DarkladyLexy Posted February 25, 2019 Author Share Posted February 25, 2019 Skyrim Flora overhaul se - seems to have new install instructions you dont mentionthanks sorted Link to comment
Shadriss Posted February 25, 2019 Share Posted February 25, 2019 Hi lexy, whats the goal of overhauling trees and Flora merged?? What are your thoughts behind ? More stability? Better look or save performance?it needed to be done to reduce texture flickering on [trees].Also, based on the screens of it they were posting in Discord for the last few days, it's simply just a better look and setup. Link to comment
MiSP Posted February 25, 2019 Share Posted February 25, 2019 (edited) Why is Windowed Borderless recommended now? Isn't Borderless generally guaranteed to make performance a bit worse in most games? (And in modded Skyrim, performance is critical...) Edited February 25, 2019 by MiSP Link to comment
alyzar Posted February 25, 2019 Share Posted February 25, 2019 Hey, Guys, the STEP Version of the guide has been updated so please check the Changelog. Please, not the Trees Flora section has undergone a major overhaul it will probably be easiest to just to that section again.I assume to disregard this since verdant is included in the merge?Special Installation Instructions: Delete the following file(s) and/or folder(s):Verdant - A Skyrim Grass Plugin SSE Version.esp Link to comment
DarkladyLexy Posted February 25, 2019 Author Share Posted February 25, 2019 Why is Windowed Borderless recommended now? Isn't Borderless generally guaranteed to make performance a bit worse in most games? (And in modded Skyrim, performance is critical...)actaully i found it better but the main reason is cos you can alt+tab out the game more easily I assume to disregard this since verdant is included in the merge?Special Installation Instructions: Delete the following file(s) and/or folder(s):Verdant - A Skyrim Grass Plugin SSE Version.esp no that is correct is cos the esp you use is from Landscape fixes for grasses Link to comment
BleNoir Posted February 25, 2019 Share Posted February 25, 2019 I'm sorry for all those question today..In the Manual xEdit Clean instructions of "Song of the green" do we have to delete "Packages 000D530D" in the left pane or "FollowerPackageTemplate" Record from 018Auri.esp in the right pane.Sorry again for those questions Link to comment
DarkladyLexy Posted February 25, 2019 Author Share Posted February 25, 2019 I'm sorry for all those question today..In the Manual xEdit Clean instructions of "Song of the green" do we have to delete "Packages 000D530D" in the left pane or "FollowerPackageTemplate" Record from 018Auri.esp in the right pane.Sorry again for those questionsLeft pane you just need to delete that 1 record Link to comment
BleNoir Posted February 25, 2019 Share Posted February 25, 2019 Left pane you just need to delete that 1 recordThank you for your reactivity !! Link to comment
alyzar Posted February 25, 2019 Share Posted February 25, 2019 actaullyi found it better buy the remain reason s do you can alt+tab out the game morte easily no that is correct is cos the esp you use is from Landscape fixes for grassesApologies, did not even see that in the section Link to comment
Genadine Posted February 25, 2019 Share Posted February 25, 2019 Evening OK Totally Confused now, the new zEdit instructions are about as clear as mud. Uncheck everything except the options listed under zPatch. In the Left pane Under the NPC Visual Transfer add the following: NPC Retexture Merge SSE.esp RSChildren.esp and OMEGA NPC Retexture - Conflict Resolution.esp zPatch.esp should be listed, Click the 'Build' button by its name. The first two Patches are no change so simple but the change to zPatch is beyond obsqure. Left Column I have: Build PatchesNPC VisualTransferCell Encounter Levels In NameKhajiit Ears ShowNo Dragon LODsNPC Enchant FixKnow Your Enemy's Armor PatcherKnow Your Enemy Patcher Right ColumnzPatch.esp Which has nine(9) patches below it all enabled and then the 2 original no issue patches How do I add the new requirements? where should I be clicking? TIA Link to comment
DarkladyLexy Posted February 25, 2019 Author Share Posted February 25, 2019 Evening OK Totally Confused now, the new zEdit instructions are about as clear as mud. Uncheck everything except the options listed under zPatch. In the Left pane Under the NPC Visual Transfer add the following: NPC Retexture Merge SSE.esp RSChildren.esp and OMEGA NPC Retexture - Conflict Resolution.esp zPatch.esp should be listed, Click the 'Build' button by its name. The first two Patches are no change so simple but the change to zPatch is beyond obsqure. Left Column I have: Build PatchesNPC VisualTransferCell Encounter Levels In NameKhajiit Ears ShowNo Dragon LODsNPC Enchant FixKnow Your Enemy's Armor PatcherKnow Your Enemy Patcher Right ColumnzPatch.esp Which has nine(9) patches below it all enabled and then the 2 original no issue patches How do I add the new requirements? where should I be clicking? TIAclick on NPC Visual Transfer in the left pane of zEdit and a box should appear on the Right that where you input the esp I say. I was wondering if those instructions were clear enough I will tweak the some more tomorrow now. It also looks like you are missing some modules for zEdit double check the prerequitise page you should have 11 modules in total Link to comment
dp63split Posted February 25, 2019 Share Posted February 25, 2019 Can anyone help with this LOOT error? I have checked the grouping and all the metadata and everything looks correct. The game had been running fine until a quest took me to Ivarstead and something wasn't right. No people around and I looked on the Nexus page for the mod and the author stated it needed to be loaded after Immersive Citizens. So, I tried to update the masterlist in LOOT and resort my load order. That's when this came up. Failed to sort plugins. Details: Cyclic interaction detected between "Prometheus_No_snow_Under_the_roof.esp" and "Cutting Room Floor.esp":Prometheus_No_snow_Under_the_roof.esp[Masterlist Load After]EnhancedLightsandFX.esp[Masterlist Load After]Cutting Room Floor.esp[Master]Prometheus_No_snow_Under_the_roof.esp Link to comment
madskyrim Posted February 26, 2019 Share Posted February 26, 2019 Since we are updating Qwinn's unified patches do we need to do the Omega Caco Pathces Merged and the World Encounter Addon Patches Merged ? Link to comment
Cardmaster Posted February 26, 2019 Share Posted February 26, 2019 (edited) I noticed the MLU Patches Merged esp file is not generated correctly even if you follow the correct order as explained in the guide. Though the patch is created succesfully with zedit v0.5.3 according to xedit it contains a lot of errors mostly in the armor (618 errors) and weapons (4185 errors) records. These seem to be caused partly because the OMEGA Summermyst SRCEO Patch.esp (SUMMER) file is not merged correctly into the merged patch. However there are records from other files that are also not correctly copied over. I tried sorting the masters for the MO2 MLU merged patch profile but even then after regenerating the patch it still fails to copy over the records correctly from the SUMMER esp file and some of the other files.[spoiler=Output zMerge]Building merge ---- MLU Patches MergedMerge Folder: F:\GAMES\MO2\SSE\mods\---- MLU Patches MergedMerge Method: ClampLoad order:[00] Skyrim.esm[01] Update.esm[02] Dawnguard.esm[03] HearthFires.esm[04] Dragonborn.esm[05] Unofficial Skyrim Special Edition Patch.esp[06] BSAssets.esm[07] LegacyoftheDragonborn.esm[08] BSHeartland.esm[09] Audio Overhaul Skyrim.esp[0A] Immersive Sounds - Compendium.esp[0B] Weapons Armor Clothing & Clutter Fixes.esp[0C] Hothtrooper44_ArmorCompilation.esp[0D] WACCF_Armor and Clothing Extension.esp[0E] Lore Weapon Expansion.esp[0F] MLU_Bruma.esp[10] Summermyst - Enchantments of Skyrim.esp[11] Skyrim Immersive Creatures Special Edition.esp[12] Ars Metallica.esp[13] OBIS SE.esp[14] ZIA_Complete Pack_V4.esp[15] Inigo.esp[16] MLU - Inigo.esp[17] PrvtIRoyalArmory.esp[18] MLU_RoyalArmory_patch.esp[19] KS Dragon Overhaul 2.esp[1A] imp_helm_legend.esp[1B] Immersive Weapons.esp[1C] Skyrim Revamped - Complete Enemy Overhaul.esp[1D] OMEGA SRCEO ME Patch.esp[1E] Unique Uniques.esp[1F] OMEGA - Immersive Weapons.esp[20] MLU.esp[21] MLU - Ars Metallica Patch.esp[22] OMEGA Summermyst SRCEO Patch.esp[23] MLU - Immersive Armors.esp[24] OMEGA SJ's SIC and OBIS Patch.esp[25] MLU Consistency Patch.esp[26] OMEGA KSDO2 MLU Patch.esp[27] OMEGA ZIA MLU Patch.esp[28] OMEGA MLU Immersive Sounds Compendium.esp[29] OMEGA MLU Improved Closefaced Helmets.esp[2A] OMEGA MLU LOTD Patch.esp[2B] OMEGA SRCEO MLU Patch.esp[2C] OMEGA Unique Uniques.esp[2D] OMEGA WACCF ACE SRCEO Patch.esp[2E] OMEGA - Lore Weapon Expansion.espUnloading pluginsLoading 47 plugins...============================================================Loading resources from Skyrim - Misc.bsaLoading resources from Skyrim - Shaders.bsaLoading resources from Skyrim - Interface.bsaLoading resources from Skyrim - Animations.bsaLoading resources from Skyrim - Meshes0.bsaLoading resources from Skyrim - Meshes1.bsaLoading resources from Skyrim - Sounds.bsaLoading resources from Skyrim - Voices_en0.bsaLoading resources from Skyrim - Textures0.bsaLoading resources from Skyrim - Textures1.bsaLoading resources from Skyrim - Textures2.bsaLoading resources from Skyrim - Textures3.bsaLoading resources from Skyrim - Textures4.bsaLoading resources from Skyrim - Textures5.bsaLoading resources from Skyrim - Textures6.bsaLoading resources from Skyrim - Textures7.bsaLoading resources from Skyrim - Textures8.bsaLoading resources from Skyrim - Patch.bsaLoading resources from Skyrim Revamped - Complete Enemy Overhaul.bsaLoading resources from Skyrim Revamped - Complete Enemy Overhaul - textures.bsaLoading resources from Skyrim Immersive Creatures Special Edition.bsaLoading resources from Unofficial Skyrim Special Edition Patch.bsaLoading resources from Unofficial Skyrim Special Edition Patch - Textures.bsaLoading resources from BSAssets.bsaLoading resources from BSAssets - Textures.bsaLoading resources from LegacyoftheDragonborn.bsaLoading resources from LegacyoftheDragonborn - Textures.bsaLoading resources from BSHeartland.bsaLoading resources from BSHeartland - Textures.bsaLoading resources from Audio Overhaul Skyrim.bsaLoading resources from Weapons Armor Clothing & Clutter Fixes.bsaLoading resources from WACCF_Armor and Clothing Extension.bsaLoading resources from Lore Weapon Expansion.bsaLoading resources from Summermyst - Enchantments of Skyrim.bsaLoading resources from Summermyst - Enchantments of Skyrim - Textures.bsaLoading resources from Ars Metallica.bsaLoading resources from OBIS SE.bsaLoading resources from OBIS SE - Textures.bsaLoading resources from Inigo.bsaLoading resources from PrvtIRoyalArmory.bsaLoading resources from imp_helm_legend.bsaLoading resources from MLU.bsaLoading Skyrim.esm (1/47)Loading Update.esm (2/47)Loading Dawnguard.esm (3/47)Loading HearthFires.esm (4/47)Loading Dragonborn.esm (5/47)Loading Unofficial Skyrim Special Edition Patch.esp (6/47)Loading BSAssets.esm (7/47)Loading LegacyoftheDragonborn.esm (8/47)Loading BSHeartland.esm (9/47)Loading Audio Overhaul Skyrim.esp (10/47)Loading Immersive Sounds - Compendium.esp (11/47)Loading Weapons Armor Clothing & Clutter Fixes.esp (12/47)Loading Hothtrooper44_ArmorCompilation.esp (13/47)Loading WACCF_Armor and Clothing Extension.esp (14/47)Loading Lore Weapon Expansion.esp (15/47)Loading MLU_Bruma.esp (16/47)Loading Summermyst - Enchantments of Skyrim.esp (17/47)Loading Skyrim Immersive Creatures Special Edition.esp (18/47)Loading Ars Metallica.esp (19/47)Loading OBIS SE.esp (20/47)Loading ZIA_Complete Pack_V4.esp (21/47)Loading Inigo.esp (22/47)Loading MLU - Inigo.esp (23/47)Loading PrvtIRoyalArmory.esp (24/47)Loading MLU_RoyalArmory_patch.esp (25/47)Loading KS Dragon Overhaul 2.esp (26/47)Loading imp_helm_legend.esp (27/47)Loading Immersive Weapons.esp (28/47)Loading Skyrim Revamped - Complete Enemy Overhaul.esp (29/47)Loading OMEGA SRCEO ME Patch.esp (30/47)Loading Unique Uniques.esp (31/47)Loading OMEGA - Immersive Weapons.esp (32/47)Loading MLU.esp (33/47)Loading MLU - Ars Metallica Patch.esp (34/47)Loading OMEGA Summermyst SRCEO Patch.esp (35/47)Loading MLU - Immersive Armors.esp (36/47)Loading OMEGA SJ's SIC and OBIS Patch.esp (37/47)Loading MLU Consistency Patch.esp (38/47)Loading OMEGA KSDO2 MLU Patch.esp (39/47)Loading OMEGA ZIA MLU Patch.esp (40/47)Loading OMEGA MLU Immersive Sounds Compendium.esp (41/47)Loading OMEGA MLU Improved Closefaced Helmets.esp (42/47)Loading OMEGA MLU LOTD Patch.esp (43/47)Loading OMEGA SRCEO MLU Patch.esp (44/47)Loading OMEGA Unique Uniques.esp (45/47)Loading OMEGA WACCF ACE SRCEO Patch.esp (46/47)Loading OMEGA - Lore Weapon Expansion.esp (47/47)Done loading files.Building references...============================================================Building references for MLU_Bruma.espBuilding references for MLU - Inigo.espBuilding references for MLU_RoyalArmory_patch.espBuilding references for OMEGA SRCEO ME Patch.espBuilding references for OMEGA - Immersive Weapons.espBuilding references for MLU - Ars Metallica Patch.espBuilding references for OMEGA Summermyst SRCEO Patch.espBuilding references for MLU - Immersive Armors.espBuilding references for OMEGA SJ's SIC and OBIS Patch.espBuilding references for MLU Consistency Patch.espBuilding references for OMEGA KSDO2 MLU Patch.espBuilding references for OMEGA ZIA MLU Patch.espBuilding references for OMEGA MLU Immersive Sounds Compendium.espBuilding references for OMEGA MLU Improved Closefaced Helmets.espBuilding references for OMEGA MLU LOTD Patch.espBuilding references for OMEGA SRCEO MLU Patch.espBuilding references for OMEGA Unique Uniques.espBuilding references for OMEGA WACCF ACE SRCEO Patch.espBuilding references for OMEGA - Lore Weapon Expansion.espDone building referencesPreparing merge...============================================================Merging into MLU Patches Merged.espAdded masters to merged pluginGetting used FormIDs...============================================================Getting used FormIDs in MLU_Bruma.espGetting used FormIDs in MLU - Inigo.espGetting used FormIDs in MLU_RoyalArmory_patch.espGetting used FormIDs in OMEGA SRCEO ME Patch.espGetting used FormIDs in OMEGA - Immersive Weapons.espGetting used FormIDs in MLU - Ars Metallica Patch.espGetting used FormIDs in OMEGA Summermyst SRCEO Patch.espGetting used FormIDs in MLU - Immersive Armors.espGetting used FormIDs in OMEGA SJ's SIC and OBIS Patch.espGetting used FormIDs in MLU Consistency Patch.espGetting used FormIDs in OMEGA KSDO2 MLU Patch.espGetting used FormIDs in OMEGA ZIA MLU Patch.espGetting used FormIDs in OMEGA MLU Immersive Sounds Compendium.espGetting used FormIDs in OMEGA MLU Improved Closefaced Helmets.espGetting used FormIDs in OMEGA MLU LOTD Patch.espGetting used FormIDs in OMEGA SRCEO MLU Patch.espGetting used FormIDs in OMEGA Unique Uniques.espGetting used FormIDs in OMEGA WACCF ACE SRCEO Patch.espGetting used FormIDs in OMEGA - Lore Weapon Expansion.espRenumbering FormIDs...============================================================Renumbering FormIDs in MLU_Bruma.espRenumbering FormIDs in MLU - Inigo.espRenumbering FormIDs in MLU_RoyalArmory_patch.espRenumbering FormIDs in OMEGA SRCEO ME Patch.espRenumbering FormIDs in OMEGA - Immersive Weapons.espRenumbering FormIDs in MLU - Ars Metallica Patch.espRenumbering FormIDs in OMEGA Summermyst SRCEO Patch.espRenumbering FormIDs in MLU - Immersive Armors.espRenumbering FormIDs in OMEGA SJ's SIC and OBIS Patch.espRenumbering FormIDs in MLU Consistency Patch.espRenumbering FormIDs in OMEGA KSDO2 MLU Patch.espRenumbering FormIDs in OMEGA ZIA MLU Patch.espRenumbering FormIDs in OMEGA MLU Immersive Sounds Compendium.espRenumbering FormIDs in OMEGA MLU Improved Closefaced Helmets.espRenumbering FormIDs in OMEGA MLU LOTD Patch.espRenumbering FormIDs in OMEGA SRCEO MLU Patch.espRenumbering FormIDs in OMEGA Unique Uniques.espRenumbering FormIDs in OMEGA WACCF ACE SRCEO Patch.espRenumbering FormIDs in OMEGA - Lore Weapon Expansion.espCopying records...============================================================Copying records from OMEGA - Lore Weapon Expansion.espCopying records from OMEGA WACCF ACE SRCEO Patch.espCopying records from OMEGA Unique Uniques.espCopying records from OMEGA SRCEO MLU Patch.espCopying records from OMEGA MLU LOTD Patch.espCopying records from OMEGA MLU Improved Closefaced Helmets.espCopying records from OMEGA MLU Immersive Sounds Compendium.espCopying records from OMEGA ZIA MLU Patch.espCopying records from OMEGA KSDO2 MLU Patch.espCopying records from MLU Consistency Patch.espCopying records from OMEGA SJ's SIC and OBIS Patch.espCopying records from MLU - Immersive Armors.espCopying records from OMEGA Summermyst SRCEO Patch.espCopying records from MLU - Ars Metallica Patch.espCopying records from OMEGA - Immersive Weapons.espCopying records from OMEGA SRCEO ME Patch.espCopying records from MLU_RoyalArmory_patch.espCopying records from MLU - Inigo.espCopying records from MLU_Bruma.espHandling asset files...============================================================Removing masters from merge...============================================================Removing master MLU_Bruma.espRemoving master MLU - Inigo.espRemoving master MLU_RoyalArmory_patch.espRemoving master OMEGA SRCEO ME Patch.espRemoving master OMEGA - Immersive Weapons.espRemoving master MLU - Ars Metallica Patch.espRemoving master OMEGA Summermyst SRCEO Patch.espRemoving master MLU - Immersive Armors.espRemoving master OMEGA SJ's SIC and OBIS Patch.espRemoving master MLU Consistency Patch.espRemoving master OMEGA KSDO2 MLU Patch.espRemoving master OMEGA ZIA MLU Patch.espRemoving master OMEGA MLU Immersive Sounds Compendium.espRemoving master OMEGA MLU Improved Closefaced Helmets.espRemoving master OMEGA MLU LOTD Patch.espRemoving master OMEGA SRCEO MLU Patch.espRemoving master OMEGA Unique Uniques.espRemoving master OMEGA WACCF ACE SRCEO Patch.espRemoving master OMEGA - Lore Weapon Expansion.espSaving merge files...============================================================Saving merged pluginSaving additional merge dataUnloading pluginsCompleted merge ---- MLU Patches Merged. Edited February 26, 2019 by Cardmaster Link to comment
Cardmaster Posted February 26, 2019 Share Posted February 26, 2019 Nevermind the load order for the merged patch in zMerge was incorrect causing the issue to appear. Link to comment
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