MongeHDS Posted August 11, 2018 Share Posted August 11, 2018 After Conflict Resolution conclusion I've tried to Loot then this popped out: Cyclic interaction detected between "RSC Keld-Nar Patch.esp" and "Better Dynamic Snow.esp". Back cycle: Better Dynamic Snow.esp, CWIBDSPatch.esp, Keld-Nar.esp, RSC Keld-Nar Patch.esp. How I fix this? Link to comment
DarkladyLexy Posted August 11, 2018 Author Share Posted August 11, 2018 After Conflict Resolution conclusion I've tried to Loot then this popped out: Cyclic interaction detected between "RSC Keld-Nar Patch.esp" and "Better Dynamic Snow.esp". Back cycle: Better Dynamic Snow.esp, CWIBDSPatch.esp, Keld-Nar.esp, RSC Keld-Nar Patch.esp. How I fix this?if you have done the RS Children merge RSC Keld-Nar Patch.esp is part of that and can be deactivated. if not try adding RSC Keld-Nar Patch.esp to the Arthmoor Village group. 1 Link to comment
Smokingjoe1982 Posted August 11, 2018 Share Posted August 11, 2018 Doing a reinstall as I just couldn't get the purple trees fixed, and am curious about racemenu. Now that it's officially ported and on Nexus, am I ok to just install that, or should I continue to do the manual conversion? Link to comment
DarkladyLexy Posted August 11, 2018 Author Share Posted August 11, 2018 Doing a reinstall as I just couldn't get the purple trees fixed, and am curious about racemenu. Now that it's officially ported and on Nexus, am I ok to just install that, or should I continue to do the manual conversion?I probably will be switching the SE version of Racemenu on my next update just not had a chance to look at it. I will be home tomorrow and will start looking after all the recent guide changes my DEV team have done. Link to comment
Smokingjoe1982 Posted August 11, 2018 Share Posted August 11, 2018 I probably will be switching the SE version of Racemenu on my next update just not had a chance to look at it. I will be home tomorrow and will start looking after all the recent guide changes my DEV team have done.OK, thank you. I'll install the SE version then since it will take awhile to reinstall everything, especially since today is the last day of my vacation which means back to work, so less time modding LOL. Can easily switch it around then if needed, once you've got it figured out. No rush, and thanks again :D Link to comment
cstarkey42 Posted August 11, 2018 Share Posted August 11, 2018 Doing a reinstall as I just couldn't get the purple trees fixed, and am curious about racemenu. Now that it's officially ported and on Nexus, am I ok to just install that, or should I continue to do the manual conversion?Is it just the purple trunks on the small snow pines? I had that issue after thinking I followed the guide closely. Try the SFO install again. If I remember right, my mistake was thinking I was supposed to rename treepineforestsnow03.nif and treepineforestsnow04.nif to treepineforestsnowl03.nif and treepineforestsnowl04.nif when treepineforestsnowl03.nif and treepineforestsnowl04.nif actually already existed and I mistakenly deleted them. Link to comment
Smokingjoe1982 Posted August 11, 2018 Share Posted August 11, 2018 Is it just the purple trunks on the small snow pines? I had that issue after thinking I followed the guide closely. Try the SFO install again. If I remember right, my mistake was thinking I was supposed to rename treepineforestsnow03.nif and treepineforestsnow04.nif to treepineforestsnowl03.nif and treepineforestsnowl04.nif when treepineforestsnowl03.nif and treepineforestsnowl04.nif actually already existed and I mistakenly deleted them.Yep, it was those trees. Sounds like I made the same mistake. Have already started the fresh reinstall, but will definitely make sure to watch for this part when I get to it. Thank you! Link to comment
Smokingjoe1982 Posted August 12, 2018 Share Posted August 12, 2018 XP32 version 4.20 is no longer available on Nexus. There is only the newest version 4.40, and 4.00 Link to comment
DarkladyLexy Posted August 12, 2018 Author Share Posted August 12, 2018 for those interest in a bit of testing JD has released Skyre - https://www.nexusmods.com/skyrimspecialedition/mods/17915. You will also need Reproccer Reborn - https://www.nexusmods.com/skyrimspecialedition/mods/17913 Link to comment
Shadriss Posted August 12, 2018 Share Posted August 12, 2018 Seeing considerable CTD issues with my most recent build of the guide - anyone who has rebuilt thier YOT merge using all the new patches, I think the problem may lie there - request if you are seeing the same problems or not? A) iNeed and Frostfall on-screen elements not appearing.B) CTDs after death on attempt to load last save.C) CTD on New Game after about 10 seconds of initial loading. Other possibilities include the new Needs patch (though the author says it's only a name change, I wonder if something else is involved). Request any T/S ideas to help me narrow this down. Link to comment
DarkladyLexy Posted August 12, 2018 Author Share Posted August 12, 2018 Seeing considerable CTD issues with my most recent build of the guide - anyone who has rebuilt thier YOT merge using all the new patches, I think the problem may lie there - request if you are seeing the same problems or not? A) iNeed and Frostfall on-screen elements not appearing.B) CTDs after death on attempt to load last save.C) CTD on New Game after about 10 seconds of initial loading. Other possibilities include the new Needs patch (though the author says it's only a name change, I wonder if something else is involved). Request any T/S ideas to help me narrow this down.I know there are a few conflicts with YOT - Sacrosanct that need resolving and some to do with Andromeda too. We'll be off from Darth's parents soon so i'll be updating my end tomorrow now. Link to comment
MongeHDS Posted August 12, 2018 Share Posted August 12, 2018 (edited) Where I find this .esp? RSC ETaC RW Patch.esp (Expanded Towns and Cities SSE Version)? I look in Etac mods, and basically everywhere and didn't find it!--I found! My Etac SSE don't have this .esp soi had to re-install. Edited August 12, 2018 by MongeHDS Link to comment
SatyriconX Posted August 12, 2018 Share Posted August 12, 2018 Hi - Noob Question here: When generating DynDOLOD - Should I leave the 'Generate tree LOD' box ticked? It was ticked by default but the instructions don't include this box as one to be checked. Should I uncheck it? Thanks in advance for any advice here :) Link to comment
MongeHDS Posted August 12, 2018 Share Posted August 12, 2018 (edited) When Running xEdit Scripts - The Great Equalizer, my load-count is 260. How i can decrease to the 254 limit?[spoiler=plugins]# This file was automatically generated by Mod Organizer.*UHDAP - en0.esp*UHDAP - en1.esp*UHDAP - en2.esp*UHDAP - en3.esp*UHDAP - en4.esp*UHDAP - MusicHQ.esp*RSkyrimChildren.esm*Unofficial Skyrim Special Edition Patch.esp*LegacyoftheDragonborn.esm*Skyrim Project Optimization - Full Version.esm*BSAssets.esm*MajesticMountains_Landscape.esm*BSHeartland.esm*BS_DLC_patch.esp*ETaC - RESOURCES.esm*Campfire.esm*Falskaar.esm*Gray Fox Cowl.esmSSE-Terrain-Tamriel.esm*FISS.esp*DeadlySpellImpacts.esp*SMIM-SE-Merged-All.esp*EnhancedLightsandFX.esp*Audio Overhaul Skyrim.esp*Immersive Sounds - Compendium.esp*Cutting Room Floor.esp*Landscape Fixes For Grass Mods.esp*3DNPC.esp*MoonAndStar_MAS.esp*Bring Out Your Dead.esp*ArtifactsOfBoethiah.esp*Don'tTalkWithYourMouthFull.esp*SAFO.esp*FloraRespawnFix.esp*SkyUI_SE.esp*AHZmoreHUD.esp*RaceMenu.esp*RaceMenuPlugin.esp*AmazingFollowerTweaks-3DNPC.esp*Whiterun Forest Borealis.esp*Skyrim Immersive Creatures Special Edition.esp*BetterQuestObjectives.esp*PrvtI_HeavyArmory.esp*Weapon AF.esp*MLU.esp*Summermyst - Enchantments of Skyrim.esp*Lore Weapon Expansion.esp*iNeed.esp*Hunterborn.esp*MrissiTailOfTroubles.esp*CollegeOfWinterholdImmersive.esp*RelightingSkyrim-FULL.esp*CLARALUX SSE.esp*Snazzy Furniture and Clutter Overhaul.esp*Trees and Flora Merged.esp*Enhanced Landscapes Standalone Marsh Pines.esp*Skyrim Reborn - Whiterun Hold.esp*ETaC - Riverwood.esp*Helgen Reborn.esp*Enhanced Landscapes Oaks Standalone.esp*know_your_enemy.esp*Landscape Environment and Clutter Merged.esp*Ordinator - Perks of Skyrim.esp*Thunderchild - Epic Shout Package.esp*SkyTEST-RealisticAnimals&Predators.esp*moonpath.esp*JRMoonpathtoElsweyrPatch.esp*The Brotherhood of Old.esp*Sacrosanct - Vampires of Skyrim.esp*UniqueBorderGates-All.esp*Point The Way.esp*AmazingFollowerTweaks.esp*WGT.esp*BSHeartlandFRF.esp*Gray Fox Flora Overhaul.esp*CWIELnFXSEPatch.esp*CWIOrdinatorPatchSSE.esp*BarenziahQuestMarkers.esp*SkyrimsUniqueTreasures.esp*SkyrimSewers.esp*notice board.esp*notice board - better solstheim quests.esp*RUSTIC SOULGEMS - Unsorted.esp*BlendedRoads.esp*SRG Enhanced Trees Activator.esp*Veydosebrom - Grasses and Groundcover.esp*SkyTEST Less Fear SSE Patch.esp*Vanilla_Encounter_Zones_Higher_Difficulty.esp*Cloaks.esp*SL01AmuletsSkyrim.esp*CWICRFSEPatch.esp*Inigo.esp*Blowing in the Wind Merged.esp*fallentreebridgesSSE.esp*WZOblivionArtifacts.esp*Immersive Patrols II.esp*AHZBetterDGEntranceSE.esp*True Soldiers.esp*Weapons Armours Merged.esp*UniqueBorderGates - No Pale Pass Gate.esp*BGCollectables.esp*DBM_CWIPatch.esp*Skysan_ELFX_SMIM_Fix.esp*Solitude Skyway SE.esp*dD - Enhanced Blood Main.esp*dD-Short Script Range.esp*DiverseDragonsCollectionSE.esp*ogSplendorDragons.esp*RSChildren.esp*FNIS.esp*FNIS_PCEA2.esp*KS Dragon Overhaul.esp*dD-No Spinning Death Animation Merged.esp*XPMSSE.esp*DIVERSE SKYRIM.esp*PyP_LE+CRF.esp*Toccata.esp*GQJ_DG_vampireamuletfix.esp*imp_helm_legend.esp*SIC - ICH Patch.esp*Apophysis DPM - Improved Closefaced Helmets Patch.esp*Cloaks - USSEP Patch.esp*Frostfall.esp*1nivWICCloaks.esp*aMidianBorn_ContentAddon.esp*Hothtrooper44_ArmorCompilation.esp*SofiaFollower.esp*Vigilant.esp*Vigilant Voiced.esp*RiverwoodHuntingCabinSE.esp*ETaC - Riverwood Hunting Cabin Patch.esp*Fossilsyum.esp*Northern Marsh Bridges SE.esp*Windhelm Lighthouse.esp*ForgottenCity.esp*ETaC - Riverwood Claralux Patch.esp*UniqueBorderGates-All-BetterDGEntrance.esp*Missives.esp*NotSoFast-MainQuest.esp*The Paarthurnax Dilemma.esp*BooksOfSkyrim.esp*Moonlight Tales Special Edition.esp*YOT - Your Own Thoughts Merged.esp*Miscellaneous Merged.esp*Map Markers Complete.esp*NotSoFast-MageGuild.esp*AHZBetterDGEntranceSE-ELFXPatch.esp*UniqueBorderGates-All-PointTheWay.esp*WetandCold.esp*HothFollower.esp*Immersive Weapons.esp*1nivWICSkyCloaksPatch.esp*AetheriumSwordsnArmor.esp*PrvtIRoyalArmory.esp*Unique Uniques.esp*specialeditionfollowers.esp*Ars Metallica.esp*Dr_Bandolier.esp*Cloaks - Dawnguard.esp*SAFO - SkyTEST RAP.esp*ScrimshawExpanded.esp*Thief skills rebalance for Ordinator.esp*Skyrim Revamped - Complete Enemy Overhaul.esp*KS Dragon Overhaul - Thunderchild Patch.esp*Lethal Traps.esp*VioLens SE.esp*Vigor - Combat and Injuries (SE).esp*Imperious - Races of Skyrim.esp*SAFO - Imperious.esp*Apocalypse - Magic of Skyrim.esp*Bent Pines.esp*Apocalypse - Ordinator Compatibility Patch.esp*LockRelatedLoot.esp*DynamicDungeonLoot.esp*MoonlightTalesMCM.esp*YOT - CoWI.esp*YOT - Ordinator.esp*YOT - Sacrosanct.esp*YOT - Summermyst.esp*Faces Merged.esp*Heads Up Display Merged.esp*NoBSAIProjectileDodge.esp*know_your_enemy_armors.esp*KYE Armours Patch - MLU.esp*TMBVanillaArmorandClothes.esp*know_your_enemy_silver.esp*kye_armors_mlu_patch.esp*kye_bruma_patch.esp*kye_skytest_patch.esp*kye_srceo_patch.esp*kye_cos_patch.esp*kye_crf_patch.esp*kye_grey_cowl_patch.esp*kye_helgen_reborn_patch.esp*kye_sic_patch.esp*SRCEO - SIC patch.esp*kye_skyrim_sewers_patch.esp*Wildcat - Combat of Skyrim.esp*Alternate Start - Live Another Life.esp*DBM_RelicHunter.esp*Better Quest Objectives - Patches.esp*Immersive Citizens - AI Overhaul.esp*Provincial Courier Service.esp*Realistic AI Detection 2 SE Lite.esp*CLARALUX Patches Merged.esp*CFTO.esp*CFTO - Arthmoor Danwstar Patch.esp*Relationship Dialogue Overhaul.esp*RDO Merged.esp*TheChoiceIsYours.esp*Convenient Horses.esp*CH Bruma Patch.esp*Andromeda - Unique Standing Stones of Skyrim.esp*Typo Patches Merged.esp*Dawnstar.esp*Helarchen Creek.esp*Whistling Mine.esp*Prometheus_No_snow_Under_the_roof.esp*Better Dynamic Snow.esp*CWIBDSPatch.esp*Better Dynamic Snow - NSUTR Patch.esp*Better Dynamic Ash.esp*Shor's Stone.esp*Landscape Fixes For Grass Patches Merged.esp*Keld-Nar.esp*Darkwater Crossing.esp*Ivarstead.esp*Kynesgrove.esp*Soljund's Sinkhole.esp*Karthwasten.esp*Rorikstead.esp*Dragon Bridge.esp*FarmhouseChimneys - Merged.esp*Snazzy Overhaul Patches Merged.esp*RealisticWaterTwo.esp*Keep It Clean Merged.esp*White Forest Borealis Patches Merged.esp*LOTD Patches Merged.esp*Better Skill and Quest Books Names SE.esp*MLU Patches Merged.esp*KYE Patches Merged.esp*Animals Merged.esp*Audio Patches Merged.esp*Weather Systems Merged.esp*IcePenguinWorldMap.esp*RS Children Patches Merged.esp*NPC Retexture Merge SSE.esp*ELE Merged.esp*ELE_SSE.esp*Immersive Citizens - ELE patch.esp*Level list patch.esp*Lexy's LoTD SE - Conflict Resolution.esp*Conflict Resolution Merged.esp*Scarcity SE - Less Loot Mod.esp*Scarcity SE - 4x Loot Rarity.esp*Scarcity SE - 4x Merchant Item Rarity.esp--Skyrim.esm and SSE-Terrain-Tamriel.esm deactivated. Edited August 12, 2018 by MongeHDS Link to comment
Shadriss Posted August 13, 2018 Share Posted August 13, 2018 Hi - Noob Question here: When generating DynDOLOD - Should I leave the 'Generate tree LOD' box ticked? It was ticked by default but the instructions don't include this box as one to be checked. Should I uncheck it? Thanks in advance for any advice here :) If it doesn't tell you to UNtick it, leave it be. Mostly, it's just making sure a few key items get ticked is all... if it were going to be detrimental to the lineup, it would tell you not to have it ticked (kind of like the xLOD gen where we were told NOT to have anything ticked except terrain, as an example) When Running xEdit Scripts - The Great Equalizer, my load-count is 260. How i can decrease to the 254 limit?[spoiler=plugins]# This file was automatically generated by Mod Organizer.*UHDAP - en0.esp*UHDAP - en1.esp*UHDAP - en2.esp*UHDAP - en3.esp*UHDAP - en4.esp*UHDAP - MusicHQ.esp*RSkyrimChildren.esm*Unofficial Skyrim Special Edition Patch.esp*LegacyoftheDragonborn.esm*Skyrim Project Optimization - Full Version.esm*BSAssets.esm*MajesticMountains_Landscape.esm*BSHeartland.esm*BS_DLC_patch.esp*ETaC - RESOURCES.esm*Campfire.esm*Falskaar.esm*Gray Fox Cowl.esmSSE-Terrain-Tamriel.esm*FISS.esp*DeadlySpellImpacts.esp*SMIM-SE-Merged-All.esp*EnhancedLightsandFX.esp*Audio Overhaul Skyrim.esp*Immersive Sounds - Compendium.esp*Cutting Room Floor.esp*Landscape Fixes For Grass Mods.esp*3DNPC.esp*MoonAndStar_MAS.esp*Bring Out Your Dead.esp*ArtifactsOfBoethiah.esp*Don'tTalkWithYourMouthFull.esp*SAFO.esp*FloraRespawnFix.esp*SkyUI_SE.esp*AHZmoreHUD.esp*RaceMenu.esp*RaceMenuPlugin.esp*AmazingFollowerTweaks-3DNPC.esp*Whiterun Forest Borealis.esp*Skyrim Immersive Creatures Special Edition.esp*BetterQuestObjectives.esp*PrvtI_HeavyArmory.esp*Weapon AF.esp*MLU.esp*Summermyst - Enchantments of Skyrim.esp*Lore Weapon Expansion.esp*iNeed.esp*Hunterborn.esp*MrissiTailOfTroubles.esp*CollegeOfWinterholdImmersive.esp*RelightingSkyrim-FULL.esp*CLARALUX SSE.esp*Snazzy Furniture and Clutter Overhaul.esp*Trees and Flora Merged.esp*Enhanced Landscapes Standalone Marsh Pines.esp*Skyrim Reborn - Whiterun Hold.esp*ETaC - Riverwood.esp*Helgen Reborn.esp*Enhanced Landscapes Oaks Standalone.esp*know_your_enemy.esp*Landscape Environment and Clutter Merged.esp*Ordinator - Perks of Skyrim.esp*Thunderchild - Epic Shout Package.esp*SkyTEST-RealisticAnimals&Predators.esp*moonpath.esp*JRMoonpathtoElsweyrPatch.esp*The Brotherhood of Old.esp*Sacrosanct - Vampires of Skyrim.esp*UniqueBorderGates-All.esp*Point The Way.esp*AmazingFollowerTweaks.esp*WGT.esp*BSHeartlandFRF.esp*Gray Fox Flora Overhaul.esp*CWIELnFXSEPatch.esp*CWIOrdinatorPatchSSE.esp*BarenziahQuestMarkers.esp*SkyrimsUniqueTreasures.esp*SkyrimSewers.esp*notice board.esp*notice board - better solstheim quests.esp*RUSTIC SOULGEMS - Unsorted.esp*BlendedRoads.esp*SRG Enhanced Trees Activator.esp*Veydosebrom - Grasses and Groundcover.esp*SkyTEST Less Fear SSE Patch.esp*Vanilla_Encounter_Zones_Higher_Difficulty.esp*Cloaks.esp*SL01AmuletsSkyrim.esp*CWICRFSEPatch.esp*Inigo.esp*Blowing in the Wind Merged.esp*fallentreebridgesSSE.esp*WZOblivionArtifacts.esp*Immersive Patrols II.esp*AHZBetterDGEntranceSE.esp*True Soldiers.esp*Weapons Armours Merged.esp*UniqueBorderGates - No Pale Pass Gate.esp*BGCollectables.esp*DBM_CWIPatch.esp*Skysan_ELFX_SMIM_Fix.esp*Solitude Skyway SE.esp*dD - Enhanced Blood Main.esp*dD-Short Script Range.esp*DiverseDragonsCollectionSE.esp*ogSplendorDragons.esp*RSChildren.esp*FNIS.esp*FNIS_PCEA2.esp*KS Dragon Overhaul.esp*dD-No Spinning Death Animation Merged.esp*XPMSSE.esp*DIVERSE SKYRIM.esp*PyP_LE+CRF.esp*Toccata.esp*GQJ_DG_vampireamuletfix.esp*imp_helm_legend.esp*SIC - ICH Patch.esp*Apophysis DPM - Improved Closefaced Helmets Patch.esp*Cloaks - USSEP Patch.esp*Frostfall.esp*1nivWICCloaks.esp*aMidianBorn_ContentAddon.esp*Hothtrooper44_ArmorCompilation.esp*SofiaFollower.esp*Vigilant.esp*Vigilant Voiced.esp*RiverwoodHuntingCabinSE.esp*ETaC - Riverwood Hunting Cabin Patch.esp*Fossilsyum.esp*Northern Marsh Bridges SE.esp*Windhelm Lighthouse.esp*ForgottenCity.esp*ETaC - Riverwood Claralux Patch.esp*UniqueBorderGates-All-BetterDGEntrance.esp*Missives.esp*NotSoFast-MainQuest.esp*The Paarthurnax Dilemma.esp*BooksOfSkyrim.esp*Moonlight Tales Special Edition.esp*YOT - Your Own Thoughts Merged.esp*Miscellaneous Merged.esp*Map Markers Complete.esp*NotSoFast-MageGuild.esp*AHZBetterDGEntranceSE-ELFXPatch.esp*UniqueBorderGates-All-PointTheWay.esp*WetandCold.esp*HothFollower.esp*Immersive Weapons.esp*1nivWICSkyCloaksPatch.esp*AetheriumSwordsnArmor.esp*PrvtIRoyalArmory.esp*Unique Uniques.esp*specialeditionfollowers.esp*Ars Metallica.esp*Dr_Bandolier.esp*Cloaks - Dawnguard.esp*SAFO - SkyTEST RAP.esp*ScrimshawExpanded.esp*Thief skills rebalance for Ordinator.esp*Skyrim Revamped - Complete Enemy Overhaul.esp*KS Dragon Overhaul - Thunderchild Patch.esp*Lethal Traps.esp*VioLens SE.esp*Vigor - Combat and Injuries (SE).esp*Imperious - Races of Skyrim.esp*SAFO - Imperious.esp*Apocalypse - Magic of Skyrim.esp*Bent Pines.esp*Apocalypse - Ordinator Compatibility Patch.esp*LockRelatedLoot.esp*DynamicDungeonLoot.esp*MoonlightTalesMCM.esp*YOT - CoWI.esp*YOT - Ordinator.esp*YOT - Sacrosanct.esp*YOT - Summermyst.esp*Faces Merged.esp*Heads Up Display Merged.esp*NoBSAIProjectileDodge.esp*know_your_enemy_armors.esp*KYE Armours Patch - MLU.esp*TMBVanillaArmorandClothes.esp*know_your_enemy_silver.esp*kye_armors_mlu_patch.esp*kye_bruma_patch.esp*kye_skytest_patch.esp*kye_srceo_patch.esp*kye_cos_patch.esp*kye_crf_patch.esp*kye_grey_cowl_patch.esp*kye_helgen_reborn_patch.esp*kye_sic_patch.esp*SRCEO - SIC patch.esp*kye_skyrim_sewers_patch.esp*Wildcat - Combat of Skyrim.esp*Alternate Start - Live Another Life.esp*DBM_RelicHunter.esp*Better Quest Objectives - Patches.esp*Immersive Citizens - AI Overhaul.esp*Provincial Courier Service.esp*Realistic AI Detection 2 SE Lite.esp*CLARALUX Patches Merged.esp*CFTO.esp*CFTO - Arthmoor Danwstar Patch.esp*Relationship Dialogue Overhaul.esp*RDO Merged.esp*TheChoiceIsYours.esp*Convenient Horses.esp*CH Bruma Patch.esp*Andromeda - Unique Standing Stones of Skyrim.esp*Typo Patches Merged.esp*Dawnstar.esp*Helarchen Creek.esp*Whistling Mine.esp*Prometheus_No_snow_Under_the_roof.esp*Better Dynamic Snow.esp*CWIBDSPatch.esp*Better Dynamic Snow - NSUTR Patch.esp*Better Dynamic Ash.esp*Shor's Stone.esp*Landscape Fixes For Grass Patches Merged.esp*Keld-Nar.esp*Darkwater Crossing.esp*Ivarstead.esp*Kynesgrove.esp*Soljund's Sinkhole.esp*Karthwasten.esp*Rorikstead.esp*Dragon Bridge.esp*FarmhouseChimneys - Merged.esp*Snazzy Overhaul Patches Merged.esp*RealisticWaterTwo.esp*Keep It Clean Merged.esp*White Forest Borealis Patches Merged.esp*LOTD Patches Merged.esp*Better Skill and Quest Books Names SE.esp*MLU Patches Merged.esp*KYE Patches Merged.esp*Animals Merged.esp*Audio Patches Merged.esp*Weather Systems Merged.esp*IcePenguinWorldMap.esp*RS Children Patches Merged.esp*NPC Retexture Merge SSE.esp*ELE Merged.esp*ELE_SSE.esp*Immersive Citizens - ELE patch.esp*Level list patch.esp*Lexy's LoTD SE - Conflict Resolution.esp*Conflict Resolution Merged.esp*Scarcity SE - Less Loot Mod.esp*Scarcity SE - 4x Loot Rarity.esp*Scarcity SE - 4x Merchant Item Rarity.esp --Skyrim.esm and SSE-Terrain-Tamriel.esm deactivated.Well, Skyrim.ESM is going to be loaded by SSEdit because it's needed for EVERYTHING else, so it's really 261. My guess is you haven't made all the merges you are supposed to yet - at the time of Great Equalizer run, you should be down around 230 - 240 plugins. Link to comment
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