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Posted

So that works fine then (just small icons?) the table and left/right/middle boxes all work?

 

menus all readable not bleeding?

 

IF so I'll just double the font size

Posted (edited)

Looks like it. Just need everything bigger

 

(think you can make something like that for Skyrim/MO?)

Edited by rayhne
Posted

NP, I remembered there is a 4k tv downstairs. I'll make up a basic 4K version 

 

Some of the buttons cannot be scaled as they are Hard coded. But will be visible.

 

do you have Notepad ++?

 

if so open the Vault-101-BOS.qss in the stylesheet folder

do a search and replace for 

font-size: 14px

with

font-size: 28px

 

that help as a temporary measure?


the style sheet should be compatible with MO 3.11 I can check later will work with SkyrimSE If you need the Categories I can make up a list


The only issue will be clipping as teh borders don't scale

Posted (edited)

No that didn't change it at all.

 

Too bad I can't just run that in a different resolution. :/

Edited by rayhne
Posted (edited)

re-Installing Merge Plugins ... where is the Papyrus flags?

Anyone know how I find whatever this needs? I installed the creation kit but this isn't anywhere to be found.

 

Is this it? data\Scripts\Source\Base\Institute_Papyrus_Flags.flg

Edited by rayhne
Posted

you can run different resolution i.e. 2k you just upscale

 

the the fonot size change (you need to save.....) will make the fonts bigger if there was no change something went wrong

Posted

in the nvidia or ati setting just go to the desktop size select the resolution then clickj the scaling mode and it will stretch the pic to fit. try 2k then 1080p


I will get around to making a 4k stylesheet, But I need to setup a PC capable of run 4k to create the file. Soooo, it's in the list.

Posted (edited)

folder.png

 

 

 

It's a folder not a file. If you cannot save you have the MO2 path wrong and not set to nexus mod manager.

Edited by Gernash
Posted

https://wiki.step-project.com/User:Gernash/ChangeLog#26.2F2.2F2017

 

Updating settlers and enemy with extra faces and cloths.

 

 

 

NOTE: After seeing how the clothing LL are done I'll remake them, for consistencies sake, so injecting your own cloths it will make more sense. I'll divide all the cloths arctype to [either],[male],[female] also I'll convert faces to Male/Female list pools so mods that access the vanilla pool will use the new faces assets.

 

This will be in the next MODWiki-BettersettlersClothing-Patch v2.2.2 I don't have time to make up the lists, But it;s in the TODO list.......

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