darkside Posted December 9, 2016 Posted December 9, 2016 (edited) I wish Wrye Bash can support FOMOD. Edited December 9, 2016 by darkside
Monobloc Posted December 15, 2016 Posted December 15, 2016 Now that MO is officially released is it possible to start the guide a bit even without skse ? 1
dem1an Posted December 22, 2016 Posted December 22, 2016 I just wanted to say that I have really appreciated this spreadsheet and use it all the time. I feel like we are 90% there with SR:LE SE. I'm really enjoying the way my game is looking.
RonHiler Posted January 3, 2017 Posted January 3, 2017 I dont think SKSE64 is far away, the dev team is working on it for over 1 month and i've read on another post here that they getting close to a first version.Still if im not wrong, the new SKSE will be more like F04 one, more limited than the Oldrim 32 version right?About Wrye Bash, i used it back few years to mod my Oblivion but on Skyrim i only used it for the Bashed Patch. I admit it's not bad as mod manager aswell, but it really is unfriendly and definitely not for everyone.They updated the page a few days ago, looks like their shooting for Mid March for a beta release of SKSE64. https://skse.silverlock.org/ If true, it's only a couple of months away now, not that long!
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