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Lexy's: Legacy of The Dragonborn Special Edition


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We'll see... I don't know any of the specifics right now, just trying to work out exactly what's going on.  The newest upload of the v.343 binary seems to cure the issue (just found out that Boris sometimes updates the binary without a version change) but I'm also dropping like 10 frames now...

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Hmm, new LOOT "Removed support for local and global priority metadata. Priorities have been superseded by groups, which provide similar functionality more accessibly."

 

What should we do about ELE Merged.esp - Enable Global Priority and set it to 76

     Revert back to the previous version and wait until Lexy get the guide sorted with the new loot and "officially" includes it in the guide

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So yeah.  Latest upload of v.343 ENB binary cures my weird first person lighting / mesh issue, and the framerate loss was only due to having re-installed my ENB in the process of updating which reverted all my settings.  After a couple toggles everything is back to normal and I'm pretty excited about how Skyrim is looking and playing.  

 

As always, a million thank you's to everyone who keeps this guide up to date - I don't use it specifically, but it is a massive source of information that would make building my own install much more laborious without.  Hugs, kisses and belly rubs guys.

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Is there a text search feature in SSEEdit that I'm not finding? I'm trying to edit Immersive Armors to take Ralof out of it, and I found two main records, but I think there's at least one more hiding in here, and I can't find a way to search by his name. And this property list is long enough that I'm sure anyone here who can tell me yes or no will answer before I'm even a quarter of the way through.

 

Oh, speaking of searching, I was removing two masters from one of the patches and then got the list of records I needed to remove for those mods. But when I'd search by formid, it came up with the ID in Skyrim.esm, not in the mod, so I ended up having to track them all down manually in the patch. Was I doing something wrong? Ideally, it would be nice to be able to just search through a single mod. If you can't do this in SSEEdit, can you search and delete things using one of our other tools?

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@OCDCoder

 

     You are a lot braver than I am.  I would never even attempt removing anything to do with a plot related NPC other than armor/weapons.


@OCDCoder

 

     You are a lot braver than I am.  I would never even attempt removing anything to do with a plot related NPC other than armor/weapons.

 

~edit~  You could just take immersive armors entirely out unless there are specific armors that 'you' want to use from there.

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@OCDCoder

 

     You are a lot braver than I am.  I would never even attempt removing anything to do with a plot related NPC other than armor/weapons.

Well, I am trying to remove armor. :-p

Edit: And I just found out that Ctrl-F will search for text strings. It took me back to this record with a million properties and said there was one match. Thanks, search, that helped.

Edit 2: Found them! IAOLRalof and IAOLRalofPrisoner in the IAAdminQuest just in case anyone else is ever crazy enough to want to try this. (The other two were under Outfit.)

 

Yeah, I may leave it out for now. I'm not really crazy about a lot of the armors it adds anyway, and it takes FOREVER to configure. (And Divines forbid you open the menu by accident.) I'm also going to look closely at the individual armors that were added. I wasn't crazy about a couple I tried. If I can figure out where I put my mods for SLE, there was one really nice pack that gave you beautiful armored clothing (only have shots from the back, I was actually just capping Inigo's comment - I fell in love with him for that one) and some beautiful dresses. (That was for the party at the Thalmor embassy.) At least I think that was the same mod. Maybe someone recognizes it/them?

 

BTW, I highly recommend adding the Bosmer Armor Pack. That one is so popular that a lot of times when I watch Bosmer lore videos, they're wearing armor from this set. And it looks great on other races, not just Bosmer. (Two comments: I miss my wolf follower, I wish I knew how to port it. I know there are other animal mods, but watching him grow up from an adorable puppy was so awesome! And the second image shows the first custom follower I ever made, don't judge. :-p)

 

Speaking of followers, are there any mods that make followers NOT start near your level? I made him a level 30 and gave him a bunch of appropriate perks, then he started leveling up with me when I hit 30. It doesn't make sense that someone like Stenvar isn't much better at killing things than I am. (God, using him on the PS3 recently without the dialogue overhaul, why is he always so cold? He was CONSTANTLY complaining about it and he's a Nord!)

Edited by OCDCoder
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Ive always liked the bosmer armor myself.  I mostly use it for Ranger characters and Jenassa (My favorite vanilla follower - a bloodthirsty, no morals ranger/assassin, as good at archery as Aela and one of the only followers who has 100 one-handed.  She is a dual-wielding beast with a health absorb main hand and whatever you want and she will use in her off hand (sword-sword, sword-dagger, mace-dagger), I like to give her Windshear in her off-hand.  She can tank multiple Death Lords and Death Overlords with that set-up.  I usually put Bosmer armor on her enchanted with resistances and health.

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I've almost always played a Bosmer in recent years. That's why I like Unbound over LAL, I give her absolutely nothing then dump her off at a camp by the Sea of Ghosts, with Frostfall, iNeed (well, back then, it was RNaD), Hunterborn, and try to survive. Last time I did that, she found a book called "The Importance of Where" by... one of the shrines up there. That night, she was attacked by seriously something like eleven wolves. She remembered the book and climbed up on a rock where they could only come after her one at a time and killed them all. She absolutely didn't believe in the Divines until then, but that made her wonder... (The only thing that could have helped with realism there is the whole permanent campfire thing Skyrim has, so she was able to stay warmer. I wonder if there's an immersion mod that makes those burn out.)

 

Oh, regarding removing Ralof from Immersive Armors, he kept his usual armor but lost the ropes on his wrists, just like last time I tried editing that mod. Oh well, I don't really care about massive varieties of armors and weapons. No matter what I try, I almost always end up a stealth archer (although recently I was trying Conjuration/Illusion) and end up wearing the Bosmer armor no matter what race I'm playing. (The character in the images I posted was a Nord.) We'll see how it goes with my Breton. Not sure archery will go with her noble, spoiled upbringing or her couple of years running around with a thief she ran away with to escape her arranged marriage.

 

Sorry, I'll quit turning this into a RP forum now. Back on topic, I finally cleaned Moon and Star and nothing exploded. Still haven't figured out what got rid of Hadvar's pornstache last time I did this full build, though. The Men of Winter is causing that. I may either remove that from the patch or just stick with WICO. (Although this build got rid of it last time by the time I was done, so we'll see.)

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