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Cathedral Landscapes Complex Grass for ENB (by z929669)


z929669

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Cathedral Landscapes Complex Grass for ENB by z929669
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Shamelessly plugging this one ... well I made it specifically to see if it could be done, since the mod we had been testing just wasn't working out for Step. After much testing behind the scenes, this one is a good fit. Just install it with ENB and be sure to toggle enablecomplexgrass=true in ENBSeries.ini.


Screen compares of the 'final' product. All of these shots have direct sunlight behind the player at approx 10 AM (i.e., sunlight reflecting directly on the grass for player to see with shadows apparent from trees in most)

  • CG = complex grass
  • Step = Cathedral standard grass + grass LOD

The screens use the default ENB-CG settings.

enbseries.ini (defaults):

Spoiler
[COMPLEXGRASS]
SpecularMultiplierDawn=1.0
SpecularMultiplierSunrise=1.0
SpecularMultiplierDay=1.0
SpecularMultiplierSunset=1.0
SpecularMultiplierDusk=1.0
SpecularMultiplierNight=1.0
SpecularMultiplierInteriorDay=1.0
SpecularMultiplierInteriorNight=1.0
SubSurfaceScatteringAmountDawn=0.2
SubSurfaceScatteringAmountSunrise=0.2
SubSurfaceScatteringAmountDay=0.2
SubSurfaceScatteringAmountSunset=0.2
SubSurfaceScatteringAmountDusk=0.2
SubSurfaceScatteringAmountNight=0.2
SubSurfaceScatteringAmountInteriorDay=0.2
SubSurfaceScatteringAmountInteriorNight=0.2
BasicGrassSSSAmountDawn=0.2
BasicGrassSSSAmountSunrise=0.2
BasicGrassSSSAmountDay=0.2
BasicGrassSSSAmountSunset=0.2
BasicGrassSSSAmountDusk=0.2
BasicGrassSSSAmountNight=0.2
BasicGrassSSSAmountInteriorDay=0.2
BasicGrassSSSAmountInteriorNight=0.2
BasicGrassFakeLightDawn=0.0
BasicGrassFakeLightSunrise=0.0
BasicGrassFakeLightDay=0.0
BasicGrassFakeLightSunset=0.0
BasicGrassFakeLightDusk=0.0
BasicGrassFakeLightNight=0.0
BasicGrassFakeLightInteriorDay=0.0
BasicGrassFakeLightInteriorNight=0.0
FakeLightDawn=0.0
FakeLightSunrise=0.0
FakeLightDay=0.0
FakeLightSunset=0.0
FakeLightDusk=0.0
FakeLightNight=0.0
FakeLightInteriorDay=0.0
FakeLightInteriorNight=0.0

 

First, testing how close the CG grasses are to CL default (CG settings are at ENB defaults, so they can be improved by slightly increasing SSS and Fake Lights):

Step  >>  Step + this mod

No ENB

Spoiler

 

SkyrimSE 2022-06-11 18-55-24-69.jpgSkyrimSE 2022-06-12 11-16-43-23.jpg

SkyrimSE 2022-06-11 18-56-02-77.jpgSkyrimSE 2022-06-12 14-03-02-00.jpg

SkyrimSE 2022-06-11 18-57-54-27.jpgSkyrimSE 2022-06-12 11-18-03-89.jpg

SkyrimSE 2022-06-11 19-00-36-93.jpgSkyrimSE 2022-06-12 11-18-40-41.jpg

SkyrimSE 2022-06-11 19-02-29-66.jpgSkyrimSE 2022-06-12 11-19-17-59.jpg

 

 

 

Step  >>  Step + this mod

ENB, EnableComplexGrass=false

Spoiler

 

SkyrimSE 2022-06-11 18-55-31-79.jpgSkyrimSE 2022-06-12 11-16-56-32.jpg

SkyrimSE 2022-06-11 18-56-08-00.jpgSkyrimSE 2022-06-12 14-03-16-85.jpg

SkyrimSE 2022-06-11 18-58-01-25.jpgSkyrimSE 2022-06-12 11-18-09-74.jpg

SkyrimSE 2022-06-11 19-00-41-73.jpgSkyrimSE 2022-06-12 11-18-46-05.jpg

SkyrimSE 2022-06-11 19-02-37-28.jpgSkyrimSE 2022-06-12 11-19-25-60.jpg

 

Step  >>  Step + this mod

ENB, EnableComplexGrass=true

Spoiler

 

SkyrimSE 2022-06-11 18-55-39-76.jpgSkyrimSE 2022-06-12 11-17-02-63.jpg

SkyrimSE 2022-06-11 18-56-11-74.jpgSkyrimSE 2022-06-12 14-03-20-59.jpg

SkyrimSE 2022-06-11 18-58-07-34.jpgSkyrimSE 2022-06-12 11-18-12-71.jpg

SkyrimSE 2022-06-11 19-00-45-81.jpgSkyrimSE 2022-06-12 11-18-49-42.jpg

SkyrimSE 2022-06-11 19-02-44-77.jpgSkyrimSE 2022-06-12 11-19-30-12.jpg

 

So I think this demonstrates that this mod closely matches standard CL grass.

 

Now here's compares with current Step (Cathedral standard grass + grass LOD):

Step (ENB, EnableComplexGrass=false>>  Step + this mod (ENB, EnableComplexGrass=true)

Spoiler

 

SkyrimSE 2022-06-11 18-55-31-79.jpgSkyrimSE 2022-06-12 11-17-02-63.jpg

SkyrimSE 2022-06-11 18-56-08-00.jpgSkyrimSE 2022-06-12 14-03-20-59.jpg

SkyrimSE 2022-06-11 18-58-01-25.jpgSkyrimSE 2022-06-12 11-18-12-71.jpg

SkyrimSE 2022-06-11 19-00-41-73.jpgSkyrimSE 2022-06-12 11-18-49-42.jpg

SkyrimSE 2022-06-11 19-02-37-28.jpgSkyrimSE 2022-06-12 11-19-30-12.jpg

 

 

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Decent DynDOLOD settings for matching Cathedral grasses

UPDATE

We have 'found' better methods for matching LOD when using ENB Complex Grass. The instructions further below can be disregarded in favor of the new method.

enbseries.ini

enbseries.ini
[COMPLEXGRASS]
SpecularMultiplierDawn=1.0
SpecularMultiplierSunrise=1.0
SpecularMultiplierDay=1.0
SpecularMultiplierSunset=1.0
SpecularMultiplierDusk=1.0
SpecularMultiplierNight=1.0
SpecularMultiplierInteriorDay=1.0
SpecularMultiplierInteriorNight=1.0
SubSurfaceScatteringAmountDawn=0.2
SubSurfaceScatteringAmountSunrise=0.4
SubSurfaceScatteringAmountDay=0.8
SubSurfaceScatteringAmountSunset=0.4
SubSurfaceScatteringAmountDusk=0.2
SubSurfaceScatteringAmountNight=0.2
SubSurfaceScatteringAmountInteriorDay=0.2
SubSurfaceScatteringAmountInteriorNight=0.2
BasicGrassSSSAmountDawn=0.2
BasicGrassSSSAmountSunrise=0.2
BasicGrassSSSAmountDay=0.2
BasicGrassSSSAmountSunset=0.2
BasicGrassSSSAmountDusk=0.2
BasicGrassSSSAmountNight=0.2
BasicGrassSSSAmountInteriorDay=0.2
BasicGrassSSSAmountInteriorNight=0.2
BasicGrassFakeLightDawn=0.0
BasicGrassFakeLightSunrise=0.0
BasicGrassFakeLightDay=0.0
BasicGrassFakeLightSunset=0.0
BasicGrassFakeLightDusk=0.0
BasicGrassFakeLightNight=0.0
BasicGrassFakeLightInteriorDay=0.0
BasicGrassFakeLightInteriorNight=0.0
FakeLightDawn=0.1
FakeLightSunrise=0.2
FakeLightDay=0.25
FakeLightSunset=0.2
FakeLightDusk=0.1
FakeLightNight=0.0
FakeLightInteriorDay=0.0
FakeLightInteriorNight=0.0

 

 

 

 

 


Original method (updated method above is better)

Sun behind PC  >>  sun in front of PC

Clear TU weather (10 AM)

SkyrimSE 2022-06-16 18-17-00-61.jpgSkyrimSE 2022-06-16 18-17-29-88.jpg

Cloudy TU weather (10 AM)

SkyrimSE 2022-06-16 18-17-17-98.jpgSkyrimSE 2022-06-16 18-17-38-59.jpg

 

The following settings (screens above) give reasonable results that vary a bit by weather (since ENB [COMPLEXGRASS] does not impact LOD grass).

TexGen

image.png

..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini

..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_SSE.ini
; grass LOD brightness multipliers
GrassBrightnessTopR=0.415
GrassBrightnessTopG=0.365
GrassBrightnessTopB=0.315
; make bottom darker to fake shadowing
GrassBrightnessBottomR=0.245
GrassBrightnessBottomG=0.195
GrassBrightnessBottomB=0.140

 

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  • 2 weeks later...

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