Daemoned Posted March 5 Posted March 5 Managed to use the whole STEP guide on GOG version 1179 where My games and similar other paths contains GOG. MO2 supports this GOG version already, just I suggest using profile specific paths for inis, plugins and saves (like in TRA guide), then BethINI pie works with no args. All other tools (xEdit, etc.) should have the GOG paths for ini, saves, profile, f.e. xEdit: -IKnowWhatImDoing -SSE -AllowMasterFilesEdit -I:"C:\Users\<user>\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini" -P:"C:\Users\<user>\AppData\Local\Skyrim Special Edition GOG\plugins.txt" -G:"C:\Users\<user>\Documents\My Games\Skyrim Special Edition GOG\Saves" And for Mods where FOMOD contains GOG 1179, you have to select it, instead of Steam 1170 as of STEP. Final trick with RaceMenu, just check discussion for the mod on Nexus, there is a link to GOG 1179 racemenu version. 1
z929669 Posted March 5 Posted March 5 8 minutes ago, Daemoned said: Managed to use the whole STEP guide on GOG version 1179 where My games and similar other paths contains GOG. MO2 supports this GOG version already, just I suggest using profile specific paths for inis, plugins and saves (like in TRA guide), then BethINI pie works with no args. All other tools (xEdit, etc.) should have the GOG paths for ini, saves, profile, f.e. xEdit: -IKnowWhatImDoing -SSE -AllowMasterFilesEdit -I:"C:\Users\<user>\Documents\My Games\Skyrim Special Edition GOG\Skyrim.ini" -P:"C:\Users\<user>\AppData\Local\Skyrim Special Edition GOG\plugins.txt" -G:"C:\Users\<user>\Documents\My Games\Skyrim Special Edition GOG\Saves" And for Mods where FOMOD contains GOG 1179, you have to select it, instead of Steam 1170 as of STEP. Final trick with RaceMenu, just check discussion for the mod on Nexus, there is a link to GOG 1179 racemenu version. Good to know. The paths can be simplified with: %USERPROFILE%\Documents\My Games\Skyrim Special Edition GOG\ BethINI is aware of this path when launched via MO, no? @DoubleYou
DoubleYou Posted March 6 Posted March 6 5 hours ago, z929669 said: Good to know. The paths can be simplified with: %USERPROFILE%\Documents\My Games\Skyrim Special Edition GOG\ BethINI is aware of this path when launched via MO, no? @DoubleYou You would need to change the path I would expect.
Daemoned Posted March 6 Posted March 6 (edited) 11 hours ago, z929669 said: Good to know. The paths can be simplified with: %USERPROFILE%\Documents\My Games\Skyrim Special Edition GOG\ BethINI is aware of this path when launched via MO, no? @DoubleYou The one with %USERPROFILE% is not working with xEdit! And normally works if the whole path set I suggested above: BethINI pie works with INIs saved in MO profiles. By default when you select the game SkyrimSE it tries to go to non-GOG folder, so you have at first correct the Setup path via menu Edit->Setup and set a proper path (it needs to be done once): Once edited and saved by BethINI (f.e. change just resolution) you may check whether MO2 shows the changes in open INIs folder or in INI editor. Edited March 6 by Daemoned 2
HunterZ Posted April 26 Posted April 26 Please consider adding more detail on how to download Skyrim Creation Club content. I was terribly confused by this, as it was ignored by the modding community the last time I set this up a few years ago. After some fumbling around, I was able to tell it to download everything in my library, but I was still missing Dwarven Armored Mudcrab - which I was only able to discover by comparing with screenshots provided by someone on here.
z929669 Posted April 26 Posted April 26 1 hour ago, HunterZ said: Please consider adding more detail on how to download Skyrim Creation Club content. I was terribly confused by this, as it was ignored by the modding community the last time I set this up a few years ago. After some fumbling around, I was able to tell it to download everything in my library, but I was still missing Dwarven Armored Mudcrab - which I was only able to discover by comparing with screenshots provided by someone on here. There's no more detail that can be added. The steps are exactly correct under Initialize the Game in the SSG. Further detail would be redundant and make it confusing. If you have issues, then first delete all game content and verify the files via Steam. Then repeat Initialize the Game. The Skyrim CC content can ONLY be acquired from within the game on first launch or when bFreebiesSeen=0 in SkyrimPrefs.ini
z929669 Posted April 26 Posted April 26 On 3/5/2025 at 7:39 PM, DoubleYou said: You would need to change the path I would expect. On 3/6/2025 at 1:21 AM, Daemoned said: The one with %USERPROFILE% is not working with xEdit! And normally works if the whole path set I suggested above: BethINI pie works with INIs saved in MO profiles. By default when you select the game SkyrimSE it tries to go to non-GOG folder, so you have at first correct the Setup path via menu Edit->Setup and set a proper path (it needs to be done once): Once edited and saved by BethINI (f.e. change just resolution) you may check whether MO2 shows the changes in open INIs folder or in INI editor. I just added this note to the SSG, since some people are evidently using them literally in application path configs. We only use them here, because everyone has a unique %USERPROFILE% path like {C}:\Users\{User} and {C}:\Users\{User}\AppData NOTE: %USERPROFILE% and %LOCALAPPDATA% are Windows environment variables that point to the relevant paths for any particular User in any version of Windows. Do not use these literally in application path configurations. Instead use the full paths.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now