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Normal map question


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Hey guys, I'm translating LOtD mod now. I started to make translated taxtures for books and normal maps. The problem I found when I'm making normal map textures it looks worse than original normal map textures.

First normal map is mine,

image.thumb.png.ccb8ea181ca43953364f60a2fcdf5490.png

the second one is original 

image.thumb.png.4dc8f7ce0f9ebbfad20b280ad9cd4433.png

As u can see, the original normal map looks more clear

In photoshop my normal map looks like this

image.thumb.png.5201f017731d2cff6c743cc2b209eeca.png

And original normal map looks much better 

image.thumb.png.a1bae30f28aefce4664b933a46c3670e.png

In prewiev my normal map looks worse than original:

image.thumb.png.ec1994fcf7ea7122909896b9a6afa77a.png

And this is previev of original normal map:

https://imgur.com/IPkPsu2

I tried a few programs to make normal maps, starting from GIMP to Photoshop. Have also tried Nvidia DDS tool in photoshop and result the same. Maybe you know how can I make normal map much better ?

This is the book I want to make normal map for: 

https://imgur.com/j1Tjbhq

Edited by KaktuZHD
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