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Question
DX3M
HI,
I havn't found much info about Texgen Lod texture output formats
Diffuse Alpha / Diffuse
Normal Specular / Normal
When do i chance to by example BC1/2/3 or unchanged?
If i create a texgen output, and use certain mods, do i need to consider stuff?
if i pick unchanged, will i have issues with certain textures?
because texgen needs to overwrite textures from certain mods, will i lose certain effects?
3 answers to this question
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