spartanflame Posted January 17, 2019 Share Posted January 17, 2019 hey, guys, Nathan one of my main Discord help desk minions has released a new mod for bow users https://www.nexusmods.com/skyrimspecialedition/mods/22692 add that to your weapons and armours mergeWill that mod be included in the next update? Link to comment
link213109 Posted January 17, 2019 Share Posted January 17, 2019 grab v1.01. It also flagged as an ESL so don't forget to unesl for merging with MPWhere in the guide should we put the mod? At the end of the Combat and Traps section? Link to comment
DarkladyLexy Posted January 17, 2019 Author Share Posted January 17, 2019 Will that mod be included in the next update?yes, I am next round of updates. Where in the guide should we put the mod? At the end of the Combat and Traps section?doesn't really matter since it ends up merged. Link to comment
Newguys Posted January 17, 2019 Share Posted January 17, 2019 If I don't wish to use Keep it Clean, should I just not enable it in the MCM menu, or is it more stable to follow the instructions for not installing it? Link to comment
BMaytrix Posted January 18, 2019 Share Posted January 18, 2019 I am getting a strange error with Relinker. I am using v40 and followed the guide. Reinstalled everything new, after the 7 Jan update. Went step-by-step, and found a few previous mistakes. However, before, I never had any problem with Relinker. Now, all of a sudden - I am. I get a pop up as soon as it starts extracting BSA's... "The code execution cannot proceed because MSVCP110.dll was not found. Reinstalling the program may fix this problem." From the Dos Window: I need to know Mod Organizer's root folder [C:\STEP\Mod Organizer 2 SSE]---> C:\STEP\Mod Organizer 2 SSEI need to know Mod Organizer's Mods folder [C:\STEP\Mod Organizer 2 SSE\mods]---> C:\STEP\Mod Organizer 2 SSE\modsAlright, let's get started.First, search the Mods folder for merged plugins. Mod list parsed: [##################################################] 100.0% Done Progress: [##################################################] 100.0% DoneFound merges at ---- Heads Up Display MergedFound merges at ---- World Encounter Addon Patches MergedFound merges at ---- Even Better Quest Objectives Patches MergedFound merges at ---- Immersive College of Winterhold Patches MergedFound merges at ---- LOTD Patches MergedFound merges at ---- MLU Patches MergedFound merges at ---- Weather Systems MergedFound merges at ---- Enhanced Lighting For ENB MergedFound merges at ---- Snazzy Patches MergedFound merges at ---- No Snow Under The Roof MergedFound merges at ---- Realistic Water Two MergedFound merges at ---- Landscape Environment and Clutter MergedFound merges at ---- Trees and Flora MergedFound merges at ---- Landscape Fixes For Grass Patches MergedFound merges at ---- Farmhouse Chimneys MergedFound merges at ---- Blowing In The Wind MergedFound merges at ---- Faces MergedFound merges at ---- Miscellaneous MergedFound merges at ---- Relationship Dialogue Overhaul MergedFound merges at ---- Animals MergedFound merges at ---- Lucien MergedFound merges at ---- Song of The Green MergedFound merges at ---- Weapons & Armours MergedFound merges at ---- Audio Patches MergedFound merges at ---- OMEGA CACO Patches MergedFound merges at ---- YOT - Your Own Thoughts MergedFound merges at ---- CLARALUX Patches MergedFound merges at ---- Typo Patches MergedFound merges at ---- RS Children Patches MergedProcess merge maps. Progress: [##################################################] 100.0% DoneFirst, get the mod list. Mod list parsed: [##################################################] 100.0% DoneGet the BSA extraction order. Adding loose files' order: [##################################################] 100.0% Done Adding BSA's order: [##################################################] 100.0% Done Finding BSA's paths: [##################################################] 100.0% DoneExtract BSA's and copy loose files. Extracting BSA's: [--------------------------------------------------] 0.0% Done *** Break *** Error message pop-up I've looked anywhere for assistance. The only online guidance says to reinstall the program - very generic. What am I missing?Thank you Link to comment
DarkladyLexy Posted January 18, 2019 Author Share Posted January 18, 2019 I am getting a strange error with Relinker. I am using v40 and followed the guide. Reinstalled everything new, after the 7 Jan update. Went step-by-step, and found a few previous mistakes. However, before, I never had any problem with Relinker. Now, all of a sudden - I am. I get a pop up as soon as it starts extracting BSA's... "The code execution cannot proceed because MSVCP110.dll was not found. Reinstalling the program may fix this problem." From the Dos Window: I need to know Mod Organizer's root folder [C:\STEP\Mod Organizer 2 SSE]---> C:\STEP\Mod Organizer 2 SSEI need to know Mod Organizer's Mods folder [C:\STEP\Mod Organizer 2 SSE\mods]---> C:\STEP\Mod Organizer 2 SSE\modsAlright, let's get started.First, search the Mods folder for merged plugins. Mod list parsed: [##################################################] 100.0% Done Progress: [##################################################] 100.0% DoneFound merges at ---- Heads Up Display MergedFound merges at ---- World Encounter Addon Patches MergedFound merges at ---- Even Better Quest Objectives Patches MergedFound merges at ---- Immersive College of Winterhold Patches MergedFound merges at ---- LOTD Patches MergedFound merges at ---- MLU Patches MergedFound merges at ---- Weather Systems MergedFound merges at ---- Enhanced Lighting For ENB MergedFound merges at ---- Snazzy Patches MergedFound merges at ---- No Snow Under The Roof MergedFound merges at ---- Realistic Water Two MergedFound merges at ---- Landscape Environment and Clutter MergedFound merges at ---- Trees and Flora MergedFound merges at ---- Landscape Fixes For Grass Patches MergedFound merges at ---- Farmhouse Chimneys MergedFound merges at ---- Blowing In The Wind MergedFound merges at ---- Faces MergedFound merges at ---- Miscellaneous MergedFound merges at ---- Relationship Dialogue Overhaul MergedFound merges at ---- Animals MergedFound merges at ---- Lucien MergedFound merges at ---- Song of The Green MergedFound merges at ---- Weapons & Armours MergedFound merges at ---- Audio Patches MergedFound merges at ---- OMEGA CACO Patches MergedFound merges at ---- YOT - Your Own Thoughts MergedFound merges at ---- CLARALUX Patches MergedFound merges at ---- Typo Patches MergedFound merges at ---- RS Children Patches MergedProcess merge maps. Progress: [##################################################] 100.0% DoneFirst, get the mod list. Mod list parsed: [##################################################] 100.0% DoneGet the BSA extraction order. Adding loose files' order: [##################################################] 100.0% Done Adding BSA's order: [##################################################] 100.0% Done Finding BSA's paths: [##################################################] 100.0% DoneExtract BSA's and copy loose files. Extracting BSA's: [--------------------------------------------------] 0.0% Done *** Break *** Error message pop-up I've looked anywhere for assistance. The only online guidance says to reinstall the program - very generic. What am I missing?Thank you It looks like you don't have the correct version of Microsoft redistribution installed as it can't found the MSVCP110.dll. I will in a matter of days we will be switching to zMerge that has a version of relinker built in and is far less fussy so might be best to just scrap all your merges and start getting used to zMerge. You're going to have redo all your merges and start a new game anyway. Link to comment
BMaytrix Posted January 18, 2019 Share Posted January 18, 2019 It looks like you don't have the correct version of Microsoft redistribution installed as it can't found the MSVCP110.dll. I will in a matter of days we will be switching to zMerge that has a version of relinker built in and is far less fussy so might be best to just scrap all your merges and start getting used to zMerge. You're going to have redo all your merges and start a new game anyway.Didn't work. -- I reinstalled them. However, didn't change the result. I'm curious if its the new Win10 cumulative update. The MSVCP110.dll is located in both windows system files, and available. Link to comment
DarkladyLexy Posted January 18, 2019 Author Share Posted January 18, 2019 Didn't work. -- I reinstalled them. However, didn't change the result. I'm curious if its the new Win10 cumulative update. The MSVCP110.dll is located in both windows system files, and available.I honestly don't know at this point I say scrap Merge Plugins and Relinker and wait for my zMerge update on Monday. Link to comment
Ambro2000 Posted January 18, 2019 Share Posted January 18, 2019 Hi. I have a question about your prerequisted guide. In the LOOT creating mod groups it says that I should: Left-click the node and Drag the line with the arrow and link “Late Loaders†to “Merge Patches†(Merge Patches should turn green) The problem is that I just started the guide and I don't have any more groups like late loaders etc. I watched the recomended video as well but that did not help me. I only have the default group when i start loot wich seems logical sinse I just started modding. To me it seems like I should do this part much much later in your guide? oh and I'm following your stable guide on nexus btw. Thanks for a great guide btw! Link to comment
DarkladyLexy Posted January 18, 2019 Author Share Posted January 18, 2019 Hi. I have a question about your prerequisted guide. In the LOOT creating mod groups it says that I should: Left-click the node and Drag the line with the arrow and link “Late Loaders†to “Merge Patches†(Merge Patches should turn green) The problem is that I just started the guide and I don't have any more groups like late loaders etc. I watched the recomended video as well but that did not help me. I only have the default group when i start loot wich seems logical sinse I just started modding. To me it seems like I should do this part much much later in your guide? oh and I'm following your stable guide on nexus btw. Thanks for a great guide btw! you need to run LOOT and actually sort your load order at least once outside of Mod Organizer to allow it to update. Also, make sure you are using the SSE version from LOOT drop down menu Link to comment
Ambro2000 Posted January 18, 2019 Share Posted January 18, 2019 you need to run LOOT and actually sort your load order at least once outside of Mod Organizer to allow it to update. Also, make sure you are using the SSE version from LOOT drop down menu But I don't have any mods yet? Also Mod Organizer is later in your guide. I have not installed that yet. So I guess that this part is much later in your guide? Yes I have the sse version from LOOT drop down menu. just doublechecked that. :) Or am I missunderstanding something? i just want to make perfectly sure that I get everything right and understand what I am doing. Link to comment
DarkladyLexy Posted January 18, 2019 Author Share Posted January 18, 2019 But I don't have any mods yet? Also Mod Organizer is later in your guide. I have not installed that yet. So I guess that this part is much later in your guide? Yes I have the sse version from LOOT drop down menu. just doublechecked that. :) Or am I missunderstanding something? i just want to make perfectly sure that I get everything right and understand what I am doing. doesn't matter you can still populate yoru mods groups now just need to sort your load order to allow loot to uspdate it Masterlist the best advice is to follow along with this https://www.youtube.com/playlist?list=PLLVYcme1N7sXo9yzRMi1Izf8jhCnZ1x54 it will answer 95% of your questions Link to comment
Shadriss Posted January 18, 2019 Share Posted January 18, 2019 If I don't wish to use Keep it Clean, should I just not enable it in the MCM menu, or is it more stable to follow the instructions for not installing it?The guide kind of has it in the list, so stability wise, it's best to follow the instructions, then never turn it on in MCM. This is, essentially, what I do, and it minimizes other things you'd have to do in RWT (notice that there are some patches that you don't install if you do KiC?) if you don't install the guide as written. So yeah - just don't enable it, and it'll be almost like it isn't there... taking up drive space with it's demands that Skyrim's Dovah-Cat (Kin for you not Khajit...heathens) be squeaky clean. Link to comment
dbuzzyb Posted January 18, 2019 Share Posted January 18, 2019 Hi lexy, thank you so much for your amazing guide, you are an absolute star for this. I am working my way through and have noticed that when installing the ENB we are told not to install the enblocal.ini and to install Franks edits on top. This doesnt contain enblocal.ini so I dont have one in my game now. Should it have been the enbseries.ini that we were not to install from the ENB instead? Or should we leave the one that comes with the ENB binary in instead?Once again many thanks for making such an amazing experience possible with a rock steady performance and such fantastic mods, you are amazing Link to comment
DarkladyLexy Posted January 18, 2019 Author Share Posted January 18, 2019 Hi lexy, thank you so much for your amazing guide, you are an absolute star for this. I am working my way through and have noticed that when installing the ENB we are told not to install the enblocal.ini and to install Franks edits on top. This doesnt contain enblocal.ini so I dont have one in my game now. Should it have been the enbseries.ini that we were not to install from the ENB instead? Or should we leave the one that comes with the ENB binary in instead?Once again many thanks for making such an amazing experience possible with a rock steady performance and such fantastic mods, you are amazingyou need to install the default ENBlocal.ini that come with the ENB binaries themselves as they are newer then the one provided by Phoenix. Link to comment
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