Hi I'm trying to make a mod that adds a new land, and I have the LOD generated on my main PC using xLodGen and it works great. But I can't figure out how to get the LOD working on another PC after installing the .zip with MO2. The LOD generation output gets put in the overwrite folder on my main PC and I was wondering how to get that put into a .zip so MO2 can install it all at once.
Thanks for any help, and sorry if this has been asked before but I can't find anything.
I'd like to know how to use xedit or the creation kit to make files a .esl, I followed this guide
and I cant really understand it, if anyone has step by step instructions please let me know!
I've happily been using Creation Kit through MO2 the last few days with no issues. This afternoon it refuses to load in MO2 - crashes with the dreaded "Creation Kit has stopped working".
However, it works outside MO2.
I'm running Win 10, everything on an SSD away from Program Files.
I tried reinstalling Creation Kit, reinstalling MO2, running a file verification on the system, checking Registry with CCLeaner, usual restarts etc. No luck.
The Windows Error Log gives me this:
Faulting application name: CreationKit.exe, version: 184.108.40.206, time stamp: 0x58486f09
Faulting module name: ucrtbase.dll, version: 10.0.14393.0, time stamp: 0x578997b5
Exception code: 0xc0000409
Fault offset: 0x000000000006d5b8
Faulting process ID: 0x2f60
Faulting application start time: 0x01d26f5bb7cb358e
Faulting application path: G:\GAMES\Steam\steamapps\common\Skyrim Special Edition\CreationKit.exe
Faulting module path: C:\WINDOWS\System32\ucrtbase.dll
Report ID: d6761478-a6c5-4e10-9da8-db660f12aaf0
Faulting package full name:
Faulting package-relative application ID:
Any help much appreciated! Thank you!
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