TheLoneStar19 Posted January 17, 2018 Posted January 17, 2018 (edited) Hey guys. It's been about 8 months since I've run SRLE. I'm thinking of redoing my build. Is this the latest guide to do? As well as the recommended one? Yep! been going through this the past week and a bit and everything is up to date! Edited January 17, 2018 by TheLoneStar19
zangdar72 Posted January 17, 2018 Posted January 17, 2018 Hey, I am not good at English thus I am going to use a translator. First of all, thank you very much for this quality guide I rediscover totally the game ! I migrated the version v18 towards there v19 ( complete reinstallation) and I find the last version of Veydosebrom 1.5c too bright in my taste. I thus reinstalled the version 1.3 which gives more beautiful colors with the Rudy Nlva. Did I badly install the mod? And I can keep 1.3 without conflict with the rest?Thank you! V1.5Chttps://imgur.com/a/qhbBx V1.3 https://imgur.com/a/NYhg3
TheLoneStar19 Posted January 17, 2018 Posted January 17, 2018 One quick question, after installing Realistic Animation Project. It says to grab the FNIS files from \Realistic Animation Project - Movement - SRLE Extended LOTD Is that from the base Realistic Animation Project I just installed?
Lexa Posted January 17, 2018 Posted January 17, 2018 Heya, Finished up the guide and it is working awesome, except for one issue.. The trees look horrible and i can walk right through them. Any ideas? https://imgur.com/a/u4rbr
Darth_mathias Posted January 17, 2018 Author Posted January 17, 2018 Hey, I am not good at English thus I am going to use a translator. First of all, thank you very much for this quality guide I rediscover totally the game ! I migrated the version v18 towards there v19 ( complete reinstallation) and I find the last version of Veydosebrom 1.5c too bright in my taste. I thus reinstalled the version 1.3 which gives more beautiful colors with the Rudy Nlva. Did I badly install the mod? And I can keep 1.3 without conflict with the rest?Thank you! V1.5Chttps://imgur.com/a/qhbBx V1.3 https://imgur.com/a/NYhg3I don't think so. I think v1.5c is brighter anyway so just stick with 1.3 if you prefer that. One quick question, after installing Realistic Animation Project. It says to grab the FNIS files from \Realistic Animation Project - Movement - SRLE Extended LOTD Is that from the base Realistic Animation Project I just installed? believe so yes Heya, Finished up the guide and it is working awesome, except for one issue.. The trees look horrible and i can walk right through them. Any ideas? https://imgur.com/a/u4rbryou've gone wrong somewhere with the tree LODs double check Enhanced vanilla trees and rerun DynDOLOD.
Jim102929 Posted January 17, 2018 Posted January 17, 2018 Heya, Finished up the guide and it is working awesome, except for one issue.. The trees look horrible and i can walk right through them. Any ideas? https://imgur.com/a/u4rbrDid you make sure to only merge the Esp's from the tree mods and not the assets themselves?
Jim102929 Posted January 17, 2018 Posted January 17, 2018 (edited) Hey guys, i had a small issue that may be worth adding a note in the guide about. Going through the Grey Cowl of Nocturnal quest, i had a dragon assault (Deadly Dragons) in the desert part and found that the dragons clip through everything and cannot land so it is recommend turning dragon assaults off when starting that quest and turning them back on when complete. Edit: Sorry, should have mentioned that this is a mod clipping solution that came from the Deadly Dragons mod page under the articles section Edited January 17, 2018 by Jim102929
Darth_mathias Posted January 17, 2018 Author Posted January 17, 2018 Hey guys, i had a small issue that may be worth adding a note in the guide about. Going through the Grey Cowl of Nocturnal quest, i had a dragon assault (Deadly Dragons) in the desert part and found that the dragons clip through everything and cannot land so it is recommend turning dragon assaults off when starting that quest and turning them back on when complete. Edit: Sorry, should have mentioned that this is a mod clipping solution that came from the Deadly Dragons mod page under the articles section thanks for this. Both me and Lexy actually have never played the Grey Cowl of Nocturnal quest line so didn't know this I will add a note somewhere about it maybe in the Deadly Dragons MCM Section.
bekcicandrej Posted January 17, 2018 Posted January 17, 2018 V1.5Chttps://imgur.com/a/qhbBx V1.3 https://imgur.com/a/NYhg3Which options did you use, when instaling 1.3?
Jim102929 Posted January 17, 2018 Posted January 17, 2018 (edited) thanks for this. Both me and Lexy actually have never played the Grey Cowl of Nocturnal quest line so didn't know this I will add a note somewhere about it maybe in the Deadly Dragons MCM Section.No worries. It can potentially be a problem in a couple of sections within the quest that use exterior cells so it's definitely worth doing if you are going to get the Grey Cowl. Edited January 17, 2018 by Jim102929
godescalcus Posted January 18, 2018 Posted January 18, 2018 Every time I reinstall (have done it oh so many times this past year) I spend a horrible amount of time tweaking the trees and always settle for something incredibly simple, like plain SFO, plain EVT or even plain vanilla + SBT. But all this tweaking makes me wonder what the purpose of SFO no grass is in the mod list? Since you don't install the esp it's only a replacer and installing EVT afterwards will replace it with its own trees and meshes, that cover all that SFO replaces and more (except for the small pine - pineforest03 - which is along with the scots pine what I DON'T like in SFO. - I currently just leave it vanilla).
reddvilzz Posted January 18, 2018 Posted January 18, 2018 I've missed a couple CR that is standalone I think, where can I find 1.58 and 1.58.3? Because it is not released as an updated CR for the nexus right? Or are they included in the testing CR 1.59.1? Sent from my ONEPLUS A5010 using Tapatalk
NordPride_WorldWide Posted January 18, 2018 Posted January 18, 2018 https://www.dropbox.com/sh/l3pr73sz8ni9t2b/AADIA0x4X8wvHjK_sidw8NmLa?dl=0 Ran around tonight taking some shots of my newest configuration, check em out if you wanna. theyre not great shots or anything, dont get your hopes up. was just running around taking pics for testing purposes. i took several in the same locations that were with only ambient light, with a wearable lantern, and with a torch. You think its too dark???
DarkladyLexy Posted January 18, 2018 Posted January 18, 2018 I've missed a couple CR that is standalone I think, where can I find 1.58 and 1.58.3? Because it is not released as an updated CR for the nexus right? Or are they included in the testing CR 1.59.1? Sent from my ONEPLUS A5010 using Tapatalki didn't keep cos they became CR Update for 1.58 which is on he nexus page. look in the update files section
godescalcus Posted January 18, 2018 Posted January 18, 2018 Found this Heljarchen Creek - NSUTR patch.And for those who use JK's towns, there's a patch for NSUTR, too.And this for Realistic Room Rental enhanced (not sure about the basic version, used in the guide).
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