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SRLE Extended: Legacy of The Dragonborn


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Posted

Coranthir is great I have it installed on a different load out.  Such a great mage home.

 

I'm curious, why would a player home affect our overall script load... aren't it's scripts only in effect when interacting with it?

Posted

Paul/Darth, any chance of updating the CR guide with the AAE/SkyTEST Creature Addon stuff please?


LOOT is placing my AAE patches merge after my CR plugins - is this correct?

Posted (edited)

Hmm, I don't see a CR entry on 000EAFD5 PlayerVampireQuest between Better Vampires and RaceCompatibilityUSKPOverride  

 

Does anything need to happen there?

Edited by jdsmith2816
Posted (edited)

Okay that facegen thing on the ck broke my game even more. :(

 

Even deleting the generated files doesn't fix what the hell.

Edited by Monobloc
Posted

OK with regard to the Skytest Creature Extension there are 2 options it will be included in the animal merge now it need a little bit of conflict resolution with AAE now i can either do this into SRLE Extended conflict resolution or I could merge it in with the AAE patch from SirJesto and pass it on to him.  most of it is just forwarding AAE records then merge the packages.

 

Edit: I chose the conflict resolution so new one available also Undeath Imperious Liches had been updated with a needed update don't forget if you spot a bug in the mod let the Mod author know so it can be fixed.

Do I understand correctly that the SkyTEST-RealisticAnimals&Predators-Dawnguard.esp and SkyTEST-RealisticAnimals&Predators-Dragonborn.esp from the Skytest page should not be used?  if I am wrong, and they should be used, then is there a reason that they are not included in the Animals Merge?

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