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Posted (edited)

Dear STEP-Team,

 

I recently (june) finished setting up Skyrim with the current STEP guide in german and I am pretty happy with the result. However, when I wanted to create my first character, I noticed that some sliders didn't seem to work while the next slider had the functionality of the preceeding one and so on. It was especially easy to recognize in the "all sliders" panel.

Now Race Menu sadly has no german version but I really don't know if other mods could influence something like that. The Modlist shows no evidence of something overwriting Race Menu. Do you have any further idea?

 

My Interface modlist looks like that (from modlist.txt, so inverse):

+Yes Im Sure
+Whose Quest Is It Anyway
+Viewable Faction Ranks
+Smaller Vanilla Cursors
+RaceMenu
+moreHUD SE German
+moreHUD SE
+moreHUD Inventory Edition
+Lore-Based Loading Screens
+Immersive HUD - iHUD Special Edition - German
+Immersive HUD - iHUD Special Edition
+Font Overhaul - Natural Typefaces for Skyrim -- FONTS
+Better MessageBox Controls
+Better Dialogue Controls
+Better Container Controls for SkyUI
-Interface_separator

 

 

PS: I tried the mod as a standalone in a copied Skyrim MO2 profile and it seems to work.

Edited by Tungdil2
Posted

Okay, so I finally found the reason for my problem.

LOOT sorts XPMSE.esp between RaceMenu.esp and RaceMenuPlugin.esp and that somehow results in the weird shifting I described. So for me the Load order has to be the following:

XPMSE.esp

RaceMenu.esp

RaceMenuPlugin.esp

 

Putting it behind the RaceMenu esps also creates the bug.

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