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SRLE Extended: Legacy of The Dragonborn


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Posted (edited)

Hiya! Does anyone have any suggestions for a mod that allows followers like Sophia to not wear a helmet when out of combat?

 

Also, when I entered whiterun, Sophia took off all her armor and was nekked... anyone else encounter this? 

Edited by Lightsourced
Posted

Ohh another thing, sometimes my followers, when I stop, they get SUPER close and bump into me, or when I'm trying to activate something they'll walk right in front of me and block me. They even do this when I'm in dialogue with someone and just walk in front of the person I'm talking to... O.O is there some way to tell them to give me a bit of distance??

Posted

Hiya! Does anyone have any suggestions for a mod that allows followers like Sophia to not wear a helmet when out of combat?

 

Also, when I entered whiterun, Sophia took off all her armor and was nekked... anyone else encounter this? 

I don't about follower but there is Toggle helmet but i think it has issues.

 

Sofia is known for randomly taking off here armour what you need to do use the the "Set Outfit" Option and give her only the Armour you want her to wear.

Ohh another thing, sometimes my followers, when I stop, they get SUPER close and bump into me, or when I'm trying to activate something they'll walk right in front of me and block me. They even do this when I'm in dialogue with someone and just walk in front of the person I'm talking to... O.O is there some way to tell them to give me a bit of distance??

that also another known problem especially with Toccata. Think you can tweak EFF MCM to stop that not sure what setting that is never really played around with EFF MCM.

 

Edit: found a tweak i need to test out https://forums.nexusmods.com/index.php?/topic/615233-increased-follower-limit/page-696&do=findComment&comment=31999690

https://i.imgur.com/pr62gqp.gif

https://i.imgur.com/BpQNBid.gif

 

Also the EFF comment page mentions turning off auto idling in the MCM so try that as well.

Posted

I don't about follower but there is Toggle helmet but i think it has issues.

 

Sofia is known for randomly taking off here armour what you need to do use the the "Set Outfit" Option and give her only the Armour you want her to wear.

that also another known problem especially with Toccata. Think you can tweak EFF MCM to stop that not sure what setting that is never really played around with EFF MCM.

 

Edit: found a tweak i need to test out https://forums.nexusmods.com/index.php?/topic/615233-increased-follower-limit/page-696&do=findComment&comment=31999690

https://i.imgur.com/pr62gqp.gif

https://i.imgur.com/BpQNBid.gif

 

Also the EFF comment page mentions turning off auto idling in the MCM so try that as well.

Thanks for all the info! I'll definitely try your suggestions!

Posted

It's me again (oh no! that guy that has 10 questions every day) Well, I am doing my mod merging and with the farmhouse chimneys, the Merge Plugin mod gives warnings of errors in the patch for MAS (apparently other people have had problems with it). I tried to merge it anyway and got a bunch of errors and my Md Organizer locked up. If I just leave that patch out will it cause me any problems?

 

Thanks again

Posted

I don't about follower but there is Toggle helmet but i think it has issues.

 

Sofia is known for randomly taking off here armour what you need to do use the the "Set Outfit" Option and give her only the Armour you want her to wear.

that also another known problem especially with Toccata. Think you can tweak EFF MCM to stop that not sure what setting that is never really played around with EFF MCM.

 

Edit: found a tweak i need to test out https://forums.nexusmods.com/index.php?/topic/615233-increased-follower-limit/page-696&do=findComment&comment=31999690

https://i.imgur.com/pr62gqp.gif

https://i.imgur.com/BpQNBid.gif

 

Also the EFF comment page mentions turning off auto idling in the MCM so try that as well.

So far these settings have been very successful!

Posted

It's me again (oh no! that guy that has 10 questions every day) Well, I am doing my mod merging and with the farmhouse chimneys, the Merge Plugin mod gives warnings of errors in the patch for MAS (apparently other people have had problems with it). I tried to merge it anyway and got a bunch of errors and my Md Organizer locked up. If I just leave that patch out will it cause me any problems?

 

Thanks again

The MAS plugin is required by the CR so you will need to clean and redo the conflicts. What you could do is tell Merge plugin to ignore the errors.

So far these settings have been very successful!

that is good to know i will add the tweak to my own test CR and try it out.

Posted

Ohh another thing, sometimes my followers, when I stop, they get SUPER close and bump into me, or when I'm trying to activate something they'll walk right in front of me and block me. They even do this when I'm in dialogue with someone and just walk in front of the person I'm talking to... O.O is there some way to tell them to give me a bit of distance??

About the dialog issue, you can test Don't Push Me While I'm Talking, it is an skse plugin.

 

Hiya! Does anyone have any suggestions for a mod that allows followers like Sophia to not wear a helmet when out of combat?

 

Also, when I entered whiterun, Sophia took off all her armor and was nekked... anyone else encounter this?

You can try Suit Up
Posted

Question #247...

 

In Merge Plugins it says this...

 

Post Installation: Move the following esps to the optional tab in Mod Orgainizer:
DSAMG - Greybeard Fix.esp
DSAMG - Miraak Music Fixes.esp

 

I looked for 10 minutes and can't find an "optional" tab in mod organizer. (of course I've never found that elusive "any" key on my keyboard either)

Posted

Question #247...

 

In Merge Plugins it says this...

 

Post Installation: Move the following esps to the optional tab in Mod Orgainizer:

DSAMG - Greybeard Fix.esp

DSAMG - Miraak Music Fixes.esp

 

I looked for 10 minutes and can't find an "optional" tab in mod organizer. (of course I've never found that elusive "any" key on my keyboard either)

1. find 【DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO.

2. double left click on the mod with your mouse (a new box should show up).

3. look for the tab that says "optional esp" and left click on it

4. Again left click on DSAMG - Greybeard Fix.esp then click the green up arrow this will move the esp into the optional folder

5. repeat step 4 for DSAMG - Miraak Music Fixes.esp

6. press close

 

After the is done make sure 【DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO is active in the left pane (if done correctly DSAMG - Greybeard Fix.esp and DSAMG - Miraak Music Fixes.esp should appear in the right pane of MO).

Posted

1. find ã€DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO.

2. double left click on the mod with your mouse (a new box should show up).

3. look for the tab that says "optional esp" and left click on it

4. Again left click on DSAMG - Greybeard Fix.esp then click the green up arrow this will move the esp into the optional folder

5. repeat step 4 for DSAMG - Miraak Music Fixes.esp

6. press close

 

After the is done make sure ã€DSAMG】Dragon Soul Absorb More Glorious in the left pane of MO is active in the left pane (if done correctly DSAMG - Greybeard Fix.esp and DSAMG - Miraak Music Fixes.esp should appear in the right pane of MO).

Wow, thanks again! So this basically saves the files off to the side where they aren't seen by the game, but are there in case you need them?

 

I have never needed or used that feature of MO before, but it is good to have

Posted

Wow, thanks again! So this basically saves the files off to the side where they aren't seen by the game, but are there in case you need them?

 

I have never needed or used that feature of MO before, but it is good to have

that is exactly the plan i a just in case you need to recreate the merge for some reason means you don't need to reinstall the mod.

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