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Dilon Vul - DynDOLOD 3D Hybrids (by z929669)

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    • By slymeasy
      I already have Vortex overiding whatever conflicts come up so I don't need Wrye Bash to do that at all. All I need to do is a simple leveled list merge and I'm finding it difficult to follow the tutorials and guides I'm seeing on Youtube and other places. I can't find one tutorial that's specifically for just merging leveled lists. I wanted to be as safe as possible and just bash together the leveled lists and nothing else.
      I managed to get a bash patch up with a new game with the simplest tutorial I could find, but I feel like I'm waiting for the other shoe to drop. 
      I have one made now and it looks like it's working, but can anyone give me just simple step by step guide just a safe bashed patch for just leveled lists. I removed USSEP and anything vanilla from the patch. Was I supposed to just leave those things in? If so do I bash it again and continue playing or do I start a new game?
    • By KanickelKanone
      Recently switched to Win10 after playing SkyrimSE with mods on MO2 and Nexus Mod Manager on Win 7.
      Redownloaded all mods on MO2. When i try to start Skyrim SE or Skyrim SE script extender(skse64_loader.exe) through MO2(started as admin)-> crash on startup
      I only see a black window almost fullscreen labeled "Skyrim Special Edition" before it dissapears. No error.
      Crashing even with every mod disabled(In the plugins section)
      Starting skyrim SE or Script extender through the folder works. I can even get in the game and check my SKSE version. Everything is fine. But obviously no mods are loaded.
      I installed Skyrim on my F:\ and Mod Organizer on my C:\
      SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\SKSE.ini contains:
      [Display]
      iTintTextureResolution=2048
      [General]
      ClearInvalidRegistrations=1
      ;EnableDiagnostics=1
      [Memory]
      DefaultHeapInitialAllocMB=768
      ScrapHeapSizeMB=256
      Same goes for AppData\Local\ModOrganizer\Skyrim Special Edition\mods\SKSE64 Data\SKSE\SKSE.ini
      As you can see i also added SKSE as a mod through MO2
      I cleaned Update/Dawnguard/Hearthfires/Dragonborn.esm with the xEdit auto tool and manually removed a cell in a mod due to a error. The only warning in MO2 remaining is that there is Data in my Overwrite Path. Only the cleaned mod is inside aswell as a log from the AchievementsModEnabler mod is in the Overwrite Section.
      Appdata\Local\ModOrganizer\Skyrim Special Edition\crashDumps is empty.
      So what am i doing wrong? Any help is very appreciated 
      Attached: Most recent log after crash from Appdata\Local\ModOrganizer\Skyrim Special Edition\logs 
      usvfs-2021-09-19_16-34-51.log
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