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Discussion topic:
Some Trees by El Ha
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The 2.0 update of this mod makes this mod a much more viable tree mod. The default textures it uses are too vibrant, but the Brown and Grey Texture Pack optional file fits in decently well with vanilla palette.

A few considerations:

  • Adds 646 new trees to the Commonwealth worldspace only.
  • It also adds a number of various vanilla shrubs and plants to the Commonwealth.
  • Everything in the plugin is new, so it should be loaded high in the load order to prevent previsbine issues in the cells it touches.
  • The tree models are low-poly, and the LODs point to the full tree models. This will lower performance slightly. However, some of the trees have too bright of specular textures to be used in LOD, and this causes them to flash in the distance.
  • Some of the prewar trees should automatically pick up correct LODs from Optimized Vanilla Tree LODs. Some of these trees are flagged as Neverfades, which should be unset when using correct LODs.
  • There are a few trees that are purposefully placed on top of vanilla trees (e.g., Sanctuary, Wildwood Cemetery, Covenant). This may or may not be considered a good thing.
  • Some of the Aspen models' tree animations are not good. It would be better if these trees animations were disabled, as the effect causes them to have more of a perpetual blur.
  • The weeping tree texture could use a higher resolution.

Overall, I like where this mod is headed, but I want to wait and see how this mod may improve in the future.

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