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Posted

Hello,

 

I have an issue where pretty much everything is working the way it should be, but some trees and bushes are not. Not every single one. Just a few. I'm at my VRAM limit and think that's probably the reason (even though there's enough RAM left), but still, I'm not sure.

 

Pardon my difficulty to explain what's happening and please, point me to what I need to show anyone in order to find out why. Load order? Plugins? Modlist?

 

For now, I have some screenshots that I took trying to display the issues I have.

 

-----------Bushes-------------

 

Far

https://prnt.sc/tktk69prnt.sc/tktjb9

 

A little closer

https://prnt.sc/tktk36

 

Loaded

https://prnt.sc/tktk69

 

-----------Tree----------------

 

Far

https://prnt.sc/tktm2t

 

A little closer

https://prnt.sc/tku8zb

 

1 answer to this question

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Posted

FAQ: Game: Tree LOD: LOD trees do not match close-up full model trees 

 
A: If the billboard tree LOD seems overly dark or bright, use the tree LOD brightness setting on the advanced options to account for lighting changes made by ENBs or weather mods. 
 
A: Doublecheck billboards and billboard load order. Open console, click on full model tree to get form id like 000185C7. Lookup this FormID top left in xEdit, bringing up the tree reference in the right pane. Find the form id of the 'NAME - Base', like TreeAspen01 [TREE:0006A9E6]. Search in Textures\Terrain\LODGen\ subfolders for files with that number, like TreeAspen01_0006A9E6.dds and TreeAspen01_0006A9E6.txt. Replace files with correct versions. 
 
A: The DynDOLOD log will print a detailed list for each tree which billboard (and 3D LOD model if applicable) it is using. Use the base form id like 0006A9E6 to easily find the entries in the log. 
 
A: Find better matching billboards for the tree mods or create them. See this video
 
 
Do not install billboard for small bushes or shrubs if you do not want LOD for them.

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