Antidis Posted June 17, 2022 Share Posted June 17, 2022 Following installation of the STEP guide for Skyrim SE i'm experiencing a minor issue with overlapping textures that only occurs after I walk a certain distance and that is resolved by entering/exiting a building or quicksaving and loading. I'd be immensely appreciative if anyone here could point me in the direction of the part of the guide most likely to be causing this. Z-fighting after entering a new area: The same area after quitting and reloading: Link to comment Share on other sites More sharing options...
Antidis Posted June 17, 2022 Author Share Posted June 17, 2022 Reverting everything beyond step 5 of the STEP guide and repeating the LOD set up, xLODGen, TexGen, and DynDOLOD sections had no effect. I also ensured that the two TEMP mods were both enabled and disabled correctly. I'm not sure what the issue may be if it isn't related to LOD overlapping. Further example following the attempted fix: https://100percent.black/f/AlkF.png Quitting and reloading: https://100percent.black/f/BBj1.png Link to comment Share on other sites More sharing options...
z929669 Posted June 17, 2022 Share Posted June 17, 2022 Sometimes assets don't load properly in a heavy build, depending on many things, including your hardware/drivers. You may want to revisit the BethINI setup in Performance Tuning to be certain you have correct INI settings. Link to comment Share on other sites More sharing options...
Antidis Posted June 17, 2022 Author Share Posted June 17, 2022 53 minutes ago, z929669 said: Sometimes assets don't load properly in a heavy build, depending on many things, including your hardware/drivers. You may want to revisit the BethINI setup in Performance Tuning to be certain you have correct INI settings. Double checked and BethINI matches the screenshots provided in the STEP guide precisely. My drivers are also up to date. Link to comment Share on other sites More sharing options...
Mousetick Posted June 17, 2022 Share Posted June 17, 2022 Part(s) of the guide most likely to be causing this: Generate terrain LOD Make sure LOD32 settings are correct. Re-generate terrain LODs with xLODGen if not. Utilities Make sure DynDOLOD_SSE.ini settings are correct. Re-run DynDOLOD if not. In both cases, ensure ALL Worldspaces are selected. Edit: added worldspaces check. 1 Link to comment Share on other sites More sharing options...
Antidis Posted June 17, 2022 Author Share Posted June 17, 2022 Removing existing display drivers with DDU and reinstalling the most current version appears to have fixed the problem, as i've yet to reproduce the error in several hours of play. Hopefully this thread helps someone out in the future. 2 Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now