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rakkosan

Why windows overlap?

Question

Hello.

 

Why do these windows overlap like ScreenShot?

Also, why are they visible for LOD?

 

Case:

https://drive.google.com/open?id=1k3JA07WYeOeYzOn0LIvdhA3PRJ9X2b9e

https://drive.google.com/open?id=1llaf1CfXCU9Gg0yaWC3DFTFc50LGCHvD

 

Analysis:

https://drive.google.com/open?id=1Rw2BozSBJPjtop8B1bY_02V91w61JWEe

https://drive.google.com/open?id=1RmZX0aHkMCWanYc19aJOkhacPRvkCBco

 

Create LOD Setting:

https://drive.google.com/open?id=1VxeJ-2F07Dmz9sPvPuGO1ROsOBpe2TZu

 

This occurs in some buildings.
BirdCallege in solitude, Palace in Whiterun. That's all I found.
 
Sorry bad english. :bleh:
 
 
PS: I using DynDoLOD - Ver 2.79. maybe... I'll try 2.81 now.
Edited by rakkosan

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FAQ: Game: Out of place objects / floating objects / flickering full models 

 
A: If LOD was generated for a different load order generate LOD for the current load order.
 
A: Test with new game, wait in the exterior for the DynDOLOD initialized message before moving. If problem goes away, the updating of an existing save game with old DynDOLOD.esp went wrong. Follow instructions how to update save game with a new DynDOLOD.esp. RTFM or check DynDOLOD SkyUI MCM. The clean save routine can also be redone with the same plugin to reset everything. 
 
A: If the load order had script lag and deactivating/activating from the DynDOLOD SkyUI MCM main page does not reset out of place objects, do the clean save routine where "old" and "new" plugin are the same. Consider generating less demanding dynamic LOD, see 'Performance' section in ..DynDOLOD\Docs\DynDOLOD_Manual.html 
 
 
 
If you happen to use Open Cities, make sure to the follow the 2 step LOD generation explained in the manual.
Edited by sheson

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Hello Dragon King.

 

Thank for check my english and reply.

 

I was reviewed the literature and tried various methods.

 

However, i can't see that this object has not changed at all in the game.
Also, no changes have been made to this building. (checked sseedit records)
If there is one change, the texture has been changed by "RUSTIC WINDOWS-Special Edition".

 

I improved overlap window in the following way.

 

1. Download DynDoLod Binaries and Resources 2.81.

 

2. Re-Install Resource for MO2, Re-Install Binaries.

 2-1. Whiterun, Solitude Expantion Option Enabled.

 

3. Executing TexGen. (Full mod - Not install Open City, JK's Skyrim, Paradice City Installed)

 My Setting: https://drive.google.com/open?id=1wkgpL-w8IOqg1oKrPn4nf2nBZWtmil0t

 *** Upgrade NearGrid Large Refs : Check Add ***

 

Problem has been resolved. Probably by LargeRef.

I wrote my MOD.

 

2020/02/02  04:02    <DIR>          01 Base DynDOLOD Resources SE
2020/01/30  07:07    <DIR>          01 Base ENB Helper SE
2020/01/30  07:07    <DIR>          01 Base iLuv Loading Screen SSE
2020/01/30  07:07    <DIR>          01 Base Informal Japanese Font SSE
2020/01/30  07:07    <DIR>          01 Base Skyrim Particle Patch for ENB
2020/01/30  07:07    <DIR>          01 Base Unofficial Japanese Strings for Skyrim SE
2020/01/30  07:07    <DIR>          01 Base USSEP - Japanese Voice Edit
2020/02/01  22:57    <DIR>          02 Interface A Matter of Time - A HUD clock widget
2020/01/30  07:07    <DIR>          02 Interface A Quality World Map
2020/01/30  07:07    <DIR>          02 Interface Better Dialogue Controls
2020/01/30  07:07    <DIR>          02 Interface Better MessageBox Controls
2020/01/30  07:07    <DIR>          02 Interface Better Sleep Wait Menu
2020/01/30  07:07    <DIR>          02 Interface Display Enemy Level
2020/01/30  07:07    <DIR>          02 Interface ElSopa - Animated Celtic Icons For SkyUI SE
2020/01/30  07:07    <DIR>          02 Interface Floating Damage
2020/02/01  00:22    <DIR>          02 Interface More Informative Console
2020/01/30  07:07    <DIR>          02 Interface RaceMenu
2020/02/01  22:54    <DIR>          02 Interface SkyUI
2020/01/30  07:07    <DIR>          02 Interface UIExtensions
2020/01/30  07:07    <DIR>          02 Interface Wider MCM Menu for SkyUI
2020/01/31  00:54    <DIR>          03 Functions Teleport Milestone
2020/01/30  07:08    <DIR>          03 Plugins .NET Script Framework
2020/01/30  07:08    <DIR>          03 Plugins ConsoleUtilSSE
2020/01/30  07:08    <DIR>          03 Plugins FileAccess Interface for Skyrim SE Scripts - FISSES
2020/01/30  07:08    <DIR>          03 Plugins JContainers SE
2020/01/31  23:54    <DIR>          03 Plugins Mfg Fix
2020/01/30  07:08    <DIR>          03 Plugins PapyrusUtil SE - Modders Scripting Utility Functions
2020/01/30  07:08    <DIR>          03 Plugins PrivateProfileRedirector SE - Faster game start (INI file cacher)
2020/01/30  07:08    <DIR>          03 Plugins RaceMenu High Heels
2020/01/30  07:08    <DIR>          03 Plugins ShowRaceMenu Alternative
2020/01/30  07:08    <DIR>          03 Utility BodySlide and Outfit Studio
2020/01/30  07:08    <DIR>          03 Utility Fores New Idles in Skyrim SE - FNIS SE
2020/01/30  07:08    <DIR>          04 Functions ACC - Autorun Console Commands
2020/02/01  16:30    <DIR>          04 Functions Adamant - A Perk Overhaul
2020/01/30  07:08    <DIR>          04 Functions AddItemMenu - Ultimate Mod Explorer
2020/01/30  07:08    <DIR>          04 Functions Alternate Start - Live Another Life - SSE
2020/01/30  07:08    <DIR>          04 Functions Auto Hide Ammo
2020/01/30  07:08    <DIR>          04 Functions Better Jumping SE
2020/01/30  07:08    <DIR>          04 Functions Face Light SE
2020/01/30  07:09    <DIR>          04 Functions Flower Girls SE and VR
2020/01/30  07:09    <DIR>          04 Functions Fuz Ro D-oh - Silent Voice
2020/01/30  07:09    <DIR>          04 Functions Mum's the Word
2020/02/01  16:27    <DIR>          04 Functions Mysticism - A Magic Overhaul
2020/01/30  07:09    <DIR>          04 Functions Quick Light SE
2020/01/30  07:09    <DIR>          04 Functions Skyrim Skill Uncapper
2020/02/01  04:22    <DIR>          04 Functions SkyTrek SE - Skyrim on Autopilot
2020/01/30  07:09    <DIR>          04 Functions Unlimited Enchantment Mod
2020/01/30  07:09    <DIR>          05 Weather Dolomite - TrueStorms Merged Compatibility SSE
2020/01/30  07:09    <DIR>          05 Weather Dolomite Weathers - Natural Lighting Vivid Atmospherics II
2020/01/30  07:09    <DIR>          05 Weather Obsidian Mountain Fogs
2020/01/30  07:09    <DIR>          05 Weather True Storms Special Edition - Thunder Rain and Weather Redone
2020/02/01  21:50    <DIR>          06 AudioSounds Audio Overhaul for Skyrim SE
2020/01/30  07:09    <DIR>          06 AudioSounds Better Sounding Female Dragon Shouts
2020/02/01  23:33    <DIR>          06 AudioSounds Celtic Music in Skyrim - SE
2020/01/30  07:09    <DIR>          06 AudioSounds Immersive Sounds - Compendium
2020/01/30  07:10    <DIR>          07 BattleCreatures Encounter Zones Unlocked SE
2020/01/30  07:10    <DIR>          07 BattleCreatures Immersive Dragons
2020/01/30  07:10    <DIR>          07 BattleCreatures Immersive Patrols SE
2020/02/01  16:34    <DIR>          07 BattleCreatures MorrowLoot Ultimate
2020/01/30  07:10    <DIR>          07 BattleCreatures No Leveled Uniques
2020/01/30  07:11    <DIR>          07 BattleCreatures Rogue-like Encounters SSE - Fall Edition
2020/01/30  07:11    <DIR>          08 BattleHelper YeOlde - Respawn
2020/01/30  07:11    <DIR>          08 BattleImmersive TK HitStop SE
2020/01/30  07:11    <DIR>          08 BattleImmersive TK Recoil SE
2020/01/30  07:11    <DIR>          08 BattleImmersive Ultimate Combat SE
2020/02/01  04:01    <DIR>          09 QuestNewlands Unslaad SE
2020/02/01  12:36    <DIR>          10 Textures Common Billboard HD LODs Textures SE
2020/01/30  07:12    <DIR>          10 Textures Common Enhanced Textures Detail (UV-tweaks)
2020/01/30  07:12    <DIR>          10 Textures Common High Poly Project
2020/02/01  14:11    <DIR>          10 Textures Common Lanscape Enhanced Landscapes
2020/01/30  07:12    <DIR>          10 Textures Common Ruins Textures Ruins Clutter Improved SE
2020/02/01  03:21    <DIR>          10 Textures Common Simply Optimized Textures for SSE
2020/01/30  07:18    <DIR>          10 Textures Common Static Mesh Improvement Mod
2020/01/30  07:18    <DIR>          10 Textures Common Underground - a dungeon texture overhaul
2020/01/30  07:19    <DIR>          11 Textures Common Forgotten Retex Project
2020/02/01  05:37    <DIR>          11 Textures Tree Bent Pines II
2020/02/01  13:37    <DIR>          11 Textures Tree Enhanced Vanilla Trees
2020/02/01  15:51    <DIR>          11 Textures Tree HQ Tree Bark
2020/02/01  04:00    <DIR>          11 Textures Tree Paradise City for Vanilla Skyrim
2020/02/01  15:28    <DIR>          11 Textures Tree Realistic Aspen Trees SE
2020/02/01  15:38    <DIR>          11 Textures Tree Simply Bigger Trees SE - (formerly SkySight SBT)
2020/02/01  16:03    <DIR>          11 Textures Tree Simply Bigger Trees SE for SFO Override Files
2020/02/01  16:02    <DIR>          11 Textures Tree Skyrim Flora Overhaul SE - Tree Only Version
2020/01/30  07:20    <DIR>          11 Textures Tree Trees Add On SE
2020/01/30  07:20    <DIR>          12 Textures GrassFlower EEKs Mountain Flowers SSE
2020/01/30  07:20    <DIR>          12 Textures GrassFlower EEKs Renthal Flora Collection
2020/02/01  13:13    <DIR>          12 Textures GrassFlower Flower Fields SE
2020/02/01  13:13    <DIR>          12 Textures GrassFlower Grass FPS Booster
2020/01/30  07:20    <DIR>          12 Textures GrassFlower HD Photorealistic Ivy
2020/02/01  13:13    <DIR>          12 Textures GrassFlower Landscape Fixes For Grass Mods
2020/02/01  15:39    <DIR>          12 Textures GrassFlower Landscapes - Cathedral Concept
2020/02/01  13:13    <DIR>          12 Textures GrassFlower Unique Flowers and Plants SSE
2020/01/30  07:21    <DIR>          13 Textures RoadWallRuins Blended Roads
2020/01/30  07:21    <DIR>          13 Textures RoadWallRuins Blended Roads Redone
2020/01/30  07:21    <DIR>          13 Textures RoadWallRuins CC's HQ Mines Redone - AiO - 1.4
2020/01/30  07:21    <DIR>          13 Textures RoadWallRuins Gecko's Dwarven Ruins Textures
2020/01/30  07:21    <DIR>          13 Textures RoadWallRuins Real 3D Walls
2020/01/30  07:21    <DIR>          14 Textures SnowIce Arctic - Frost Effects Redux
2020/01/30  07:21    <DIR>          14 Textures SnowIce Fluffy Snow
2020/01/30  07:21    <DIR>          14 Textures SnowIce Just Ice
2020/01/30  07:21    <DIR>          14 Textures SnowIce Nordic Snow (aka HQ Snow Texture)
2020/01/30  07:21    <DIR>          15 Textures FireWater Dust Effects by HHaleyy
2020/01/30  07:21    <DIR>          15 Textures FireWater Embers HD
2020/01/30  07:21    <DIR>          15 Textures FireWater Improved Water Performance
2020/01/30  07:21    <DIR>          15 Textures FireWater Rally's Water Foam
2020/02/01  03:49    <DIR>          15 Textures FireWater Realistic Water Two
2020/01/30  07:21    <DIR>          15 Textures FireWater Ultimate HD Fire Effects SSE
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar 8K Night Skies - Stars and Galaxies - Cathedral Concept
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar ETHEREAL CLOUDS - Special Edition
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar ETHEREAL COSMOS - Special Edition
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar Inside The Nebula
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar Skygazer Moons SSE - Masser and Secunda HD Textures - WITH GLOW
2020/01/31  17:37    <DIR>          16 Textures SkySunMoonStar Skyrim Sun Enhanced
2020/01/30  07:21    <DIR>          16 Textures SkySunMoonStar Smooth Sky mesh - SSE
2020/01/30  07:21    <DIR>          19 Textures Others Basic Dining Set Replacer
2020/01/30  07:21    <DIR>          19 Textures Others Book Covers Skyrim
2020/01/30  07:21    <DIR>          19 Textures Others Crusty Loaves SSE - 2k Bread Retextures
2020/01/30  07:21    <DIR>          19 Textures Others HD Executioners Block SE
2020/01/30  07:21    <DIR>          19 Textures Others Joy of Ships
2020/01/30  07:21    <DIR>          19 Textures Others Majestic Mountains
2020/01/30  07:21    <DIR>          19 Textures Others PELTAPALOOZA - Special Edition
2020/01/30  07:21    <DIR>          19 Textures Others Rally's Temple of Kynareth Mosaic
2020/01/30  07:21    <DIR>          19 Textures Others Rudy HQ - Falling Leaves and Needles SE
2020/01/30  07:21    <DIR>          19 Textures Others Rudy HQ - Hay SE
2020/01/30  07:21    <DIR>          19 Textures Others Rudy HQ - Nordic Ruins SE
2020/01/30  07:21    <DIR>          19 Textures Others RUGNAROK - Special Edition
2020/01/30  07:21    <DIR>          19 Textures Others RUSTIC ANIMATED POTIONS and POISONS
2020/01/30  07:21    <DIR>          19 Textures Others RUSTIC ARMOR and WEAPONS SE
2020/01/30  07:21    <DIR>          19 Textures Others RUSTIC AZURA'S STAR - Special Edition
2020/01/30  07:21    <DIR>          19 Textures Others RUSTIC CLOTHING - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC CLUTTER COLLECTION - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC COOKING - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC DAEDRA - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC DEATH HOUND and GARGOYLE - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC DRAGON CORPSE - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC ELDERSCROLL - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC FORSWORN - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC FROSTBITE SPIDER - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC FURNITURE - SPECIAL EDITION
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC MOUNTAINS - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC SOULGEMS - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others RUSTIC SPRIGGAN - Special Edition
2020/02/02  13:52    <DIR>          19 Textures Others RUSTIC WINDOWS - Special Edition
2020/01/30  07:22    <DIR>          19 Textures Others Skyrim 3D Blacksmith
2020/01/30  07:22    <DIR>          19 Textures Others Snazzy Furniture and Clutter Overhaul SE
2020/01/30  07:22    <DIR>          20 CityTownVillage Blowing in the Wind
2020/01/30  07:23    <DIR>          20 CityTownVillage EEKs Asset Pack
2020/02/01  13:14    <DIR>          20 CityTownVillage EEKs Beautiful Whiterun
2020/01/30  07:24    <DIR>          20 CityTownVillage EEKs Gildergreen
2020/01/30  07:24    <DIR>          20 CityTownVillage EEKs Whiterun Interiors SSE
2020/01/30  07:25    <DIR>          20 CityTownVillage Epic Gate of Whiterun SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Expanded Towns and Cities SE Version
2020/01/30  07:25    <DIR>          20 CityTownVillage Glorious Solitude Door Replacer SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Glorious Solitude Door SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Gorgeous Ruin Door SE
2020/01/31  00:54    <DIR>          20 CityTownVillage High Hrothgar Overhaul SSE
2020/01/30  07:25    <DIR>          20 CityTownVillage HQ Cozy Farmhouses
2020/02/01  16:10    <DIR>          20 CityTownVillage Immersive College of Winterhold
2020/02/01  16:11    <DIR>          20 CityTownVillage JK's Skyrim
2020/01/30  07:25    <DIR>          20 CityTownVillage JK's Skyrim - ETaC - Patches
2020/01/30  07:25    <DIR>          20 CityTownVillage Magnificent Riften Mistveil Keep Door SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Marvelous Windhelm Door Replacer SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Marvelous Windhelm Gate SE
2020/01/30  07:25    <DIR>          20 CityTownVillage Palaces and Castles Enhanced SSE
2020/01/30  19:20    <DIR>          20 CityTownVillage The Halls of the Greybeards - a High Hrothgar Retexuring
2020/01/30  07:25    <DIR>          21 PlayerHome Everfall Island Overhaul
2020/02/01  23:49    <DIR>          21 PlayerHome Heljarchen Pool and Hot Bath EX for SSE
2020/02/01  23:49    <DIR>          21 PlayerHome Lakeview Manor Avant Garden EX for Hearthfire SSE
2020/02/01  17:57    <DIR>          21 PlayerHome LC_Build Your Noble House
2020/01/30  07:25    <DIR>          21 PlayerHome Leaf Rest SSE
2020/02/01  23:49    <DIR>          21 PlayerHome Windstad Pool and Hot Bath EX for SSE
2020/01/30  07:25    <DIR>          22 Objects Lanterns Medieval Candlehorns and Sconces
2020/01/30  07:25    <DIR>          22 Objects Lanterns Medieval Lanterns of Skyrim
2020/01/30  07:25    <DIR>          22 Objects Lanterns Medieval Torch
2020/01/30  07:25    <DIR>          22 Objects Medieval Silverworks
2020/02/02  00:12    <DIR>          23 Original - Imakara Skyrim Blog Original Mods
2020/01/30  07:25    <DIR>          30 Character Common BodySlide Output
2020/01/30  07:28    <DIR>          30 Character Common Caliente's Beautiful Bodies Enhancer -CBBE-
2020/01/30  07:28    <DIR>          30 Character Common CBBE 3BBB Advanced 1.0
2020/01/30  07:28    <DIR>          30 Character Common CBPC - CBP Physics with Collisions
2020/02/01  00:17    <DIR>          30 Character Common Expressive Facial Animation -Female Edition-
2020/02/01  04:00    <DIR>          30 Character Common Fair Skin Complexion
2020/01/30  07:28    <DIR>          30 Character Common HDT-SMP (Skinned Mesh Physics)
2020/01/30  07:28    <DIR>          30 Character Common Tempered Skins for Males - Dressed Version
2020/02/01  00:43    <DIR>          30 Character Common The Pure - CBBE
2020/01/31  15:30    <DIR>          30 Character Common XP32 Maximum Skeleton Special Extended
2020/01/30  07:29    <DIR>          31 Character Hair ApachiiSkyHair SSE
2020/01/30  07:30    <DIR>          31 Character Hair KS Hairdos SSE
2020/01/30  07:31    <DIR>          31 Character Tattoo Rutah Tattoo Pack for RaceMenu - SE
2020/01/30  07:31    <DIR>          32 Character Eye Eye Normal Map Fix SSE
2020/01/30  07:31    <DIR>          32 Character Eye Eyes AO Clipping Fix
2020/01/30  07:31    <DIR>          32 Character Eye The Eyes Of Beauty SSE
2020/01/30  07:31    <DIR>          33 Character Brow Better Females Eyebrows - Standalone
2020/01/30  07:31    <DIR>          33 Character Brow Kyoe's Bang'n Brows
2020/02/01  23:01    <DIR>          34 NPC Hearthfire multiple adoptions - Now with custom home support for kids and spouse
2020/01/30  07:31    <DIR>          34 NPC Multiple Floors Sandboxing
2020/01/30  07:31    <DIR>          34 NPC Nether's Follower Framework
2020/01/30  07:31    <DIR>          35 NPC AI Overhaul SSE
2020/01/30  07:31    <DIR>          35 NPC Bijin All in One 2019
2020/01/30  07:31    <DIR>          35 NPC Bijin NPCs SE
2020/01/30  07:31    <DIR>          35 NPC Bijin Warmaidens SE
2020/01/30  07:32    <DIR>          35 NPC Bijin Wives SE
2020/01/30  07:32    <DIR>          35 NPC Fresh Women
2020/01/30  07:32    <DIR>          35 NPC Others Daughter
2020/01/30  07:32    <DIR>          35 NPC The Men of Winter SSE
2020/01/30  07:33    <DIR>          35 NPC The Ordinary Women SSE
2020/01/30  07:33    <DIR>          36 NPC Replacer Cicero Female SE
2020/01/30  07:33    <DIR>          36 NPC Replacer MBWS NPC Replacer Karliah and Vex by Ria
2020/01/30  07:33    <DIR>          36 NPC Replacer Moolgogi Elisif Replacer
2020/01/30  07:33    <DIR>          36 NPC Replacer Moolgogi's Valerica Replacer V.1.0
2020/01/30  07:33    <DIR>          36 NPC Replacer Seranaholic by rxkx22 - Ported to SSE by bchick3 and elrizzo
2020/01/30  07:33    <DIR>          37 NPC Follower Chaconne Follower - SSE
2020/01/30  07:33    <DIR>          37 NPC Follower Seductress Faye - Custom voiced FG Follower
2020/02/01  22:51    <DIR>          37 NPC Follower Toccata Follower SE
2020/01/30  07:33    <DIR>          38 NPC Animation 360 Walk and Run Plus
2020/02/01  22:52    <DIR>          38 NPC Animation Dual Wield Improved Animation SSE
2020/01/30  07:33    <DIR>          38 NPC Animation Lifelike Idle Animations by HHaleyy for SE
2020/01/30  07:33    <DIR>          38 NPC Animation Look what you see !
2020/01/31  15:49    <DIR>          38 NPC Animation PCA_1hm Animations Overhaul
2020/01/31  15:31    <DIR>          38 NPC Animation Pretty Combat Animations
2020/01/30  07:33    <DIR>          38 NPC Animation Pretty Female Idles
2020/01/30  07:33    <DIR>          38 NPC Animation Pretty Jump Animations SSE
2020/01/30  07:33    <DIR>          38 NPC Animation Pretty Sit Idle v1.41d
2020/01/30  07:33    <DIR>          38 NPC Animation Sexy Move SE
2020/01/30  07:33    <DIR>          38 NPC Animation YY Anim Replacer - Mystic Knight
2020/01/30  07:33    <DIR>          40 Equipment WeaponArmors Add Perk Points MCM
2020/01/30  07:33    <DIR>          40 Equipment WeaponArmors Auriel's Bow with Quiver and Arrows - Gold and Argent Retexture
2020/01/30  07:33    <DIR>          40 Equipment WeaponArmors Elvenia Armor SE
2020/01/30  07:34    <DIR>          40 Equipment WeaponArmors Gemling Queen Jewelry SE
2020/01/30  07:34    <DIR>          40 Equipment WeaponArmors Halloween Outfit - CBBE HDT-SMP
2020/01/30  07:34    <DIR>          40 Equipment WeaponArmors LeanWolf's Better-Shaped Weapons - All in One Installer
2020/01/30  07:34    <DIR>          40 Equipment WeaponArmors Legendary Armors - Bikini SSE Beta
2020/01/30  07:34    <DIR>          40 Equipment WeaponArmors Legendary Armors - DeserterX Collection SSE
2020/01/30  07:36    <DIR>          40 Equipment WeaponArmors Legendary Armors - DeserterX-cp44 - CBBE Bodyslide with Physics
2020/01/30  07:36    <DIR>          40 Equipment WeaponArmors Remodeled Armor for CBBE SSE
2020/01/30  07:36    <DIR>          40 Equipment WeaponArmors SCring
2020/01/30  07:38    <DIR>          40 Equipment WeaponArmors The Amazing World of Bikini Armor - CBBE SE - TAWOBA
2020/01/30  07:38    <DIR>          40 Equipment WeaponArmors Unique Uniques SE
2020/01/30  07:38    <DIR>          40 Equipment WeaponArmors Unlimited Weapon Enchant
2020/01/30  07:38    <DIR>          40 Equipment WeaponArmors Zephyr Retextured
2020/02/01  16:46    <DIR>          49 EquipmentStyles Ecotone Dual Sheath
2020/01/30  07:38    <DIR>          90 Light ELE-ELFX Consistency Patch and Tweaks
2020/01/30  07:38    <DIR>          90 Light ENB Light
2020/01/30  07:38    <DIR>          90 Light ENB Particle Lights - Dwemer Lanterns
2020/01/30  07:38    <DIR>          90 Light Enhanced Lighting for ENB (ELE) - Special Edition
2020/01/30  07:38    <DIR>          90 Light Enhanced Lights and FX
2020/01/30  07:38    <DIR>          90 Light Torches Cast Shadows SE
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Arrows
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Bthardamz
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Chaurus Eggs and Sacs
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Deathbells and Nirnroots
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Moths
2020/01/30  07:38    <DIR>          91 Light Rudy HQ - More Lights for ENB SE - Soul Gems
2020/02/02  13:21    <DIR>          99 Patches DynDoLOD GenerationgFiles
2020/01/31  15:50    <DIR>          99 Patches FNIS Generic Files
2020/02/01  04:01    <DIR>          99 Patches QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium
2020/02/01  12:30    <DIR>          99 Patches Terrain GrandCover grass lod noise green tint
2020/02/02  04:18    <DIR>          99 Patches Texgen Generating Files
2020/02/01  23:48    <DIR>          Peregrine Highwatch HFX for SSE
Edited by rakkosan

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Great that you fixed it.

 

The "Upgrade Near Grid Large Refs" does not change how the LOD windows work.

 

Either generating LOD from scratch for the current load order, making a clean save or testing with new game fixed the wrong state of the LOD windows not unloading when entering Solitude.

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  • Similar Content

    • By sheson
      I will keep this post brief. Make use of the Help buttons and hover over settings. Do not hesitate to ask questions and provide feedback.
      This is early ALPHA to test things and iron out bugs. Certain things may be incomplete, not work as expected or change considerably between versions. Read the documentation included in the Standalone archive.
      In case of error messages prompts, click
      Help for this message
      if available.
      Use search to find similar questions and answers.
      Ask questions (also about 3rd party mods) or report any problems or issue in this thread only. Questions or problems can only be properly answered or addressed by the developers.
      If making posts or reporting errors, upload/paste these files (if they exist) to a file or text sharing service:
      ..\DynDOLOD\bugreport.txt
      ..\DynDOLOD\Logs\[DynDOLOD|TexGen]_[TES5|ENDERAL|SSE|TES5VR|ENDERALSE]_log.txt (truncate large log files to the entire last meaningful generation)
      ..\DynDOLOD\Logs\[DynDOLOD|TexGen]_[TES5|ENDERAL|SSE|TES5VR|ENDERALSE]_Debug_log.txt
      If issue involves LODGen upload/paste
      ..\DynDOLOD\Logs\LODGen_[TES5|ENDERAL|SSE|TES5VR|ENDERALSE]_[Worldspace]_log.txt
      If the option "Copy this message to clipboard" is available, copy and paste the text instead posting a screenshot.
      Requirements
      DynDOLOD Standalone 3.00 Alpha-53 (Mega) DynDOLOD Resources 3.00 Alpha-15 (Mega) for Skyrim/Enderal or DynDOLOD Resources SE 3.00 Alpha-15 (Mega) for Skyrim SE/Skyrim VR/Enderal SE Microsoft Visual C++ Redistributable for Visual Studio 2015, 2017 and 2019 For dynamic LOD: SKSE, SKSE64, SKSEVR and PapyrusUtil, PapyrusUtil SE, PapyrusUtil VR  or DynDOLOD DLL For grass LOD: A warm precache from No Grass In Objects. See next post for details. For Majestic Mountains: Majestic Mountains LOD Pack for DynDOLOD 3. Obviously do not install LOD meshes from older versions made for DynDOLOD 2.x.  
      Installation
      Install the requirements as usual. Install the Core Files from either DynDOLOD Resources or DynDOLOD Resources SE depending on the used game version. Typically overwrite any files or refer to Load/Overwrite Orders. Install other options as desired. Unpack the DynDOLOD Standalone archive into a new empty 'DynDOLOD' directory that is outside of special OS folders like 'Programs Files' or 'Program Files (x86)', User, Documents, Desktop, Download and also not in SteamApps, game or any mod manager folders. If the tools are started without setting a Game Mode with a command line argument (-tes5 for Skyrim, -sse for Skyrim Special Edition etc.), a message window will prompt for the desired Game Mode. Since TexGen now generates billboards do not install any 3rd party billboards.
      LOD Generation
      Use TexGen to generate object LOD textures and tree/grass LOD billboards into a dedicated output folder and then install as a mod. Use DynDOLOD to generate object LOD (includes grass LOD if enabled), tree and optional dynamic LOD into a dedicated output folder and then install as a mod.  
      Major Feature Changes
      Generate high quality tree/grass LOD billboards with TexGen. No need to install any billboards. Optional ultra tree LOD is now a checkbox - remember to update the tree mesh rule as desired. Optional billboard Grass LOD in object LOD Level 4. See next post for details. Generate some pre-rendered object LOD textures, including all cities. Optional generate an underside terrain mesh to block sun rays. Automatic texture replacements for stitched object LOD textures. Optional Grass LOD generation is now a checkbox Optional occlusion generation is now a checkbox and can generate Occlusion.esp in the same session, eliminating the step with xLODGen Option terrain underside generation is now a checkbox  
      Changelog 3.00 Alpha 53
      DynDOLOD.exe - warn to log about textures resolutions
      3.00 Alpha 52
      DynDOLOD.exe - warn to log about deleted references without base record
      3.00 Alpha 51
      DynDOLOD.exe - fixed a potential race condition
      Texconv.exe - updated to latest version
      3.00 Alpha 50
      DynDOLOD.exe - fixed trying to access an undefined record
      DynDOLOD.exe - fixed not copying SNAM for dynamic LOD objects that stay loaded in active cells
      3.00 Alpha 49
      DynDOLOD.exe - fixed a potential race condition
      LODGen.exe - fixed sometimes not properly setting third texture for internal billboard
      3.00 Alpha 48
      DynDOLOD.exe - improve billboard txt/dds discovery
      DynDOLOD.exe - print CRC32 of full model to Tree/Object Report for convenience
      TexGen.exe - scan references to find maximum scale to supersede TreeModelHeightMultiplier for each tree LOD billboard
      LODGen.exe - clamp UV coordinates according to shader setting
      LODGen.exe - improve fault tolerance by not stopping if header block size is smaller than actual expected size
      3.00 Alpha 47
      DynDOLOD.exe - fixed not using the highest overwrite material shader when upconverting the form version of records for not properly converted plugins
      3.00 Alpha 46
      DynDOLOD.exe - fixed -Inf to floating point conversion
      3.00 Alpha 45
      DynDOLOD.exe - fixed sometimes assigning wrong LOD levels for duplicate LOD filenames
      DynDOLOD.exe - fixed sometimes not adding a required master
      DynDOLOD.exe - add warning messages for missing script properties, invalid or missing scripts
      TexGen.exe - preemptively free texture memory
      3.00 Alpha 44
      DynDOLOD.exe - check for injected worldspace
      LODGen.exe - fixed not creating terrain underside for certain game modes
      3.00 Alpha 43
      DynDOLOD.exe - fixed item not found for occlusion generation
      3.00 Alpha 42
      DynDOLOD.exe - fixed not packing Occlusion.esp into archive
      DynDOLOD.exe - automatically enable terrain underside generation in case DVLaSS is installed
      DynDOLOD.exe - check for worldspace Editor ID changes
      3.00 Alpha 41
      DynDOLOD.exe - fixed argument out of range
      3.00 Alpha 40
      DynDOLOD.exe - added occlusion generation as a GUI option
      DynDOLOD.exe - added option to generate Occlusion.esp equivalent to xLODGen
      DynDOLOD.exe - added grass LOD generation as a GUI option
      DynDOLOD.exe - added terrain underside generation as a GUI option
      DynDOLOD.exe - fixed not adding all required masters for object activators
      DynDOLOD.exe - fixed LODGen_Options file path
      DynDOLOD.exe - fixed not setting all flags when creating dynamic base record
      DynDOLOD.exe - fixed not setting neverfade flag on object activator
      LODGen.exe - improved using atlas for shapes without normal map texture
      3.00 Alpha 39
      TexGen.exe - improved detecting max available render resolution
      3.00 Alpha 38 TexGen.exe - fixed not detecting DLC properly and not ignoring files equally in the render folders
      TexGen.exe - try to always use better NVIDIA/AMD graphics card for OpenGL
      3.00 Alpha 37
      DynDOLOD.exe - improved texture discovery while generating the export file for LODGen
      DynDOLOD.exe - fixed not adding the NOLOD identifier to EditorID for references added by patches
      3.00 Alpha 36
      DynDOLOD.exe - fixed a race condition detecting duplicate tree references
      DynDOLOD.exe - fixed a race condition while creating empty BTT
      DynDOLOD.exe - do not wait for existing on-demand object LOD texture to be created
      DynDOLOD.exe - fixed issue with existing LAND records when updating DynDOLOD plugins
      TexGen.exe/DynDOLOD.exe - default some settings based on resolution found in Prefs, Custom or Display Tweaks INI
      TexGen.exe/DynDOLOD.exe - added option to create a zip file of the content in the output folder
      TexGen.exe - fixed not being able to render alpha channel from output resolution instead of downsampled alpha
      Texconv.exe - updated to latest version
      Texconv.exe - if runing under wine force -nowic and use "%Iu" instead of "%zu"
      LODGen.exe - fixed not reading 4th flat texture
      LODGen.exe - updated lz4 package
      3.00 Alpha 35
      DynDOLOD.exe - fixed not updating Mesh Mask/Reference list view
      DynDOLOD.exe - improved reporting and ignoring of some missing textures
      3.00 Alpha 34
      TexGen.exe/DynDOLOD.exe - added game mode selection window if started without game mode command line argument
      DynDOLOD.exe - improved automatic texture replacements for stitched object LOD textures
      DynDOLOD.exe - do not warn about missing textures if they are being replaced
      DynDOLOD.exe - automatically create stitched object LOD texture for replaced textures if required
      DynDOLOD.exe - automatically create non alpha texture of full texture if required
      DynDOLOD.exe - improved mini atlas export data
      DynDOLOD.exe - improved worldspace bounds warning/error settings
      DynDOLOD.exe - fixed and improved mesh rules loading order
      DynDOLOD.exe - fixed sometimes ignoring Reference Enable mesh rule setting
      DynDOLOD.exe - fixed a case of wrongly setting LOD Levels to None
      DynDOLOD.exe - fixed not updating reference rules internally
      DynDOLOD.exe - improved detection of childworld copies
      DynDOLOD.exe - never list child worldspaces that use parent worldspace for LOD even if they have a lodsettings file
      TexGen.exe - added/updated rendered object LOD textures
      TexGen.exe - fixed wrong output path for rendered billboards found in data folder
      TexGen.exe - do not try to render textures for DLC if DLC is missing
      TexGen.exe - improved config file reading for records in ESL flagged plugins
      TexGen.exe - added CreateMod INI setting to generate textures to include in a mod that won't prompt to uninstall old TexGen output
      LODGen.exe - fixed an issue with sometimes not combining crown and trunk when generating hybrids
      LODGen.exe - fixed a random grass LOD exception
      LODGen.exe - fixed grass LOD not being generated for grasses added by ESL flagged plugins
      LODGen.exe - default threadsplit to number of physical cores
      DynDOLOD Resources - updated meshes and textures for better compatibility
      DynDOLOD Resources SE - updated meshes and textures for better compatibility
      3.00 Alpha 33
      DynDOLOD.exe - fixed an issue with adding grass LOD billboards to object LOD atlas
      3.00 Alpha 32
      DynDOLOD.exe - fixed wrong INI settings
      3.00 Alpha 31
      DynDOLOD.exe - added Enderal SE Steam support, start with -enderalse command line argument
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      DynDOLOD.exe - never ignore neverfades in child worlds for upgrading to static or dynamic LOD
      DynDOLOD.exe - fixed accidentally adding material shader to glow LOD
      DynDOLOD.exe - do not use empty list item from lists in INI
      DynDOLOD.exe - fixed not always disabling some dynamic LOD correctly in scanned childworlds that also have their own LOD (e.g. Markarth)
      TexGen.exe - added rendered object LOD textures - most notably Solitude, Markarth, Riften, Windhelm and College of Winterhold
      LODGen.exe - CrownBrightness*=, TrunkBrightness*=, FlatTrunkBrightness*= added
      DynDOLOD Resources SE - updated meshes and texture for better compatibility
      3.00 Alpha 30
      TexGen.exe - fixed sometimes wrongly applying specular 3.00 Alpha 29
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      3.00 Alpha 28
      TexGen.exe/DynDOLOD.exe - added Enderal SE support, uses its own config files in anticipation of Steam version
      DynDOLOD.exe - fixed accidentally generating tree LOD instead of object LOD for child world copies
      DynDOLOD.exe - add full-model-CRC32 matching for object/dynamic LOD models for automatic support of "dumb" mesh replacer mods
      DynDOLOD.exe - fixed not adding center cell data for first dynamic LOD activation
      DynDOLOD.exe - added/updated rules for better compatibility
      TexGen.exe - properly ignore trees without models or deleted base records
      TexGen.exe - added environment/cubemap shader
      TexGen.exe - added rendered object LOD textures - most notably vanilla Whiterun and Dwemer Ruins, DynDOLOD Dawnguard castle and more
      LODGen.exe - improved parsing of txt files
      Texconv.exe - updated to latest version
      DynDOLOD_Manual.html - updated explanations information for Enderal
      DynDOLOD Resources SE - updated meshes and texture for better compatibility
      3.00 Alpha 27
      DynDOLOD.exe - added INI setting TerrainUndersideIgnoreWorlds=
      LODGen.exe - optimize underside terrain by removing triangles for default terrain height
      DynDOLOD-Resources-SE - added patch to enable grass for Whiterun exterior

      3.00 Alpha 26
      DynDOLOD.exe - add terrain underside references to ESP so they work in all worldspaces
      3.00 Alpha 25
      DynDOLOD.exe - fixed a problem with thread control
      DynDOLOD.exe - fixed patches sometimes being confused about the destination plugin
      DynDOLOD.exe - improved enabling/disabling of underside mesh
      Papyrus Script - updated objectenabler script
      3.00 Alpha 24
      DynDOLOD.exe - enable/disable terrain underside meshes in child worldspaces
      DynDOLOD.exe - only generate terrain underside meshes for worldspaces that have LOD level 32
      DynDOLOD.exe - fixed ignoring skinned meshes for dynamic LOD
      Papyrus Script - new objectenabler script for terrain underside meshes
      LODGen.exe - do not fail if optional billboard txt file is not present
      LODGen.exe - fixed sometimes not automatically setting passthru for glow shader
      LODGen.exe - fixed sometimes not applying replacement textures
      3.00 Alpha 23
      DynDOLOD.exe/TexGen.exe - fixed not using SSE config files for TES5VR
      DynDOLOD.exe - added INI settings TerrainUnderside, TerrainUndersideQuality and TerrainUndersideHeigth to automatically generate and place a terrain NIF that aids in blocking sun rays
      3.00 Alpha 22
      DynDOLOD.exe - added INI settings DoubleSidedTextureMask and DoubleSidedMeshMask to force double sided flag for specfic meshes or textures
      LODGen.exe - DoubleSidedTextureMask= and DoubleSidedMeshMask= added
      3.00 Alpha 21
      DynDOLOD.exe - ignore billboards without txt files so LODGen does not fail later
      LODGen.exe - added GrassDensity= to allow for lower density of grass LOD billboards in object LOD
      LODGen.exe - added ThreadSplit= to control ratio of main to sub threads for object LOD generation
      3.00 Alpha 20
      LODGen.exe - fixed looking up wrong path in BSA for billboard txt
      3.00 Alpha 19
      DynDOLOD.exe - fixed skipping over some references using LIGH
      DynDOLOD.exe - fixed ignoring overwrites from patches
      DynDOLOD.exe - fixed not always copying XEMI record from child world to existing parent LOD representations
      DynDOLOD.exe - ignore references with only a notice that have been moved out of their original worldspace
      DynDOLOD.exe - fixed ignoring XESP parent configuration not working as intended
      TexGen.exe - do not leave orphaned billboard files in case they are filtered out
      3.00 Alpha 18
      DynDOLOD.exe - fixed wrong tree LOD atlas coordinates
      3.00 Alpha 17
      DynDOLOD.exe - fixed index out of bounds while generating tree LOD texture atlas
      3.00 Alpha 16
      DynDOLOD.exe - ignore duplicate patches
      3.00 Alpha 15
      DynDOLOD.exe - default to -memory instead of -speed
      DynDOLOD.exe - added duplicate texture removal to object LOD atlas generation
      DynDOLOD.exe - added thread limit settings for some Occlusion operations
      LODGen.exe - fixed an indexing error
      LODGen.exe - added Threads= to limit number of concurrent LOD generation threads, defaults to number of cores
      3.00 Alpha 14
      DynDOLOD.exe - fixed not ignoring player enable parent for tree LOD
      TexGen.exe - fixed a case of not ignoring case
      3.00 Alpha 13
      DynDOLOD.exe - fixed sometimes leaving ITM records
      DynDOLOD.exe - fixed removing alpha channel from texture if NiAlphaProperty threshold is 0
      DynDOLOD.exe - fixed sometimes setting unresolved material links
      DynDOLOD.exe - fixed not overwriting earlier rules
      TexGen.exe - maximize and trim billboard texture based on render instead of vertex bounding box
      TexGen.exe - do not generate billboard if textures are missing
      LODGen.exe - fixed sometimes not using side-view billboard
      3.00 Alpha 12
      DynDOLOD.exe - fixed wrong load order detection for ESP only generation
      3.00 Alpha 11
      DynDOLOD.exe - fixed sometimes modifying other plugins
      TexGen.exe - added separate MaxSuperSamples options for grass, tree and objects
      LODGen.exe - fixed sometimes not discovering grass billboards correctly
      3.00 Alpha 10
      DynDOLOD.exe - removed a left over debug check stopping things for no reason
      3.00 Alpha 9
      DynDOLOD.exe - fixed sometimes copying wrong overwrite record
      3.00 Alpha 8
      DynDOLOD.exe - fixed sometimes not matching LOD models
      3.00 Alpha 7
      DynDOLOD.exe - fixed sometimes adding a duplicate textures on atlas
      3.00 Alpha 6
      DynDOLOD.exe - fixed not adding master for direct childworld copies
      3.00 Alpha 5
      DynDOLOD.exe - demoted duplicate cell exception to a warning
      DynDOLOD.exe - check for childless worldspaces 
      DynDOLOD.exe - fixed not adding master for enable parent of object activators
      DynDOLOD.exe - improved reading of grass data
      DynDOLOD.exe - added INI setting AlphaFactor= to control internal mipmap alpha coverage
      DynDOLOD.exe - improved normalization of assets paths
      TexGen.exe - ^^which means finding textures with rooted texture paths found in NIF
      3.00 Alpha 4
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      DynDOLOD.exe - do not add worshippers to cells added by ESP
      DynDOLOD.exe - fixed forced load order resulting in orphaned records 
      DynDOLOD.exe - double check if there are duplicate cells
      DynDOLOD.exe - monitor for duplicate triplets
      DynDOLOD.exe - properly blame ESP not setting MSTT DATA - Flags 0x4 
      TexGen.exe - fixed localization preventing rendering
      TexGen.exe - fixed sometimes writing wrong CRC32 for textures
      3.00 Alpha 3
      DynDOLOD.exe - ignore inconsequential unresovled errors in DLC and paid mods
      3.00 Alpha 2
      DynDOLOD.exe - fixed INI setting typo
      DynDOLOD Help - updated grass LOD settings information for No Grass In Objects version 6

      3.00 Alpha 1
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      DynDOLOD.exe - added ultra LOD as a GUI option
      DynDOLOD.exe - export binary terrain file for LODGen
      DynDOLOD.exe - export grass LOD billboard file for LODGen
      TexGen.exe - converted all remaining external pas scripts to native code
      TexGen.exe - added OpenGl renderer and options to generate object LOD textures and tree/grass LOD billboards from models
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      LODGen.exe - GrassBrightness*= vertex color multipliers to control overall brightness of grass
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    • By sheson
      DynDOLOD DLL beta for Skyrim, Skyrim Special Edition and Skyrim VR
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      Read the ..DynDOLOD\Docs\DynDOLOD_DLL.html included in DynDOLOD Standalone for an explanation about DynDOLOD DLL, installation instructions (overwrite papyrus scripts of DynDOLOD Resources) and how it works.
      If there are problems with it, check DynDOLOD_DLL.html and the DynDOLOD FAQ first before posting.
      If a DynDOLOD.DLL version is required for a game version that is not listed below, request it in this thread. First, search this thread if it has been requested already, though. The future will tell how long it takes to release updates.
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      DynDOLOD DLL for Skyrim
      DynDOLOD DLL SE for Skyrim Special Edition
      DynDOLOD DLL VR for Skyrim VR
      Mega Mirrors:
      DynDOLOD.DLL + Scripts for Skyrim 1.9.32 (overwrite the papyrus scripts included in DynDOLOD Resources)
      DynDOLOD Scripts for Skyrim Special Edition and Skyrim VR (overwrite the papyrus scripts included in DynDOLOD Resources SE)
      DynDOLOD.DLL for Skyrim Special Edition 1.5.39
      DynDOLOD.DLL for Skyrim Special Edition 1.5.50
      DynDOLOD.DLL for Skyrim Special Edition 1.5.53
      DynDOLOD.DLL for Skyrim Special Edition 1.5.62
      DynDOLOD.DLL for Skyrim Special Edition 1.5.73
      DynDOLOD.DLL for Skyrim Special Edition 1.5.80
      DynDOLOD.DLL for Skyrim Special Edition 1.5.97
      DynDOLOD.DLL for Skyrim VR 1.4.15
    • By yag1z
      I'm using SFO v2.6 and its billboards. However lods looks ugly and doesn't match with actual meshes I have seen many people have 3d tree lods for SFO can someone explain how they do it? 
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