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Show Player In Menu (by myztikrice)


Mercury71

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Mod update on Nexus. (Safe to update mid game)

  • Version 2.0.0

    • Changed the mod logic to rotate the player towards the camera instead of rotating the camera towards the player
      - This is less disruptive to gameplay and reduces most camera collision issues
      - Also your controls should not be reversed in menus this way
      - This was all possible thanks to the hard work already done by Ersh and True Directional Movement
      - Users who like the old camera rotation method can still choose it in the MCM
    • Rotating in enabled menus for controllers is now done with the right thumbstick. The original trigger buttons are an option in the MCM (which conflicted with equipping/unequipping items, man controller button budgets sure are limited!)
      - Using the thumbstick to rotate the player will overlap with SkyrimSouls RE's bEnableGamepadCameraMove feature. You can disable that feature in Skyrim Souls RE, or since my implementation is more precise, you can move the thumbstick very slightly to rotate the player while also not affecting the camera too much
      - Rotating is disabled while moving or when an item is being inspected (fully zoomed in)
    • Camera settings in enabled menus are now consistent without being influenced by your FOV or view distance before you enter a menu
    • Fixed the zoom bug when sheathing a weapon and accessing a menu mid-animation by changing the zoom logic
      - Existing users will probably need to adjust their MCM settings if not using the default values
    • Changed the default setting of hiding 3D models in the inventory as it was confusing new users and I don't think it was enabled very much, now all 3D models show by default. You can of course still disable them in the MCM as needed
    • Added the Tween Menu to the list of available menus
    • Added an option in the MCM to disable the mod while moving
    • Being able to change the pitch using Skyrim Souls RE's bEnableGamepadCameraMove feature is currently disabled in enabled menus
    • MCM default settings should properly read the settings.ini file now instead of being hardcoded
    • Updated the mod to automatically disable itself in BARTER menus if Alternate Conversation Camera's SwitchTarget feature is enabled
    • Added PDB file to the archive to help me with with debugging any potential crashes
    • Updated translation files
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