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Lexy's: Legacy of The Dragonborn Special Edition


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On an aside, I had to look it up... so:

 

"Yeet is an exclamation of excitement, approval, surprise, or all-around energy, often as issued when doing a dance move or throwing something."

 

I'm guessing the intent was to try to generate excitement, and because no one know what the heck that means, it missed the mark.

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So quick question before I waste my time.

I really love hunterborn and would like to tinker around and try to get it to work with this mod-pack, but I'm assuming with it's popularity, that it isn't already a part of the setup for a reason. Is it not here because it was considered non-essential, a pain in the ass to set up, or because it's just legitimately incompatible? Thanks!

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Once upon a time, Hunterborn WAS in the guide. It was removed due to guide-user feedback in Discord.

 

Primary complaints:

1) Too time intensive for its results. While it does help supplement some of the Survival-type mods, it took way more time than it needed to in an already very intensive guide setup.

 

Example of this: You kill a deer. Yay. You skin the deer. It is now late evening in-game, and it was mid morning when you started. Because of iNeed, you now no longer have time to get to where you were actually trying to get because you will be tired (and have a debuff) long before you get there. You are also starving (cause you can't eat during that skinning animation and time burn) and parched (same with drinking). You turn around, or set up a camp, or whatever. When you wake up, the first thing you see is another deer... Sure, you COULD ignore it... but you get XP for killing things now. Deer dies. And now if you don't skin this one, it's wasted resources. Another day wasted. Rinse, repeat. Yes, you can turn off those time requirements. Which turns it back into the original vanilla process with extra button presses that are no longer really helpful.

 

2) Added nothing to the Dragonborn Museum... if it had, that would likely have trumped reason one.

3) Lexy decided she didn't want it anymore, which trumps all other reasons. This is still, primarily, her set of 'favorites'.

 

It also allowed us to free up some file slots for other things that were deemed more desirable at the time. That said, it wouldn't take much to get it into your own version of the guide, assuming you make use of all appropriate patches. Altering or creating a CR patch to accommodate this would be entirely on you, of course.

Edited by Shadriss
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Once upon a time, Hunterborn WAS in the guide. It was removed due to guide-user feedback in Discord.

 

Primary complaints:

1) Too time intensive for its results. While it does help supplement some of the Survival-type mods, it took way more time than it needed to in an already very intensive guide setup.

2) Added nothing to the Dragonborn Museum... if it had, that would likely have trumped reason one.

3) Lexy decided she didn't want it anymore, which trumps all other reasons. This is still, primarily, her set of 'favorites'.

 

It also allowed us to free up some file slots for other things that were deemed more desirable at the time. That said, it wouldn't take much to get it into your own version of the guide, assuming you make use of all appropriate patches. Altering or creating a CR patch to accommodate this would be entirely on you, of course.

 

That's pretty much what I figured. I'm gonna bow to wisdom of Lexy and the community on this one, then. I'm already three days into this process, and I'm only on the zMerge page. I'd rather not burn myself out over a single mod. Thanks for the thorough reply!

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Haha, I noticed. Yeah, I recall that series of events back when I used it. Eventually you just don't even want to bother hunting anything from fear of temptation. I honestly just liked it for the realistic meat and hide amounts, and the added recipes. Makes hunting actually worthwhile. 

That's fine though. Skyrim isn't a hunting game. 

 

It's obviously a soup game.

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I was reading the nexus posts regarding Moonpath to Elsweyr Sky and Lightning fix patch and some players experienced a sort of music looping bug with the merged file. Is it safe to use the main file instead and then merge within the World Encounter Addon Patches Merged

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I have a little doubt in the prerequisites with the Reshade theme, specifically in steps 5 and 7. Quoting the 5: "Download the Suggested Reshade preset found below and extract it to your game folder.", when I downloaded the set of shaders and the other 4 specific ones, they put me in a folder called "reshade-shaders" in the game folder. My question there is whether I should simply undo that folder and put its content out or do I have to do something else?

And in 7, when I'm going to choose what it says in 'BTS ReShade.ini', only ReShade.ini appears, besides not letting me change "DefaultPreset". I do not know if I have to give the button the amount to add manually by writing 'BTS ReShade.ini', or would I have to do something else?

(Sorry for my English a little rough, and thanks in advance).

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I have a little doubt in the prerequisites with the Reshade theme, specifically in steps 5 and 7. Quoting the 5: "Download the Suggested Reshade preset found below and extract it to your game folder.", when I downloaded the set of shaders and the other 4 specific ones, they put me in a folder called "reshade-shaders" in the game folder. My question there is whether I should simply undo that folder and put its content out or do I have to do something else?

 

And in 7, when I'm going to choose what it says in 'BTS ReShade.ini', only ReShade.ini appears, besides not letting me change "DefaultPreset". I do not know if I have to give the button the amount to add manually by writing 'BTS ReShade.ini', or would I have to do something else?

 

(Sorry for my English a little rough, and thanks in advance).

"5: Download the Suggested Reshade preset found on the main guide and extract it to your game folder"

 

That's the part you missed, if I'm understanding you correctly. Don't mess with any of the files that you already have. Go to https://www.nexusmods.com/skyrimspecialedition/mods/25489/ and download the file, extracting it to the main Skyrim install folder. The only thing in that zip file is the BTS ReShade.ini that you're missing, so it should be pretty simple. 

 

 

 

Now for my own problem. I'm getting crashes in winterhold college. I went back and made sure I renamed the stunning statues of skyrim files correctly, and I did. I'm also not getting ctd's from any of the other statue locations, nor in any cities, and I only get the ctd around 10 feet from the college gates. Anyone know where I might start debugging this? Any common mistakes involving immersive college of winterhold or what have you? Thanks!

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