSMSplit0Frequency=0 uCSMSplit0Offset=0 uCSMSplit1Frequency=2 uCSMSplit1Offset=0 uCSMSplit2Frequency=4 uCSMSplit2Offset=1 uCSMSplit3Frequency=4 uCSMSplit3Offset=3 uCreationRendererThreadGroupSize=0 uCullDistantLightDistanceSquare=180000 uDebugGlobalLayerVisualization=0 uDecalRenderingParallelStepSize=512 uDecalRenderingParallelThreshold=2048 uDiffuseProbeConvergencePulseFrequency_HighSpec=5 uDiffuseProbeConvergencePulseFrequency_LowSpec=150 uDiffuseProbeConvergencePulseFrequency_MidSpec=75 uDiffuseProbeCullingQualityLevel=2 uDiffuseProbeGridFastConvergeFrameUpdateCount_HighSpec=3 uDiffuseProbeGridFastConvergeFrameUpdateCount_LowSpec=1 uDiffuseProbeGridFastConvergeFrameUpdateCount_MidSpec=2 uDiffuseProbeMaxLightsPerProbe_LowSpec=64 uDiffuseProbeMaxLightsPerProbe_MidSpec=128 uDiffuseProbeProbeCascade0_XY_HighSpec=23 uDiffuseProbeProbeCascade0_XY_MidSpec=19 uDiffuseProbeProbeCascade0_XY_UltraSpec=27 uDiffuseProbeProbeCascade0_Z_HighSpec=15 uDiffuseProbeProbeCascade0_Z_MidSpec=12 uDiffuseProbeProbeCascade0_Z_UltraSpec=18 uDiffuseProbeProbeCascade1_XY_HighSpec=23 uDiffuseProbeProbeCascade1_XY_MidSpec=19 uDiffuseProbeProbeCascade1_XY_UltraSpec=27 uDiffuseProbeProbeCascade1_Z_HighSpec=15 uDiffuseProbeProbeCascade1_Z_MidSpec=12 uDiffuseProbeProbeCascade1_Z_UltraSpec=18 uDiffuseProbeProbeCascade2_XY_HighSpec=23 uDiffuseProbeProbeCascade2_XY_MidSpec=19 uDiffuseProbeProbeCascade2_XY_UltraSpec=27 uDiffuseProbeProbeCascade2_Z_HighSpec=15 uDiffuseProbeProbeCascade2_Z_MidSpec=12 uDiffuseProbeProbeCascade2_Z_UltraSpec=18 uDiffuseProbeProbeCascadeQuality=2 uDiffuseProbeProbeGridFrameUpdateCount_HighSpec=6 uDiffuseProbeProbeGridFrameUpdateCount_LowSpec=3 uDiffuseProbeProbeGridFrameUpdateCount_MidSpec=4 uDisplayMonitor=0 uDistantAtmosphereDensitySize=128 uDistantAtmosphereMultiscatteringQDim=4 uDistantAtmosphereMultiscatteringUDim=16 uDistantAtmosphereMultiscatteringVDim=32 uDistantAtmosphereMultiscatteringWDim=4 uDistantAtmosphereRaymarchSteps=15 uDistantLODMeshInstanceCullingSSFootprint=12 uDynamicResolutionDropFrames=5 uDynamicResolutionRaiseFrames=15 uDynamicResolutionSteps=8 uDynamicShadowMeshletCountLimit=131072 uFrameAllocatorSizeInBytes=536870912 uFrameHz=30 uHeightfieldBlurScale=5 uHeightfieldCullingSSFootprint=4 uHeightfieldQuality=1 uHeightfieldSectorSetup=2 uInitialDynamicShadowMeshletIndexBufferSize=524288 uInitialDynamicShadowMeshletListSize=20000 uInitialMainViewMeshletIndexBufferSize=4194304 uInitialMainViewMeshletListSize=100000 uInventoryPlayerHeight=1080 uInventoryPlayerWidth=1920 uLensGlareBlurRuns=5 uLodListSplitCount=1024 uMainViewMeshletCountLimit=1048576 uMaxGridCountExterior=9 uMaxGridCountInterior=9 uMaxMeshInitializationPerFrame=1048576 uMaxReflectionProbeShadowsRendered=1 uMinNbCapturesBeforeFadeOut=1 uNbFadeOutReflectionProbes=8 uNbPriorityRendersOnActive=4 uNumPipelineGenerationThreads=16 uOccludersRenderMode=1 uParticleLightingAtlasSamplingMethod=1 uParticleLightingMaxParticleCountLevel1_High=3000 uParticleLightingMaxParticleCountLevel1_Low=1000 uParticleLightingMaxParticleCountLevel1_Med=2000 uParticleLightingMaxParticleCountLevel2_High=3000 uParticleLightingMaxParticleCountLevel2_Low=200 uParticleLightingMaxParticleCountLevel2_Med=2000 uParticleLightingMaxParticleCountLevel3_High=300 uParticleLightingMaxParticleCountLevel3_Low=0 uParticleLightingMaxParticleCountLevel3_Med=200 uPipboyTargetHeight=700 uPipboyTargetWidth=876 uPlatformDynamicResolutionAutoScaleHeight=1440 uPlatformDynamicResolutionAutoScaleWidth=2560 uPrepareDecalRenderingParallelStepSize=512 uReflectionProbeCaptureCountRequirement=2 uReflectionProbeMinFastUpdateFrames=8 uReflectionProbesMaxSkyCapturesPerFrame=1 uRefractionMaskDilationRadius=11 uShaderBuilderPort=6728 uSparseMeshletCullingBufferSizeInBytes=536870912 uTransientBufferAllocatorSizeInBytes=100663296 uVolumetricLightingTargetExtensionSize=2 uraVolumetricLightingTemporalFrameCount=7 [DynamicNavmesh] bDebugShipRampNavmesh=1 bEnableDynamicNavmesh=1 bEnableRenderDebug=0 bEnableResultValidation=0 bEnableTraversalData=1 bKeepDebugData=0 bRenderBuildRecord=0 bRenderBuildRecordInjectedNavMesh=0 bRenderBuildRecordNewNavMeshes=0 bRenderBuildRecordObstacles=0 bRenderBuildRecordOriginalNavMeshes=0 bRenderDebugConnectPortalInjectedNavMeshData=0 bRenderDebugConnectPortalNavMeshData=0 bRenderDebugCutHoleNavMeshData=0 bRenderDebugCutInjectedNavMeshData=0 bRenderDebugData=0 bRenderDebugInjectedNavMeshData=0 bRenderDebugObstacles=0 bRenderDebugOpenEdgesInjectedNavMeshData=0 bRenderDebugOpenEdgesNavMeshData=0 bRenderDebugOriginalNavMeshData=0 bRenderDebugQueryExternalPortalData=0 bRenderModificationRecord=0 bRenderModificationRecordInjectedNavMesh=0 bRenderModificationRecordNavMeshBound=0 bRenderOnTop=0 fAppendMeshVertWeldDistanceSC=0.143 fCellBoundsClipPaddingSC=0.014 fCutPaddingSC=0.071 fMaxInteriorSnapDeltaZ=0.457 fMaxNavmeshSlopeErrorSC=0.457 fMaxSegmentBreakEdgeDistance=0.071 fMaxVertexSnapHeightSC=3.0 fMinCutHeightSC=0.229 fMinEdgeJoinCosSC=0.996195 fMinInteriorStitchEdgeLengthSC=0.014 fMinPartitionedUndercutDeltaZSC=2.214 fMinPortalEdgeConnectCosSC=0.707107 fNavmeshPartitionMaxErrorSC=0.965926 fObstacleClearanceHeightSC=1.829 fPortalMaxEdgeDeltaSC=3.657 fPortalMaxEdgeDistanceSC=0.25 fPortalMaxStepHeightSC=0.457 fPortalMaxVertDistanceSC=0.25 fPortalMaxXYDistanceSC=0.457 fPortalScoreDeltaLengthFactorSC=1.0 fPortalScoreDotFactorSC=0.1 fPortalScoreMinDistanceFactorSC=1.0 fUndercutPaddingSC=-0.029 fUpdateDelayTimeSC=5.0 fVertCrossCellWeldDistanceSC=0.071 fVertWeldDistanceSC=0.02 [Explosion] bExplosionCollisionFilterFlags=1 bExplosionManagerAllowMultiThread=1 bExplosionNonBlockingArtLoad=1 fMaxLinearSpeedAfterExplosion=28.575001 fMaxLinearSpeedAfterExplosionInSpace=200.0 [FCT] bBlendValidation=0 bEnableActorUseBakeFCT=1 bEnableFaceCustomizationTexture=1 bEnableForceCheckForFCT=0 bExportFCTNormalAsCompressed=0 bFCTBakeMips=1 bFCTErrorDiagnosticMode=0 fBlendIntensityThresholdPerRegion=0.1 iFCTBakeMIPDepth=5 sFCTBakeExt=dds uMaxBlendSources=3 [FSR2] bFSR2AliasRGMemory=1 bFSR2DeDitherExpandedMask=0 bFSR2MinimizeDoubleBuffers=1 fFSR2ReactiveScale=1.1 [FaceFX] bEnableAsynchResourceLoading=1 bFaceFXForceUseAppTimer=0 bFaceFXForceUseDeltaTimer=0 bFaceFXLoadFileInfoEnable=0 bFadeInEmotionToTimeZero=1 bFadeOutEmotionDuringCubicSpeech=1 fFFXAsynchResourceLoadingMaxDistanceSqr=144.0 fFaceFXEmotionForceTime=0.0 sCombatAngryExpression=VeryAngry [FaceGen] bDisableMorphs=0 bEnableChargenSkeletonBake=0 bEnableFaceAnimPerformanceMorphs=1 bEnableHeadLODSwap=0 bEyeCustomization=1 bForceNonGPUMorphDyn=1 bHairColorCustomization=1 bParallelHighActorMorphUpdate=1 bUseCustomizationMorphs=1 bUseRaceMorph=1 fGeneticBlendFactorBodyMorphRegions=0.5 fGeneticBlendFactorFacialBoneRegions=0.5 fGeneticBlendFactorMorphSliders=0.5 fGeneticBlendFactorSkinTone=0.5 fGeneticBlendFactorWeight=0.5 sFaceEmotionalIdlesAsset=Misc\FaceEmotions.bin sSkinTexturePath=Actors\Human\Faces\Chargen uiMaxNumberFaceGenDetailTextures=128 uiNumActorsAllowedToMorph=10 [Fonts] sDebugTextFont=$ConsoleFont [FootIK] bAlwaysHitSomething=0 bUseLockOverrides=1 bUseMovementSpeedToGatePlantCast=1 fDeclineZAdjustment=0.05 fInclineZAdjustment=0.0 fLockIdleStateSqTolerance=0.01 fLockXAxisTolerance=0.15 fLockYBackwardTolerance=-0.35 fLockYForwardTolerance=0.1 fLockedBlendTime=1.0 fMovementSpeedToGatePlantCast=0.0 fUnlockedBlendTime=0.999 [Galaxy] bAutoLoadGalaxyCSVFile=1 fDynamicReparentingHysteresisControl=1000.0 fHighDetailRadius=10000000000.0 fHighDetailRadiusDynamics=100000.0 sBiomesCSV=Space\BiomeData.csv sGalaxyCSV=Space\Galaxy.csv sGalaxyDynamicCSV=Space\Galaxy_Dynamic.csv sStarCSV=Space\stars.csv sStarDataCSV=Space\stardata.csv sWorldSpacesCSV=Space\WorldSpaces.csv uBodyNameFilterDelay=500 [GamePlay] bAllowFlyMountedLiveFastTravel=1 bAllowHavokGrabTheLiving=0 bAllowPlayerSpacesuitCode=1 bDismemberRedressLimb=0 bEssentialTakeNoDamage=1 bInstantLevelUp=0 bMove1stPersonToOrigin=1 bPlayerGrabThrowEnable=1 bPreloadPAEnter=1 bPreloadPAExit=1 bShow3rdPersonPilot=1 bSpacesuitCheckForBoostAndLight=0 bTrackProgress=0 fKnockdownTargetMagnitude=100.0 fMagicReadyStateTimeout=10.0 fMagicTargetLocationExtraLargeActorRadius=3.658 fMagicTargetLocationNormalActorRadius=0.4572 fMapMarkerUpdateTime=0.05 fMinTerminalActivateDotProduct=0.5 fPlayerDisableSprintingLoadingCellDistance=58.521999 fPlayerGrabThrowImpulseBase=3.572 fPlayerGrabThrowImpulseMax=14.288 fPlayerGrabThrowStrengthMult=7.144 fPlayerHealthSaveOnPauseLimit=0.25 iActorsDismemberedPerFrame=2 iDetectionHighNumPicks=40 iDetectionPicks=21 iHide3rdPersonHelmet=201 iTerminalLockoutTime=10 strPipboyScreenGlowEffect=ScreenGlowEffect01 [GamepadLight] uiFlashlightB=0 uiFlashlightG=255 uiFlashlightR=0 uiPowerArmorB=0 uiPowerArmorG=173 uiPowerArmorLightB=255 uiPowerArmorLightG=255 uiPowerArmorLightR=255 uiPowerArmorR=255 [General] bAllowClearOldestBufferedExterior=1 bAllowPluginPreCalcDataWipe=1 bAllowResourceReloading=1 bAllowTransitionCells=1 bAllowUseReflectionProbeIntensity=1 bAllowVideoRecording=0 bAlwaysActive=0 bAnimateDoorPhysics=0 bAssertIfQueryingUninitializedDependencyForm=0 bAutoloadDLC=1 bBackgroundLoadAudioBanks=1 bBackgroundLoadVMData=1 bBorderRegionsEnabled=1 bBreakOnProcessMemoryProblem=0 bCREnableGPUValidation=0 bCRTMemoryChecks=0 bCalculateArmorMeshAndTextureFileCounts=1 bCellAddRefLinkRefCaching=1 bChangeTimeMultSlowly=1 bCheckCellOffsetsOnInit=0 bCombineStaticCollectionArtOnClone=0 bCreateRecipeAllowEdit=0 bCrowdActorsDisableCloth=1 bDebugLayerWarningsCauseCrash=1 bDebugSpectatorThreats=0 bDefaultCOCPlacement=0 bDeferredGeomArrayRecomputeOnScenegraphDetach=1 bDetailedBinkLogs=0 bDisableAllGore=0 bDisableCRMorphSystem=0 bDisableCustomFaceGeneration=1 bDisableDuplicateReferenceCheck=1 bDisableGearedUp=1 bDisableHeadLoading=0 bDisableLargeRefs=1 bDisableMembraneShader=0 bEditorSpawnFurnituresAsStatic=1 bEffectSequenceFlagDynamicReferenceForms=1 bEnableConditionLogging=0 bEnableFileStreamer=1 bEnableFileStreamerForESM=1 bEnableLogTimestamps=0 bEnableMainMenuBink=1 bEnableMessageOfTheDay=1 bEnableModelBackgroundJobs=1 bEnablePostInitQueue=1 bEnableRenderdoc=0 bEnableSpeechChallengeLogging=0 bEnableStoryManagerLogging=0 bEnableSynchronizedCommandQueueValidation=0 bExportComputeMorphs=0 bExternalLODDataFiles=1 bFaceGenTextureDegrading=0 bFacegenDisableMorphs=0 bFadeToBlackOnReloadFailure=0 bFixAIPackagesOnLoad=0 bForbidNifErrorMarkers=0 bForceClone3D=1 bGenderedPlayerAddressTitle=0 bGenerateDumpOnShutdownCrash=0 bGeometryDynamicTintingSupported=1 bHealthRegenFromRacePlayerOnly=1 bIndependentSGNodeUpdatesOnShips=1 bInstallMenuLoadVideoAsync=0 bInteriorBufferEnabled=0 bKeepDLStringBlocksLoaded=0 bKeepILStringBlocksLoaded=1 bKeepPluginWhenMerging=0 bKeyboardMouseDisabled=0 bLeftHandedMouse=0 bLeveledCreaturesAreMarkers=1 bLimitSourcePackInExtraToPackInCells=1 bLoadDataBeforeMainMenu=0 bMergeHavokShape=1 bMigrateEffectSequenceData=0 bMultiThreadCallForHelp=1 bMultiThreadExteriorPlanetsideAttach=1 bMultiThreadShipReferenceSet3D=1 bMultiThreadTransitionExteriorToSpace=1 bMultithreadedCellInit=1 bMultithreadedMagicEffectsUpdate=0 bMultithreadedUpdatePoseBounds=1 bNoParticleLoad=0 bOnlyQueueCellsWhenRefsLoaded=0 bParallelAnimUpdate=0 bParallelCreateCellCollision=1 bParallelDetachChild=1 bPauseOnAltTab=1 bPlanetLandingCoordsShownAsLatLon=1 bPlanetRegionsEnabled=1 bPlayMainMenuMusic=1 bPopulateBlueprintCellsDebug=1 bPreemptivelyUnloadCells=0 bPreloadIntroSequence=1 bPreloadLinkedAreas=0 bPreloadPlayerFlyMountPathCells=1 bPrintMoveToPlanetViewAngles=0 bProgressiveCellAttach=1 bProgressiveCellDetach=0 bPurgeCellsOnLargeInteriorLoad=1 bQueueCellAttachDetach=1 bQueueModelTextures=0 bReconstructIDTags=0 bReduceAudioThreadPriority=0 bReducedLatencyStorageSync=1 bReevaluateHighProcessDynamicRates=0 bRenamePropertiesOnMaterialSwap=0 bRenderPackinCellsAsExterior=0 bReplaceStubbedObjectsWithMarker=1 bRunMiddleLowLevelProcess=1 bSaveGameOnQuitToMainMenu=1 bShowCheckMemoryOutput=0 bShowGunTarget=0 bShowLoadingAreaMessage=0 bSkipLoadAudioBanks=0 bSpaceGridPickable=1 bTaskletActorSceneGraphUpdates=1 bTestAllActorsLowPriority=0 bTrackAllDeaths=0 bUpdateTerrainWhenDetachingCells=0 bUseDebugGamepad=0 bUseEyeEnvMapping=1 bUseFaceGenPreprocessedHeads=1 bUseFormInitStartUpTimers=0 bUseFormLoadStartUpTimers=0 bUseFurnitureMarkerNavmeshPositionCache=1 bUseHighProcessDynamicRates=1 bUseLinkRefCacheForLoadedCellsInReconstructForms=1 bUseLooseScalingFiles=0 bUseLowCompressionCATScan=1 bUseMeshLOD=1 bUseMultithreadedInit=1 bUseNewHotloading=1 bUsePlayerFlyMountCellNextCellQueue=1 bUsePlayerFlyMountCellUpdateCustomGridCenter=1 bUsePlayerFlyMountCellUpdateLogic=1 bUsePlayerFlyMountSpeedScale=1 bUsePreCreatedSCOL=0 bUseSeparatePlayerAddressTitle=0 bUseSequenceScenegraphUpdateOptimization=0 bValidateAddResourceDependency=0 bVerboseHotloadingWarnings=0 bWarnOnMissingFileEntry=0 bWarnOnRemoveInvalidMod=0 bWarnWhenReplacingInvalidHeadParts=0 bWorkshopIconUseMenuArtIfExists=1 bWorldSpaceDoubleCheckPersist=0 fAutoCloseDelay=0.5 fAutoDoorFadeSecs=0.5 fBSTaskTime=2.0 fBendableSplineSagPct=1.4 fBendableSplineSegmentLengthPct=0.04 fBetaDeferredKillTimer=15.0 fCloakEffectUpdateInterval=0.5 fColorSpaceGridFifthB=0.0 fColorSpaceGridFifthG=1.0 fColorSpaceGridFifthR=0.0 fColorSpaceGridMainB=0.01 fColorSpaceGridMainG=0.6 fColorSpaceGridMainR=0.01 fColorSpaceGridOriginB=0.0 fColorSpaceGridOriginG=1.0 fColorSpaceGridOriginR=1.0 fCrossFadeTime=1.0 fCrowdActorMorphCullingDistance=16.0 fDefaultNPCWeightMax=25.0 fDefaultNPCWeightMin=25.0 fDefaultSplineColorB=0.1 fDefaultSplineColorG=0.1 fDefaultSplineColorR=0.1 fDefaultSplineFlexibility=0.0 fDefaultSplineWindSensibility=0.0 fElevatorFadeStartTime=4.0 fEncumberedReminderTimer=30.0 fExteriorFeaturesReflectionProbeFrustumFarScale=3.0 fFlickeringLightDistance=14.63 fHighActorMorphCullingDistance=32.0 fHighProcessDynamicRatesDistSqrSteps=2500.0 fHighProcessDynamicRatesOffscreenDistSqrSteps=900.0 fHighProcessDynamicRatesVisibilityScreenSizeThreshold=0.1 fInstantFurnitureQuickBlendSleepTimer=0.4 fLoadGameFadeSecs=1.0 fLowPriorityDistance=10.0 fMainFramerateCapMS=6.0 fMasterFilePreLoadMB=40.0 fMaxActorVegetationCollisionDistance=21.431 fMaxAllowableAliasLoadTimeSeconds=60.0 fMaxLightRadius=30000.0 fMaxSpotLightFOV=175.0 fMinPlayerMoveToDistForLoadScreen=1.829 fNavMeshSplineAlpha=0.5 fNormalDoorFadeSecs=0.4 fNormalFadeSecs=0.4 fPlayableAreaX=100.0 fPlayableAreaY=100.0 fPlayableAreaZ=50.0 fPlayerBulletAutoAimControllerOffset=200.0 fPlayerFlyMountCellUpdateCustomGridCenterSpeed=600.0 fPlayerFlyMountMinSpeed=0.4 fPrimitiveAlphaDecalVolume=0.2 fPrimitiveAlphaMultiplier=2.0 fProcessListsUpdateHighFrameRate=30.0 fProcessListsUpdateLowFrameRate=20.0 fProcessListsUpdateTimeMax=2.0 fProcessListsUpdateTimeMin=0.5 fRadioMinSignalLevel=0.05 fRadioPathSearchFailTimeMult=4.0 fRadioPathSearchInterval=5.0 fRadioRadiusCheckInterval=0.5 fRadioStaleLocInterval=1.0 fReflectionProbeExteriorGridNearClip=1.0 fReflectionProbeFrustumFarScale=1.0 fReflectionProbeGlobalFarClip=100.0 fReflectionProbeGlobalFarClipTerrain=1000.0 fReflectionProbeGlobalFarEnabledFarClip=353.0 fReflectionProbeGlobalFarEnabledFarClipInSpace=1000000000.0 fReflectionProbeNearClip=0.05 fResourceReloadUpdateSInverval=0.1 fSceneTimelineHeadtrackingAngleDistance=4.0 fSecsBeforeIdle=120.0 fSmallObjectSize=1.429 fSpaceGridCount=500.0 fSpaceGridPackInSize=1.0 fSpaceGridSize=25.0 fSpaceReflectionProbeFrustumFarScale=5.0 fStarDistance=100000.0 fStarMag=20.0 fStoryTellerQuestFindTime=2.0 fTaskQueueBudgetMS=5.0 fTeleportPreloadDistance=58.521999 fTooCloseToBorderDistance=14.63 fVegetationCollisionActorBaseInfluence=1.5 fVegetationCollisionPAMultiplier=0.5 fVegetationCollisionRunningAttenuation=0.2 iESMFileStreamerPriority=1 iEnumRefsAllowedPerFrame=1 iFPSClamp=0 iForcedMeshLODIndex=-1 iIntroSequencePriority=3 iLargeIntRefCount=25000 iNumBitsForFullySeen=248 iPlayerFlyMountHighQueuedRefCount=200 iPrefetchCellBufferSize=65536 iPreloadPlayerFlyMountPathCellsGridSize=3 iPreloadPlayerFlyMountPathCellsMax=6 iPreloadSizeLimit=419430400 iPreloadSizeLimitDefault=26214400 iSpacesuitHeadFacialHairObjectOffset=57 iSpacesuitHeadHairObjectOffset=32 iStoryManagerLoggingEvent=-1 iUpdateDetectionsAllowedPerFrame=100 sBaseGameMasterfile=Starfield.ESM sCreateRecipeTemplateName=CreateRecipeTemplate sEndCreditsMenuMusicEvent=MUS_Credits sEndCreditsMenuMusicStopEvent=MUS_Credits_Stop sExternalVoiceFilePath1= sExternalVoiceFilePath2= sExternalVoiceFilePath3= sExternalVoiceFilePath4= sExternalVoiceFilePath5= sExternalVoiceFilePath6= sGPUDefaultQualitySettingsJSON=DefaultGlobalGraphicsSettings.json sGeneratedSpecGlossFile=Data\Textures\Generated\SGTexSet\ sIntroSequence=BGS_LOGO_1080p_BinkVersion.bk2 sLanguage=en sLocalMasterPath=Data\ sLocalSavePath=Saves\ sMainMenuMusicEvent=Play_MUS_Main_Menu sMainMenuMusicStopEvent=Play_MUS_Main_Menu_Stop sMotionEventNameText=WwiseMotion sStartingCell= sStartingCellX= sStartingCellY= sStartingConsoleCommand= sStartingWorld= sStreamInstallVideoPlayList=STRENGTH.bk2;PERCEPTION.bk2;ENDURANCE.bk2;CHARISMA.bk2;INTELLIGENCE.bk2;AGILITY.bk2;LUCK.bk2 sSynchronousLoadedBanks=Starfield_UI, Starfield_MUS sTestDataMasterName=TestData.esm sTestFile1= sTestFile10= sTestFile2= sTestFile3= sTestFile4= sTestFile5= sTestFile6= sTestFile7= sTestFile8= sTestFile9= sTitleServiceID=00000000-0000-0000-0000-00007bf72399 sWindowTitle= strPluginsFileHeader=# This file is used by Fallout4 to keep track of your downloaded content. # Please do not modify this file. uBaseGarbageCleanCount=3 uClearAllGarbageThreshold=10000 uESMPageCacheMaxPageCount=0 uEffectSequenceGameTickRate=900 uExterior Cell Buffer=36 uGeometryPerSubscene=10 uInstallMenuPlayVideoDelay=30 uInterior Cell Buffer=3 uLargeCleanCount=50 uLargeThreshold=5000 uMainMenuDelayBeforeAllowSkip=5000 uMaxChargenMorphDispatchesPerFrame=16 uMaxPrimaryJobThreads=0 uMaxRadioPathSearchesPerFrame=1 uMaxSecondaryJobThreads=0 uMaximumPlayableAreaWorldCoord=4096 uMedCleanCount=10 uMedThreshold=1000 uMovieFadeGameAudioMS=4000 uPCMAliasContentRequestLimit=50 uXboxTitleID=2079794073 uiMemoryLevelBufferSize=10485760 uiMemoryLevelIdle=104857600 uiMemoryLevelIdleCritical=26214400 uiMemoryLevelLoading=419430400 uiMemoryLevelNumPasses=3 uiWaitCellReadyTime=5000 [Graphics] bReflectionProbeAlwaysUseExternalFeatures=1 fDiffuseProbeGridIntensity=1.0 fPrimitiveAlphaAcousticSpace=0.15 fPrimitiveAlphaActivator=0.15 fPrimitiveAlphaAudioOcclusionPrimitive=0.15 fPrimitiveAlphaCollision=0.15 fPrimitiveAlphaCurrent=0.2 fPrimitiveAlphaLight=0.2 fPrimitiveAlphaMultibound=0.15 fPrimitiveAlphaOcclusion=0.15 fPrimitiveAlphaPortal=0.25 fPrimitiveAlphaRoom=0.2 fPrimitiveAlphaSoundEmitter=1.0 [Grass] bAllowCreateGrass=1 bUseTerrainTintOnGrass=1 fMaxGrassDistance=1.8 fMinGrassDistance=0.325 fMinGrassSize=0.25 fTexturePctThreshold=0.005 fWaveOffsetRange=1.75 iGrassCellRadius=2 iMaxGrassTypesPerTexure=2 sCellGrassSubdirectories=Rocks, [GravityWellMap] fGravityWellExaggerateSizeScalar=5.0 fGravityWellOrbitGeometryArrowsSizeMult=0.01 uDenseGravityWellNumPlanetsThreshold=8 [HAVOK] bAddBipedWhenKeyframed=0 bAdjustBackpackInertia=1 bAirWalkStepHeight=1 bAllowCharacterBumper=1 bBreakOnThreadingWarning=0 bCheckAboveStep=1 bDebugMultithreaded=0 bDisableHavokAsserts=0 bDisablePlayerCollision=0 bDistributeRagdollMassAtRuntime=1 bDownFloat=1 bEnableContactCaching=1 bEnableInPlaceLoading=1 bEnableOppositeDetection=1 bEnableRagdollPenetrationTesting=0 bEnableSelectiveVDBDisplay=1 bEnableThreadSafetyChecks=0 bExplosionScaleRagdollForce=1 bFindContactPointsOnAdd=0 bForceJumpingFromGraph=0 bForceRBCharCon=0 bGiveClutterRandomVelInZeroG=1 bGiveEditorDeadRandomVelInZeroG=1 bHavokDebug=1 bInitVDB=1 bLoadedAreaBoundEnabled=1 bMultithreadParticleStep=1 bPickableObjectsFloat=1 bPrecheckAirWalk=1 bPreventHavokAddAll=0 bPreventHavokAddClutter=0 bPrimitivesOn=0 bShowDisabledAsserts=0 bSingleParticleStep=0 bUpFloat=1 bUseBodiesDeferredAdd=1 bUseCastFromOffset=1 bUseCharacterRB=1 bUseCustomCCShapes=1 bUseSimpleRBCCPrediction=0 bUseTwinConstraintGroup=1 bUseUnsupportedCast=1 bUseVolumesToDisableClothWind=1 bUserBodyShapeMutations=1 fAirWalkMantleDelay=1.0 fAirWalkMaxDist=0.1 fAirWalkMinHeight=0.3 fAirWalkWallPlaneVelocity=2.0 fBackPackInertia=0.4 fBipedTiltMult=0.85 fCameraCasterFadeSittingRadius=0.643 fCastStartPointShift=0.05 fCharControllerWarpDistSqr=1224.796021 fCharacterMaxSlope=45.0 fDefaultWaterfallCurrentVelocity=6.0 fDownFloatSpeed=0.1 fFloatingObjectBobbingModifier=0.1 fFloatingObjectClampOffsetForceDistanceFromCenter=0.1 fFloatingObjectFlattenedPrecisionMod=0.5 fFloatingObjectStartBobAtSubmergedPercent=0.95 fGoodPosCastCheckDepth=0.1 fGoodPosCheckDepth=0.1 fHavokWindMultiplier=37.5 fJumpAnimDelay=0.75 fMaxClothDistance=450.0 fMaxPickTime=0.003 fMaxPickTimeDebug=0.06 fMaxPickTimeVATS=0.03 fMaxRBProxyDistance=0.02 fMaxResolutionSpeedForPenetration=7.5 fMaxWindActionTimingDifference=0.8 fMoveLimitMass=95.0 fNormalZOfCPToPossiblyIgnore=-0.95 fNormalZOfCPToPossiblyIgnoreSide=0.1 fNormalZOfCPToPossiblyIgnoreTopSide=-0.3 fPenetrationUtilMaxActiveTime=5.0 fPlayerWaterSurface=1.2 fQuadrupedPitchMult=5.7 fQuadrupedTiltMult=5.7 fRBStepHeightStaggeredCoef=0.5 fScaleChanceToReleaseStuckHead=0.02 fSlipperyMaterialFriction=0.2 fStepHeightModifier=0.5 fTrapHitEventDelayMS=500.0 fTriggerEventDelayMS=500.0 fUnsupportCastLength=1.0 fUnsupportedGravMult=4.0 fUpFloatSpeed=1.0 fWaterGravityFactor=0.1 iEntityBatchRemoveRate=100 iMaxNbParticlesColliders=64 iNumCellWorldExtents=128 iTwinConstraintGroupMultiplier=4 uMultithreadDynamicStateObjectThreshold=1024 [HeadTracking] bDisableHeadTracking=0 fMaxPathLookAtPointDist=7.315 fMinPathLookAtPointDist=1.829 fPathLookAtPointTime=2.0 fUpdateDelaySecondsMax=1.5 fUpdateDelaySecondsMin=1.0 iUpdateActorsPerFrame=10 [Highlight] fDefaultHighlightOutlineHardness=0.1 fDefaultHighlightOutlineThickness=1.0 fOpticalDepthThreshold=0.7 uDefaultHighlightFillColor=2130771712 uDefaultHighlightOutlineColor=4278255360 [IK] fActorFootIKDistanceSqr=625.0 fCrowdFootIKDistanceSqr=100.0 [IconGenerator] bPreloadAllShaders=0 [ImGui] fFireRateSamplingDuration=2.0 [Imagespace] bDoubleVisionAnimateAmplitude=0 bLensFlareLightBasedDistanceFalloff=1 bShouldUseDialogueImageSpace=1 fFilmGrainAmountMax=0.03 fFilmGrainAmountMin=0.015 fLensFlareFalloffRange=256.0 fSharpenAmount=1.5 uFilmGrainMaxThresholdScreenWidth=1680 uFilmGrainMinThresholdScreenWidth=1280 [Instancing] bAllowRemovalOfTempDataIDs=1 [Interface] bAllowConsoleDuplicatesInHistory=1 bAllowMenuDepthTesting=0 bAlwaysHighlightTrackedItems=0 bAutoSkipDialogue=0 bCalculateCraftingItemPositionBasedOnBounds=0 bCanPlayAnotherSoundIfAlreadyDisplaying=0 bDebugPrintTraceStatements=0 bDefRenderLoadingMenu=1 bDialogueCameraDrawDebug=0 bDialogueEnable=1 bDisableHUDMessagesForVideo=0 bDisableListWrap=1 bFileUncacheOnMenuOpen=0 bForcePhotoModeLoadScreen=0 bHUDLockQuestmarkerToEdge=0 bHideStealthMeter=0 bKeepActiveQuestInHud=1 bLoadingModel_DisplayMovieWhileLoading=1 bPhotoGalleryThumbnailsOnly=1 bPhotoModeDOFUseGameDOF=0 bPhotoModeLetterBoxed=1 bPlayerSpeaksInDialogue=0 bPressAndHoldForFurniture=0 bPressAndHoldForPilotSeat=0 bRunAmpServer=0 bScaleformEnabled=1 bShowOnlyActiveQuestTargets=1 bShowRepairKitCount=0 bShowScannerParticles=0 bShowTutorials=1 bTestPickpocketPercentages=1 bUseAllNonDefaultLoadScreensFirst=0 bUseBackgroundCoeff=1 bUseFuzzyPicking=1 bUseGFXArchives=1 bUseInventoryTransformsForCrafting=0 bWrapLevelPercentBetween=1 f3DHorizontalRotationSpeed=85.943665 f3DMinRotationSpeedMultiplier=0.35 f3DMinZoomSpeedPercent=0.3 f3DMouseHorizontalRotationSpeed=7.161972 f3DMouseVerticalRotationSpeed=7.161972 f3DMouseZoomSpeed=6.0 f3DVerticalRotationSpeed=85.943665 f3DZoomSpeed=2.0 f3rdPersonCameraPickBoost=0.6 fActivatePickLength=2.4 fActivatePickLengthTeammate=15.0 fActivatePickRadius=0.1 fBackgroundCoeffB=2.38 fBackgroundCoeffG=3.15 fBackgroundCoeffR=2.66 fBookDistance=1.572 fBookMenuLightDiffuseB=1.0 fBookMenuLightDiffuseG=1.0 fBookMenuLightDiffuseR=1.0 fBookMenuLightIntensity=1.33 fBookMenuLightPosX=0.0 fBookMenuLightPosY=0.0 fBookMenuLightPosZ=1.143 fBookMenuLightRadius=9.287 fBookOpenTime=1000.0 fBookPosHeightPercentage=0.5 fBookPosWidthPercentage=0.5 fBookXRotation=-25.0 fBowtieDeadzone=0.25 fCenterDeadzone=0.05 fCharGenMouseRotateSensitivity=3.0 fCharGenMouseZoomSensitivity=0.1 fCommandActivatePickRadius=0.4572 fCraftingCameraOffsetX=0.0 fCraftingCameraOffsetY=-0.5 fCrosshairAlphaPercent=100.0 fDataMenuFadeInToGameTime=0.5 fDataMenu_ModelDistFromCam=0.1775 fDataMenu_ModelRotX=-1.570796 fDataMenu_ModelRotY=0.0 fDataSlate_MouseOffsetX=400.0 fDataSlate_MouseOffsetY=65.0 fDataSlate_TranslateY=0.25 fDebugFontSize=13.0 fDefaultFadePerSecond=1000.0 fDialogueCameraCollisionCheckDist=1.82857 fDistanceToInventory3d=1.0 fExtraTimeBeforeFadeInTime=0.5 fFadeToBlackFadeSeconds=1.0 fFavoritesDOFFarEnd=2.0 fFavoritesDOFFarStart=0.1 fFavoritesDOFNearEnd=0.0 fFavoritesDOFNearStart=1.0 fFavoritesDOFStrength=1.1 fFavoritesTimeMult=0.23 fGamepadCursorDeadzone=0.07 fGuideEffect_SecsUntilFadeOut=10.0 fHUDQuestTargetText_MarkerYOffset=-0.02 fHUDQuestTargetText_ShowScreenPctBound=0.04 fHullRepairButtonThreshold=0.6 fInventoryMenu_FadeTime=150.0 fInventoryMenu_ModelDistFromCam=0.0 fInventoryMenu_ModelRotX=4.014257 fInventoryMenu_ModelRotY=-0.218166 fInventoryMenu_ModelXOffset=-0.048 fInventory_ZoomFar_Apparel=1.0 fInventory_ZoomFar_Backpacks=0.25 fInventory_ZoomFar_Helmets=0.4 fInventory_ZoomFar_Spacesuits=0.0 fInventory_ZoomNear_Apparel=-0.85 fInventory_ZoomNear_Backpacks=-0.25 fInventory_ZoomNear_Helmets=-0.325 fInventory_ZoomNear_Spacesuits=-1.75 fInventory_ZoomX_Apparel=0.25 fInventory_ZoomX_Backpacks=-1.0 fInventory_ZoomX_Helmets=-0.25 fInventory_ZoomX_Spacesuits=0.25 fInventory_ZoomY_Apparel=1.0 fInventory_ZoomY_Backpacks=-1.25 fInventory_ZoomY_Helmets=1.25 fInventory_ZoomY_Spacesuits=1.0 fInventory_ZoomZ_Apparel=-0.2 fInventory_ZoomZ_Backpacks=-0.15 fInventory_ZoomZ_Helmets=-0.125 fInventory_ZoomZ_Spacesuits=-0.25 fLargeActivatePickLength_G=7.144 fLooksMenuBodyMouseScale=0.001 fLooksMenuBoneTintColorB=0.0 fLooksMenuBoneTintColorG=1.0 fLooksMenuBoneTintColorR=0.0 fLooksMenuBoneTintPulseRate=0.005 fLooksMenuDirectionRepeatRateLong=0.2 fLooksMenuDirectionRepeatRateShort=0.05 fLooksMenuHeadMousePitchScale=0.11 fLooksMenuHeadMouseSculptScale=0.1 fLooksMenuHeadMouseYawScale=0.11 fLooksMenuHeadTrackPitchMax=30.0 fLooksMenuHeadTrackPitchMin=-30.0 fLooksMenuHeadTrackPitchScale=70.0 fLooksMenuHeadTrackYawMax=60.0 fLooksMenuHeadTrackYawMin=-60.0 fLooksMenuHeadTrackYawScale=70.0 fLooksMenuLookAtHeadOnGain=0.1 fMaxActivateHeadingDiff=3.141593 fMaxSubtitleDistance=21.431 fMinDistanceDelayActivate=4.0 fNoteDistance=0.85 fPercentOfDamageResistedForMitigation=0.5 fPhotoModeBrightnessMax=2.0 fPhotoModeBrightnessMin=0.0 fPhotoModeContrastMax=2.0 fPhotoModeContrastMin=0.0 fPhotoModeDOFBlendDefaultGround=7.5 fPhotoModeDOFBlendDefaultSpace=9.0 fPhotoModeDOFBlendMax=15.0 fPhotoModeDOFBlendMin=0.0 fPhotoModeDOFFarRangeDefaultGround=100.0 fPhotoModeDOFFarRangeDefaultSpace=340.0 fPhotoModeDOFFarRangeMax=2000.0 fPhotoModeDOFFarRangeMin=0.0 fPhotoModeDOFFarStartDefaultGround=17.5 fPhotoModeDOFFarStartDefaultSpace=63.0 fPhotoModeDOFFarStartMax=350.0 fPhotoModeDOFFarStartMin=0.0 fPhotoModeDOFNearRangeDefaultGround=0.0 fPhotoModeDOFNearRangeDefaultSpace=0.0 fPhotoModeDOFNearRangeMax=50.0 fPhotoModeDOFNearRangeMin=0.0 fPhotoModeDOFNearStartDefaultGround=0.0 fPhotoModeDOFNearStartDefaultSpace=0.0 fPhotoModeDOFNearStartMax=50.0 fPhotoModeDOFNearStartMin=0.0 fPhotoModeDOFStrengthDefaultGround=2.1 fPhotoModeDOFStrengthDefaultSpace=1.1 fPhotoModeDOFStrengthMax=5.0 fPhotoModeDOFStrengthMin=0.0 fPhotoModeDefaultMax=1.0 fPhotoModeDefaultMin=0.0 fPhotoModeFOVMax=130.0 fPhotoModeFOVMin=20.0 fPhotoModeSaturationMax=2.0 fPhotoModeSaturationMin=0.0 fPhotoModeViewRollMax=1.570796 fPhotoModeViewRollMin=-1.570796 fPhotoModeVignetteOpacityMax=0.75 fPhotoModeVignetteOpacityMin=0.0 fPhotoModeVignetteRadius=0.75 fPhotoModeVignetteSoftnessMax=0.5 fPhotoModeVignetteSoftnessMin=0.1 fPostDialogueNoAttackSecs=0.5 fPowerArmorCriticalDamagePercent=25.0 fQuestFadePerSecond=150.0 fSafeZoneX=15.0 fSafeZoneXWide=64.0 fSafeZoneXWide16x10=64.0 fSafeZoneY=15.0 fSafeZoneYWide=36.0 fSafeZoneYWide16x10=36.0 fSaveLoadMessageMinDuration=1.5 fScanHighlightDotAngle=0.92 fScanMapMarker_MinZoom=0.2 fScanMapMarker_SelectionRadius=0.03 fScannablePickRadius=1.5 fScannerZoom2xLerpValue=0.25 fScannerZoom4xLerpValue=0.5 fScannerZoom8xLerpValue=0.75 fScannerZoomFOVAdjust=-60.0 fScannerZoomRotationDampen=0.75 fScannerZoomTransitionTimeSecs=0.5 fTakeoffFadeDuration=0.25 fTakeoffFadeEaseInDuration=0.25 fTakeoffFadeEaseOutDuration=0.5 fTimeToPlayBetweenRecipeCraftingSounds=0.25 fTimeToPlayBetweenTakeAllPickupSounds=0.1 fUICameraFarDistance=214.3125 fUICameraNearDistance=0.214 fUserGamepadCursorAccelerateThreshold=0.85 fUserGamepadCursorScale_Max=5.0 fUserGamepadCursorScale_Min=0.1 fUserGamepadCursorStartSpeed=0.1 fUserGamepadCursorTimeToTop=1.5 fUserGamepadCursorTopSpeed=0.65 fXPAnimSpeed=0.0025 iDefaultWaitHours=1 iFavoritesDOFMode=2 iGamepadCursorMouseOverride=1 iInventoryMenu_MouseZoomDeadzone=1 iMaxQuestObjectives=3000 iMaxViewCasterHandscannerPicksHavok=20 iMaxViewCasterPicksFuzzy=5 iMaxViewCasterPicksHavok=10 iStealthMeterLevel=0 sCreditsFile=Interface/Credits.txt sForcedLoadScreenEditorID= uActiveEffectDamageNumberCooldownMs=750 uAmmoWeightPrecision=2 uConfirmContainerTakeAllMinimumItems=11 uDefaultShieldedWeightPrecision=0 uDefaultWeightPrecision=2 uDelayBeforePlayingXPSoundMS=317 uDelayBetweenLastObjectiveAndQuestCompleteOrFailed=1000 uFatigueWarningDisplayDurationMS=1000 uHUDMessageThrottleTimeMS=5000 uLocationTextDisplayTime=4000 uLocationTextThrottleTimeMS=30000 uMaxDeferredQuestUpdatesPerFrame=3 uMaxItemUpdatesPerFrame=5 uMaxLooksMenuFaceUpdateRate=100 uMinTotalPipelinesToShowProgressBar=10 uMiscWeightPrecision=2 uNotificationPostDisplayCooldown=2000 uNotificationSyncedXPStartDelayMS=1000 uNumOfPickupSoundsToPlayOnTakeAll=3 uNumOfRecipeIngredientSoundsToPlayCraftingSoundsOn=4 uObjectiveVignetteDisplayTime_Max=8000 uObjectiveVignetteDisplayTime_Min=4000 uPlayBinkMenuSkipWindow=3000 uQuestVignetteDisplayTime_Max=10000 uQuestVignetteDisplayTime_Min=6000 uTargetShipHeight=120 uTargetShipWidth=204 uUISaveBatchLoadAmount=20 uUISaveBatchLoadInterval=125 uXPCooldownTimer=250 uXPLevelUpDelay=5250 uXPNormalDelay=1000 uXPSoundCooldownTimer=1000 [Kit] bKitEnabled=0 bKitTesting=0 sKitConnect=ipc:///editor sKitEndpoint=ipc:///game [LAB] bSkipActorWarpForMismatchWorlds=1 [LANGUAGE] sFailureMessage=Something is broken [LOD] bAutoCancelTextureBatch=0 bCustomMeshInstancePatchScreenSizeCalculation=1 bDebugLODMaterialApplicationEnabled=1 bDistantLODCrossFadeEnabled=1 bDynamicLODPlacementUpdate=1 bEnableMemoryPosturing=0 bEnableMeshLODStreaming=1 bEnableTextureLODStreaming=1 bHighlightMeshLODFailures=0 bInitializeMeshLOD=1 bMaterialLODEnabled=1 bMeshLODAllowDistanceOverride=1 bMeshLODApplyScale=1 bMeshLODForceDistanceTransition=0 bMeshLODVolumeRangeFactorEnabled=1 bNoMeshesUpgradeLimits=1 fCloudParticlesScreenSizeBias=3.0 fDynamicInstancedLODDirtinessScale=0.5 fFadeInThreshold=0.7 fFadeInTime=1.2 fFadeOutThreshold=0.3 fFadeOutTime=2.0 fHeadDialogueLODDistance=0.0 fHeadLODDistance=3.5 fLODDegradeDistance0=12.5 fLODDegradeDistance1=25.0 fLODDegradeDistance2=50.0 fLODDegradeDistance3=100.0 fLODFactorLogBase=13.6 fLODFactorMaxClamp=6.9 fLODFactorMinClamp=0.23 fLODFadeOutActorMultCity=1.0 fLODFadeOutActorMultComplex=1.0 fLODFadeOutActorMultInterior=1.0 fLODFadeOutItemMultCity=1.0 fLODFadeOutItemMultComplex=1.0 fLODFadeOutItemMultInterior=1.0 fLODFadeOutObjectMultCity=1.0 fLODFadeOutObjectMultComplex=1.0 fLODFadeOutObjectMultInterior=1.0 fLODScreenSizeTimeSlice=10.0 fMeshLODFadeScreenSizePercent=0.2 fMeshLODOverrideDistance=40.0 fMeshLODScreenSize0=0.2 fMeshLODScreenSize1=0.1 fMeshLODScreenSize2=0.05 fMeshLODScreenSize3=0.025 fMeshLODScreenSizePercentStreamingBias=0.05 fMorphLodDistance=7.144 fScreenSpaceSizeMultiplier=1.0 fSpecularLODFadeMax=0.2 fSpecularLODFadeMin=0.0 fTalkingDistance=28.575001 fTextureDegradeScreenSize0=0.1 fTextureDegradeScreenSize1=0.05 fTextureDegradeScreenSize2=0.025 fTextureDegradeScreenSize3=0.0125 uMaxMeshLODLevel=3 uMeshLODDBBias=0 uMeshLODInitBias=0 uMeshLODInitialLoadLevel=3 uiEstimatedCellMemoryCostC=100 uiEstimatedLoadingScreenMemoryCostC=100 uiMinimumFreeBudgetHighC=128 uiMinimumFreeBudgetLowC=32 uiMinimumFreeBudgetMediumC=64 [LODDynamicPlacement] bUseDistributionSampling=1 fProcGenWeightRatio0=0.8 fProcGenWeightRatio1=0.5 fProcGenWeightRatio2=0.2 fProcGenWeightRatio3=0.1 iFootprintWeightLarge=3 iFootprintWeightMedium=2 iFootprintWeightSmall=1 iFootprintWeightXLarge=4 iRequiredLevelCountLarge=2 iRequiredLevelCountMedium=1 iRequiredLevelCountSmall=0 iRequiredLevelCountXLarge=4 [LODManager] bDynamicLODDatabaseEnabled=1 bDynamicLODEnabled=1 bLODEnabled=1 bLoadedAreaLODManager=0 bQuarterLODStreamingRequests=0 bShowLODInEditor=0 bStaticLODEnabled=1 bUseLODStreaming=1 sRuntimeLODDatabasePath=DistantLOD/LODRuntimeDB.bgsdb uDynamicLODCellSpan=10 uDynamicLODInstancingItemCountThreshold=0 uLODBaseDimension=1 uLODStreamingAdjacencyLoad=2 uLODStreamingAdjacencyUnloadTolerance=1 uProcGenTimeSlice=3 uProcGenTimeSliceLoadingScreen=1000 [Landing] bOnlyForShip=1 fCellWidthToNewOverlayMultiplier=3.0 sDefaultOverlay=TestLandingOverlay uLandingKeepBufferSize=3 uMinCellsFromBorder=17 [Landscape] bAccurateLandHeightRange=1 fLandBorderHeightMeters=0.75 fLandFriction=2.5 fQuadBorderHeightMeters=0.2 fWorldBorderHeight=29.26 iLandBorder1B=0 iLandBorder1G=255 iLandBorder1R=255 iLandBorder2B=0 iLandBorder2G=0 iLandBorder2R=0 iQuadBorderB=255 iQuadBorderG=255 iQuadBorderR=0 uGetLandHeightsPointsPerThread=1024 uNeighbourCellRange=1 [LightingShader] fDrySpeed=0.02 fWetSpeed=0.03 [LoadGame] fLoadGameDynamicNavMeshOpTimeoutInSec=10.0 [Localization] iMaxFormsToProcess=1024 iRetryLocalizationServiceCount=10 iRetryLocalizationServiceWaitTimeMS=2000 [Login] bAutoLogin=0 sPassword= sUsername= [MAIN] fQuestScriptDelayTime=5.0 [MESSAGES] bAllowYesToAll=1 bBlockMessageBoxes=1 bDisableAssertQueuing=1 bEnableBSStackTrace=0 bFaceGenWarnings=1 bShowMissingLipWarnings=1 bUseWindowsMessageBox=0 iFileLogging=0 [Magic] bAlignGuideEffectsWithFloor=1 bGuideEffectAllowIncompletePaths=0 fGuideAlignmentRayLength=2.0 fGuideAlignmentZOffset=0.75 fPrecognitionUpdateDistanceDifferenceThreshold=0.0 iMagicGuideHazardsPerUpdate=10 [Materials] bAnimateMaterials=1 bForceOptimizedCDB=0 bInstanceSharing=1 bLoadLooseFiles=1 bRequireMaterialObjects=1 bUseCompiledDB=1 iMaxMaterialInheritanceDepth=4 [Memory] bEnableCrowdHeads=1 [Menu] aConsoleSelectedRefColor=0,0,0,0 bConsoleCopiesOnlyFormID=0 bPersistConsoleHistory=1 bShowSitWaitMenu=1 bUseConsoleHotkeys=0 fConsoleHistoryScrollSpeed=0.15 iBackgroundOpacity=50 iConsoleBufferMaxDisplaySize=32768 iConsoleHistoryCharBufferSize=16384 iConsoleSizeScreenPercent=40 iConsoleTextSize=20 rConsoleHistoryTextColor=153,153,153 rConsoleTextColor=255,255,255 rDebugTextColor=255,255,251 sConsoleDefaultINI=StarfieldConsoleDefault.ini sConsoleHistoryLOG=StarfieldConsoleHistory.log sConsoleINI=StarfieldConsole.ini sConsoleNetworkPath= [ModelNode] bEnable=1 bEnableSGSync=1 bSkinToPoseBuffer=0 bSyncAllSGNode=1 bUpdateSGWorldBounds=1 [Models] bShowMaterialWarnings=0 [MomentBasedOIT] fCompositeOverestimation=0.2 fCompositeTransmittanceThreshold=0.368 fConstantMomentBias=0.0 fDepthMomentBias=0.0 fDepthSplitPoint=4500.0 fLocalTransmittanceThreshold=0.007843 fMaxDepth=5000.0 fOverestimation=0.02 fParticlesOverestimation=0.05 fTotalTransmittanceThreshold=0.501961 [Monocle] aHighlightScannableFillColor=62,173,242,0 aHighlightScannableFillColor_FullyScanned=39,198,132,32 aHighlightScannableFillColor_Generic=0,0,0,0 aHighlightScannableFillColor_Scanned=31,142,226,32 aHighlightScannableFillColor_Social=31,142,226,34 aHighlightScannableFillColor_TargetFullyScanned=39,198,132,64 aHighlightScannableFillColor_TargetGeneric=0,0,0,0 aHighlightScannableFillColor_TargetScannable=179,193,239,0 aHighlightScannableFillColor_TargetScanned=31,142,226,64 aHighlightScannableFillColor_Tracked=255,170,0,1 aHighlightScannableOutlineColorHigh=62,173,242,255 aHighlightScannableOutlineColorHigh_FullyScanned=39,198,132,255 aHighlightScannableOutlineColorHigh_Generic=114,232,255,255 aHighlightScannableOutlineColorHigh_Scanned=31,142,226,255 aHighlightScannableOutlineColorHigh_Social=114,232,255,255 aHighlightScannableOutlineColorHigh_TargetFullyScanned=39,198,132,255 aHighlightScannableOutlineColorHigh_TargetGeneric=114,232,255,255 aHighlightScannableOutlineColorHigh_TargetScannable=114,232,255,255 aHighlightScannableOutlineColorHigh_TargetScanned=31,142,226,255 aHighlightScannableOutlineColorHigh_Tracked=255,170,0,255 aHighlightScannableOutlineColorLow=62,173,242,128 aHighlightScannableOutlineColorLow_FullyScanned=39,198,132,128 aHighlightScannableOutlineColorLow_Generic=17,91,105,255 aHighlightScannableOutlineColorLow_Scanned=31,142,226,128 aHighlightScannableOutlineColorLow_Social=17,91,105,255 aHighlightScannableOutlineColorLow_TargetFullyScanned=39,198,132,128 aHighlightScannableOutlineColorLow_TargetGeneric=17,91,105,255 aHighlightScannableOutlineColorLow_TargetScannable=17,91,105,255 aHighlightScannableOutlineColorLow_TargetScanned=31,142,226,128 aHighlightScannableOutlineColorLow_Tracked=255,170,0,128 fHighlightOutlineColorPulseTime=1.0 fHighlightOutlineColorPulseTime_FullyScanned=1.0 fHighlightOutlineColorPulseTime_Generic=1.0 fHighlightOutlineColorPulseTime_Scanned=1.0 fHighlightOutlineColorPulseTime_Social=1.0 fHighlightOutlineColorPulseTime_TargetFullyScanned=1.0 fHighlightOutlineColorPulseTime_TargetGeneric=1.0 fHighlightOutlineColorPulseTime_TargetScannable=1.0 fHighlightOutlineColorPulseTime_TargetScanned=1.0 fHighlightOutlineColorPulseTime_Tracked=1.0 fHighlightScannableOutlineThickness=3.0 fHighlightScannableOutlineThickness_FullyScanned=1.0 fHighlightScannableOutlineThickness_Generic=2.0 fHighlightScannableOutlineThickness_Scanned=1.0 fHighlightScannableOutlineThickness_Social=1.0 fHighlightScannableOutlineThickness_TargetFullyScanned=2.0 fHighlightScannableOutlineThickness_TargetGeneric=3.0 fHighlightScannableOutlineThickness_TargetScannable=3.0 fHighlightScannableOutlineThickness_TargetScanned=2.0 fHighlightScannableOutlineThickness_Tracked=3.0 [Morph] bChargenMorphLODsEnabled=1 bKeepChargenMorphHandle=0 bKeepPerformanceMorphHandle=0 bPrecacheMorphData=1 bVerboseChargenMorphsCreation=0 [Movement] bInterpretTurnInPlaceRotationAsMovementMomentum=0 [NavMesh] bRenderTraversalTriangles=0 bValidateChanges=0 [NavMeshGen] bCollectHavokForScrappablesNavMeshGen=0 bDetailMeshTriangleHeight=1 bDisableNavMeshRuntimeGen=0 bDumpGenerationGraph=0 bEnableAntiseedTrimmer=0 bEnableCheckNavMesh=0 bEnableComputeNavMeshBound=0 bEnableComputeTriangleHeight=0 bEnableComputeTriangleTunnel=1 bEnableCreateCellEdgePortals=1 bEnableDetailMesh=1 bEnableFinalizer=1 bEnableFixContourSelfIntersection=1 bEnableGenLog=0 bEnableGenStats=0 bEnableGenerateCovers=0 bEnableGenerateTraversalData=0 bEnableGenerateWaypoints=0 bEnableInputBorderProcess=1 bEnableLinkDoors=0 bEnableNavMeshComparator=0 bEnableNavMeshGenerationWait=1 bEnableNavMeshGenerator=1 bEnableNavMeshValidation=0 bEnableRemoveInvalidRecastTriangles=0 bEnableSeedTrimmer=1 bEnableSmallAreaTrimmer=0 bEnableSplitNavMesh=1 bEnableSplitTriangle=0 bEnableTerrainTrimmer=1 bEnableTrianglePlatform=0 bEnableTriangleWater=1 bEnableVertexData=1 bFilterAreas=0 bFilterLedgeSpans=1 bFilterLowHangingWalkableObstacles=1 bFilterWalkableLowHeightSpans=1 bIgnoreAreasErosion=0 bIgnoreMissingNavMeshSeed=0 bIgnoreProcGenMask=0 bIgnoreTerrainTriangles=0 bIgnoreTriangleSlope=0 bKeepIntermediateData=0 bNavMeshGenUsingMT=1 bNavMeshWaterUseHighCost=0 bNavMeshWaterUseTriangleHeight=0 bRemoveUndergroundGeometry=0 bSplitTriangleIgnoreOpenEdges=0 bTrimmerIgnoreExternalCellConnections=0 fAgentHeight=1.8 fAgentWidth=0.2 fBorderSize=0.4 fDetailMeshMaxError=0.2 fDetailMeshSampleDistance=1.0 fDynamicNavMeshGenerationDebugWaitingTimeoutMS=24000.0 fDynamicNavMeshGenerationWaitingTimeoutMS=12000.0 fEdgeMaxError=0.26 fEdgeMaxLen=12.0 fNavMeshSmallAreaMin=1.75 fNavMeshTerrainAreaMin=20.0 fNavMeshTerrainAreaMinOnUnloadedBorder=5.0 fNavMeshWaterDepthOffset=1.28 fRegionMergeSize=14.0 fRegionMinSize=1.0 fSplitTriangleMaxEdgeLength=10.0 fSplitTriangleMinAngle=10.0 fSplitTriangleMinEdgeLength=1.0 fVoxelHeight=0.05 fVoxelWidth=0.2 fWalkableSlope=45.0 fWalkableStepHeight=0.43 uEnableDetailMesh=0 uHavokLOD=2 uInputTerrainClipmapLevel=0 uNavMeshGenerationDebugWaitingTimeoutMS=20000 uNavMeshGenerationMode=1 uNavMeshGenerationWaitingTimeoutMS=6000 uNavMeshTerrainExtraInfo=2 uSubCellSize=1 [NavMeshGeneration] bGlobalNavMeshCheck=0 bGlobalNavMeshCheckDeleteWarningTriangles=0 uNavmeshTriangleCountInteriorWarnThreshold=5000 uNavmeshTriangleCountWarnThreshold=3500 [NavMeshStitch] fInsertedPointMinDistance=0.25 fPortalDistance=0.114 fPortalXYDistance=0.25 fPortalZDistance=1.0 fPortalZDistanceLooser=1.371 fProjectedPointMaxDistanceXY=0.25 [Noise] bUseJobsForNoiseGen=1 [OceanTerrainModifier] bEnable=1 [Overlay] bAllowOverlayBatchProcessing=1 bUsePlacedOverlayParentOffset=0 iOutpostBuildAreaBuffer=0 uAlignment=4 uSampling=3 [OverlayPlacement] fMaxHeightDifference=50.0 [Overlays] uOverlayMergeZoneSize=1 [Packin] bMergeInstStatCol=1 [Papyrus] bAssertOnOverflow=0 bEnableLogging=0 bEnableProfiling=0 bEnableRemoteDebugging=0 bEnableTrace=0 bLoadDebugInformation=0 bRemoteDebuggingLogVerbose=0 fExtraTaskletBudgetMS=1.2 fPostLoadUpdateTimeMS=500 fUpdateBudgetMS=1.2 iMaxAllocatedMemoryBytes=153600 iMaxMemoryPageSize=512 iMaxStackDepth=100 iMinMemoryPageSize=128 iRemoteDebuggingPort=20548 iStallWarningCooldown=2000 iStallWarningThreshold=5000 sTraceStatusOfQuest= [Particles] bAllowDebugComponents=0 bAssertOnSystemSpawnFailure=0 bDisableSimulation=0 bEnableMultiThreadParticleUpdate=1 bEnableParameterVisualization=0 bEnablePerformanceTracking=0 bEnableVisibilityMaterialAnimPausing=1 bForceAutoComputeMaxParticles=0 bLeanAndMean=1 bNoCompile=0 bNoInstantiate=0 bOutputMissingPublishedVariables=0 bParticleCreationTab=1 bParticleDebugInfo=0 bShareComponentDB=1 bShowAllOperations=0 bShowLODSettings=1 bUseMinimalPSFXDB=1 bUsePools=1 bVerboseOutput=0 fAutoRespawnDelay=0.5 fConformToHeightCastLength=40.0 fConformToHeightHeightToleranceForFloor=0.5 fConformToHeightMinimumDistanceSqrdBetweenCasts=1.0 fConformToHeightStartOffsetAbove=10.0 fDefaultLODKillDistanceOverride=-1.0 fParticlePoolRetentionTime=3.0 fParticlePopOneTime=1.5 fPhysicsParticleCPUCostMultiplier=2.11 fWaterSplashMinimalSplashDistanceSqrd=0.01 fWaterSplashMinimalTimeBetweenSplashesInSeconds=0.1 iMaxEmittersStartedPerFrame=20 iMaxNumParticlesPerEmitter=10000 iMaxParticleSystemToSpawn=15000 iWaterSplashMaxRequestPerFrame=30 sAssertOnFailureFilter= sDefaultMaterial=Data/Materials/Effects/BasicParticle.mat sFallbackGeometryMaterial=Data/Materials/Effects/DebugFiles/TestStandardEmissive.mat sOverridePsfxPath= sPSFXToUpdate1= sPSFXToUpdate2= sPSFXToUpdate3= uConformToHeightMapMaxRequestPerFrame=2 uConformToHeightMaximumResults=10 uConformToHeightMinimumNumberOfParticles=10 uPauseOffscreenMaterialAnimAfterMS=1000 uPrewarmLoadingMaxMicroSecondsPerFrame=5000 uPrewarmMaxMicroSecondsPerFrame=1000 [Pathfinding] bAllowPredictionWhilePatrolling=1 bAlwaysAvoidOtherActors=0 bAlwaysAvoidThePlayer=0 bAttemptMovementTransitionAnimations=1 bAttemptTurnToRunAnimations=1 bAvoidActors=1 bAvoidAwayFromStaticObstaclesUsingCurrentVelocity=0 bAvoidAwayFromStaticObstaclesUsingDesiredVelocity=1 bAvoidBoxTriggersFailure=0 bAvoidDynamicObstaclesUsingBounds=1 bAvoidDynamicObstaclesUsingPivot=1 bAvoidNodesMustBeIncludedInNavmeshBounds=0 bAvoidStaticObstacles=1 bAvoidStaticObstaclesUsingBounds=0 bAvoidTowardStaticObstaclesUsingCurrentVelocity=0 bAvoidTowardStaticObstaclesUsingDesiredVelocity=1 bAvoidUsingPathingVelocity=1 bBackgroundNavmeshUpdate=1 bBackgroundPathing=1 bContinueTweeingAfterTweenerEnd=1 bCreateDebugInfo=0 bCutDoors=1 bDebugNavigationGridObstacles=1 bDebugNavigationGridSectors=1 bDebugNavigationGridText=0 bDisableSpatialGraphPathSmoothing=0 bDisableUnloadedPaths=0 bDisableVectorDampening=0 bDisregardTimeWindowWhenAvoidingActors=1 bDrawApproximatedPaths=0 bDrawAvailableSpaceRequests=0 bDrawFlightAvoidanceDebug=1 bDrawFlightGoalDebug=1 bEnableArcSpline=1 bEnableFloodFillAvailableSpace=1 bExtendedAvoidanceDebugging=0 bFixNavmeshInfosOnLoad=0 bFlightFavorXYCorrectionOnPathFailure=1 bFullyAvoidDynamicObstaclesUsingDesiredVelocity=1 bIgnoreExpiredPathingRequests=1 bMultiStepNavReferenceCollect=1 bMultiThreadObstacleUpdate=1 bNavigationGridGenerationEnabled=1 bPathTangentSmoothingValidateWidthAtGoal=1 bPathTangentSmoothingValidateWidthAtStart=1 bPathTangentSmoothingValidateWidthForLockedTangents=1 bPathTangentSmoothingValidateWidthForOtherNodes=0 bPathingCalculateJumpTraversals=1 bPathingUseMultithreadedTraversalGeneration=1 bPreferSlowingDownInFrontOfStaticObstacles=1 bRangingDebugDraw=0 bShouldTryPathEndIdles=1 bShouldTurnBackToPathDuringFollow=1 bSlopesShouldImpactGroundVelocity=0 bSpatialGraphGenerationEnabled=1 bStaticAvoidanceTriggerMovementBlocked=0 bTweenToFullRotationSpeed=0 bUseActorAvoidBox=1 bUseActorAvoidance=1 bUseBorderVertexEdgeValidation=1 bUseCompanionWarping=1 bUseLegacyHeuristics=0 bUseNavmeshRaycastRange=1 bUsePathDerivedCompanionWarping=1 bUsePathSmoothing=1 bUseRayCasts=1 bUseStraightLineCheckFirst=1 bUseTangentSmoothing=1 bUseTweenedAnimations=1 bWarnIfHighLevelSearchFails=0 bWarnIfPathSmoothingNavmeshCheckFails=0 bWarpOnConsecutiveFailures=1 f3DBoundsAvoidNodeCost=100.0 fAICombatTurnSpeedScale=2.5 fAISpaceshipFleeTargetRadiusMultiplier=3.0 fAISpaceshipPatrolTargetRadiusMultiplier=3.0 fAITurnSpeedScale=1.5 fAcceptableErrorRatio=0.9 fAdditionalNormalizedSpeedAllowedForAvoidance=0.0 fAngleGainRotationSpeedMinScale=0.5 fAngleGainSpeedMinScale=0.75 fAngleThresholdForTryingPathUpdate=5.0 fAngleThresholdToBeConsideredAwayFromPath=45.0 fAnticipationDistanceToHeadBackToPath=0.3 fAnticipationTimeForHeadingBackTowardPath=2.0 fAvoidNodeCost=1.0 fAvoidNodeRadiusAdd=0.157 fAvoidPreferredTriangleCrossingMultiplier=10.0 fAvoidPreferredTriangleMultiplier=3.0 fAvoidRadiiSqrMaxDistance=22500.0 fAvoidanceDetectionDistanceForStaticObstacles=2.0 fAvoidanceDistanceForActors=0.0 fAvoidanceDistanceForStaticObstacles=0.0 fAvoidanceDistanceRadiusMult=1.0 fAvoidanceSpeedRatioToBeConsideredBlocked=0.4 fAvoidanceTimeWindowForImmobileActors=2.0 fAvoidanceTimeWindowForMovingActors=5.0 fAvoidanceTimeWindowForStaticObstacles=0.5 fAvoidanceVelocityEasOutSmoothingFactor=0.2 fAvoidanceVelocityEaseInSmoothingFactor=0.8 fAvoidanceWeightForPrimaryActor=0.5 fAvoidanceWeightForSecondaryActor=0.5 fBackPedalAngle=160.0 fBorderVertexPOVMinValidationSqrDistance=3600.0 fCostForAdjacentNavmeshToSearchSpaceMultiplier=0.1 fCostForEnteringExtendedSearchSpaceMultiplier=10.0 fDeadZoneToIgnorePlayerBeforeAvoiding=120.0 fDeadZoneToIgnorePlayerWhileAvoiding=100.0 fDecelerationRatioWhenAdjustingAvoidanceDirection=0.75 fDefaultAvoidBoxAvoidNodeRadius=0.4572 fDefaultAvoidNodeCost=1.5 fDefaultHighCostPathFactorC=100.0 fDefaultPreferredFactor=0.5 fDefaultStaticAvoidNodeRadius=0.4572 fDefaultTangentSmoothingFactor=1.0 fDefaultTimeAheadToCalculateGoal=2.0 fDegreesThresholdCCWToShortCircuitPathingToFurniture=5.0 fDegreesThresholdCWToShortCircuitPathingToFurniture=5.0 fDelayBetweenSuccessivePathRebuildingAttempts=5.0 fDesiredWaitingDistanceFromDoors=1.75 fDesiredWaitingDistanceFromDoorsStationary=3.5 fDetachedFlightPathingDelay=4.0 fDetachedFlightPathingStartDelay=2.0 fDirectionAlignmentWeightingFactor=6.0 fDistanceFromGoalToFullyAvoidActors=3.0 fDistanceFromGoalToStopAvoidingActors=1.0 fDistanceThresholdForTryingPathUpdate=0.5 fDistanceThresholdToBeConsideredAsFollowingPath=0.05 fDistanceThresholdToBeConsideredAwayFromPath=0.5 fDistanceThresholdToBeConsideredLinearPath=0.5 fDistanceThresholdToShortCircuitPathingToFurniture=0.1 fDistanceToCheck=1.429 fDistanceToStopMultiplierToBuildNewPath=1.2 fDrawAvailableSpaceRequestDuration=10.0 fDropDownLedgeMaxXYJumpDistance=2.143 fExpensiveDoorCost=30000.0 fFindMaxSpeedMinParamIncrementPercent=0.1 fFlightBankScale=1.0 fFlightDistToStopGoalForEaseIn=5.715 fFlightLandingSearchRadiusBaseDefault=7.858 fFlightLandingSearchStartDist=100.0 fFlightPathFaceTargetDistScale=1.5 fFlightSpeedGain=0.03 fFlightStopGoalEaseInGain=0.1 fFlightStopGoalEaseInScale=0.1 fFlightTweenGain=0.1 fHighCostTriangleMultiplierSC=100.0 fHopDesiredJumpHeightMultMax=1.0 fHopDesiredJumpHeightMultMin=0.5 fHopJumpDelayTimeMax=0.33 fHopJumpDelayTimeMin=0.15 fHopMaxJumpHeightSpeedMult=2.0 fHopMinimumJumpHeightMult=0.33 fHopNextSegmentMaxAngle=15.0 fLookAtPointZOffset=0.429 fMaxAcceptablePercentDesiredSpeed=2.0 fMaxAcceptablePercentStartSpeed=2.0 fMaxAngleToConsiderFacingAndDirectionAligned=15.0 fMaxAngleToConsiderVectorsAlignedS=0.75 fMaxAngleToCrossBlend=45.0 fMaxDistFromPathRadiusMult=5.0 fMaxDistanceFromNavmeshMult=0.25 fMaxDistanceToOpenDoor=2.143 fMaxFitnessMultiplier=2.0 fMaxOffsetFromPathToIgnoreSqr=5.715 fMaxPercentDesiredOrientationAngleToTween=1.0 fMaxSpeedPercentageDifferenceToAttemptFootSync=0.05 fMaxSpeedPercentageReachedToMakeNewPath=0.1 fMaxTimeToStartMoving=1.0 fMaximumDistanceAlongPathWhenTryingPathUpdate=10.0 fMaximumDistanceOfAvoidNodesFromTrianglePathBounds=100.0 fMaximumDistanceOfAvoidNodesFromTrianglePathNodes=0.0 fMaximumDriftingDistanceFromPath=0.05 fMaximumTimeWindowForActors=10.0 fMinAvoidanceRadius=3.658 fMinFailureDistance=0.714 fMinStairSpeed=1.143 fMinSwimDepthMultiplier=2.0 fMinTimeToStartMoving=0.25 fMinimalUsePathingCost=409600.0 fMinimumDistanceAlongPathWhenTryingPathUpdate=4.0 fMinimumLengthToConsiderPartOfPathAsHighCost=0.0 fMinimumLengthToConsiderPartOfPathAsPreferred=0.0 fMinimumTimeWindowForActors=1.0 fMovementBlockedTimer=0.02 fNavigationGridDebugGeometrySectorHeight=0.25 fNavigationGridFindSectorHeightOffsetMax=0.5 fNavigationGridFindSectorHeightOffsetMin=1.5 fNavigationGridHeightMult=0.25 fNavigationGridObstacleUpdateTime=0.25 fNavigationGridSectorHeight=2.0 fNavigationGridSize=1.0 fNavmeshBoundsActorRadiusMultiplier=1.0 fNavmeshBoundsMinTimeOfImpact=0.0333 fNavmeshTriangleLocationCenterOffsetMult=0.02 fNodeDistanceThreshold=0.357187 fNonPreferredConnectionMultSC=3.0 fNormalizedSpeedMultiplierForAvoidance=1.1 fObstacleManagerMinWidth=0.229 fObstacleUpdateDeltaWhenMoving=1.0 fPOVSmootherEdgeHelperFarCostFactor=1000.0 fPOVSmootherEdgeHelperFarDistance=1.0 fPOVSmootherEdgeHelperNearCostFactor=10.0 fPOVSmootherEdgeHelperNearDistance=0.05 fPOVSmootherLargeCreaturePOVCostLarge=1.0 fPOVSmootherLargeCreaturePOVCostMedium=1.75 fPOVSmootherLargeCreaturePOVCostSmall=2.5 fPOVSmootherLargeCreaturePOVRadiusMultLarge=2.0 fPOVSmootherLargeCreaturePOVRadiusMultMedium=1.5 fPOVSmootherValidAngleThreshold=170.0 fPathBuildingPriorityMaxDistance=500.0 fPathEndIdlePickLocationDistanceMult=2.0 fPathManagerDebugInfoWindow=1.0 fPathTangentSmoothingAngleMult=0.33 fPathTangentSmoothingAngleThreshold=45.0 fPathTangentSmoothingIntermediateProjectionThreshold=0.2 fPathTangentSmoothingLongitudinalProjectionThreshold=0.5 fPathTangentSmoothingMinLength=2.5 fPathTangentSmoothingPerpendicularProjectionThreshold=0.5 fPathToAnimLengthMaxMultiplier=2.0 fPathingFaceTargetLenToSourcePadScale=1.25 fPathingLargeActorRadius=1.143 fPathingObstacleAvoidNodeCost=1.0 fPercentageOfRadiusToStartPathingIntoRequest=0.8 fPrecentageMinRadiusToGetFollowersTo=0.9 fPrecutMinStepHeight=0.25 fPreferredTriangleMultiplier=0.01 fRotSpeedCondScaleMin=0.5 fRotateTowardsPathThreshold=5.0 fSameSpaceConnectionMultSC=2.0 fSameSpaceConnectionQuestTargetMultSC=1.25 fShipFollowAnticipateTargetTime=0.25 fShipFollowBoostSpeedMult=1.5 fShipFollowFaceTargetDistance=1000.0 fShipFollowGravJumpDistance=10000.0 fShipFollowRadius=10.0 fShipFollowRepathDistance=10.0 fShipFollowSlowdownMult=0.5 fShortPathRadiusMult=2.0 fSmoothingStepHeight=0.357 fSpatialGraphObstacleDynamicMinimumBoundSize=0.5 fSpatialGraphObstacleDynamicMinimumBoundSizeSpace=10.0 fSpatialGraphObstacleUpdateTime=0.25 fSpatialGraphSmoothSegmentMinLength=4.0 fSpatialGraphSpaceCollectionGridDistance=15000.0 fSpatialGraphSpaceCollectionGridUpdateDistance=500.0 fSpeedRatioToStartAdjustingExtents=0.866 fSpeedRatioToStartIgnoringStaticObstacles=0.75 fSprintAccelerationMult=10.0 fSprintAngleToPathThreshold=5.0 fSprintDistToPathThresholdRadiusMult=0.5 fStaticPathTangentSmoothingFactor=0.5 fTeleportNodeAngleTolerance=5.0 fTimeBeforeAllowingObstaclesInTheDeadZone=2.0 fTimeBeforeBeingConsideredAsDoneAvoiding=4.0 fTimeBeforeBeingConsideredAsFullyAvoiding=1.0 fTimeBeforeBeingConsideredAsPermanentlyBlocked=60.0 fTimeThresholdForFailingPathIfBeingBlockedByObstacles=5.0 fTimeThresholdForUpdatingPathAfterAvoidingObstacles=1.0 fTimeWhileBeingAwayFromPathBeforeTryingPathUpdate=2.0 fTotalDisplacementThresholdRadiusMult=0.66 fTotalTimePadding=0.5 fTotalTimeThreshold=1.0 fTraversalActivateCostMult=1.0 fTraversalDesiredSpaceRadius=5.0 fTraversalDoorwayCostMult=0.0 fTraversalJumpCostMult=1.0 fTraversalJumpDownCostMult=0.5 fTraversalJumpUpCostMult=0.5 fTraversalLadderCostMult=1.0 fTraversalLengthThresholdToForceJumpAtCenterOfSegment=2.0 fTraversalMinimumPathingDistanceBetweenJumpToSameNavmesh=20.0 fTraversalRequiredSpaceRadius=0.25 fTraversalVaultCostMult=1.0 fTweenerAnimDurationOffset=0.1 fTweeningMaxPercentSpeedDelta=0.2 fVelocityPercentageUsedToHeadBackToPath=0.1 fWarpMaxTime=4.0 fWarpMinNavmeshSearchRadius=2.0 fWarpNavmeshSearchRadiusMultiplierSC=10.0 fWarpPathOffset=1.429 fWarpRequestActorRadius=0.0714 fWaterTriangleCostMultiplier=4.0 fWaterTriangleCrossingCostMultiplier=5.0 fWeightOfMovementAnglePercentageToTies=0.3 fWeightOfOrientationPercentageToTies=0.5 fWeightOfSpeedPercentageToTies=0.2 fWrongRotationalDirectionAdditiveToTies=0.2 iDefaultRetryCount=3 iFindMaxSpeedMinIterationCount=10 iFlightLandingSearchMaxAttempts=5 iMaxActorsToAvoid=10 iMaxAvoidBoxCheckPerFrame=2 iMaxObstacleBuildPerFrame=1 iMaxPathRequestsPerFrameTracked=32 iMaximumActiveHavokTasks=10 iPathBuildingPriorityCellAttachedScore=10 iPathBuildingPriorityDistanceFromDestinationToPlayerMult=250 iPathBuildingPriorityDistanceFromOriginToPlayerMult=750 iPathBuildingPriorityQueuedTimeMult=100 iPathBuildingPriorityRequestPriorityMult=1000 iPathRequestsAllowedPerFrame=2 iWarpMaxPathFailureCount=3 uMaxPathingRequestSolutionDebugSize=4194304 uMaxQueuedPathingRequests=1000 uMaximumAttemptsAtTryingPathUpdates=5 uMaximumNumberOfNavmeshesInTheExtendedSearchSpace=1000 uMaximumSuccessivePathRebuildingAttemptsBeforeAddingDelay=20 uMinimumNumberOfNavmeshesInTheExtendedSearchSpace=5 uPathWidthValidationMethodology=1 uPausableItemWaitingTimeoutMS=60000 uiMaxFailedUpdatesWaitingForPath=60 uiSmallNavmeshInfoPathSC=3 [Pathing] bGravJumpSearchDebug=0 bPathingLinkUnreachableStars=1 bValidateTravelCommand=1 fActivateObjectFailedTimer=5.0 fActorAvoidanceHeightMult=10.0 fMaxCommandTravelShiftMult=1.5 fMaxDistanceToPathToFurniture=7.144 fMinDistToJog=17.145 fMinDistToRun=20.0 fMinDistToWalkFast=7.144 fPathingFinalGravJumpNodeDistance=50000.0 fPathingTakeOffDestZOffset=5000.0 fPathingUnreachableStarDistanceMultNPC=3.0 fPathingUnreachableStarDistanceMultPlayer=15.0 fPathingUnreachableStarFlatPenaltyParsecsNPC=10.0 fPathingUnreachableStarFlatPenaltyParsecsPlayer=50.0 [Pattern] fBlockRarityCommonPercentage=60.0 fBlockRarityRarePercentage=10.0 fBlockRarityUncommonPercentage=30.0 [Performance] bBlendedDecalVRSEnabled=1 bDeferredVRSEnabled=1 bSSSVRSEnabled=1 bTerrainVRSEnabled=1 bVolumetricLightingVRSEnabled=1 fDetectionTimeMS=1.0 fPerfBudgetFrameDurCpuC=30.0 fPerfBudgetFrameDurGpu=30.0 fPerfBudgetUtilPctHigh=1.05 fPerfBudgetUtilPctLow=0.95 uPerfBudgetResultsDelay=30 uiWaterQuality=0 [Pipboy] bPipboyEffectColorOnLight=0 fPipboyEffectColorSaturationMesh=0.65 fPipboyEffectColorSaturationOnLight=0.39 [Planet] bAvoidClearOnReload=1 bClearFlipAndRotationOnLoad=0 bDebugPCMConditionals=0 bEnablePlanetContentManagerLogging=0 bEnablePlanetOceanWater=1 bGenerateRandomFlipAndRotationOfPatterns=0 bLeakPlanetWorldspace=0 bPlanetAutoWater=1 bPlanetContentEnabled=1 bPlanetContentLogDiffing=0 bResetOnMoveToInterior=0 bUseMaxBlockWaterHeight=0 bUsePlanetContentManagerTestSeed=0 iPlanetContentManagerSeed=0 iPlanetContentManagerTestSeed=2022 iSurfaceTreeGenerationSeed=538972693 sPreviewPlanet=Zelazny III uPlanetBiomMapFaceDim=256 uPlanetSurfaceMapPrecision=1 uPlayableSpaceOverlayCellBuffer=5 [Platform] bClientLatencyEnabled=0 bPlatformEnabled=1 bUseBNET=1 fAPIFailureRate=0.0 uClientLantencyMax=2000 uClientLatencyMin=500 uDefaultBIRetries=0 uDefaultRetries=3 uHttpDefaultConnectionTimeout=10000 uHttpDefaultTimeout=30000 [ProcGen] bAccumulateProcGenDebugInfo=0 bAllowProcGenOnOverlays=1 bDebugProcGen=0 bDisableProcGen=0 bEnableProcGenDebug=1 bEnableProcGenExtraDebug=0 bEnableVerboseProcGenCalcLogging=1 bVerboseGeneration=0 fObjectMapMinPct=0.15 fProcGenFootprintDitheringScale=0.139 uProcGenMaximumCellRequestsPerIteration=150 [ProcGenRuntimeService] bDensityMapDBHandlesStorageEnabled=0 bEnabled=1 bFlushDatabasesOnFrame=1 bProcGenDBHandlesStorageEnabled=1 bVerbose=0 uHeldResourcesGridWidth=7 [ProxyPenetrationRecovery] bEnable=1 bEnableVDBStats=1 bLimitAttempts=0 bUseIntegrateTimer=0 fElapsedStateTimeSec=3.0 fIntegrationTimingMax=2.0 uMaxAttempts=10 [RagdollAnim] fDesiredVel=1.5 fDetectionUpdateTimeSec=5.0 fImpulseLimit=15.0 [RagdollData] bCheckSystemFilterPart=1 [Random] uRandomSeed=0 [Reflections] fReflectionProbeGalaxyGlobalToLocalBlendDistance=1000.0 [RenderGraph] bAllowIndexBufferAliasing=1 bAllowIndirectBufferAliasing=0 bAlwaysRecompile=0 bBuildExecutionQueue=0 bDumpAllocationSequence=0 bDumpExecutionQueue=0 bDumpResourcePool=0 bDumpResourceUsage=0 bForceComputeOnGraphicsPipe=1 bForceSequencialQueueExecution=0 bUseCustomHeapAllocator=1 bUseVirtualRange=1 uAllocatorPageSizeMB=128 uForceRenderGraphResetFrequency=0 uMinAliasedBufferAlignment=0 uMinAliasedRenderTargetAlignment=65536 [ResourceVeins] bShowBiomeColorInScan=0 fResourceDecalRenderDistance=44.0 fResourceDecalRenderDistanceFalloff=10.0 fResourceDecalRenderRadiusFalloffPct=0.25 fResourceDecalRenderRadiusPct=0.8 [SAO] bSAOTemporalFiltering=1 fDistantAOFarBlendDistanceMeters=80.0 fDistantAOFarDistanceMeters=110.0 fDistantAOMidBlendDistanceMeters=25.0 fDistantAOMidDistanceMeters=30.0 fGTAOBetaThicknessCorrection=0.05 fGTAODenoiseBaseBlurAmount=0.5 fGTAODenoiseDiagWeight=0.425 fGTAODenoiseLeakStrength=0.5 fGTAODenoiseLeaksThreshold=2.5 fGTAODepthBias=5e-06 fGTAOMinAttenuationDistance=0.0 fGTAOMinValue=0.1 fGTAOSliceBlueNoiseScale=1.0 fGTAOStepNoiseScale=1.0 fGTAOTemporalBlend=0.1 fHairColorAOSaturation=0.25 fHairOcclusionScale=0.5 fHairOcclusionStepSize=0.02 fHairOcclusionTemporalBlend=0.1 fSAOMovementScale=100.0 fSAOTemporalScale=50.0 fSkinColorAOSaturation=0.8 fTemporalCoeffValueMinValue=0.0 fTemporalLifespanResetThreshold=0.1 iHairOcclusionStepCount=4 [SaveGame] bAllowProfileTransfer=0 bAllowScriptedAutosave=1 bAllowScriptedForceSave=1 bAlwaysAssertOnOverlayBounds=0 bAssertOnReconstructionWarnings=0 bAutoWatchConvertedFormID=1 bBreakOnWatchFormChanges=0 bConvertNonUtilitySaves=0 bCopyLoadGameToHostOrMemStick=0 bCopySaveGameToHostOrMemStick=0 bDisableAutoSave=0 bDisplayMissingContentDialogue=1 bDownloadOldSaves=1 bEnableVerboseCleanupLogging=0 bLoadGameFreshStartWhenLowOnFormIDs=1 bLoadGameRestoreGlobalTimeMultiplier=0 bOutputSaveGameScreenshot=0 bRecordSaveMetrics=0 bUseAsyncDownload=0 bUsePageFile=1 bUseSaveGameHistory=0 bWriteDisposableInstanceCSV=0 fSaveGameFadeInDuration=-1.0 iAutoSaveCount=3 iForceLoadGameFreshStart=2 iSaveGameBackupCount=1 iWarningMinimumDiskSpaceSize=26214400 sObsoleteSave=The savegame cannot be loaded because it is outdated. Its version is %i and the current version is %i. sPoisonedMessage=The savegame cannot be loaded because it was created on a save version which no longer exists. sPostdatedSave=The savegame cannot be loaded because it is from a newer save version. Please update to a build with a save version of at least %i.%u. Build's current save version is %i.%u. sSaveGameGameVersionOutdated=This save game was created on a later version of Starfield. Please download any updates. sSaveGameSafeMarkerID=B7F7 sWatchSaveLoadPID= uSpaceCellCleanupHours=0 uWatchFormIDConversion=0 uWatchSaveLoadForm=0 [Scanlines] bFullscreenScanlineUseVisiblitySpeed=1 bPlanetScanlineToggle=1 f1MCCScanlineDelayMax=0.5 f1MCCScanlineDelayMin=0.25 f1MCCScanlineMaxIntensityMax=0.45 f1MCCScanlineMaxIntensityMin=0.375 f1MCCScanlineSizeMax=0.1 f1MCCScanlineSizeMin=0.075 f1MCCScanlineSpeedMax=0.19 f1MCCScanlineSpeedMin=0.175 f1MCMScanlineFadeInOutPercentageMax=0.3 f1MCMScanlineFadeInOutPercentageMin=0.2 f1MCMScanlineMaxIntensityMax=0.5 f1MCMScanlineMaxIntensityMin=0.45 f1MCMScanlineMinTravelDistance=0.5 f1MCMScanlineSizeMax=0.2 f1MCMScanlineSizeMin=0.16 f1MCMScanlineSpeedMax=0.07 f1MCMScanlineSpeedMin=0.055 f1MScanlineFadeInOutPercentageMax=0.3 f1MScanlineFadeInOutPercentageMin=0.2 f1MScanlineMaxIntensityMax=0.5 f1MScanlineMaxIntensityMin=0.45 f1MScanlineMinTravelDistance=0.33 f1MScanlineSizeMax=0.275 f1MScanlineSizeMin=0.2 f1MScanlineSpeedMax=0.05 f1MScanlineSpeedMin=0.04 f2MLScanlineFadeInOutPercentageMax=0.3 f2MLScanlineFadeInOutPercentageMin=0.2 f2MLScanlineMaxIntensityMax=0.5 f2MLScanlineMaxIntensityMin=0.45 f2MLScanlineMinTravelDistance=0.66 f2MLScanlineSizeMax=0.225 f2MLScanlineSizeMin=0.175 f2MLScanlineSpeedMax=0.05 f2MLScanlineSpeedMin=0.045 f2MTScanlineDelayMax=0.5 f2MTScanlineDelayMin=0.33 f2MTScanlineFadeInOutPercentageMax=0.3 f2MTScanlineFadeInOutPercentageMin=0.2 f2MTScanlineMaxIntensityMax=0.5 f2MTScanlineMaxIntensityMin=0.45 f2MTScanlineMaxStartingSeperation=0.4 f2MTScanlineMinTravelDistance=0.33 f2MTScanlineSizeMax=0.155 f2MTScanlineSizeMin=0.1 f2MTScanlineSpeedMax=0.0525 f2MTScanlineSpeedMin=0.0675 fFullscreenScanlineColorB=0.7 fFullscreenScanlineColorG=0.4 fFullscreenScanlineColorR=0.3 fFullscreenScanlineIntensity=0.3 fFullscreenScanlineSpeed=0.65 fFullscreenScanlineUVMultiplier=6.0 fFullscreenScanlineVisibilitySpeed=1.0 fScanlineDelayBetweenSpawnerInvocationMax=0.0 fScanlineDelayBetweenSpawnerInvocationMin=-0.25 fScanlineFlickerBaseChance=0.75 fScanlineFlickerChanceDegredation=0.66 fScanlineFlickerLengthSeconds=0.2 fScanlineFlickerMinDelaySeconds=1.0 fScanlineMinIntensityOffset=0.1 fScanlineSpeedMultiplier=1.25 i1MCCScanlineAboveTowardWeight=25 i1MCCScanlineBelowAwayWeight=25 iScanlineFlickerWeight2Flickers=1 iScanlineFlickerWeight3Flickers=1 iScanlineInvocationWeights1Major=25 iScanlineInvocationWeights1MajorChasers=50 iScanlineInvocationWeights2Majors=25 [ScreenSplatter] bBloodSplatterEnabled=0 [Script] bDebugGetShipGroupThreatRatio=0 [Shadows] bClampDirectionalShadowsPitch=0 bDirectionalShadowmapsUseLODFade=0 bDrawDistantRocksShadows=0 bDrawDistantTreesShadows=1 bDrawMeshInstancePatches=1 bDynamicShadowUpdateVisualization=0 bDynamicShadowmapsUseMainViewLOD=1 bEnableDynamicShadowsMeshlets=1 bEnableShadowVolumeCulling=1 bFitViewFocus=1 bFitViewFocusDirectionalSpace=0 bFocusShadowUsePerGeometryBounds=0 bGroupCascadeShadows=0 bGroupDynamicOnlyShadows=1 bGroupRenderAllShadows=0 bShadowKernelUseFixedRadius=0 bShowFocusBounds=0 bStaticShadowMapRefreshEnabled=1 bUseDynamicShadowMask=1 bUseMeshletCullingForSubsceneNodeFocusShadow=1 bUseShadowMask=1 bUseShadowMaskConservativeRaster=1 fDirShadowFrustumZDistance=800.0 fDirectionShadowFocusNormalBias=10.0 fDirectionalLightShadowsQuantizeSteps=2048.0 fDirectionalShadowFocusBias=3.0 fDirectionalShadowsMaxPitchAngleDegrees=-20.0 fDynamicLightShadowDistanceCull=80.0 fDynamicShadowFadeSeconds=0.75 fDynamicSpotDepthBias=20.0 fFocusShadowMaxExtraNpcDistance=200.0 fHelmetLightRadiusThreshold=0.2 fMaxShadowDistance=120000 fMenuFocusBias=200.0 fMenuNormalBias=2.5 fShadowCascade0MinScreenFootprintPercent=0.004 fShadowCascade1MinScreenFootprintPercent=0.004 fShadowCascade2MinScreenFootprintPercent=0.006 fShadowCascade3MinScreenFootprintPercent=0.004 fShadowReflectionProbeGeoMinPercentageOnScreen=0.015 fSmallLightRadiusThreshold=0.2 fSmallSpotLightNormalBias=0.2 fSpotNormalBias=2.0 fSpotShadowFocusBias=5.0 fSpotShadowFocusNormalBias=0.5 fSpotShadowLOD0Distance=36.0 fSpotShadowLOD1Distance=48.0 fSpotShadowLOD2Distance=72.0 fStaticSpotDepthBias=35.0 uCascadesGrassDistance=0 uCascadesRocksDistance=0 uDynamicDirectionalLightCost=3 uDynamicLightShadowTileCountThreshold=128 uDynamicShadowCameraCutTimeoutFrames=2 uDynamicShadowCullingMode=2 uDynamicShadowFadeInEaseMethod=0 uDynamicShadowFadeOutEaseMethod=0 uDynamicShadowFadeSkipFramesDelta=4 uDynamicShadowFadeSkipTilesCount=5000 uDynamicShadowSelectMethod=2 uDynamicShadowSelectMethodOnCameraCut=0 uDynamicSpotLightCost=2 uFocusShadowLODMethod=1 uParallelShadowDataUpdateThreshold=300 uReflectionProbesShadowMapResolution=128 uShadowCascadeLOD0=0 uShadowCascadeLOD1=1 uShadowCascadeLOD2=3 uShadowCascadeLOD3=3 uShadowCascadesLODMethod=1 uShadowKernelResolution=512 uShadowMaskTileResolution=32 uSpotShadowLODMethod=1 uStaticLightShadowThreshold=1024 uStaticShadowMapCount=250 uStaticShadowMapRenderCount=2 [Skinning] bPerformanceMorphsEnabled=1 fSkinningBufferHeadRoom=0.2 uMaxPerformanceMorphPerFrame=256 uMaxSkinningPageCount=16 uSkinnedMorphVertexBudget=2796202 [Space] bDeactivationEnabled=0 bEnableLowQualityDetachedShipModule=1 bGiveDynamicBodiesRandomVel=1 bMergeShipMotion=1 bSimpleProxyForStaticCompoundShip=1 fAsteroidsFwdOffsetConstant=0.0 fAsteroidsFwdOffsetVelCoef=0.0 fLODLoadInteriorRadius=100000000.0 fLODUnloadInteriorLinkedCellRadius=225000000.0 fMaxBodyAngularVelocity=100.0 fMaxBodyVelocity=200.0 fMoveLimitMass=500.0 [SpaceScattering] bUseMinMaxShadowMap=1 fAerosolAbsorbtionScale=1.0 fAerosolDensityScale=0.1 fAerosolPhaseFuncG=0.7 fAtmosphereTopAltitude=10000.0 fDepolarizationFactor=0.035 fDistanceScalar=1.0 fFarScatteringScale=0.3 fMieColor B=0.2118 fMieColor G=0.149 fMieColor R=0.08627 fMieColorScale=5e-06 fMinFarScatteringDistance=20000000.0 fNearScatteringPenumbraDistance=0.1 fNearScatteringScale=0.7 fNumMolecules=25449999730000000000000000 fPlanetRadius=8500.0 fRayleighColor B=0.0 fRayleighColor G=0.0 fRayleighColor R=0.0 fRefractiveIndex=1.0003 fScatteringScale=0.45 fTransmittanceReconstructionDepth=100.0 [Spaceship] aShipBuilderColorAddValid=33,152,176,0 aShipBuilderColorCustomizing=0,0,0,0 aShipBuilderColorDimmed=128,128,128,77 aShipBuilderColorEditValid=33,152,176,0 aShipBuilderColorHangar=33,152,176,50 aShipBuilderColorHover=33,152,176,25 aShipBuilderColorHoverSelected=255,153,128,0 aShipBuilderColorSelected=255,96,0,25 aShipBuilderColorSnapValid=0,255,50,25 aShipBuilderColorUpgrade=33,152,176,50 aShipBuilderColorWarning=129,0,0,100 aShipBuilderCompatibleSnapNodeColor=0,0,0,0 aShipBuilderCompatibleSnapNodeOutlineColor=0,0,0,0 aShipBuilderDefaultSnapNodeColor=0,0,0,0 aShipBuilderDefaultSnapNodeOutlineColor=0,0,0,0 aShipBuilderOutlineColorAddValid=33,152,176,255 aShipBuilderOutlineColorCustomizing=33,152,176,255 aShipBuilderOutlineColorDimmed=255,0,0,255 aShipBuilderOutlineColorEditValid=33,152,176,255 aShipBuilderOutlineColorHangar=33,152,176,255 aShipBuilderOutlineColorHover=33,152,176,255 aShipBuilderOutlineColorHoverSelected=255,64,0,255 aShipBuilderOutlineColorSelected=255,64,0,255 aShipBuilderOutlineColorSnapValid=0,255,50,255 aShipBuilderOutlineColorUpgrade=33,152,176,255 aShipBuilderOutlineColorWarning=129,0,0,255 aShipBuilderOutlineOptionAddValid=0,255,255,0 aShipBuilderOutlineOptionColorCustomizing=255,255,0,0 aShipBuilderOutlineOptionDimmed=0,255,255,0 aShipBuilderOutlineOptionEditValid=0,255,255,0 aShipBuilderOutlineOptionHover=0,255,255,0 aShipBuilderOutlineOptionHoverSelected=0,255,255,0 aShipBuilderOutlineOptionSelected=0,255,255,0 aShipBuilderOutlineOptionWarning=0,255,255,0 aShipBuilderOutlineOptionsHangar=0,255,255,0 aShipBuilderOutlineOptionsSnapValid=0,255,255,0 aShipBuilderOutlineOptionsUpgrade=0,255,255,0 bAddRuntimeFoundBlueprintInteractionOffsetRefs=1 bAllowAlternateShipControls=0 bAttachToSsnFast=1 bDoNotPersistSpaceShipParts=1 bEnableAnimDistanceCulling=1 bEnableBlueprintInteractionOffsetRefsComponent=1 bShipBuilderClearSelectionOnEdit=1 bShipBuilderEnableReframeZoom=1 bShipBuilderEnableValidation=1 bShipBuilderResetWeaponOrientationOnUnsnap=1 bShipBuilderShowLetterBoxed=0 bShipBuilderShowValidationPopups=0 bShipBuilderSortOnPriority=1 bShipBuilderTouchAllOpenedShips=0 bShipBuilderUpdateBoudingVisualsPerFrame=1 bShipBuilderUpdateBoudingVisualsRelative=1 bShipBuilderUpdateRecentSwatches=1 bShipBuilderUseSimplifiedControls=1 bSpaceshipAimAssistDrawFireCone=0 bSpaceshipAimAssistDrawTargetPill=0 bSpaceshipAimAssistEnabled=1 bSpaceshipAimAssistUseScreenSpaceTargetSize=1 bSpaceshipAimAssistUseTargetRadius=0 bSpaceshipDrawMissileLockCone=0 bSpaceshipFarTravelCheckOnlyLastBody=1 bSpaceshipIgnoreSelectedValidation=1 bUseEmbeddedSpaceshipNavmesh=1 bUseNewSystemDamage=0 bUseRandomSeedForStrictShipBlueprintSnapping=0 bUseStrictShipBlueprintSnappingRules=1 fAcceleratedTravelHeldSec=2.0 fAcceleratedTravelMultIncreaseSec=5.0 fAcceleratedTravelMultMax=50000000.0 fAcceleratedTravelMultMin=0.0001 fAcceleratedTravelNearTargetAngle=200.0 fAcceleratedTravelNearTargetDistMult=400.0 fAcceleratedTravelNearTargetMinMult=0.01 fAimAssistDegrees=2.0 fAimAssistLeadProjectileSpeed=4000.0 fAimAssistMagnetismAngle=20.0 fAimAssistMagnetismExponent=2.0 fAimAssistMagnetismHeadingAngle=15.0 fAimAssistMagnetismStrength=0.04 fAnimCullDistance=300.0 fAutoPilotPathDistance=50000.0 fCombatOrbitCameraAngularSpeed=30.0 fCombatOrbitCameraBaseRadiusDownwardGain=1.0 fCombatOrbitCameraBaseRadiusUpwardGain=10.0 fCombatOrbitCameraMaxRadius=3000.0 fCombatOrbitCameraMinRadius=50.0 fCombatOrbitCameraRadiusAdjustmentSpeed=100.0 fDefaultMaxGravJumpParsecs=25.0 fFarTravelMaxSpeedForAnim=1.0 fHeadingIndicatorMoveDistanceMax=0.245 fHelperDefaultColorB=0.196 fHelperDefaultColorG=1.0 fHelperDefaultColorR=0.0 fHelperErrorColorB=0.0 fHelperErrorColorG=0.0 fHelperErrorColorR=1.0 fIsTurningDeadzone=0.25 fMaxDesiredRotationDeltaDeg=13.0 fMaxGravJumpEffectTime=15.0 fRollDeadzone=0.5 fShipBuilderColorPickerButtonHoldSec=0.01 fShipBuilderColorPickerDefaultBrightness=0.3 fShipBuilderColorPickerDefaultSaturation=0.3 fShipBuilderCursorSelectedModuleSpeed=0.35 fShipBuilderCursorUnSelectedModuleSpeed=0.55 fShipBuilderDebugGeometryAlpha=0.2 fShipBuilderDuplicateOffsetX=-0.5 fShipBuilderDuplicateOffsetY=-0.5 fShipBuilderEquipmentSnapDistance=3.0 fShipBuilderFastFloorChangeAmount=2.0 fShipBuilderFloorChangeDuration=0.5 fShipBuilderFloorChangeWeaponScalar=0.25 fShipBuilderGamepadBuilderRotateScalarX=0.35 fShipBuilderGamepadBuilderRotateScalarY=0.35 fShipBuilderGamepadFastPanSpeed=50.0 fShipBuilderGamepadFastRotateSpeedScalar=2.2 fShipBuilderGamepadPanSpeed=30.0 fShipBuilderGamepadZoomSpeedMultiplier=0.7 fShipBuilderGridSize=0.1 fShipBuilderHSVAdjustAmount=0.01 fShipBuilderHideExteriorAlpha=0.2 fShipBuilderKeyboardFastPanSpeed=50.0 fShipBuilderKeyboardPanSpeed=30.0 fShipBuilderLeftStickScrollThreshold=0.25 fShipBuilderMaxFloor=25.0 fShipBuilderMaxZoomRotationMultiplierGamepad=0.35 fShipBuilderMinFloor=-25.0 fShipBuilderMinZoomRotationMultiplierGamepad=0.45 fShipBuilderModuleOverlapTolerance=-0.25 fShipBuilderMousePanSpeed=1.0 fShipBuilderMouseRotationSpeedMultiplier=5.729578 fShipBuilderMouseZoomSpeedFastMultiplier=2.0 fShipBuilderMouseZoomSpeedMultiplier=2.25 fShipBuilderPickLength=10000.0 fShipBuilderPitchRotationLimit=0.475 fShipBuilderPreviewCameraDistanceScalarHigh=20.0 fShipBuilderPreviewCameraDistanceScalarLow=7.0 fShipBuilderPreviewModuleChangeCameraDelay=0.33 fShipBuilderPreviewModuleChangeCameraDuration=0.75 fShipBuilderPreviewModuleRadiusHigh=20.0 fShipBuilderPreviewModuleRadiusLow=3.26 fShipBuilderResetCameraFocusLerpDuration=0.75 fShipBuilderResetCameraFocusMaxLerpDelay=0.1 fShipBuilderResetCameraFocusMaxLerpDistance=50.0 fShipBuilderSnapDistance=4.5 fShipBuilderSpaceStationDuplicateOffsetX=-5.0 fShipBuilderSpaceStationDuplicateOffsetY=-5.0 fShipBuilderSpaceStationGamepadFastPanSpeed=80.0 fShipBuilderSpaceStationGamepadPanSpeed=60.0 fShipBuilderSpaceStationKeyboardFastPanSpeed=80.0 fShipBuilderSpaceStationKeyboardPanSpeed=60.0 fShipBuilderSpaceStationMousePanSpeed=3.0 fShipBuilderSpaceStationSnapDistance=8.0 fShipBuilderSpaceStationZoomMaxScale=300.0 fShipBuilderStaticZoomSpeed=100.0 fShipBuilderZoomDefaultDistance=150.0 fShipBuilderZoomMaxScale=150.0 fShipBuilderZoomMaxSpeed=500.0 fShipBuilderZoomMaxSpeedDistance=300.0 fShipBuilderZoomMinScale=10.0 fShipBuilderZoomMinSpeed=50.0 fShipBuilderZoomMinSpeedDistance=75.0 fShipModuleScreenSpaceLODBias=2.0 fSnapModuleClosestNodeMaxDistance=75.0 fSpaceshipEditInitialPitchDeg=-45.0 fSpaceshipEditInitialYawDeg=-135.0 fTargetNearestHeldTime=0.3 fThrottleAtEngineStart=0.5 fThrottleBoostDoublePressDelay=0.5 fThrottleHoldThumbstickThreshold=-0.1 fThrottlePerSec=0.5 fThrottlePerSecRecenter=0.2 fThrottlePerSecResume=0.2 fThrottleReverseMinSpeed=5.0 fThrottleReverseSec=0.5 fThrottleReverseThreshold=-0.9 fThrottleThrusterDeadzone=0.5 fThrusterModeBothThrottleHoldTime=0.125 fThrusterModeDeadzone=0.2 iDefaultInitialAvailablePower=8 sShipBuilderCustomPalettes= uShipBuilderGamepadTapThresholdMs=250 uShipBuilderHSVSampleCountBrightness=25 uShipBuilderHSVSampleCountHue=100 uShipBuilderHSVSampleCountSaturation=25 [StarMap] aStarMapGalaxyUndiscoveredInRangeColor=253,244,219,255 aStarMapGalaxyUndiscoveredNotInRangeColor=226,95,87,255 aStarMapGravityWavesColor=66,129,255,255 aStarMapOrbitsColor=27,37,40,255 bAllowFastTravelToOrbitals=1 bAllowInspectForUndiscoveredBodies=1 bAlwaysAllowScanning=0 bHideConsoleAsyncShowBug=1 bResourceVeinForceLoad=0 bShowGalaxyQuestMarkersInSystemView=0 bShowStarMapLetterBoxed=0 bStarMapDisableInputOnTransition=1 bStarMapEnableBodiesScanlines=0 bStarMapEnableCantPlotIcon=0 bStarMapEnableFullScreenFilmGrain=1 bStarMapEnableFullScreenScanlines=0 bStarMapEnableLifeIcon=0 bStarMapEnableUndiscoveredPOIIcon=1 bStarMapGalaxyAlwaysShowStarColor=0 bStarMapGalaxyEnableRotation=1 bStarMapGalaxyUseFOVZoom=0 bStarMapGravityWavesEnableNoise=0 bStarMapGravityWavesIgnoreStar=1 bStarMapInspectCameraKeepCurrentYaw=1 bStarMapInspectDefaultSystemViewOnZoomExit=1 bStarMapInspectExitOnZoomToOther=0 bStarMapInspectZoomToPointEnabled=0 bStarMapInstantEyeAdapt=0 bStarMapOrbitsUpdatePlanetsDataEveryFrame=0 bStarMapRerouteOnSelect=1 bStarMapSystemHideCursorOnPan=0 bStarMapSystemHideCursorOnRotate=0 bStarMapSystemLoadTestPlanet=0 bStarMapSystemLoadTestStar=0 bStarMapSystemOrbitLinesDisable=0 bStarMapThrottleDuplicateErrors=1 fCursorRotMultOffsetMoon=-0.6943 fCursorRotMultOffsetPlanet=-0.9007 fCursorRotMultiplierMoon=5.2018 fCursorRotMultiplierPlanet=3.6681 fGamepadOnHoldDownZoomDelay=0.0 fGravityWavesFadeTransitionTime=0.2 fResourceVeinCloseDuration=2.0 fResourceVeinHoverDelay=0.25 fResourceVeinOpenDuration=1.5 fStarMapGalaxyBinarySystemMinDistance=0.15 fStarMapGalaxyCameraDefaultFOV=35.0 fStarMapGalaxyCameraPitch=10.0 fStarMapGalaxyCameraRoll=0.0 fStarMapGalaxyCameraYaw=150.0 fStarMapGalaxyCursorHighlightRadius=25.0 fStarMapGalaxyCursorSelectionRadius=25.0 fStarMapGalaxyDefaultRadius=12.17 fStarMapGalaxyDiscoveredColorBrightness=12.0 fStarMapGalaxyFOVZoomMax=45.0 fStarMapGalaxyFOVZoomMin=15.0 fStarMapGalaxyFromSystemFadeTime=0.5 fStarMapGalaxyFromSystemZoomTime=0.75 fStarMapGalaxyGamepadRotSpeed=1.0 fStarMapGalaxyLookAtBoundsMaxY=0.0 fStarMapGalaxyLookAtBoundsMinY=0.0 fStarMapGalaxyLookAtBoundsZoomedInMaxX=4.791 fStarMapGalaxyLookAtBoundsZoomedInMaxZ=11.256 fStarMapGalaxyLookAtBoundsZoomedInMinX=-38.865002 fStarMapGalaxyLookAtBoundsZoomedInMinZ=-8.42 fStarMapGalaxyLookAtBoundsZoomedOutMaxX=4.852 fStarMapGalaxyLookAtBoundsZoomedOutMaxZ=11.341 fStarMapGalaxyLookAtBoundsZoomedOutMinX=-38.648998 fStarMapGalaxyLookAtBoundsZoomedOutMinZ=-8.414 fStarMapGalaxyMarkerDistanceFromHomeScaleMax=1.0 fStarMapGalaxyMarkerDistanceFromHomeScaleMin=1.0 fStarMapGalaxyMarkerScaleMax=15.0 fStarMapGalaxyMarkerScaleMin=1.5 fStarMapGalaxyMaxRadius=25.0 fStarMapGalaxyMinRadius=5.0 fStarMapGalaxyPanFlickVelocityDecay=0.15 fStarMapGalaxyPanVelocity=0.15 fStarMapGalaxyRotMouseVertScreenPercent=0.46 fStarMapGalaxyRotateDecayPercent=0.05 fStarMapGalaxyRotateMinDecay=0.05 fStarMapGalaxyRotationHorizScreenPercent=0.42 fStarMapGalaxyRotationMaxPitch=15.0 fStarMapGalaxyRotationMaxYaw=15.0 fStarMapGalaxyScrollZoomAmount=1.0 fStarMapGalaxyStarOutOfRangeAlpha=1.0 fStarMapGalaxyStaticMapCameraFOV=44.0 fStarMapGalaxyToSystemPanTime=0.5 fStarMapGalaxyToSystemZoomFadeTime=0.65 fStarMapGalaxyZoomMinScale=0.2 fStarMapGalaxyZoomSoftMinScale=0.1 fStarMapGravityWavesAlphaStart=0.05 fStarMapGravityWavesDepthScalar=4.0 fStarMapGravityWavesDistanceBetweenRings=0.08 fStarMapGravityWavesFadeStart=0.001 fStarMapGravityWavesLineThickness=0.003 fStarMapGravityWavesNoiseScale=0.001 fStarMapGravityWavesNoiseSpeed=0.2 fStarMapGravityWavesRotateSpeed=0.01 fStarMapGravityWavesTurbulenceEffectScalar=0.3 fStarMapGravityWavesTurbulenceMapScalar=1.0 fStarMapGravityWavesTurbulenceSpeed_X=0.065 fStarMapGravityWavesTurbulenceSpeed_Y=0.065 fStarMapGravityWavesWidthScalar=1.4 fStarMapInspectAtmosphereHeightScale=3.0 fStarMapInspectAtmosphereSunScale=5.0 fStarMapInspectCameraDistanceScaleTransition=7.5 fStarMapInspectCameraPitchDegs=20.0 fStarMapInspectMaxZoomRotationMultiplierGamepad=0.35 fStarMapInspectMinZoomRotationMultiplierGamepad=0.475 fStarMapInspectPoiHighlightRadius=52.0 fStarMapInspectSnapToRadius=52.0 fStarMapInspectTransitionTime=1.0 fStarMapInspectZoomSpeed=1.0 fStarMapOrbitsFadeInTime=0.001 fStarMapOrbitsFadeOutTime=0.4 fStarMapOrbitsThickness=0.0005 fStarMapSystemCameraFOV=60.0 fStarMapSystemCameraPitchDegs=35.0 fStarMapSystemCancelLookAtDistanceThreshold=150.0 fStarMapSystemCancelZoomThreshold=0.8 fStarMapSystemCullRadiusMultiplier=1.5 fStarMapSystemCursorHighlightRadius=25.0 fStarMapSystemFlickerLength=0.033 fStarMapSystemFlickerRate=0.033 fStarMapSystemInspectPitchRange=1.043009 fStarMapSystemMinCameraPitch=0.08727 fStarMapSystemOrbitLineTiltFactor=0.15 fStarMapSystemPanSpeed=25.0 fStarMapSystemRotationSpeed=0.5 fStarMapSystemTimeScale=200.0 fStarMapSystemTransitionTime=0.65 fStarMapSystemZoomMaxScale=1.0 fStarMapSystemZoomPercentMin=0.15 fStarMapSystemZoomSoftMaxScale=0.99 fStarMapSystemZoomSpeedGamepad=2.0 fStarMapSystemZoomSpeedMouse=5.0 fStarmapSystemFlickerInitialDelay=0.5 fStaticStarMapCameraFrustumSize=105.0 fStaticStarMapCameraPitch=-110.0 fStaticStarMapCameraRoll=40.0 fStaticStarMapCameraX=-12.0 fStaticStarMapCameraY=-10.0 fStaticStarMapCameraYaw=35.0 fStaticStarMapCameraZ=0.0 iStarMapMaxMouseMoveDeltaSquaredForClick=10 iStarMapSystemHoldAndMoveTolerance=10 iStarmapSystemFlickerCount=4 sBodyModelFilename=Data\Meshes\Planets\HoudiniPlanets\HoudiniPlanet.nif sRingModelFilename=Data\Meshes\Planets\HoudiniPlanets\HoudiniPlanet_ring.nif sStarMapGalaxyHomeSystem=Sol sStarMapSystemTestPlanetNif=Meshes\Planets\houdiniplanets\houdiniplanet.nif sStarMapSystemTestStarNif=Meshes\Sky\starTest.nif uStarMapGravityWavesNumRings=60 uStarMapGravityWavesNumSegmentsIncrease=16 uStarMapGravityWavesNumSegmentsStart=32 uStarMapOrbitsNumSegmentsBigCircle=128 uStarMapOrbitsNumSegmentsSmallCircle=8 uStarMapRotatePoint=1 uStarMapRotatePointMouse=1 [StarSystem] fBodyInitialFuelChance=0.5 fBodyInitialFuelMax=10.0 fLocalSpaceSize=10000000.0 [Starfield] bFallbackToRandomOrbitalOnArrival=1 fApproximateSpaceshipRadius=200.0 fDefaultOrbitDistanceKM=40000.0 fMinimumSatelliteSpacing=100000.0 iBaseYearOffset=100 [Stitching] bEnableCellFadeToEdge=1 bGenerateSubTerrain=0 bMaterialBlendNoiseEnabled=1 uBlockMergeZoneSize=2 uBlockSize=10 uHeightMergeStyle=1 uMaterialMergeStyle=1 uSubTerrainFromCellX=0 uSubTerrainFromCellY=0 uSubTerrainToCellX=0 uSubTerrainToCellY=0 [StreamInstall] bSkipStreamInstall=1 [Streaming] bDisableDelayedPostProcessing=0 bEnableAsyncModelQueueing=1 bMaximizeAsyncReads=1 fReflectionProbeTimeOutSeconds=3.0 iIOTaskExteriorPriority=4 iIOTaskInteriorPriority=2 iLoadScreenQueuedPriority=3 [SurfaceMap] bSurfaceMapCursorFollowTerrain=0 bSurfaceMapUseFixedPointCount=1 fSurfaceMapAutoRotateSpeed=1.0 fSurfaceMapColorIntensity=3.0 fSurfaceMapFalloffDistance=300.0 fSurfaceMapFalloffDistanceColor=1000.0 fSurfaceMapFalloffMinAlphaColor=0.3 fSurfaceMapFalloffPointSizeScale=3.0 fSurfaceMapLockHeight=0.0 fSurfaceMapPanLimitXOffset=4520.0 fSurfaceMapPanLimitXScalar=-0.8591 fSurfaceMapPanLimitYOffset=4532.0 fSurfaceMapPanLimitYScalar=-0.5945 fSurfaceMapPitchDefaultAngleDegrees=45.0 fSurfaceMapPitchMaxAngleDegrees=90.0 fSurfaceMapPitchMinAngleDegrees=-50.0 fSurfaceMapPitchSpeed=0.03125 fSurfaceMapPointRadius=1.5 fSurfaceMapPointRotationDegrees=0.0 fSurfaceMapRandomScale=0.0 fSurfaceMapYawDefaultAngleDegrees=0.0 fSurfaceMapYawSpeed=0.03125 fSurfaceMapZoomDistanceDefault=1650.0 fSurfaceMapZoomDistanceMax=4500.0 fSurfaceMapZoomDistanceMin=700.0 fSurfaceMapZoomSpeedMousewheel=-200.0 fSurfaceMapZoomSpeedTriggers=-50.0 iSurfaceMapAutoRotate=0 iSurfaceMapClipToPlayAreaXPad=0 iSurfaceMapClipToPlayAreaYPad=0 iSurfaceMapFixedPointCountXPadding=1 iSurfaceMapFixedPointCountYPadding=1 iSurfaceMapLocalTerrainHeightTrackingTapSize=5 iSurfaceMapNumCells=14 iSurfaceMapPointsPerLength=224 iSurfaceMapPointsPerMap=50176 iSurfaceMapShouldColorCells=0 iSurfaceMapShow2DCursor=1 iSurfaceMapShow3DCursor=0 iSurfaceMapUpdateInRealTime=1 iSurfaceMapUpdateInRealTimeThreshold=300000 iSurfaceMapUseFreeCam=0 uSurfaceMapFalloffType=6 uSurfaceMapFalloffType2=6 uSurfaceMapFalloffTypeColor=6 uSurfaceMapPointsPerThread=1024 [Terminals] sEmptyNameDefaultText=FIXME: EMPTY NAME [Terrain] bAlignTerrainShadowClipmapWithLight=1 bAssertOnMissingTerrainFiles=0 bBlendCurveEnableBlueNoise=1 bBlendCurveEnablePerlinNoise=1 bDemandROIUsingBarrier=1 bDisableStreaming=0 bDisableTerrainShift=0 bDisableWorldShift=0 bEnableDisplacementMapping=1 bEnableTerrainShadows=1 bEnableTerrainTessellation=1 bLockTerrainUpdate=0 bOverrideHeightRange=0 bParallelROIRequest=0 bPushTessellationForward=1 bReuseOverlayTextureIndex=1 bTerrainEnableMIMBlocks1=1 bUseOldROIData=1 fBlendCurveFrequency=8.5 fBlendCurveMagnitude=0.75 fDefaultTerrainZMax=3000.0 fDefaultTerrainZMin=-1000.0 fDistantViewBlendRange=100.0 fDistantViewBlendStart=150.0 fPlanarMappingPlaneFadeStart=35.0 fPlanarMappingPlaneThreshold=30.0 fPushTessellationDistance=6.5 fStochasticTilingDominantPlaneThreshold=10.0 fTerrainLODErrorThreshold=2.0 fTerrainMaxHeight=700.0 fTerrainMinHeight=-300.0 fTerrainShadowBias=0.2 fTerrainShadowBlendRange=1.0 fTerrainShadowCrossfadeBegin=0.85 fTerrainShadowCrossfadeEnd=0.9 fTerrainShadowOccluderBias=5.0 fTesselationDistanceThreshold=3.0 iBlendCurveBlueNoiseKernel0=3 iBlendCurveBlueNoiseKernel1=11 iBlendCurvePerlinNoiseSeed=42 iTerrainDrawCallEnabled=-1 sDefaultPathTexture=LDirtFootprints01 uAlternateTextureThreshold=4 uDefaultEditorTerrainWidthInCells=100 uDefaultGameTerrainWidthInCells=100 uMaxTesselationLevel=6 uMinTesselationLevel=2 uTerrainShadowClipmapMask=21 uTerrainShiftThresholdInCells=2 uWorldShiftThresholdInCellsZ=5 [TestAllCells] bFileCheckModelCollision=0 bFileControllerOnRoot=1 bFileGoneMessage=1 bFileNeededMessage=1 bFileSkipModelChecks=0 bFileTestLoad=0 bFileUnusedObject=0 [Textures] bCacheStagingBuffer=0 bDynamicResidency=0 bEnableDirectTextureLoading=1 bIgnoreGPUBudget=0 bLimitStreamer=0 bRejectTextureUpgrades=0 bUsePRTIfSupported=1 fTextureLODScreenSizeStatsInterval=5000.0 fTextureLODScreenSizeUpgradeTargetPercent=0.65 fTextureProcessTime=2.0 sTextureStreamerTableOutputFilePath=TextureStreamerTable.txt uiDefaultDegradeLevel=3 uiDynResMinimumSize=65536 uiMaximumIncreasePerIterationScreenSize=34 uiMinimumDecreasePerIterationScreenSize=34 uiMinimumFreeBudget=128 uiMinimumTextureGPUSize=65536 uiNumFlushReleaseFrames=5 uiStreamMaximumSize=4194304 uiUnderBudgetThresholdV2=512 [VATS] bVATSAllowNoKill=0 bVATSCriticalDeathPlayback=0 bVATSDisable=1 bVATSForceRanged=0 bVATSIgnoreProjectileTest=0 bVATSMultipleCombatants=0 bVATSPlayerDeath=0 bVATSRangedSelective=1 bVATSSmartCameraCheckDebug=0 bVatsDebug=0 fVATSAttackTimeSecMin=0.3 fVATSCastingAfterKillDelay=1.2 fVATSFOVSpring=50.0 fVATSKillMoveEnd=4.0 fVATSLightAngle=0.0 fVATSLightDistance=1.429 fVATSLightElevation=1.429 fVATSLightLevelMax=400.0 fVATSLightLevelMin=-100.0 fVATSLookAtExtentSpring=10.0 fVATSLookAtPositionSpring=10.0 fVATSPathGenTimeMax=1.0 fVATSProjectileHide3DAngleDeg=20.0 fVATSProjectileMissLimitDeg=5.0 fVATSRangedLongDistance=35.719002 fVATSRangedLowHealthPercent=5.0 fVATSRangedPercentMin=50.0 fVATSRangedPercentSneakKill=20.0 fVATSRangedPercentTargetNoThreat=10.0 fVATSRangedTargetLowLevelMult=0.3 fVATSReloadMinTimeMult=0.66 fVATSRotationSpring=120.0 fVATSSightedEnterSec=0.5 fVATSTargetSelectBorder=30.0 fVATSTargetSelectMinFOVDegrees=5.0 fVatsLightColorB=0.7 fVatsLightColorG=0.7 fVatsLightColorR=0.7 [VFX] bDebugDrawEmittersBound=0 bDebugDrawSingleParticles=0 bDrawParticles=1 [Vegetation] fBendResponseLumberyard=0.25 fGlobalHeightInverseLumberyard=0.075 fMaxBendingLumberyard=2.0 fUnitsAdjustLumberyard=0.3 fWaveParallelLumberyard=0.008 fWaveTransverseLumberyard=0.002 [ViewDistance] fFadeOutMultActors=1.0 fFadeOutMultItems=2.5 fFadeOutMultObjects=4.5 fFadeOutMultSkyCell=1.0 [Voice] sFileTypeAnimaiton=af sFileTypeFUZ=fuz sFileTypeGame=wem sFileTypeQSA=qsa sFileTypeSource=wav [Water] bAutoWaterSilhouetteReflections=0 bForceHighDetailReflections=0 bForceLowDetailReflections=0 bReflectExplosions=0 bReflectLODObjects=1 bReflectSky=0 bUseCubeMapReflections=1 bUseWater=1 bUseWaterDepth=1 bUseWaterHDR=1 bUseWaterHiRes=0 bUseWaterLOD=1 bUseWaterReflectionBlur=0 bUseWaterReflectionProbe=0 bUseWaterRefractions=1 bUseWaterShader=1 fCubeMapRefreshRate=0.0 fMaxWetnessDepth=0.05 fMovementRippleMaxHeight=0.6 fMovementRippleMinHeight=0.485 fMovementRippleOffsetCenterX=0.3 fMovementRippleOffsetCenterY=0.0 fMovementRippleOffsetSizeX=0.3 fMovementRippleOffsetSizeY=0.3 fNormalsDampeningExponent=1.2 fProjectileRippleMaxHeight=1.0 fProjectileRippleMinHeight=0.5 fRainDistance=500.0 fRainRippleExpansionSpeed=0.5 fRainRippleFadeStrength=3.5 fRainRippleHeightStrength=2.5 fRainRippleRingSpreadPower=1.0 fRainRippleRingWidth=0.04 fRainRippleScale=1.3 fRainScale=30.0 fRegularRippleMaxHeight=1.0 fRegularRippleMaxScale=1.0 fRegularRippleMinHeight=0.75 fRegularRippleSize=0.33 fRippleHeightMax=1.0 fRippleHeightMin=0.75 fRippleMaxNormalsDistance=0.25 fRippleNormalsScale=0.4 fRippleOffsetScale=0.2 fTileTextureDivisor=4.75 fTreadRippleDelay=0.4 fTreadRippleDelayDeviation=0.1 fTreadingWaterRippleOffsetScale=0.5 fWadingRippleSize=0.32 fWaterDampeningTimeout=1.5 fWaterDampeningValue=0.99 fWaterDisplacementBlendStrength=7.5 fWaterDisplacementSimulationScale=36.0 fWaterLODFadeDist=50.0 fWaterLODFadeEndDist=200.0 fWaterMaterialLODDistance=10.0 fWaterParallaxBoxHeight=500.0 fWaterParallaxBoxSize=5000.0 fWetnessPorosity=0.75 iMovementRippleCount=2 iWaterBlurAmount=1 sSurfaceTexture=water uRainBaseIntensity=3 uSurfaceFPS=12 [Weather] bAtmosphericScatteringEpipolarSampling=1 bAtmosphericScatteringLimitRaysToPlanetSurface=0 bBiomeWeather=1 bEnableDepthBasedFog=0 bEnableStarsOnPlanet=1 bFarSkyStaticFadeOut=0 bFogEnabled=0 bForceEarthDays=1 bPrecipitation=1 bStarfieldRotateWithPlanet=1 bUseSecondarySun=1 bWindEnabled=1 fAtmosphericScatteringHeightLookupExponent=0.5 fCelestialBodyDistanceScalar=1.0 fCelestialBodyScale=1.0 fDayNightISTransitionAngleMin=83.0 fDayNightISTransitionDuration=0.45 fDayNightISTransitionOffset=0.0 fFogBrightFilterPower=1.0 fPlanetAltitudeBlendTime=5.0 fSkyStaticFadeLength=14.288 fSkyStaticFadeStart=285.75 fSunAngleMaxStarVisibility=180.0 fSunAngleMinStarVisibility=70.0 fSunChangeTransitionAngleMin=85.0 fSunChangeTransitionDuration=0.5 fTestAllWeatherTransitionTimeSeconds=10.0 fWeatherTransitionSpeedMultiplier=1.0 fWindAABBScaleMaxWindSpeed=1.0 fWindAABBScaleMinWindSpeed=0.3 fWindHighestFrequency=4.0 fWindInteriorCellSpeed=0.0 fWindInteriorCellTurbulence=0.0 fWindLowestFrequency=0.5 fWindSpeedAABBScaleBoost=7.0 fWindSpeedHighestHighMultiplier=1.0 fWindSpeedLowestLowMultiplier=0.0 iAtmosphericScatteringBottomAltitude=-300 iMaxNumCelestialBodies=-1 uAdjustPlanetAltitude=2 uMaxNumCelestialBodiesInReflectionProbes=2 uMaxNumShadowCastingCelestialBodies=0 [Workshop] aHighlightBadPlacementFillColor=170,15,15,64 aHighlightBadPlacementOutlineColor=170,15,15,255 aHighlightBlockFillColor=237,86,55,36 aHighlightBlockOutlineColor=237,86,55,255 aHighlightChangeSnapBehaviorFillColor=200,185,70,64 aHighlightChangeSnapBehaviorOutlineColor=200,185,70,255 aHighlightDebugRedFillColor=255,0,0,36 aHighlightDebugRedOutlineColor=255,0,0,255 aHighlightDefaultFillColor=230,230,230,15 aHighlightDefaultOutlineColor=230,230,230,255 aHighlightDestructedFillColor=170,15,15,0 aHighlightDestructedOutlineColor=170,15,15,255 aHighlightDisabledFillColor=76,76,76,18 aHighlightDisabledOutlineColor=76,76,76,255 aHighlightEditItemFillColor=200,185,70,64 aHighlightEditItemOutlineColor=200,185,70,255 aHighlightFillColor=230,230,230,0 aHighlightGeneratorFillColor=33,152,176,15 aHighlightGeneratorOutlineColor=33,152,176,255 aHighlightMarkedForDeleteFillColor=170,15,15,64 aHighlightMarkedForDeleteOutlineColor=170,15,15,255 aHighlightOutlineColor=230,230,230,255 aHighlightScrapFillColor=255,165,0,36 aHighlightScrapOutlineColor=255,165,0,255 aHighlightSnapBehaviorPreviewFillColor=200,185,70,32 aHighlightSnapBehaviorPreviewOutlineColor=200,185,70,255 aHighlightWireFillColor=178,178,204,36 aHighlightWireOutlineColor=178,178,204,255 aHighlightWorkshopItemFillColor=230,230,230,0 aHighlightWorkshopItemOutlineColor=230,230,230,255 bBudgetEnabled=1 bCheckSnappedRefsCollision=1 bCheckStackedRefsCollision=1 bCycleSnapBehaviorOnEdit=1 bEnableWorkshopStats=1 bFadeEditItem=1 bIgnoreSettledRefCollisionInHouses=0 bKeepWorkshopItemsHighlighted=0 bPreviewTransformCameraRelative=1 bPropagateFoundationDamageToParent=1 bRemoveStackedItemsFromSwappedParent=0 bRevertOnKillSDM=1 bShowSnapNodeGameMarkers=0 bSnapBehaviorPreviewTransparent=0 bUseAlwaysFollowGround=1 bUseDropProxy=1 bWorkshopAutoSaveOnExit=0 bWorkshopBorderShowPreviewBuildArea=0 bWorkshopEnableDropProxyCache=1 bWorkshopEnableGridBasedSnapping=0 bWorkshopItemCastSphere=0 bWorkshopLimitGroundHeightForFollowCamera=1 bWorkshopPersistAll=1 bWorkshopPowerNonRecursiveTraversal=1 bWorkshopSnapBehaviorSupportsSpaceshipSnapLinks=1 bWorkshopSnapBehaviorSupportsUnsnapped=1 bWorkshopTempItemFollowGround=1 bWorkshopUseGrabOffset=0 bWorkshopUseHavokLOD=1 bWorkshopUseRecursiveForEachAutoFoundation=0 fBudgetBaseCost=1.0 fBudgetBaseline=2500.0 fBulldozingLargeItemPadding=5.0 fBulldozingLargeItemRadius=10.0 fBulldozingSmallItemPadding=2.0 fClosestPointTolerance=-0.04 fClosestPointToleranceLargeItems=-0.1 fDefaultItemHoldOffset=4.29 fDropModeCastDist=1.0 fDropProxyMinSphereSize=0.25 fEditItemFadeValue=0.9 fFoundationThresholdInMeters=0.1 fHighlightBadPlacementOutlineHardness=0.1 fHighlightBadPlacementOutlineThickness=1.5 fHighlightBlockOutlineHardness=0.1 fHighlightBlockOutlineThickness=1.5 fHighlightChangeSnapBehaviorOutlineHardness=0.1 fHighlightChangeSnapBehaviorOutlineThickness=1.5 fHighlightDebugRedColorOutlineHardness=0.1 fHighlightDebugRedColorOutlineThickness=1.5 fHighlightDefaultOutlineHardness=0.1 fHighlightDefaultOutlineThickness=1.5 fHighlightDestructedOutlineHardness=0.1 fHighlightDestructedOutlineThickness=1.5 fHighlightDisabledOutlineHardness=0.1 fHighlightDisabledOutlineThickness=1.5 fHighlightEditItemOutlineHardness=0.1 fHighlightEditItemOutlineThickness=1.5 fHighlightGeneratorOutlineHardness=0.1 fHighlightGeneratorOutlineThickness=1.5 fHighlightMarkedForDeleteOutlineHardness=0.1 fHighlightMarkedForDeleteOutlineThickness=1.5 fHighlightOutlineHardness=0.1 fHighlightOutlineThickness=1.5 fHighlightScrapOutlineHardness=0.1 fHighlightScrapOutlineThickness=1.5 fHighlightSnapBehaviorPreviewOutlineHardness=0.1 fHighlightSnapBehaviorPreviewOutlineThickness=1.5 fHighlightWireOutlineHardness=0.1 fHighlightWireOutlineThickness=1.5 fHighlightWorkshopItemOutlineHardness=0.1 fHighlightWorkshopItemOutlineThickness=1.5 fItemHoldDistantSpeed=0.142 fItemPlacementRadius=71.400002 fItemRotationSpeedMax=10.0 fItemRotationSpeedMin=1.0 fMouseItemAdjustmentGain=0.05 fOutpostBulldozeRelativeSizeFactor=0.1 fOutpostLoad3DItemWaitTime=0.5 fOutpostLoad3DTimeOut=15.0 fOutpostSnapPreviewHoldSnappedTime=1.5 fOutpostSnapPreviewWaitForPreviewTime=0.25 fOutpostSnapWaitForPostSnapCycleTime=0.1 fPointInFrustumRadius=0.457 fSnapRotationDegrees=45.0 fSupportCastMaxZDelta=0.3 fVisualLinkFlyCamForwardOffset=12.0 fVisualLinkForwardOffset=4.0 fWorkshopBorderBorderOffset=-0.43 fWorkshopBorderTerrainAdaptStep=3.66 fWorkshopBreakSnapRadiusMult=0.25 fWorkshopColorModeControlRepeatRate=0.01 fWorkshopDestructedItemAlpha=0.5 fWorkshopDestructedItemOutline=0.0 fWorkshopDownwardShapeCastMinNormal=0.4 fWorkshopDropProxyMaxZDelta=1.0 fWorkshopDropProxyMinZ=-0.33 fWorkshopDropProxyScalar=1.0 fWorkshopForwardCastMaxXYBound=0.75 fWorkshopGroundHeightForgiveness=0.2 fWorkshopInteriorCastLength=100.0 fWorkshopItemConnectPointQueryRadius=0.7 fWorkshopItemWouldBeSnappedDistance=0.12 fWorkshopLargeItemSize=10.0 fWorkshopLargeItemSizeThreshold=8.0 fWorkshopMinimumBoundHeight=0.45 fWorkshopMinumHeightClearance=2.14 fWorkshopObjectPlacementDistance=3.0 fWorkshopProductionIntervalOverride=0.0 fWorkshopSplineMaxSlack=0.15 fWorkshopSplineMinSlack=0.05 fWorkshopSplineThickness=0.0214 fWorkshopSupportedItemBoundsMult=0.9 fWorkshopSupportedItemRayCastLength=0.3 fWorkshopSupportedItemRayCastStart=0.229 fWorkshopTempItemDefaultCastLengthMax=100.0 fWorkshopTempItemDefaultCastLengthMin=50.0 fWorkshopTempItemDefaultFollowCameraCastLength=8.0 fWorkshopThinItemCeilingCheckHeight=0.229 fWorkshopUpdateLandResourceDistanceThreshold=10.0 fWorkshopUpwardShapeCastMinNormal=-0.4 rExteriorBorderColor=120,201,97 rHavesterExteriorBorderColor=120,201,97 rHavesterInteriorBorderColor=120,201,181 rHavesterTopBorderColor=0,0,0 rInteriorBorderColor=120,201,181 rResourcesExteriorBorderColor=60,20,63 rResourcesInteriorBorderColor=60,68,85 rResourcesTopBorderColor=30,30,30 rTopBorderColor=0,0,0 sWorkshopBorderMaterial=Materials\Outpost\OutpostBorderMaterial01.mat uWorkshopColorModeHSVSampleCountBrightness=25 uWorkshopColorModeHSVSampleCountHue=100 uWorkshopColorModeHSVSampleCountSaturation=25 uWorkshopItemCardColorHasComponents=16777163 uWorkshopItemCardColorLacksComponents=8947813 uWorkshopLogicGateLoopFailsafe=100 uiWorkshopBorderTerrainMaxControlPoints=8600 [WorkshopLOD] bEnabledWorkshopLOD=1 fWorkshopLODRadius=1200.0 iDefaultReserveSize=32 [Wwise] bDumpSwitchDataOnLoad=0 bUseBankNames=0 bUseEventNames=0 iDefaultExternalCodecID=4 uWwiseIOPollingIntervalMS=5 StarfieldPrefs.ini Spoiler [Audio] fAudioVolumeFootsteps=-1.0 fAudioVolumeFootstepsNPC=-1.0 fAudioVolumeMaster=-1.0 fAudioVolumeMusic=-1.0 fAudioVolumeVoice=-1.0 [Bethesda.net] uPersistentUuidData0=0 uPersistentUuidData0_Steam=0 uPersistentUuidData1=0 uPersistentUuidData1_Steam=0 uPersistentUuidData2=0 uPersistentUuidData2_Steam=0 uPersistentUuidData3=0 uPersistentUuidData3_Steam=0 [Camera] bInvertMenuCameraX=0 bInvertMenuCameraY=0 fWorkshopIsoCamDistanceSpeed=1.0 fWorkshopIsoCamRotationSpeed=1.5 fWorkshopIsoCamStartPitch=1.0472 fWorkshopIsoCamTranslationSpeed=2.0 [Controls] bAlwaysRunByDefault=1 bFlightControlInvertPitch=0 bGamePadRumble=1 bInvertYValues=0 bToggleIronSights=0 bUseLocaleVoices=0 fGamepadHeadingSensitivity=0.6667 fIronSightsLookSpeedPitch=1.0 fIronSightsLookSpeedYaw=1.0 fLookSpeedPitch=1.0 fLookSpeedYaw=1.0 fMouseHeadingSensitivity=0.03 fShipReticleMovementSensitivity=1.0 uFlightControlMode=0 [Display] bBorderless=1 bDepthOfFieldEnable=1 bDynamicResolutionEnabled=1 bEnableRaytracing=0 bEnableVsync=1 bFull Screen=1 bHasRunAutoQualitySettings=1 bTopMostWindow=0 bUseReducedShadingRate=1 fFilmGrainIntensity=1.0 fGamma=2.4 fMaxAnisotropy=4 fRenderResolutionScaleFactor=0.75 fSkyCellRefFadeDistance=150000.0 iSize H=1080 iSize W=1920 uiUpscaleTech=3 [GamePlay] bCrosshairEnabled=1 bSaveOnPause=1 bSaveOnRest=1 bSaveOnTravel=1 bSaveOnWait=1 bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 uDifficulty=2 [General] bGamepadEnable=1 bGridsDynamic=0 uGridsToDemand=3 uGridsToLoad=5 uGridsToLoadMax=5 uGridsToLoadMin=3 [Interface] bDamageNumbersEnabled=0 bDialogueSubtitles=1 bGeneralSubtitles=1 bLargeMenuFonts=0 bShowItemInfoInHUD=1 fHUDOpacity=1.0 fUserGamepadCursorScale=1.0 [Legal] bHasUserAccepted=1 [MotionBlur] bEnableMotionBlur=1 [PostEffects] fCASSharpnessValue=0.7 [Quality] uAtmosphericScattering=5 uContactShadows=5 uCrowd=5 uDecals=5 uDynamicResolution=5 uGeometry=5 uGlobalIllumination=5 uGlobalRendererQuality=0 uGrass=5 uMotionBlur=5 uParticle=5 uPostEffects=5 uReflections=5 uSAO=5 uShadows=5 uTerrain=5 uTransparency=5 uVariableRateShading=5 uViewDistance=5 uVolumetricLighting=5 [SaveGame] fAutosaveEveryXMins=10.0 [Volumes] bShowVolumeGeometry=0 [Workshop] bWorkshopItemRotationHoldAndDrag=1 fItemRotationSpeed=5.0 Renderer Quality INI Settings (Low.ini, Medium.ini, High.ini, Ultra.ini) Spoiler [AtmosphericScattering] uraScatteringQuality=0 [ContactShadows] bContactShadowHalfResolution=1 bContactShadowsEnabled=0 iBlurRadius=2 iContactShadowsQuality=0 [Crowd] fCrowdActorPlatformSpecificSpawnScalar=0.4 uMaxCrowdActorCount=100 [Decals] bDecals=1 bSkinnedDecals=1 iMaxDecalsPerFrame=3 iMaxSkinDecalsPerFrame=1 uMaxDecals=25 uMaxSkinDecals=5 uMaxSkinDecalsPerActor=5 [DynamicResolution] fRenderResolutionSetting=0.5 [Geometry] bEnableHalfResGeometries=0 bHalfResMoments=1 [GlobalIllumination] bHalfResIndirect=1 uGIFallbackQuality=0 [Grass] fGrassFadeDistance=15 fGrassRandomCullFactor=2.5 fGrassStartFadeDistance=100 fGrassStartRandomCullDistance=10 uGrassMeshInstanceCullingSSFootprint=12 [MotionBlur] uMotionBlurQuality=1 [Particle] bEnableHalfResParticles=1 uParticleLightingParticleCountQuality=0 [PostEffects] fCASSharpnessSetting=0.0 [Reflections] fReflectionProbeLocalToGlobalBlendDistance=70.0 fReflectionProbeLocalToGlobalBlendStart=0.0 uReflectionProbeArraySize=24 uReflectionProbeFacesToRenderPerFrame=2 uReflectionsResolution=64 [SAO] fDistantAOFarBetaThicknessCorrection=0.15 fDistantAOFarMaxAttenuationDistance=3000 fDistantAOFarPower=2.5 fDistantAOFarSAORadius=8.0 fDistantAOMidBetaThicknessCorrection=0.2 fDistantAOMidMaxAttenuationDistance=600 fDistantAOMidPower=2.0 fDistantAOMidSAORadius=3.0 fGTAOMaxAttenuationDistance=50 fGTAOPower=1.5 fGTAORadius=0.3 [Shadows] bShadowCSMStabilizeCascades=0 fShadowCascadeSplitDistance0=6 fShadowCascadeSplitDistance1=12 fShadowCascadeSplitDistance2=50 fShadowCascadeSplitDistance3=400 uAdditionalDynamicOnlyLightsBudget=0 uDirectionalLightShadowMapResolution=1024 uFocusShadowResolution=1024 uLastCascadeIndexRenderingDynamicGeometries=4 uLastCascadeIndexRenderingSkinnedGeometries=4 uShadowFilteringQuality=0 uShadowFilteringTransparencies=0 uShadowMapCount1024=16 uShadowMapCount128=128 uShadowMapCount2048=0 uShadowMapCount256=128 uShadowMapCount4096=0 uShadowMapCount512=44 uTerrainShadowMapSize=256 uTotalDynamicShadowMapRenderCount=12 [Terrain] bEnableStochasticTiling=0 bEnableStochasticTilingDominantPlane=0 bEnableTerrainPlanarMapping=0 fTerrainDisplacementErrorThreshold=1 [Transparency] fEffectsAlphaThresholdFadeFar=25.17 fEffectsAlphaThresholdFadeNear=15.8 fEffectsHighMinAlphaThreshold=2.0 fEffectsLowMinAlphaThreshold=2.0 [VariableRateShading] fVariableRateShadingVarianceCutoff=0.15 [ViewDistance] fBlockLevel0Distance=600 fBlockLevel1Distance=1200 fBlockLevel2Distance=2200 fBlockMaximumDistance=10000 fFarDistance=6000 [VolumetricLighting] bFogMapBlurHalfRes=1 bVolumetricIndirectForceFallback=1 uraVolumetricLightingPhaseFunction=1 uraVolumetricQuality=0 Edited November 4, 2023 by DoubleYou corrected rgba default values
flep Posted September 3, 2023 Posted September 3, 2023 So, I was fiddling with the [Camera] fFPWorldFOV value while in space and I noted that if I increase its value, let's say to 100, while inside the ship the FOV is higher as expected, the ship third person / external camera actually gets CLOSER, with less FOV. And changing fTPWorldFOV (which is supposedly to be the third person / external FOV) doesn't affect the ship whatsoever. I tried MANY camera settings based on the above list and NONE that I found affects the ship third person camera FOV / ZOOM / Distance or unties it from the first person FOV. Any ideas? I'm new to BGS games, is this something similar with past games? Or is it an oversight / lazy implementation from Bethesda to the Ship mechanics, or we just don't know yet how to separate / affect the ship external camera from the first person FOV
DoubleYou Posted September 3, 2023 Author Posted September 3, 2023 29 minutes ago, flep said: So, I was fiddling with the [Camera] fFPWorldFOV value while in space and I noted that if I increase its value, let's say to 100, while inside the ship the FOV is higher as expected, the ship third person / external camera actually gets CLOSER, with less FOV. And changing fTPWorldFOV (which is supposedly to be the third person / external FOV) doesn't affect the ship whatsoever. I tried MANY camera settings based on the above list and NONE that I found affects the ship third person camera FOV / ZOOM / Distance or unties it from the first person FOV. Any ideas? I'm new to BGS games, is this something similar with past games? Or is it an oversight / lazy implementation from Bethesda to the Ship mechanics, or we just don't know yet how to separate / affect the ship external camera from the first person FOV Typically in Bethesda games, FOV changes via ini settings have always had limitations/issues such as you describe, and are typically solved later with a mod to fix those issues, typically with a FOV slider in a MCM menu. I haven't toyed too much with the FOV settings at this point, however, you can easily see if any of the settings will help you fix by using the setini console commands for the setting, as they typically will take effect in-game without needing to reload: setini "setting:section" value
flep Posted September 3, 2023 Posted September 3, 2023 6 minutes ago, DoubleYou said: Typically in Bethesda games, FOV changes via ini settings have always had limitations/issues such as you describe, and are typically solved later with a mod to fix those issues, typically with a FOV slider in a MCM menu. I haven't toyed too much with the FOV settings at this point, however, you can easily see if any of the settings will help you fix by using the setini console commands for the setting, as they typically will take effect in-game without needing to reload: setini "setting:section" value Thanks for the reply. I was testing editing the INI on the fly and using refreshini in game to not have to reload everytime. It does adjust things on the land third person values, the ship is not affected by it at all. I tried everything that I could think of looking at the Know settings provided on this topic using the above method, nothing worked. Hopefully someone find something or a MOD can change this, unless is really deep into the mechanics which will be sad. Right now I'm having to change my fov on the fly to have proper ship external camera distance on dogfights... =/
DoubleYou Posted September 3, 2023 Author Posted September 3, 2023 2 minutes ago, flep said: Thanks for the reply. I was testing editing the INI on the fly and using refreshini in game to not have to reload everytime. It does adjust things on the land third person values, the ship is not affected by it at all. I tried everything that I could think of looking at the Know settings provided on this topic using the above method, nothing worked. Hopefully someone find something or a MOD can change this, unless is really deep into the mechanics which will be sad. Right now I'm having to change my fov on the fly to have proper ship external camera distance on dogfights... =/ I am testing a few settings I missed. I see I have a fFlightCameraFOV:FlightCamera setting that I missed. It likely can only work if you put it in your preset ini file (these ones that don't work in the console seem to only work in the preset ini files) such as Ultra.ini in the game folder. No idea what the default setting is.
flep Posted September 3, 2023 Posted September 3, 2023 33 minutes ago, DoubleYou said: I am testing a few settings I missed. I see I have a fFlightCameraFOV:FlightCamera setting that I missed. It likely can only work if you put it in your preset ini file (these ones that don't work in the console seem to only work in the preset ini files) such as Ultra.ini in the game folder. No idea what the default setting is. Ah, I had that value at my Custom INI file but changing it did nothing. So it's a setting that ONLY works from a Preset INI file? That's odd, what about when we use a Custom config on the display section??
DoubleYou Posted September 3, 2023 Author Posted September 3, 2023 13 minutes ago, flep said: Ah, I had that value at my Custom INI file but changing it did nothing. So it's a setting that ONLY works from a Preset INI file? That's odd, what about when we use a Custom config on the display section?? They did some very strange things to make the in-game preset thing work, which makes things a real PITA for manual tweakers. Basically the presets for each setting (e.g. Shadows) loads the Shadows settings from the corresponding preset ini file (e.g. low). What I intend to implement via Bethini Pie is make everything rely on Ultra.ini file, and just edit it as an additional ini file.
flep Posted September 4, 2023 Posted September 4, 2023 4 hours ago, DoubleYou said: They did some very strange things to make the in-game preset thing work, which makes things a real PITA for manual tweakers. Basically the presets for each setting (e.g. Shadows) loads the Shadows settings from the corresponding preset ini file (e.g. low). What I intend to implement via Bethini Pie is make everything rely on Ultra.ini file, and just edit it as an additional ini file. Did you made some tests with fFlightCameraFOV:FlightCamera setting? I think this setting exist but isn't implemented / doing anything, at least not related to Ships
DoubleYou Posted September 4, 2023 Author Posted September 4, 2023 6 minutes ago, flep said: Did you made some tests with fFlightCameraFOV:FlightCamera setting? I think this setting exist but isn't implemented / doing anything, at least not related to Ships I have not. I've been busy documenting about ~600 settings currently missing above that presumably can be set via the preset inis. It is proving very difficult, as I don't really have a way to retrieve a default value for the settings.
DoubleYou Posted September 4, 2023 Author Posted September 4, 2023 OP updated with the missing settings I was working on adding. There were 732 settings that had retrieved NOT FOUND values from the console but actually seem to work in game via the preset ini files.
LiquidArrow Posted September 4, 2023 Posted September 4, 2023 (edited) I have been trying to hunt down an ini tweak to stop the dialogue FOV zoom when multiple characters are talking and haven't had any luck. Has anyone been able to find something that might edit this? The entry bDialogueCameraSkipNPCtoNPCCamera isn't the answer it just doesn't center to the NPC face if disabled. ini mod on nexus that I'm trying to get this working in https://www.nexusmods.com/starfield/mods/627?tab=description Edited September 4, 2023 by LiquidArrow
DoubleYou Posted September 4, 2023 Author Posted September 4, 2023 48 minutes ago, LiquidArrow said: I have been trying to hunt down an ini tweak to stop the dialogue FOV zoom when multiple characters are talking and haven't had any luck. Has anyone been able to find something that might edit this? The entry bDialogueCameraSkipNPCtoNPCCamera isn't the answer it just doesn't center to the NPC face if disabled. ini mod on nexus that I'm trying to get this working in https://www.nexusmods.com/starfield/mods/627?tab=description I looked at it briefly, but the system is fairly complicated, so leaving it for later.
flep Posted September 4, 2023 Posted September 4, 2023 17 hours ago, DoubleYou said: I have not. I've been busy documenting about ~600 settings currently missing above that presumably can be set via the preset inis. It is proving very difficult, as I don't really have a way to retrieve a default value for the settings. That's fine It seems there are plenty of Flags that are just not implemented / doing anything on the game mechanics. For example I saw the new ones you added for [Boostpack] and tested them out, but the only one that does something is bUsePressAndHoldControls=0 to be able to use as Hold instead of multiple taps The rest is just ignored. Probably fFlightCameraFOV:FlightCamera is the same case, it's there, doesn't do anything to the ship.
flep Posted September 4, 2023 Posted September 4, 2023 (edited) I just realized these flags start with fZeroGBoost, so they might be only for zero gravity and similar ones exist for other gravities. Also looking at some mods people discover some commands to modify those values: player.forceav BoostPackDrainInitial 160 player.forceav BoostPackDrainSustained 35 player.forceav BoostPackTimeToSustained 0.25 player.forceav BoostPackHoverFuelDrainAV 17.5 player.forceav BoostPackThrustInitial 250 player.forceav BoostPackThrustSustained 60 Those are the default values using setav command, and modifying them changes the jetpack behavior. Edited September 4, 2023 by flep
LiquidArrow Posted September 5, 2023 Posted September 5, 2023 I noticed a lot of the crowd is just staring you down from far away when walking by them or when in a conversation behind you. For the headtracking I tried messing with all of the following values but only the bDisableHeadTracking worked to shut it off, but that shut it off for all characters. Do you have a trick for finding these values in the game so I can modify the headtracking distance and make it much smaller and for not as long of a stare? [HeadTracking] bDisableHeadTracking=0 fMaxPathLookAtPointDist=7.315 fMinPathLookAtPointDist=1.829 fPathLookAtPointTime=2.0 fUpdateDelaySecondsMax=1.5 fUpdateDelaySecondsMin=1.0 iUpdateActorsPerFrame=10
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