Gernash Posted October 30, 2016 Author Posted October 30, 2016 yes FalconOil stand also disable Functional Displays the ball and claw nif
LordKee Posted October 30, 2016 Posted October 30, 2016 Added bPreCulledObjectsEnabled=0 to my customs.ini...and I'm taking quite a severe performance hit when entering Concord. Several what I presume you call miniloads (one taking 10 secs, then few other ones less severe). I can live with that. Another crash though, coming west towards Concord on the road that passes some cabin with a cellar..Gorski Cabin. Had the ammo type switch in my sniper for some reason, pretty sure nothing changed over night as I didn't do anyting else than install the Functional displays...(was 7-xx Swish something, now .308) I might have carried .308 with me the whole time and the change occured when I installed 2.0.3...actually pretty sure that is the case...need to dump that weapon anyway, pathetic damage I got hard time to decipher "...also disable Functional Displays the ball and claw nif" but I can wait until you get it put into the guide proper ;)
Gernash Posted October 30, 2016 Author Posted October 30, 2016 (edited) You still running WOTC?2.0.3 removed caliber barrel sets Edited October 30, 2016 by Gernash
LordKee Posted October 30, 2016 Posted October 30, 2016 Got WOTC but turned off spawns in the settings (I'm a wuss). Right, no more barrel sets...never tried them out as in early game I couldn't afford them. Just had another crash, this time I think I went too nut with Scrap Everything...was cleaning up Starlight drive and inside found some cig packs that was marked red...which was peculiar. Stolen one of those and tried to pick up something else, and crashed :)
Gernash Posted October 30, 2016 Author Posted October 30, 2016 If you dont run wotc then all is good I think, I'm just running aroung and making auto generated meshes hehe, whenever WOTC crashes I'll post a file in a while to try
Trokhon Posted October 30, 2016 Posted October 30, 2016 (edited) On 10/30/2016 at 8:30 AM, LordKee said: Regarding the Functional Displays update, I went and installed it. Ticked off the DLC's Val's sorting, Mojave imports. Install order before Dog Bed for Dogmeat (old location) and plugin right after MojaveImports and WastelandImports. Then I went and hide hid the mesh for the Pipboy stand in FalconOil mod as it was over writing the one from Functional Displays. So, sounds about right?may I ask why tick off Val's Sorting and Wasteland Imports? Activate both or not? many thanks Edited October 30, 2016 by Trokhon
Gernash Posted October 30, 2016 Author Posted October 30, 2016 Because of all the changes in Item naming and merging of stats I transfer them into the MODWiki merge. you can have them in the plugins for reference.
LordKee Posted October 30, 2016 Posted October 30, 2016 On 10/30/2016 at 2:52 PM, Trokhon said: may I ask why tick off Val's Sorting and Wasteland Imports? Activate both or not? many thanksWhat I ment was to install them (not a English is my 3rd language :) ) But as Gernash explained, all sorted out with the plugin anyhow...
Gernash Posted October 30, 2016 Author Posted October 30, 2016 Test2v6https://dl.dropboxusercontent.com/u/73053307/MODWiki/test2v6.7z reduced fire damagehttps://dl.dropboxusercontent.com/u/73053307/MODWiki/Reduced%20fire%20damagev1.7z
Mindgames265 Posted October 30, 2016 Posted October 30, 2016 Not sure if this counts as a bug or not. But due to WOTC I managed to get a set of X-01 mk5 armor at about level 10. Came across a gunner leader npc with it on. Cost me my stack of stims, grenades, molotovs, ammo for my guns and just about every other consumable I had on me at the time. But he died and I got a sweet set of power armor to walk around in once I get some more cores. XD
Gernash Posted October 30, 2016 Author Posted October 30, 2016 Yes, that's WOTC it Spawns all sorts of mobs so you will get very powerfull items. But the patrolls are very strong as well.
Gernash Posted October 31, 2016 Author Posted October 31, 2016 https://dl.dropboxusercontent.com/u/73053307/MODWiki/Navmesh.7z This is test/play. I edited a few mashes with Creation Kit, it's my 1st go I need to fix it up. I added meshes to superdooper mart roof and moved some meshes that went through walls etcI forgot it CK needs to load mods as masters or becomes glitchy so all the door data is not merged.See if this helps around lexington and ConcordI noticed carparks and rooftops missing meshes in a quite a few areas so I might have a play with them. (need a real video card sooo laggy in the creation kit.)
grimebucket Posted October 31, 2016 Posted October 31, 2016 (edited) On 10/31/2016 at 4:53 AM, Gernash said: https://dl.dropboxusercontent.com/u/73053307/MODWiki/Navmesh.7z This is test/play. I edited a few mashes with Creation Kit, it's my 1st go I need to fix it up. I added meshes to superdooper mart roof and moved some meshes that went through walls etcI forgot it CK needs to load mods as masters or becomes glitchy so all the door data is not merged.See if this helps around lexington and ConcordI noticed carparks and rooftops missing meshes in a quite a few areas so I might have a play with them. (need a real video card sooo laggy in the creation kit.)I meant to ask how the hell you have been doing all this on a GTX 580 haha :P Also might want to revise these lines from Kesta's BABY out of your wiki as they directly conflict: "Personally, I do not Use ENB's while playing I install the ENBSeries and set up the INI files but nothing else.""I use a GTX580 and I have reviewed a variety of ENB presets..." Edited October 31, 2016 by grimebucket
Gernash Posted October 31, 2016 Author Posted October 31, 2016 (edited) meh, crank the card to full speed and reduce all the settings in CK I don't need Hi def drawing triangles..... But it is a struggle Baught a SSD for the mods so I dont have to waite 1.5min per load zzz Edited October 31, 2016 by Gernash
Gernash Posted October 31, 2016 Author Posted October 31, 2016 My saved game finally died, couldn't enter Sanctuary..... Cell Ripper - Settlement Save Transfer Tool by xatmoshttps://www.nexusmods.com/fallout4/mods/8330/? Reset Sanctuary to Default (You loose all buildings etc. Returns back to vanilla when you left the vault you have to Console command the Mama Chair.) My issue was the 100power generator CTD the game.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now